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Pooja Goswami studing BCA Final from Aryan,Ajmer
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Introduction What is Animation? History of Animation. Techniques which are use in Animation. Current Vision of Animation. What is Animated Movies? Advantages of Animation. Problems of Animation. Future of Animated Movies.
The word Animation is generated from word 'anime' which means life.
Animation is the
rapid display of a sequence of images of 2-D or 3-D artwork or model positions in order to create an illusion of movement
The first machine patented in the United States that showed animated pictures or movies was a device called the "wheel of life" or "zoopraxiscope".
Patented in 1867 by William Lincoln, moving drawings or photographs were watched through a slit in the zoopraxiscope.
Eadweard Muybridge "Humans in Motion" stop motion photos - studied the dynamics of animal movement this way.
Zoetrope:-- (series of sequential images in a revolving drum).
Technology for recording of sequential images on a flexible film base. (1895).
most of the first films were French and released in America.
Thaumatrope:- (disk with one image on each side)
In Scientific Visualisation
In Medical
In education
In entertainment
• 1.An animated drawing, cartoon,etc.
• 2.An animation is never referred to a live recording.
• 3. an animation is made digitally.
1.A video is a live recorded motion picture.
2. Although "video" is often used to refer to any kind of audio/visual recording.
3.A video is recorded from actual footage
Animated Films are ones in which individual drawings, paintings, or illustrations are photographed frame by frame (stop-frame cinematography).
The earliest cinema animation was composed of frame-
by-frame, hand-drawn images.
Cell and Paper Animation Technique.
Squash and stretch.
Stop Motion.
Straight ahead action and pose-to-pose action.
By mid-1910s animation production in US already dominated by the techniques of cel and paper.
Disney - cell animation - draw each image one at a time using onion-skinning technique.
Slow Motion No Stobing
Fast Motion:-Strobing
No Strobing
Squash and stretch helps avoid strobing
effects (But adding motion
blur is better)
Squash and stretch: examples
Example:- Deformation
Stop motion (also known as stop action or frame-by-frame).
Motion animation using clay is called clay animation or clay-motion.
• 1. Straight Ahead:- Animator start from first drawing in the scene and draw all subsequent frames until the end of scene.
2.Pose-to-Pose:-Animator plans actions,drawsasequence of poses, in between frames etc.
Silhouette
Slow In and Out
Follow Through and Overlapping Action
Exaggeration
Marketing.
Medical Science.
Mechanical Industry.
Movies or Video Games.
Geographical Simulation.
Advanced 3D Movies.
Low Costing and Better animation Techniques
Advanced Virtual Reality
Create 3D Model of a person who doesnot exist.
www.google.com . www.authostream.com. www.3dlabz.com. Sir Rajesh. Sir Prakash Sharma.