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CHANCE OPERATIONS randomness as design methodology

Thesis 1-3

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  • 1.CHANCE OPERATIONSrandomness as design methodology

2. SIERRA SIEMER FIRST THINGS FIRST 1 OF 11 3. SIERRA SIEMER CUT UPS 2 OF 11 4. SIERRA SIEMER CUT UP FILMS 3 OF 11 5. 1 Content matters: Design nothing that is not worth reading.2 The first text color shall be black. The second color red. 3 Photoshop/Illustrator filters are forbidden.4 The design must not containsuperficial elements.SIERRA SIEMER VOW OF CHASTITY 4 OF 11 6. SIERRA SIEMER JOHN CAGE 5 OF 11 7. It is only through rigorous creative and intellectualre-evaluation and mutualcivility that we can looseour bound perceptions, over-come preconceived models,and admit how dimly weperceive the future. David StairsSIERRA SIEMER RE-EVALUATION 6 OF 11 8. SIERRA SIEMER JEAN-PIERRE HBERT 7 OF 11 9. SIERRA SIEMER OUTCOMES 8 OF 11 10. SIERRA SIEMER EXPERIMENTS 9 OF 11 11. SIERRA SIEMER EXPERIMENTS 10 OF 11 12. This thesis presents the hypothesis that randomness as employed as part of a creative methodology leads to outcomes which areboth disruptive and utilitarian. In contrast to established practices, whichrepresent homogeneity and control, randomnessleads to diversity and liberation of form.Such a hypothesis, through its public celebrationof oddness, could lead to services for fringe communities, hybrid products, and aesthethics that cause reconsideration and reflection.SIERRA SIEMER HYPOTHESIS 11 OF 10