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Second Life and Emerging TechnologyUsing Tomorrow’s Technology in Today’s Teaching
AJ KeltonDirector of Emerging Instructional Technology
College of Humanities and Social SciencesMontclair State University
Then Now
Teachers
Students
Then Now
Teachers
Students
Laptop
Laptop
LaptopNotes
LaptopNotes
LaptopNotes
Web
LaptopNotes
Web
LaptopNotes
Web
IM
LaptopNotes
Web
IM
Laptop
Clicker
Notes
Web
IM
Laptop
Clicker
Notes
Web
IM
Laptop
Clicker
Notes
Web
IM
iPod
Laptop
Clicker
Notes
Web
IM
iPod
Laptop
Clicker
Notes
Web
IM
Cell Phone
iPod
Laptop
Clicker
Notes
Web
IM
Cell Phone
iPod
Second Life
AJ Kelton / AJ Brooks
What is it?
What is Second Life?
Officially Launched in 2003 (beta in 1999)
“Second Life is a 3-D virtual world entirely built and created by its residents.”
An opportunity for people to interact in a way that conveys a sense of presence lacking in other media.
Second life is NOT a game - there are no rules or a fixed goal-oriented purpose.
What is Second Life?
10-15K sign ups daily - over 14 million total
30 - 60K residents on at one time - avg 50K
over $1 million spent daily (real US dollars)
Well over 300 educational institutions with thousands of meters of land dedicated to education
Walk into a story
Always “On” Content
ENWR 105:18Introduction to College Writing I
ENWR 105:18• The technology use was required
• Notification prior to the start of classes (MWB / MWH / MWO)
• Full support from the Department
• Open and Clear Communication
• Email prior to class starting
• Posting syllabus prior to class
• Expectations clearly outlined in syllabus
• Expectation of use
• Expectation of access
Assignments• Explore NMC’s Orientation Island
• Group work
• Info Island field trip
• Research and share relevant SL places
• Alternate meeting place
• Library research (RL and SL)
• Friends, Groups, and Landmarks
• Final Project: Dorm
What does it take to teach a technology rich class?
• Relevance
• Planning
• Flexibility
• Experimentation
• Research
They can open search engines and visit my pre-selected urls.
I control the environment.
They receive tasks to accomplish (whether I am with them or not)
Students write essays on Notecards and deliver them to me via an “inworld email” system or deposit them in items.
Their Notecards can be as long as they need to be.
Collaboration
Princeton
The Sistine Chapel Vassar
Genome Island
NOAA
Spaceport Alpha and Delta
Abbott’s Aerodrome
Renaissance Island
The Second Louvre
San Francesco Assisi
Business
For discipline-specific uses of SL in the class:
“101 Uses for Second Life
in the College Classroom”
Dr. Megan S. Conklin—Elon Universityhttp://trumpy.cs.elon.edu/metaverse
Immersive Education InitiativeCombines highly interactive experiences with the learning environment in order to
engage students is ways that traditional education has not been able to do.
THE EDUCATION GRIDPROVIDING SERVICES WITH
SECOND LIFESUN’S PROJECT WONDERLAND
BUILD CUSTOM VIRTUAL LEARNING ENVIRONMENTSHOSTED BY THEM OR LOCALLY.
NODES ON THE EDUCATION GRID.
THE EDUCATION GRIDCOMBINES HIGHLY INTERACTIVE EXPERIENCES WITH THE LEARNING
ENVIRONMENT IN ORDER TO ENGAGE STUDENTS IS WAYS THAT TRADITIONAL EDUCATION HAS NOT BEEN ABLE TO DO.
HTTP://IMMERSIVEEDUCATION.ORGIMMERSIVE EDUCATION DAY AT PUC
SEPTEMBER 27TH, 2008
?
AJ Keltonsorry.afk@gmail.com
http://www.sorry-afk.comSecond Life: AJ Brooks
Twitter: sorry_afkFacebook: AJ Kelton
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