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이재홍
Getting closer and experiencing together: Antecedents and consequences of psychological distance in social media-enhanced real-time streaming video
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Getting closer and experiencing together: Antecedents and consequences of psychological distance in social media-enhanced real-time streaming video
Computers in Human Behavior £!� :¢
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1.intro2.key word & relate work3.model&hypothesis4. experimental design5.verifying6.result
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1.intro
Social media@ ?i��� ¶�� ���Ý^Ð �È" �\ Z;� ³Ó (Kaplan & Haenlein, 2010)
social networking sitesreal-time video-sharing services, non-real-time video-sharing servicesimage-sharing services.
1.intro
e %W�n 6� d) social media) youtube / flicker :.... �k� ��9
1. intro
Getting closer and experiencing together: Antecedents and consequences of psychological distance
in social media-enhanced real-time streaming video
social media� �¡ �Ð fg!
Shared experience : co-experience : �5�Ø,xã iA� ÃY*Ä�u� �§� ¥-Ï)2�O �¾± � , 0�� ¶�� ��K ��� )�. (Shneiderman, Preece, & Pirolli, 2011)
but P� social media service9�n �BÐ fg� fªÐ }§
e ��K ÉÔ i���� 0 P� ¶�� ��K ��� , i��� 0 Oª� (�w �) �ÈÍ�y ;��� ¨�Ï � Ò
1. intro
The goal of this study
1.social media system� /Ð co-experience U3� �F¤�E �rÏ 2.� U3� /Ô }°¤�E �°
1. intro
2.key word & relate work
1.co-experience : �5 �Ø2.Psychological distance : ~L¤ �L3.inhabited space : Ù«Ï) ��4.isomorph effects : 5�Ö5 à�
2. key word & relate work
1.co-experience(�5�Ø)
participation (¶�)
cognitive communion (�±¤ ��)
resonant contagion(��� Üj)
2. key word & relate work
co-experience(shared cognition) : �5�Ø- ʧРkÎ� i�Ñ< i��9�L (�) �5�Ø
participation : ¶� - ʧ ��/� /Ô i��9� Ò� X¾)� (Cannon-Bowers et al., 1993; Hutchins, 1991; Klimoski & Mohammed, 1994; Resnick et al., 1991),
cognitive communion : �±¤ �� -±{9� /Ð �±¤ �� (Brewer, 1991; Brewer & Gardner, 1996).
resonant contagion : ��� Üj - ʧ �� /Ô �×] �×� )� (Hardin & Higgins, 1995; Higgins, 1999; Ickes & Gonzalez, 1994; Levine, Resnick, & Higgins, 1993; Thompson, 1998).
2. key word & relate work
2.Psychological distance(~L¤�L)
Spatial distance (��¤ �L)
Temporal distance (z�¤ �L)
social distance (iߤ �L)
2. key word & relate work
3. inhabited space (��� �Zr) : Ù¢� ¡v� R?¤�E �Z�) ¡v�± �Æ ) ¸4
4. isomorph effects (5�Ö5 à�) : ʧ¡v�n iA9� 5�Ï� Ï) Ö5� à�� �(§4�± �Æ ) ¸4
2. key word & relate work
3. model & hypothesis
�q1. &� inhabited space(��� �Zr)) psychological distance (~L¤�L)K ®� ��+.
�q2. &� isomorphic effects (5�Ö5 à�)) psychological distance (~L¤�L)K ®� ��+.
�q3. &� inhabited space(��� �Zr)k�n� isomorphic effects (5�Ö5 à�)) psychological distance (~L¤�L)K ®�)2 0� à�¤ � ��+.
�q4. psychological distance (~L¤�L)� �v) co-experience(�5�Ø)� °�zÅ)2 �§¤� �×� Z¿��+.
3.model & hypothesis
��� �Zr
5�Ö5à�
~L¤�L
�5�Ø
��¤�L z�¤�L
iߤ�L
¶� �±¤ �� ��� Üj
3. model & hypothesis
4.experimental design
A qualitative pre-study -§r¤ p}Ø
4�� �#� social media�n }¨E �=� qT6)± ��d��Ô pre-study
In-depth interviews with 25 social media service users25� i��9�� social mediaK i�Ï) 4¯ 4�± �#� /Ô �{¤�E �±Õ+ (��<, �<� ÛS� »Ï� Ï �9� �±Õ1 �9� /Ð kÞqT� Âu�E -� Ò.
§rgo �IK [Ç�E open coding.½á 2`� ½� }Ø� ÉÔ 0� §�Û
4. experimental design
live baseball h;�K z¹Ï) kÞ}Ø kÞ
4. experimental design
Inhabited space (��� �Zr)
1.stadium background
2.two chatting screens (}¨ �¯�¾� Q�)
3.stadium display
© b�� �Ù
4. experimental design
Isomorph effects (5�Ö5 à�)-��4�
1.cheer balloons2.â±G3.m¬�4.À8tu
© b�� �Ù
4. experimental design
four experimental conditions
¼ 207T� 4Á� �'� _¾
4. experimental design
i��9�� ����K d� Ï , �² �ÈÍ�yK ÉÔ ��Ï� Ò.��� ��� N� �>� na�K rÄÒ
4. experimental design
5.verifying&result
3�± É�¤ goReliability and convergent validity |Hr&³¯Æ.4Discriminant validity ÌcÆ.4Cross-loading �µ¤¢
5. verifying&result
result5. verifying&result
resultall hypotheses were supported
5. verifying&result
(�¦
Good!relate workK ÉÐ º�¤ �q&U3wM+,� É�K ÉÐ º�¤� �°%L� ´�l ��
but..�� ���>) � ��� +Jg�S �� ->±± ���?
EOD
Thank you!
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