Digital First 2015 - Great User Experience, an essential part of your digital strategy

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Great User Experience, an essential part of your digital strategy Johan Verhaegen – Digital First, 15.10.2015

“It’s only when [UX] is done poorly that we notice it” Jared Spool

“You cannot NOT have a user experience” Lou Carbone

USABILITY PRINCIPLES VALUE PROPOSITION CUSTOMER JOURNEY

User Experience Framework

© Human Interface Group – 15.10.2015

Value Proposition Canvas

Product / Service

Needs

Wants

Concerns

Customer

Strategy

Technology Features

User Experience

© Human Interface Group – 15.10.2015

WELCOME  HOME  

USABILITY PRINCIPLES VALUE PROPOSITION CUSTOMER JOURNEY

User Experience Framework

“We zullen internet zijn. Of we zullen niet zijn”

Philippe Neyt Commercial Director, Corona Direct

“To be or not to be”

Usability principles

BASED ON HOW PEOPLE

Feel

Think

Hear See

Interact Behave

© Human Interface Group - 29.9.2015

People are motivated by mastery and control

People search for cues that tell them what to do

Usability principles

PEOPLE ARE MOTIVATED BY MASTERY AND CONTROL

PEOPLE ARE MOTIVATED BY MASTERY AND CONTROL

PEOPLE SEARCH FOR CUES THAT TELL THEM WHAT TO DO

shows the intended purpose

LIFELINE

perceived affordance, Donald Norman

LIFELINE

keeps you safely on track

PEOPLE SEARCH FOR CUES THAT TELL THEM WHAT TO DO

put waypoints along the route

WAYPOINTS

PEOPLE SEARCH FOR CUES THAT TELL THEM WHAT TO DO

PEOPLE SEARCH FOR CUES THAT TELL THEM WHAT TO DO

PEOPLE SEARCH FOR CUES THAT TELL THEM WHAT TO DO

Designing = visualize assumptions

Assumptions need to be investigated whether they are true (or not)

Validate your designs

It looks real… but it isn’t.

It looks real… but it isn’t.

It looks real… but it isn’t.

It looks real… but it isn’t.

Let’s get out of the theme park…

…and enter into the real world

Quantitative tests Qualitative tests

what? why?

prove improve

statistically significant what needs fixing

many users few users

minimal interaction – A/B testing interactive observation – live testing

How to validate?

Qualitative – live usability testing 10 test persons •  30-55 years •  driver’s license and car

Setup •  2 test scenarios •  recording audio and movements on screen •  searching for issues - difficulties - improvements

Live usability testing

A/B testing

A/B testing

USABILITY PRINCIPLES VALUE PROPOSITION CUSTOMER JOURNEY

User Experience Framework

Customer journey

SERVICE BLUE PRINT EXPERIENCE MAP

© Human Interface Group - 29.9.2015

3 e-commerce focal points

1. Catch customers with a visualized value proposition

2. Designing = making assumptions

3. Save time & money with a UX framework

© Human Interface Group - 29.9.2015

Contact us De Regenboog 11 2800 Mechelen Belgium www.higroup.com +32 (0)15 40 01 38

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Human Interface Group

@higroup

Human Interface Group johan.verhaegen@higroup.com

Thank you!

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