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Assignment 4 Slides of Ethnographic Research in the Kitchen.

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MobileMotionSoundscapeEthnographic

Kurzweil Post“A fully transparent solar concentrator for windows”

SUSTAINABLE DESIGN Embedded Media Design Fall 2014 Prof. Tom Klinkowstein

ConceptKurzweil

Ryan Schoenherr

MobileMotionSoundscapeEthnographic

Speculative ConceptNew technology enables fully sustainability kitchen environments

SUSTAINABLE DESIGN Embedded Media Design Fall 2014 Prof. Tom Klinkowstein

ConceptKurzweil

Ryan Schoenherr

MobileMotionSoundscapeEthnographic

Ethnographic Studies

SUSTAINABLE DESIGN Embedded Media Design Fall 2014 Prof. Tom Klinkowstein

ConceptKurzweil

Ryan Schoenherr

MobileMotionSoundscapeEthnographic

Ethnographic Studies

SUSTAINABLE DESIGN Embedded Media Design Fall 2014 Prof. Tom Klinkowstein

ConceptKurzweil

Ryan Schoenherr

Environment: KitchenUsers: Domestic “Chefs” Activity: Cooking

MobileMotionSoundscapeEthnographic

Ethnographic Studies Observations

SUSTAINABLE DESIGN Embedded Media Design Fall 2014 Prof. Tom Klinkowstein

ConceptKurzweil

Ryan Schoenherr

Users search for needed ingredients, keeping refrigerator door open

MobileMotionSoundscapeEthnographic

Ethnographic Studies Observations

SUSTAINABLE DESIGN Embedded Media Design Fall 2014 Prof. Tom Klinkowstein

ConceptKurzweil

Ryan Schoenherr

Extensive waste of paper goods !Video Linkhttps://vimeo.com/107470615

MobileMotionSoundscapeEthnographic

Ethnographic Studies Observations

SUSTAINABLE DESIGN Embedded Media Design Fall 2014 Prof. Tom Klinkowstein

ConceptKurzweil

Ryan Schoenherr

Users measures required amount via measuring cup

MobileMotionSoundscapeEthnographic

Ethnographic Studies Observations

SUSTAINABLE DESIGN Embedded Media Design Fall 2014 Prof. Tom Klinkowstein

ConceptKurzweil

Ryan Schoenherr

Users read instructions to create their dishes

MobileMotionSoundscapeEthnographic

Ethnographic Studies Observations

SUSTAINABLE DESIGN Embedded Media Design Fall 2014 Prof. Tom Klinkowstein

ConceptKurzweil

Ryan Schoenherr

Users leave water on when not in use or use too much for desired task !Video Linkhttps://vimeo.com/107474175

MobileMotionSoundscapeEthnographic

Ethnographic Study Unmet Need

SUSTAINABLE DESIGN Embedded Media Design Fall 2014 Prof. Tom Klinkowstein

ConceptKurzweil

Ryan Schoenherr

Need more organized system for storage of cooking tools.

MobileMotionSoundscapeEthnographic

Ethnographic Study Unmet Need

SUSTAINABLE DESIGN Embedded Media Design Fall 2014 Prof. Tom Klinkowstein

ConceptKurzweil

Ryan Schoenherr

Need to use less disposable items in the kitchen.

MobileMotionSoundscapeEthnographic

Ethnographic Study Unmet Need

SUSTAINABLE DESIGN Embedded Media Design Fall 2014 Prof. Tom Klinkowstein

ConceptKurzweil

Ryan Schoenherr

Need to locate ingredients in fridge/cabinets

MobileMotionSoundscapeEthnographic

Ethnographic Study Unmet Need

SUSTAINABLE DESIGN Embedded Media Design Fall 2014 Prof. Tom Klinkowstein

ConceptKurzweil

Ryan Schoenherr

Need easier way to communicate cooking instructions

MobileMotionSoundscapeEthnographic

Ethnographic Study Unmet Need

SUSTAINABLE DESIGN Embedded Media Design Fall 2014 Prof. Tom Klinkowstein

ConceptKurzweil

Ryan Schoenherr

Need to reduce the unnecessary water use in the kitchen

MobileMotionSoundscapeEthnographic

Solution 1

SUSTAINABLE DESIGN Embedded Media Design Fall 2014 Prof. Tom Klinkowstein

ConceptKurzweil

Ryan Schoenherr

Create a system for locating utensils or ingredients via sounds, lights, user interfaces, etc.

MobileMotionSoundscapeEthnographic

Solution 2

SUSTAINABLE DESIGN Embedded Media Design Fall 2014 Prof. Tom Klinkowstein

ConceptKurzweil

Ryan Schoenherr

Create a system to regulate water use through the use of sensors, informational apps, sounds, lights, user interfaces, measuring systems, etc

MobileMotionSoundscapeEthnographic

Solution 3

SUSTAINABLE DESIGN Embedded Media Design Fall 2014 Prof. Tom Klinkowstein

ConceptKurzweil

Ryan Schoenherr

Create a system to regulate paper/disposables use through dispensary technology, user interface, apps, environment placement, and print.

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