Teach Less Learn More

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Presentation at the Teach Less, Learn More conference hosted by the Singapore Ministry of Education on April 3, 2009.

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Learning 2.0:Passing the test of life in the 21st century

Kevin Walsh, CTO Oracle Asia R&D3 April 2009 Teach Less, Learn More Conference

This is my office

...And so is this.

Shanghai

Shenzhen

Beijing

Gurgaon

Singapore

Seoul

Perth

These are my co-workers

Future Oracle CTO, 1970“Yes, that really is me.”

Hometown: New Orleans, Louisiana

School: St. Andrew the Apostle Primary

Homeroom Teacher : Mrs. Roach

Grades : Average Student (mostly)

Hobby : Taking stuff apart, sometimes putting it back together (if necessary)

Career objective:1) Astronaut2) Jet Fighter Pilot (if required for 1)

Work Experience: Lawn Mower (part time)

My Heroes

Social Media

3 TV Channels(3 hours/day)

5 LP Records(forbidden to touch)

My ‘Network’

It was simple and unreliable...

There was no iCQ, Just CQNot source code, but Morse CodeNot Broadband, but Single SidebandLess power than a light bulbcarried words around the globe.

...But it carried me far

Computers: Not exactly ‘personal’yet

11

My USD $100 “Laptop” (ca. 1972)

12

“Real Computers”

Predictions are tough

Clean MachineDream Machine

The 21st Century

Information & Communications Technology Grows Exponentially

15

21st Century Exponential Change

Exponential Growth:Infotech (computing and comm. technology)Nanotech (micro and nanoscale technology)Biotech (biotechnology, health care)Cognotech (brain sciences, human factors)Sociotech (remaining technology applications)

DRIVER:Intelligence (Negentropy)

ENGINE:MEST Compression

DYNAMIC:Evolutionary Development

CONSTRAINT:Some aspects of post-emergent and post-limit systems can’t be understood or guided by pre-singularity systems

= Emergence SingularitiesEP = Exponential Point (Knee)HP = Hyperbolic Point (Wall)

Exponential-Appearing Phase

Linear-Appearing Phase

Hyperbolic-Appearing

Phase(Not to Scale)

EP

HP

Source : Ray Kurzweil, The Singularity is Near

21st CenturyKids

21st Century

Hero

Channels:∞

Attention Shift

Hours per week spent on consuming media

21st CenturyMedia

“The interactive nature of digital media will transform not just the way we teach, but more significantly, how students will learn - they will not just be passive recipients, but more fully participate in their own learning.”Ms. Ho Peng Ministry of Education

Remix Culture Consumer = CreatorUser = ProducerEra of the “Prosumer”music, media, even software

Generation Web• Some 93% of teens use the internet, and more of them than ever are

treating it as a venue for social interaction – a place where they can share creations, tell stories, and interact with others.

• 39% of online teens share their own artistic creations online, such as artwork, photos, stories, or videos, up from 33% in 2004.

• 33% create or work on webpages or blogs for others, including those for groups they belong to, friends, or school assignments, basically unchanged from 2004 (32%).

• 28% have created their own or blog, up from 19% in 2004.

• 27% maintain their own personal webpage, up from 22% in 2004.

• 26% remix content they find online into their own creations, up from 19% in 2004.

Source : Pew Internet and American Life Project, 2007

What’s Coming

The Web, version 1.0

http://info.cern.ch

Where is the web going?Your students already know...

Tim Berners-Lee

“The Web isn’t about what you can do with computers. It’s people and, yes, they are connected by computers. But computer science, as the study of what happens in a computer, doesn’t tell you about what happens on the Web.”

NY Times, Nov 2, 2006

The Web, Reborn

• New Ways of using the web

• Long Tail• Richer Interactive Experience• Not just a channel, but a

platform• participative • re-mixable

The DNA of new Web• Findability and the Long Tail• Rich Web Applications• Social Software• Peer Production• Collective Intelligence

Architecture of Participation

Technology Adoption

Web 1.0 Web 2.0

Conversations Are Taking Place

…All Over the Web

Social Networking Impacts Around the World

• >85% of the students currently enrolled in U.S. colleges and universities have profile pages on Facebook

• Active accounts on Social Networks– 300 million on QQ (China)– >60 million on Orkut (Big in Brazil and India)– 60 million on Facebook (US)– 20 million on Cyworld (Korea)– 19 million on Friends Reunited (UK) – 14 million on Mixi (Japan)

Source: HBS Social Media Report March 2008, Plus Eight Star Ltd, Google, Friends Reunited

My Facebook “Friends”

My Linkedin Network

Child’s Play

2,533 Views“Boring”

Communities

“Technology enables many new types of communities as well as new ways to collaborate; which in turn has created new sources of information and styles of creation.”

Source: Gartner Group

Peer Production

‘Physical’ Size of English Wikipedia[ca. Aug 2007]

1,250Volumes

7 Meters

3 Meters

Wikis:Community Publishing

21st Century:

The Attention Economy?

Today’s Students = Tomorrow’s Workers

“From social networking software to agent-based contracting, the tools of the enterprise will create a world in which ad hoc relationships—and new cooperative strategies—drive business growth and global trade.”

Source: Institute for the Future

The Future of Work

Historical Information

Contextual Knowledge

Processing Data Synthesis

Structured Tasks Emergent Activities

Individual Computing

Ubiquitous Computing

Real World Interactions

Augmented Reality

Transition

Work 1.0

The basic approach

The problem

Old School

New Thinking

The New way of working

Work 2.0

How most people view Open Source

How the open source really community works

New Tools

Clay Shirkey

“Tools don’t get socially interesting until they get technically boring.”

Doug Engelbart, 1968

"The grand challenge is to boost the collective IQ of organizations and of society. "

Engelbart’s Dream: Augmentation

Knowledge Sharing

More than 600 Engineers in Singapore, Korea, Japan, Australia, India, USA and China are augmenting each other through blogs

The Engelbart Effect - Adding Organizational IQ

Workplace Tools in Evolution

Job Fairs, word of mouth

Employee surveys

Plaques

Team building offsites

Classroom training

All Hands Meetings

Traditional

Online advertising, Email referrals

Online surveys

Email announcements

D-lists, webinars

eLearning

Replayable Webcasts

Internet Web 2.0Engager

Blogging, RSS, Social networking

Attraction

Wikis, chats, forumsEmpowerment

Recommendations, kudos, ratings

Recognition

Social networking, workspaces

Community

Informal learning, tagging

Development

Interactive blogsVisibility

Learning 2.0?

Education in Transition• Continued shift in enterprise work practices = Work 2.0• Balancing traditional exercises with experiential learning• Community demand for engagement and participation -

collaboration, understanding the relationships and leveraging the interactions are key

• Rapid shift from traditional to new media as underpinning mechanisms to support the educational process

• Harnessing the power of web 2.0 resources and integrate them into the learning process

• Measuring and guiding progress constantly, rather than at the examination only

• Legal framework reform to support emergent pressures on IP, use and re-use, access and identity (the rip, mix and

New Tools

New Methods

What is needed ?

MOE’s Masterplan 3 for ICT in Education

Source MOE’s website at http://www.moe.gov.sg/media/press/2008/08/moe-launches-thirdmasterplan.php

“In the future, there is every reason to believe that we will have learning tools that will allow us to diagnose each individual student in ways that will permit us to treat each student, individually, every hour of every day, with just those educational tools and lesson plans best suited to his or her needs and aptitudes.”

Jay Ogilvie OECD 2006

OECD International Research 2006Think - Re-Think Education

Learning 2.0 New Tools

Oracle Student Learning

supporting life long learning

Enabling the Effective SchoolsAgenda

Collaborativeintervention

Accountability

Standards &

Effectiveness

Understandingthe individual

Child

Connectedness

Oracle Student LearningOSL is a societal class driven information system that informs the process of teaching and learning. It comprises of 3 core components:

Learning Tool, used by teachers, students and parents to navigate the K12 learning experience to foster a personalised learning experience for students Student Warehouse for reporting/diagnostics providing real-time business intelligence and analytics about learning Student HUB for maintaining a consistent and high quality student master data and a single point of truth across applications in the School enterprise.

Oracle Student Learning (OSL) is now being developed by the Oracle Asia R&D Center based in Singapore.

Oracle’s Enterprise platform forms the basis of OSL:

Learning Tool – Fusion Middleware, Enterprise Content Management, Oracle Business Intelligence Enterprise Edition, Oracle Internet Directory Student Warehouse –Oracle BI suite, Oracle Data Integration Suite Student HUB – Master Data Management (Siebel UCM), Application Integration Architecture, Identity Management

Our Solution Philosophy – Single Point of Truth

Relationships

Assessments Observations

WorkPractices

Attendance

ContentUsage

• Student Centric, Data Driven

• Empowers Teacher as Leader

• Uniquely Harnesses power of

Social Networking Tools and

Web 2.0

• Real-time intelligence and

analytics about learning

outcomes

Learning 2.0 : Educational “Mashup”

Pluggable Components OSL –THE SINGLE POINT OF TRUTH

Pluggable Components

Enables a live, real time, true source of information related to the individual learner.

+•Oracle’s L360 Teaching and Learning Tool•3rd Party Student Information Systems•Open Source Applications•Yahoo•Google•Any web service

Outcomes

Forums

SocialNetworking

T&LTool ..et

c…

..etc…

Chat

Learning 2.0: Connected in Context

New Methods = 21st Century Skills

Source : http://www.21stcenturyskills.org

Oracle Education Foundation

• Independent charitable organization funded by Oracle

• Dedicated to helping K-12 students develop 21st Century skills

• Provides ThinkQuest as a free service to primary and secondary schools– 405,000 students/teachers in 60 countries

– Partners with 80+ non-profit or government organizations

21st Century Skills

New Method : Project learning

Think TogetherThink.com is now part of ThinkQuest.

• Protected, online learning platform• Enables teachers to integrate learning projects into curriculum

and students to develop 21st century skills• Includes:

– Project environment – Competition space – ThinkQuest Library– Professional development

Base Content SlideBase Content Slide

Learning ProjectsIntegrate learning projects into your classroom curriculum.

Choose a topic, assign students, invite teachers, and collaborate with members around the world.

PagesProjects come to life when students create pages with text,

pictures, multimedia, votes, brainstorms, debates, and messages.

Base Content SlideBase Content Slide

LibraryThis award-winning resource contains 7,000+ projects and

offers students the opportunity to have their work published and seen by millions.

Professional DevelopmentA comprehensive training offering for educators to support 21st

Century Learning in the classroom.

ThinkQuest Professional Development

• Getting Started with Projects– Instructor-led seminar for new users

• Getting Started with the Competition– Self-paced tutorial that shows participants how to succeed

• Project Learning Institute– Blended training format for teachers on how to integrate

technology and project learning into classroom curriculum

CompetitionA space for students to participate in technology contests. All

eligible entries are published in the ThinkQuest Library.

ThinkQuest Competition

• Website Competition (now open)– Students build educational websites on topics of their choice

• Narrative Competition (now open)– Students publish their ideas on issues of global importance

• Application Competition (coming 2009)– Students develop an online service to address a community

need

Program ExampleWebsite Competition: “Touching Hearts with Melodies”

• Team of Singapore & US students– Cross country and continent collaboration

– Team’s Community service project

– Conducted music keyboard lessons for children in Canossaville Children's Home, for an Easter performance.

– Aim to help the under-privileged children to build up their self-confidence.

• Results– 1st Place, 13 and under category

Program ExampleWebsite Competition: “Forests: Our life-line, the deforestation dilemma”

• Team of students in Singapore – Different Singapore schools’ collaboration – Anglo-Chinese

School (Independent), Hwa Chong Institution and NUS High School

– Research on forests and cause and effect of deforestation, and the solutions to this dilemma.

– Hope to raise global awareness regarding the issues facing deforestation

• Results– 2nd Place, 15 and under category

Program ExampleGalvin Sng: From Student Winner to ThinkQuest Coach

• 1997, “Mathematics with Alice” Semi Finalist

• 1998, “Volcanoes online” Interdisciplinary 1st Place, collaborated with overseas students

• 1999, “ES2000 – Endangered Species of the Next Millennium”, Social Sciences Platinum Award

• 2000, “Sighting the First Sense - Seeing is Believing”, Best of Contest, Sports and Health Platinum Award

• Coach of winning teams in 2007, 2008

• From a self-professed shy student to a mature coach

“It amazes me to know that educators today are still using the ThinkQuest entries I created in the late 1990’s. The resources I produced are still relevant today and being used to benefit students and teachers around the world.”

Gavin SngStudent, The Chinese High School (1995-1998)Student, Hwa Chong Junior College (1999-2000)

Reflections and next steps:1. Take steps forward, even if they seem like small ones.

You will go far.2. Think about technology as the enabler of 21st century skills.

Technology is the means, not the end.3. Explore new ways to learn from the experience of others and share what you know.

You will get back more than you give.

“A nation’s wealth in the 21st Century will depend on the capacity of its people to learn. Their imagination, their ability to seek out new technologies and ideas, and to apply them in everything they do will be the key source of economic growth. Their collective capacity to learn will determine the well-being of a nation. The task of education must therefore be to provide the young with the core knowledge and skills, and the habits of learning, that enable them to learn continuously throughout their lives.

...We must ensure that our young can think for themselves, so that the next generation can find their own solutions to whatever new problems they may face. We have to equip them for a future that we cannot really predict.”

Extracted from speech byMr. Goh Chok Tong

Prime Minister (1990-2004)at the 7th International Conference on Thinking

“The Future is here - it’s just not evenly distributed..”

William Gibson

Thank You

kevin.walsh@oracle.com

My Blog : http://qubitbucket.typepad.com