Spice up your classroom with games

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My presentation for a SchoolNet SA webinar.

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Spice Up Your Classroom With Games

Arjana BlazicSchoolnet SA webinar

July 17, 2013

… are a form of fun enjoyment and pleasure… are a form of play intensity and passion… have rules structure… have goals motivation… are interactive doing… have interaction social groups… are adaptive flow… have outcomes and feedback learning… have win states ego gratification… have conflict/competition/challenge/opposition life and career skills… have problem solving creativity… have representation and story emotion

Mark Prensky: Games …

Games in education?

­ antisocial­behaviour­ youth­violence­ addiction­

√ motivation­and­engagement­

√ challenge√ authentic­context√ cross-curricular√ 21st­century­skills√ ownership­of­activities­√ greater­responsibility­√ recognition­of­­

achievements√ rewards√ learning

Have you ever used games in your classroom?

Image by Ollie Bray

use in the classroom not very appealing

more appealing to studentslarge budgets development teamsstate-of –the –art technologycost moneyentertainment, not education

VS

Commercial off-the-shelf

games (COTS)Educational games

Educational use of COTS games

TOOL

contexts for learnіng well-structuredmeaningfulpowerful

contextual hub

hook for learning

Teacher• learning activity designer• facilitator

Student• researcher• active participant in the learning process

gamification

edutainment

Guitar Hero Transition Project by Ollie Bray

@olliebray

Guitar Hero Transition Project by Ollie Bray

Three stages

http://www.kinecteducation.com/

www.brainpop.com

Consumers to Creators

plan - design – produce – publish - evaluate

www.discoveryeducation.com/puzzlemaker

www.picturedots.com

bit.ly/gamesLEG

http://scratch.mit.edu/educators/

http://gamestarmechanic.com

bit.ly/gamesSA

Thank you!

arjana.blazic@gmail.com@abfromz

References:Ollie Bray: Playful Learning: Computer Games in EducationBen Williamson, FutureLab, 2009: Computer games, schools and young peopleRichard Sandford, Mary Ulicsak, Keri Facer and Tim Rudd, FutureLab: Teaching with gamesLearning and Teaching Scotland in partnership with Futurelab: The impact of console games in the classroom: Evidence from schools in Scotland

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