Mathematics Rigor and Relevance with Web 2.0

Preview:

DESCRIPTION

Math Web 2.0 presentation for the Ohio Technology Conference 2010.

Citation preview

Mathematics Rigor and Relevance

with Web 2.0Lucinda Wright

eTech OHIO Conference 2010

• Show teachers effective ways to use the dynamic technology tools available to them to enrich students’ learning experiences, encourage project-based instruction, and give students the skills they need to become lifelong learners and critical thinkers.

Session Goal

Items to Consider

• Learning profile of the digital natives

• Emerging 21st century literacies

• Rigor and relevance framework

• Impact of Web 2.0 technologies on learning

Why Use Technology?

A Vision of K-12 Students Today

• Positive Influence on Student Learning

• Motivation to Learn

• Encourages Collaborative Learning

• Supports Critical Thinking and Problem Solving Skills

• Develops Higher Order Thinking, Creativity, and Research Skills

Partnership for 21st Century Skills

Knowledge Taxonomy

• Knowledge Taxonomy is a continuum based on the six levels of Bloom's Taxonomy, which describes the increasingly complex ways in which we think

• The low end involves acquiring knowledge and being able to recall or locate that knowledge

• The high end labels the more complex ways in which individuals use knowledge, such as taking several pieces of knowledge and combining them in both logical and creative ways.

http://www.leadered.com/rigor.html

Application Model

• Five levels that describe putting knowledge to use

• While the low end is knowledge acquired for its own sake, the high end signifies use of that knowledge to solve complex real-world problems and to create unique projects, designs, and other works for use in real-world situations.

http://www.leadered.com/rigor.html

Methodology

• Today’s teachers have to learn to communicate in the language and style of their students.– This doesn’t mean changing the meaning of

what is important, or of good thinking skills.

http://transl8it.com Learn the Lingo!

Yes…..

Other programs have come and gone….

but technology is not program!

Educators must get over the idea that technology will replace them. Any teacher that can be replaced by a computer absolutely deserves to be, because they just do not get it.

Ian Jukes

In a review of existing evidence of technology's impact on learning, Marshall (2002) found strong evidence that educational technology "complements what a great teacher does naturally," extending their reach and broadening their students' experience beyond the classroom. "With ever-expanding content and technology choices, from video to multimedia to the Internet," Marshall suggests "there's an unprecedented need to understand the recipe for success, which involves the learner, the teacher, the content, and the environment in which technology is used."

• http://newtoolsworkshop.wikispaces.com/What+is+2.0%3F

Web 1.0 Web 2.0

• Blogs• Wikis• Social Bookmarking• Videos• Podcasts• Photo Storage• Document Sharing• VOIP• RSS

• "We view the effects of technologies as operating to a large extent through the ways that they alter the environments for thinking, communicating, and acting in the world. Thus, they provide new media for learning, in the sense that one might say land provided new media for creatures to evolve. This view of media encompasses but extends the familiar idea of media as a place to put information. Today, interactive multimedia technology provides us with a new way to draw upon children's natural impulses. These new media hold an abundance of materials, including text, voice, music, graphics, photos, animation, and video. But they provide more than abundance. Bringing all these media together means that we can vastly expand the range of learning experiences, opening up the social and natural worlds. Students can explore the relations among ideas and thus experience a more connected form of learning. Perhaps most importantly, these new media are interactive and conducive to active, engaged learning. Students can choose what to see and do, and they have media to record and extend what they learn. Learning is thus driven by the individual needs and interests of the learner.“

• The focus of the educational technology should not be on the capabilities of the hardware or software but rather on how the learner uses it.

• For additional information, refer to Educational Technology: Media for Inquiry, Communication, Construction, and Expression (Bruce & Levin, 1997).

Why should Math Educators care?

Teach Differentwith Today’s Tools of Math

Personalized Web Pages

• Organize resources for teachers and students

• Math Content & Tools• Math Lessons• Links to Blog posts• Provides RSS

• Netvibes• PageFlakes• iGoogle

Blogs & Wikis

• Allow for RSS feeds• Post POD/POW• Daily Homework• Imbed How To Videos• Widgets• Digital Portfolios• Math journals Good Prompts create

math conversations

Glogster.edu• A fun, imaginative, and powerful

learning experience which fosters independent creative self expression, positive learner-teacher relationships, and teamwork on collaborative class projects.

• A vibrant, multi-sensory learning experience which integrates learner’s knowledge and skills into traditionally text-oriented subjects and motivates learner’s desire to explore topics in which they may previously have been less interested.

• Example

VoiceThread• A VoiceThread is a collaborative,

multimedia slide show that holds images, documents, and videos and allows people to navigate pages and leave comments in 5 ways - using voice (with a mic or telephone), text, audio file, or video (via a webcam). Share a VoiceThread with friends, students, and colleagues for them to record comments too.

• Users can doodle while commenting, use multiple identities, and pick which comments are shown through moderation. VoiceThreads can even be embedded to show and receive comments on other websites and exported to MP3 players or DVDs to play as archival movies.

• How to Use a Smartboard with VoiceThread

SmartBoard Mini Movies

• http://www.misterteacher.com/minimovies/minimovies.html

• Mini Movies- Today 02:30 PM - 03:15 PM

• A SmartBoard mini-movie is a simple (most involve only a click of the mouse), interactive Flash animation that teachers can download and add to their SMART Notebook presentations. Attendees will learn to use mini-movies to capture the attention of learners and make their lessons come alive!

When I Become A Teacher REMIX

Personal Learning Network-PLN

• http://www.slideshare.net/rarcode/clhs-2010-teaching-and-learning-algebra-1-using-web-20-2931743

• http://www.slideshare.net/merlene.gilb/rigor-relevance-relationships

• http://teachingcollegemath.com/?cat=48

• http://web20mathtools.wetpaint.com/

• http://mathfuture.wikispaces.com/events

• http://climeconnections.blogspot.com/2009/10/some-math-20-bigger-picture-items.html

• http://voicethread.com/#q+math.b164318.i875441

• http://mathandweb20.blogspot.com/

• http://misterteacher.blogspot.com/

www.slideshare.net/lwright3768

Recommended