eXtending the Web - New and Emerging Learning Technologies

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This slide set accompanied an invited webinar given for the ASCILITE network on November 18th, 2010.

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eXtending the Web: New and emerging learning technologies

Steve WheelerFaculty of Education

University of Plymouth

Invited Webinar for ASCILITE: 18 November, 2010

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Shared experiences

http://i.imwx.com

Always Connected?

http://i.imwx.com

“We are now

implicitly and

explicitly connected

to each other.

Mobile phones do

this more than

anything else,

because now our

connectedness

travels with us

everywhere we go.”

Mark Curtis (2005)http://opengardensblog.futuretext.com

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The Future...?

www.abebooks.com

“One day every

town in America

will have a

telephone!”

~ U.S. Mayor, (c 1880)

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The Future...?

• 1989: ‘The future is multi-media’

• 1999: ‘The future is the Web’

• 2009: ‘The future is smart mobile’

hof.povray.org

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Multimedia

brought the world

into the

classroom...

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Multimedia

brought the world

into the

classroom...

Smart

technologies will

take the

classroom into

the world.www.canada.com

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We are familyhttp://pro.corbis.com

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Wii are family!

http://wiifitnessdepot.com

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Source: Maria Webster - http://www.ntdaily.com/

Intuitive devices

Touch screen

Interactive

Participatory

Smart

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In its current state, the Web is often

described as being in the Lego phase, with

all of its different parts capable of connecting

to one another. Those who envision the next

phase, Web 3.0, see it as an era when

machines will start to do seemingly intelligent

things.

- John Markoff, The New York Times

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How will it all connect together?

http://www.chamberlinproductions.org/Files/Blender/Bricks.jpg

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Web 3.0 is....

“...the Web of Openness. A web that breaks the

old silos, links everyone, everything, everywhere,

and makes the whole thing potentially smarter."

- Greg Boutan

htt

p:/

/1.b

p.b

logspot.

com

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Web 1.0: Anything can link to anything

Source: Sabin-Corneliu Buraga www.localseoguide.com

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www.ballroom-dance-chicago.blogspot.com/

Web 2.0: User

participation

Source: Sabin-Corneliu Buraga

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Web 3.0: Existing data re-connected

for other (smarter) uses

Adapted from : Sabin-Corneliu Buraga http://farm4.static.flickr.com

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Web 3.0

Web 1.0

Web x.0

Web 2.0

Semantic Web

The Web

Meta Web

Social Web

Degree of Social Connectivity

Degre

e o

f In

form

ation C

onnectivity

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Adapted from Francesco Magragrino 2009P

rod

uce

r

0%

100%

Co

nsu

me

r

100%

0%

Web 1.0 Web 2.0 Web 3.0 Web x.0 Web x.0+

Pro

du

cer

0%

100%

Co

nsu

me

r

100%

0%

Web 1.0 Web 2.0 Web 3.0 Web x.0 Web x.0+

Syntactic Web

Semantic Web

Pragmatic Web

Adapted from Francesco Magragrino 2009

Pro

du

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0%

100%

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100%

0%

Web 1.0 Web 2.0 Web 3.0 Web x.0 Web x.0+

Syntactic Web

Semantic Web

Pragmatic Web

Adapted from Francesco Magragrino 2009

MUDs/MOOs

Forums

Listserv

Personal Webpage

Newsgroup

Wiki

Blog

Social Network

Geo Mashup

Social Tagging

Smart Media Devices

Intelligent Collaborative Filtering

MMORPGs

Pro

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0%

100%

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nsu

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r

100%

0%

Web 1.0 Web 2.0 Web 3.0 Web x.0 Web x.0+

Syntactic Web

Semantic Web

Pragmatic Web

Adapted from Francesco Magragrino 2009

RSS

HTML

XHTML

XML

Intelligent Agents

OWL

RDF

Pro

du

cer

0%

100%

Co

nsu

me

r

100%

0%

Web 1.0 Web 2.0 Web 3.0 Web x.0 Web x.0+

Syntactic Web

Semantic Web

Pragmatic Web

Adapted from Francesco Magragrino 2009

Personal Learning Environments

Learning Management Systems (iMLE or VLE)

Adaptive Smart Systems

Intelligent SystemsAugmented Reality and Virtuality

RSS

HTML

XHTML

XML

Intelligent Agents

OWL

RDF

E-Learning 3.0

1. Distributed (Cloud) Computing

2. Extended Smart Mobile Technology

3. Collaborative Intelligent Filtering

4. 3D Visualisation and Interaction

Source: steve-wheeler.blogspot.com

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Personal Learning Environment

Source: http://steve-wheeler.blogspot.com/2010/07/anatomy-of-ple.html

Steve Wheeler & Manish Malik (2010)

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Cloud Learning EnvironmentSteve Wheeler & Manish Malik (2010)

Source: http://steve-wheeler.blogspot.com/2010/07/anatomy-of-ple.html

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Mixed Reality

Real World

Virtual World

Augmented Reality

Augmented Virtuality

Virtuality ContinuumAdapted from Nijholt & Traum (2005)

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Real World

Virtual World

Augmented Reality

Augmented Virtuality

Virtuality ContinuumAdapted from Nijholt & Traum (2005)

the virtual augments the real

the real augments the virtual

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1: The phone app

2: The ‘wearable’

images.businessweek.com

Augmented

Reality

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Context

awareness –

See overlays of

information

about the object

in front of you....

layar.com

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Layar is a free

mobile application

which shows what is

around you by

displaying real time

digital information

on top of reality

through the camera

of your mobile

phone.

www.winandmac.com

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As you move your

mobile phone

camera, so the

overlays change to

represent

information

relevant to the

scene before you.

truliablog.com

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Find the nearest tube station...

http://www.itvt.com

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www.theposthole.org

...or visualise the ancient world using images of

long gone buildings in present day sites.

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Needle biopsy in

medical training

www.newhorizons.org

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Sports training

(virtual annotations)http://i.ytimg.com

www.guardian.co.uk

Find the nearest Tube Station...Augmented

Virtuality is when

you interact with

your computer

using objects in

the physical

world.

Are we Natural

Born Cyborgs? http://www.popsucker.net

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Augmented Reality in education

• Support of seamless interaction between real and virtual learning environments

• The use of a tangible interface metaphor for object manipulation

• The ability to transition smoothly between reality and virtuality

• Collaborative learning from interaction in multiple perspectives

Source: http://www.newhorizons.org/strategies/technology/billinghurst.htm

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Camera

Coloured caps

Coloured caps

Mirror

Projector

Phone blogs.fayobserver.com

MIT’s “Sixth Sense” Wearable...

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...enables you to take

pictures using the framing

gesture

ambient.media.mit.edu

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...enables you to take

pictures using the framing

gesture and manipulate

documents with natural

gestures...

ambient.media.mit.edu

chi2009.org

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www.labnol.org

...will project onto any surface...

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a-r-u-n.com

...including your hand

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http://www.moonsaildesign.com

...or your students!

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Some possible smart tech uses

• Informal, self organised learning

• Problem based learning

• Group based activities

• Outdoor learning

• Independent study

• Distance learning

• Blended learning

pointlessbanter.net

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Some issues with Smart Devices

• Personalised learning?

• Connectivity

• Choosing a device

• Learning how to use it

• Learning what it can be used for

• Bandwidth availability

scavenging.files.wordpress.com

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We are already seeing early evidence of the Smart Web

http://chemistscorner.com

Intelligent Filtering Recommender systems

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www.etsu.edu/math

Thank you for listening

Questions?

This work is licensed under the Creative Commons

Attribution-Non-Commercial-No Derivative Works 2.0

UK: International Licence.

Steve Wheeler swheeler@plymouth.ac.uk

University of Plymouth, United Kingdom