Don't Get Too Comfortable, The Landscape of eLearning is Changing (

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Half-day intensive workshop given at the 2008 eLearning Summit (Minneapolis, MN).

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Don’t Get Too Comfortable –The Landscape of eLearning is

Changing

Lesley BlickerDirector of IMS Learning and Next Generation TechnologyAcademic Innovations

Wanted…

Visionaries looking towards the future of eLearning delivery models

People interested in the state of learning management systems, immersive learning environments, interoperability, Web 2.0, and how it all fits into T&L

Academics wanting to close the gap between current baby boomer teaching practices and next gen student learning styles

On the Agenda Today

My representation of the eLearning timelineWhat is Web 2.0 and why all the fuss? **Next Generation Learning Management

SystemsPersonal Learning EnvironmentsVirtual Worlds

** Big chunk

The Bar, Presently

Concepts

Critical thinkingScaffolded and/or quest-based learning

Problem-based learning; solving real world problems

Knowledge

Application, Synthesis

Skills

Analysis

We Need to Raise the Bar

Concepts

Critical thinkingScaffolded and/or quest-based learningProblem-based learning;

solving real world problems

Knowledge

Application, SynthesisSkills

Analysis

eLearning Time Line

1. Internet courses, first and second iterations of LMS Home-grown course applications followed by

vendor-developed “enterprise-level” LMSs (D2L, Vista, BB)

Beginning of Open Source Entrants (Moodle, Sakai)

Overarching web design?

1990s…2004

Dot-com era

2005…2010

"Web 2.0: a knowledge-oriented environment where human interactions generate content that is published, managed and used through network applications (coined by Tim O’Reilly in 2004)” –From Wikipedia

Interoperability Mashups 3D immersive environments, future of web-

interface

eLearning Time Line

Overarching web design?

Characteristics of Browser-based content, with client-server

relationship (information pushed out one direction)

Characteristics of

http://www.webware.com/html/ww/100/2008/winners.html

Characteristics of

Summary Web 1.0 vs Web 2.0

Web 1.0 = Linking to documents/static Web pages

Web 2.0 = Linking people

Socialization + Socialization + Applications +Applications +Technology =Technology =

Has its own Categories

From 101 Web 2.0 Teaching Tools, http://oedb.org/library/features/101-web-20-teaching-tools. Nov 2007

Aggregators

Uses of RSS in Education

Keep current in news, education, politics and professional organizations

Receive updates to your favorite blogsSubscribe to and network with educational bloggers in your

field of studyShare your feeds with other educators and vice-versa Make announcements to students after class Track student blogs and wikis Subscribe to Podcasts Students can track each other's blogs or share their feeds

with each other, creating a collaborative research environment

Students can become more globally aware by subscribing to news and current affairs sites

Source: CR2.0 (Classroom 2.0) Wiki. ttp://www.classroom20wiki.com/

Gives students the opportunity to express differing perspectives on information and resources through informal organizational structures

Assign students to create sets of bookmarks on particular topics

(Teachers/faculty) To create sets of bookmarks on particular topics

(Teachers/faculty) Can then share sets of bookmarks with others when working on collaborative units

Uses of Bookmarking in Education

http://www.flickr.com/explore/

http://lblicker.wordpress.com/

M. Wesch video, Information R/evolution (3:11)

Everything is Miscellaneous, by David Weinberger

The New Organization of Information

http://oedb.org/library/features/101-web-20-teaching-tools

Examples – Asynchronous and Synchronous

Gliffy (video)

Mooseworks: http://mooseworks.ning.com/

Web Conferencing (WebEx demo)

Real Time Minute – J. Finklestein

Wikipedia

684 million visitors annuallyMore than 75,000 active contributorsOver 10 million articles in more than 250

languagesIn English, there are 2.38 million articles

Source: wikipedia.org

Source: Mashable at http://mashable.com/2006/10/31/top-10-slideshow-sites-on-myspace/

Source: Mashable at http://mashable.com/2006/10/31/top-10-slideshow-sites-on-myspace/

http://lblicker.wordpress.com/2008/02/08/cool-tool-rockyoucom/

Cable in the Classroom video

Mashups

Definition: Web applications that combine data from more than one source into a single integrated tool

Microsoft PopflyYahoo Pipes

7 Cool Mashup Sites video

NYC Google - Subway Route Mashup

The Best Education Mashups

Source: http://mashupawards.com/category/education/

Studying Earth Science? Earthquakes in the Last Week uses Google Maps with data provided by the U.S. Geological Survey to show earthquakes of magnitude 2.5 or greater in the past seven days

Uses of Mashups in Education

Where are We Heading Next?

Learning Management SystemsIn the 3rd Phase of Add-Ons and Bundling

Adding more tools in general

Adding Web 2.0-like tools or proprietary mashups Going some measure towards integration with other

software or increasing interoperability via open APIs But may still lack sufficient agility for early adopters

who think the current IMS format is too limiting

Current IMS (CMS) – What’s the Beef?

Unilateral publication formats

Labeled as false start; replicated existing classrooms

Assumes more passive consumer of information

Monolithic and they don’t play well with others (API’s not truly open) – lack of interoperability

IMS (CMS) – Future

Will be a part of a mix of systems for tracking learning experiences

Will run side-by-side at institutions with other more flexible and interoperable approaches

Primarily will handle administrative functions

Will morph to an LMOS (Learning Management Operating System), backbone for layering

LMOSfrom The Nose, Blog by Al Essa

The learning platform of the future will The learning platform of the future will need a substrate that performs the need a substrate that performs the mundane but essential bookkeeping mundane but essential bookkeeping functions such as authentication, functions such as authentication, authorization, and integration with authorization, and integration with back-end systems. The LMOS should back-end systems. The LMOS should look more like the linux kernel: a lean, look more like the linux kernel: a lean, mean traffic cop that sits below the mean traffic cop that sits below the application layer and mediates access application layer and mediates access to common services. to common services. http://tatler.typepad.com/nose/2007/10/suns-project-da.html

PLEs (Personal learning environments)Virtual or immersive environmentsMobile technologies as add-ons (field

based measurements, competency tracking, assessment)

The Offerings

Personal Learning Enviornments (PLEs)

A space at which the learner is at the center and can select or add resources without moving from that point

Carousel metaphor

http://elgg.org/

Contrary View – Leigh Blackall

Questioning the PLE:

Why do we need a PLE when we already Why do we need a PLE when we already have the Internet? The Internet is my have the Internet? The Internet is my PLE, ePortfolio, VLE what ever. Thanks to PLE, ePortfolio, VLE what ever. Thanks to blogger, bloglines, flickr, delicious, blogger, bloglines, flickr, delicious, wikispaces, our media, creative wikispaces, our media, creative commons, and what ever comes next in commons, and what ever comes next in this new Internet age, I have a strong this new Internet age, I have a strong online ID and very extensive and online ID and very extensive and personalised learning environment. personalised learning environment.

Source: http://learnonline.wordpress.com/2005/11/13/die-lms-die-you-too-ple/

Virtual Worlds

Immersive Virtual World Options

Second Life CroquetSun Microsystems WonderlandJohnson Center for Virtual Reality

Current Academic Technologies

Learning management systems Plagiarism software Limited video streaming Podcasting Wikis, blogs, RSS feeds Simple games and simulations, and early use of ILEs Content authoring tools (lodeStar, Raptivity) Web conferencing tools (WebEx, Elluminate) 3D imaging software (Autodesk) and spatial technologies (GIS) Learning Objects/Repositories and Emergence of federated

search capabilities Web 2.0/Social technologies (Facebook, Google Docs, You

Tube), social bookmarking, folksonomies, cloud tags (more limited in academia to date)

What’s Coming

Continued explosion of Web 2.0 tools Folksonomies, social bookmarking, tagging Immersive vritual worlds as learning environments Simulations – more need for people to create subject-

specific scenarios and branching rules 3D modeling, robotics, GIS, “mashups” Mobile technologies (as add-ons) Receding importance of the IMS; move towards an LMOS PLEs, packaging of ILEs and digital 2D assets in a new

form of an IMS Move away from 2D digital assets to 3D in LORs Reduced need for 2D Web designers, increased need for

3D game/graphic designers

Interoperability !!!

Lesley BlickerDirector of IMS Learning and Next Generation TechnologyAcademic InnovationsW: 651-201-1413C: 651-269-0107lesley.blicker@csu.mnscu.edu

Lesley’s Blog: http://lblicker.wordpress.com/

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