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Calling all Innovators!Do you have a fantastic product idea that can help children with disabilities lead more independent lives?
If you are a:
Young person (age 24 and under) with disabilities.
A parent, sibling, caregiver orfriend to a child with disabilities.
Frontline service worker for children with disabilities.
We want to work with you!
You have invaluable insight and expertise to support the
development of products and services designed to address the
challenges you face. We can’t and shouldn’t do this without you
and your experience of navigating public spaces and services with
disabilities.
UNICEF Malaysia and Petrosains invite you to participate in an
upcoming 1-day Makeathon event to help connect you with
technical experts – product designers, medical specialists, 3D
modellers and printers and technologists - that can turn your ideas
for assistive devices into physical products.
We invite you to submit your idea for developing an assistive
device* to improve the lives of children with disabilities via our
online submission form, by 11th July 2017.
(Note: Ideas can be submitted by individuals or teams.).
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THE CHALLENGE
All children have a right to survive, thrive and fulfill
their potential – to the benefit of a better world. There is
a powerful case for investing in the lives of children with
disability. Children with disability are valued less than their
peers, are seen as being less capable of, or needing love,
affection, humour, friendship, play, cultural and artistic
expression or intellectual stimulus.
They are commonly segregated, marginalised, and lack
access to critical public services. Yet, these patterns of
exclusion and institutionalisation do not arise from the
intrinsic nature of the child’s impairment or disability, but
rather as a consequence of a lack of understanding in
society about the causes of their disability and inclusive (or
universal) design of premises, products and services.
Failure to to fulfil, respect and protect their rights
represents a failure to invest in their potential. It also
presents a compelling economic argument for preventing a
population of children growing up as dependents of their
families and the state, rather than active contributors to
economic, cultural, social and scientific growth of
Malaysian society. While progress has been made in
improving the lives of children with disabilities in Malaysia,
critical issues of access and inclusion still remain.
We believe that these barriers present exciting
opportunities for new problem-solvers – product and
service designers, technologists, frontline workers, health
and education experts and business leaders – to positively
impact the lives of vulnerable children.
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THE OPPORTUNITY
Throughout Malaysia, we have seen countless examples of children, parents and caregivers ‘hacking’ or modifying products
and services to make them more inclusive for children with disabilities. Some parents, for example, adapt toys to enable
their child with limited mobility to more easily play with siblings or friends. Others are customizing furniture to allow use by
their child with disabilities. Still others are developing simple, makeshift ‘tools’ to help their children navigate daily tasks –
such as getting dressed, eating or writing – more independently.
At the same time, we are seeing an increasing interest from private sector ‘problem-solvers’ who want to contribute their
skills, business expertise, products and other resources to addressing the challenges faced by children with disabilities.
This Makeathon event provides an opportunity to connect these two communities, showcase home-grown innovations and
build real products that can improve the lives of children with disabilities. Based on its success we hope there will be many
more opportunities for such collaboration in the future.
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CHALLENGE STATEMENTS
This Makeathon will focus on building physical products to address the following challenge statements
(you are welcome to submit ideas to one or more Challenges via our online portal, though each entry will have to
be separately created):
Have a great idea for a product that can address one of the challenges above?Visit this link to register now online: www.innovationlab.my/makeathon
What kind of assistive tools might be useful to help children with limited fine motor skills write, manipulate paper, hold utensils for eating, or carry out other similar daily activities?
How might we create assistive tools that help children participate in everyday play and games and pick up after themselves?
How might we adapt classroom furniture to better accommodate children with disabilities?
At Home
At Play
In School
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WHAT IS A MAKEATHON?
Submit your idea. Get selected! Refine your ideas with experts.
Build and test a prototype of your idea.
Showcase your prototype.
Ideas submitted to us via the online registration form will be
reviewed and shortlisted, and semi-finalists invited to
participate in a Makeathon event. During the Makeathon,
you will be matched with a team of experts to help you
build and test a prototype of the product you have
imagined. At the end of the day, you will have the
opportunity to present your product to a team of judges,
who will select six semi-finalists.
Over the following weeks, your team of experts will further
refine the product to develop a polished, 3D printed model
that can be showcased during a public launch event on
5 October 2017 that will be attended by ministers, private
sector leaders, civil society organizations, parents and
children and other members of the general public.
During this event, a final judging round will take place, and
three semi-finalists will receive seed-funding and support to
manufacture a larger quantity of their product.
The Makeathon on 22 July 2017 is a fun activity that brings together like-minded people from different backgrounds to
collaborate and rapidly build new practical products. This makeathon event will focus on building simple devices and products
that help children with disabilities gain more independence at home, during play times and school.
How does a Makeathon work?
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WHAT IS A PROTOTYPE?
While we know there are all kinds of products, technologies
and services needed in this space, this Makeathon focuses
specifically on building products that can be relatively easily
manufactured using a 3D printer and/or basic carpentry
tools. The skillsets we will have on hand will not focus on
technology (i.e. programmers, graphic designers, computer
engineers) but on physical product design (product
designers, mechanical engineers, 3D modelers etc).
A prototype is a simple, ‘rough and ready’ version of a product that enables demonstration and testing. It allows creators to
collect valuable feedback that can be taken into account when developing the final product. In this case, building a prototype
will enable us to match you with private sector partners who can help you build a more polished prototype to present during
the launch event judges or potential investors.
What kind of products can we create?
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Portable Ramp
Hearing Aid
Pencil Grips Braille Slate and Stylus
A lightweight portable ramp that provides
wheelchair/disability access into homes, buildings,
vehicles and more. Portable ramps can be
horizontally and longitudinally folding, telescopic or
with fixed dimensions. In addition, they can be
either wide platforms or channel-ramps. They are
usually made of aluminum and sometimes
fiberglass/graphite fiber.
For more examples check out:
http://www.discountramps.com/wheelchair-ramps/c/3100/
Below are some examples of the types of products that can
be created through a Makeathon event:
1. Portable Ramp
A slate and stylus is a small, mechanical device used for writing
braille by hand. Typically, a braille slate is a pocket-sized or
desktop two-part hinged device. The top part contains rows of
rectangular openings corresponding to individual braille cells
which guide the stylus while the bottom part has rows of
indentations arranged in cells allowing the stylus to emboss dots
on paper. A stylus consists of a small handle made of wood or
plastic with a sharp metal point. Writing on a braille slate is done
by inserting paper between the top and bottom parts of the slate
and inserting the point of the stylus through the openings in the
top part, pressing the paper into the depressions below. The slate
and stylus allow for a quick, easy, convenient and constant
method of making embossed printing for Braille character
encoding and requires very little training.
2. Braille Slate and Stylus
For more examples check out:
http://www.braillebookstore.com/Writing-Braille
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For more examples check out:
http://www.discountramps.com/wheelchair-ramps/c/3100/
To prevent hearing aids from detaching from the ears of
children, with the result of the aids getting damaged or
lost, it may be beneficiary to secure them to the child’s
ears by using lightweight caps and headbands, fishing line
and a safety pin, or hearing aid clips. Accessories that offer
protection of hearing aids from sweat, moisture and dirt
are also available, and may prolong the lifetime of the aids
and reduce frequency and cost of repairs.
Older children may be more
willing to wear their hearing
aids if they have been
engaged in choosing the
color of their earmold or
hearing aid.
Below are some examples of the types of products that can
be created through a Makeathon event:
3. Hearing Aid Clips
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The pencil or pen grips are made for left and right handed users to
make gripping a pencil/pen easier. It is made in many different
shapes and allows the user to write for long periods of time
without cramping. The pencil/pen grips are used to make gripping
a writing instrument easier and avoids cramping.
4. Pencil Grips
For more examples check out:
http://www.thepencilgrip.com/
UNICEF (2016) Overview: Assistive Products for Children with Disabilities.
For more examples check out:
http://www.huggieaids.com/Huggie_Aids_Too_Catalog_12.2009.pdf
UNICEF DESIGN PRINCIPLESDesign principles guide us in designing for our end-users - in this case, children, their families, and other young people like yourself.
In this Handbook we refer to UNICEF’s Principles for Innovation and Technology in Development. These principles are not set in stone,
but rather can be thought of as best practices that can inform the design of user-centered social development projects or programs.
Design withUsers
UnderstandingThe ExistingEcosystem
Design ForScale
Build ForSustainability
Be DataDriven
Use OpenStandards, Open Data,Open Source & Open Innovation
Refuse andImprove
Do No Harm
BeCollaborative
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Design with Users
• Develop context appropriate solutions informed by
user needs.
• Include all user groups in planning, development,
implementation and assessment.
• Develop projects in an incremental and iterative
manner.
• Design solutions that learn from and enhance existing
workflows and plan for organizational adaptation.
• Ensure solutions are sensitive to, and useful for, the
most marginalized populations: women, children,
those with disabilities, and those affected by conflict
and disaster.
Understanding The Existing Ecosystem
• Participate in networks and communities of
like-minded practitioners.
• Align to existing technological, legal, and regulatory
policies.
Design For Scale
• Use, modify and extend existing tools, platforms, and
frameworks when possible.
• Develop in modular ways, favoring approaches that are
inter-operable over those that are monolithic by design.
Refuse and Improve
• Design for scale from the start, and assess and
mitigate dependencies that might limit ability to scale.
• Employ a “systems” approach to design, considering
implications of design beyond an immediate project.
• Be replicable and customizable in other countries and
contexts.
• Demonstrate impact before scaling a solution.
• Analyze all technology choices through the lens of
national and regional scale.
• Factor in partnerships from the beginning and start
early negotiations.
Do No Harm
• Assess and mitigate risks to the security of users and
their data.
• Consider the context and needs for privacy of
personally identifiable information when designing
solutions and mitigate accordingly.
• Ensure equity and fairness in co-creation, and protect
the best interests of the end-users.
Be Collaborative
• Engage diverse expertise across disciplines and industries
at all stages.
• Work across sector silos to create coordinated and more
holistic approaches.
• Publish materials under a Creative Commons license
by default, with strong rationale if another licensing
approach is taken.
• When possible, leverage data as a by-product of user
actions and transactions for assessments.
Build ForSustainability
• Plan for sustainability from the start, including planning
for long-term financial health, i.e. assessing total cost of
ownership.
• Utilize and invest in local communities and developers by
default and help catalyze their growth.
• Engage with local governments to ensure integration
into national strategy and identify high-level
government advocates.
Use Open Standards, Open Data,Open Source & Open Innovation
• Adopt and expand existing open standards.
• Use open data and functionalities and expose them in
documented APIs (Application Programming Interfaces)
where use by a larger community is possible.
• Invest in software as a public good.
• Develop software to be open source by default with the
code made available in public repositories and supported
through developer communities.
Be Data Driven
• Design projects so that impact can be measured at
discrete milestones with a focus on outcomes rather than
outputs.
• Evaluate innovative solutions and areas where there
are gaps in data and evidence.
• Use real-time information to monitor and inform
management decisions at all levels.
• When possible, leverage data as a by-product of user
actions and transactions for assessments.
http://www.unicefstories.org/principles/
Guidelines can be obtained from:
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UNICEF works in 190 countries to uphold the rights of
children. In Malaysia, part of this work is focused on
children with disabilities, through a #thisability public
awareness campaign that encourages the public to see the
child before the disability. Petrosains, an initiative of
Petronas, is a Science Discovery Centre that uses a fun and
interactive approach to tell the story of the science and
technology through the lens of the petroleum industry.
At both UNICEF and Petrosains, we believe all children
deserve to have the best start in life – starting with access
and inclusion in spaces in which they can play, grow and
learn. This Makeathon is one of a series of activities
designed to raise public awareness around opportunities to
make public spaces and services available to all children.
Champions for Inclusion
UNICEF-PETROSAINS:
#thisability
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