The Value of Patient-Facing Apps in Engagement February … · The Value of Patient-Facing Apps in...

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The Value of Patient-Facing Apps in Engagement

February 29, 2016

Jennifer Shine Dyer, MD, MPH & Lygeia Ricciardi, EdM

Conflict of Interest

Jennifer Shine Dyer, MD, MPH

Salary: up to $25,000/year for academic contracted research

Receipt of Intellectual Property Rights/Patent Holder: EndoGoal App

Consulting Fees (e.g., advisory boards): $100/hour

Fees for Non-CME Services Received Directly from a Commercial Interest or

their Agents (e.g., speakers’ bureau): in past, none currently

Contracted Research: Stanford University

Ownership Interest (stocks, stock options or other ownership interest excluding

diversified mutual funds): none

Other: own COPEDS pediatric endocrine private practice

Conflict of Interest

Lygeia Ricciardi, EdM

Salary: Clear Voice Consulting, LLC

Royalty: NA

Receipt of Intellectual Property Rights/Patent Holder: NA

Consulting Fees (e.g., advisory boards): Clients include Altarum Institute, Amida

Technology Solutions, Gerson Lehrman Group, HIMSS New Jersey Chapter,

Humetrix, Millbank Memorial Fund, PriceWaterhouse Coopers, Yodlee

Fees for Non-CME Services Received Directly from a Commercial Interest or

their Agents (e.g., speakers’ bureau): NA

Contracted Research: NA

Ownership Interest (stocks, stock options or other ownership interest excluding

diversified mutual funds): Amida Technology Solutions

Agenda Digital Health from a 30K Foot Perspective • The digital health landscape • Snapshot: mHealth app use today In-Depth Perspective on Diabetes Apps • Apps currently available (diabetes-specific) • Dyer diabetes app development story and lessons

Strategies for Boosting App Success • Engage providers • Use gamification • Test for evidence • Focus on the patient’s needs

Questions/Discussion

@Lygeia

@EndoGoddess

Learning Objectives

1. Explain the rapidly changing landscape of digital health

tools, where apps fit within that context, and how the app

market overall is developing

2. Discuss app design successes and pitfalls, and analyze the

feasibility and challenges of developing one’s own apps

3. Describe how to design and incorporation of health apps

into your life and /or practice

@Lygeia

@EndoGoddess

The Digital Health Landscape

80% of Consumers Use One or More Forms of Digital Health

Source: RockHealth 2015

@Lygeia

@EndoGoddess

Search Rates by Category

Source: RockHealth 2015

@Lygeia

@EndoGoddess

40% Overall Act on Info They Find

Source: RockHealth 2015

@Lygeia

@EndoGoddess

How People Track Health Factors

Source: RockHealth 2015

@Lygeia

@EndoGoddess

Areas of Anticipated Growth

Source: RockHealth 2015

@Lygeia

@EndoGoddess

Snapshot: mHealth App Use Today

> 165K Consumer mHealth Apps on iOS & Android Combined

Data: IMS Institute for Healthcare Informatics, 2015

Image: Freecodesource.com

@Lygeia

@EndoGoddess

Growth in # of iOS mHealth Apps

Source: IMS 2015

@Lygeia

@EndoGoddess

mHealth Apps by Category

Source: IMS 2015

@Lygeia

@EndoGoddess

What mHealth Apps Do

Source: IMS 2015

@Lygeia

@EndoGoddess

Capability of mHealth Apps to Connect to Social Networks

Source: IMS 2015

@Lygeia

@EndoGoddess

10% of Apps Have Capacity to Link to a Sensor or Device

Source: IMS, 2015

@Lygeia

@EndoGoddess

Location of Wearable App Use

Source: IMS 2015

@Lygeia

@EndoGoddess

Consumer Cost for mHealth Apps

Source: IMS 2015

@Lygeia

@EndoGoddess

In-Depth Perspective on Diabetes Apps & Development

What Apps Do Patients Want?

• 42%: An app to see their test results.

• 33%: Remote monitoring devices.

• 30%: Access to patient health records via mobile device.

• 13%: Didn’t think apps would help improve care

Source: Ruder Finn mHealth Report

@Lygeia

@EndoGoddess

http://www.himss.org/ValueSuite

@Lygeia

@EndoGoddess

http://www.himss.org/ValueSuite

Patient Reasons For Not Using Apps:

• 27%: Didn’t have a need to.

• 26% Preferred in-person communication with doctor.

• 11%: Privacy concerns.

• 9%: Didn’t find them useful.

• 7%: didn’t know they were available.

Source: Ruder Finn mHealth Report

@Lygeia

@EndoGoddess

5 Pitfalls In Designing A Medical App

http://davidleescher.com/2013/01/31/five-pitfalls-of-designing-a-medical-app/

• The motivation for the app development is misguided

• Lack of clinician involvement

• Poor attention to usability

• Not knowing the healthcare landscape

• Not building to regulatory specifications

@Lygeia

@EndoGoddess

@Lygeia

@EndoGoddess

Hypothesis:

Personalized interactive engagement

via weekly texting

between teen and his/her physician:

Improve meal bolus mindfulness

Reduce hgba1c % within 3 months

@Lygeia

@EndoGoddess

@Lygeia

@EndoGoddess

Bolus Adherence Decreased Over Time

• Needed more reminders

• Needed motivation

• Needed more support

@Lygeia

@EndoGoddess

@Lygeia

@EndoGoddess

This is Paige.

Paige has insulin-dependent diabetes.

…and loves her smart phone.

A SMS texting pilot study that Paige was

a part of helped her to remember to

check her blood sugars and to take her

insulin.

However, texting stopped helping Paige after

3 months…

First, Paige

downloads EndoGoal

on her smartphone…

To activate the rewards, Paige sends email link to her friends and family!

Friends and family make $ donations.

Paige redeems points once a week!

@Lygeia

@EndoGoddess

Strategies for Boosting App Success

1. Engage Providers

@Lygeia

@EndoGoddess

Apps Prescribed by Providers

Source: IMS 2015

@Lygeia

@EndoGoddess

Top Apps Average Fill & Sustain Rate

Source: IMS 2015

@Lygeia

@EndoGoddess

2. Use Gamification

@Lygeia

@EndoGoddess

The integration of the mechanics that make games fun and

absorbing into non-game platforms and experiences in

order to improve engagement and participation

LEVEL 1:What is gamification?

Source: Findlay & Alberts, 2011

“Badgification” or “Pointsification”

LEVEL 2: What it’s not

“Badgification” or “Pointsification”

LEVEL 2: What it’s not

Jesse Schell,

Researcher & CEO of Schell Games

If your idea is to create a bribery system to get [users] to

try something, it can backfire. When the bribes go away,

people are less inclined naturally to do the thing you

want, even if it's fun.

Rewards for effort

Source: Findlay & Alberts, 2011

LEVEL 3: Hacking the brain

Rewards for effort

Other people (social)

Rapid, frequent feedback

Overlapping goals

Experience systems

Source: Findlay & Alberts, 2011

A lot of overlap in the way that these

‘mechanics’ tap into our brain’s reward centers

3. Test for Evidence

@Lygeia

@EndoGoddess

http://www.himss.org/ValueSuite

http://www.himss.org/ValueSuite

@Lygeia

@EndoGoddess

mHealth Evidence for Select Therapies/Populations

Source: IMS 2015

@Lygeia

@EndoGoddess

4. Focus on the Patient’s Needs

@Lygeia

@EndoGoddess

Patient Reasons For Not Using Apps

• 27%: Didn’t have a need (or want) to.

• 26% Preferred in-person communication with doctor.

• 11%: Privacy concerns.

• 9%: Didn’t find them useful.

• 7%: didn’t know they were available.

Source: Ruder Finn mHealth Report

@Lygeia

@EndoGoddess

5 Pitfalls In Designing A Medical App

http://davidleescher.com/2013/01/31/five-pitfalls-of-designing-a-medical-app/

• The motivation for the app development is misguided

• Lack of clinician involvement

• Poor attention to usability

• Not knowing the healthcare landscape

• Not building to regulatory specifications

@Lygeia

@EndoGoddess

Questions?

• Email: drjenshinedyer@gmail.com

• Medical private practice website:

www.copeds.com

• Twitter: @EndoGoddess

• LinkedIn: Jennifer Shine Dyer, MD,

MPH

• Email: Lygeia@clear-voice.com

• Website: www.lygeia.com

• Twitter: @Lygeia

• LinkedIn:

https://www.linkedin.com/in/lygeiaricci

ardi

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