The Spec# programming system K. Rustan M. Leino Microsoft Research, Redmond, WA, USA Lunch seminar,...

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The Spec# programming system

K. Rustan M. LeinoMicrosoft Research, Redmond, WA, USA

Lunch seminar, PraxisBath, UK6 Dec 2005

joint work withMike Barnett, Robert DeLine, Manuel Fähndrich, Wolfram Schulte, Herman Venter,

Bor-Yuh Evan Chang, Bart Jacobs, Daan Leijen,

Peter Müller, David A. Naumann

Software engineering problem

Building and maintaining large systems that are correct

Approach

• Specifications record design decisions– bridge intent and code

• Tools amplify human effort– manage details– find inconsistencies– ensure quality

Research goals

• Build the best such system we can build today• Experiment with the system to get a feel for

what it is like to use• Advance the state of the art

Spec#• Experimental mix of contracts and tool

support• Aimed at experienced developers who know

the high cost of testing and maintenance• Superset of C#

– non-null types– pre- and postconditions– object invariants

• Tool support– more type checking– compiler-emitted run-time checks– static program verification

C#contracts

everywhere

type checking

static verification

into the future

run-time checks

degree of checking,effort

familiar

Spec# demo

Some design issues

0. Non-null types1. C# compatibility2. Preconditions3. Object invariants4. Program verifier architecture5. Verification-condition generation

• T x; The value of x is null ora reference to an object whose type is a subtype of T.

• T ! y; The value of y isa reference to an object whose type is a subtype of T,not null.

0. Non-null types

Non-null escape hatch: cast

object o;string s;…string! a = (string!)o;string! b = (!)s;

Comparing against null

public void M( T x ) {if (x == null) {

…} else {

int y = ((!)x).f;…

}}

Comparing against null

public void M( T x ) {if (x == null) {

…} else {

int y = x.f;…

}}

Spec# performs a data-flow analysis to allow this (similar to definite assignment)

Non-null instance fields

class C : B {T ! x;public C(T ! y): base(){

this.x = y;}public override int M() { return

x.f; }}

Is this code type safe?No!

abstract class B {public B()

{ this.M(); } public abstract int M();

}

null dereference

Non-null instance fields

class C : B {T ! x;public C(T ! y){

this.x = y;base();

}public override int M() { return

x.f; }}

Spec# allows x to beassigned before baseconstructor is called.

Static field initialization

class C {…static S ! s ;static T ! t ;static C() {

s = new S(…);t = new T(…);

}}

What if this callre-enters class C?

One design choice: Impose a partial order on classes

In Spec#:• enforce all writes• check that static constructor

assigns to the static non-null fields

• do checking at some reads

• Spec# is superset of C#• From C# to Spec#:

– accept every C# program– compile it to have the same behavior

• Consequences– “Possible null dereference” is just a

warning– “Must initialize non-null fields before

calling base constructor” is an error– Support for out-of-band contracts

1. C# compatibility

From Spec# to C#or: Leveraging wiz-bang features of Visual Studio 2005

class B : A {string! src;public B(string! source, int x)

requires 0 <= x;{

this.src = source;base(x);

}

From Spec# to C#or: Leveraging wiz-bang features of Visual Studio 2005

class B : A {string! src;public B(string! source, int x)

//^ requires 0 <= x;{

this.src = source;base(x);

}

From Spec# to C#or: Leveraging wiz-bang features of Visual Studio 2005

class B : A {string/*!*/ src;public B(string/*!*/ source, int x)

//^ requires 0 <= x;{

this.src = source;base(x);

}

From Spec# to C#or: Leveraging wiz-bang features of Visual Studio 2005

class B : A {string/*!*/ src;public B(string/*!*/ source, int x)

//^ requires 0 <= x; : base(x){

this.src = source;//^ base;

}

2. Preconditions

StringBuilder.Append Method (Char[], Int32, Int32)Appends the string representation of a specified subarray of Unicode characters to the end of this instance.

public StringBuilder Append(char[] value, int startIndex, int charCount);

Parameters

valueA character array.

startIndexThe starting position in value.

charCountThe number of characters append.

Return Value

A reference to this instance after the append operation has occurred.

ExceptionsException Type Condition

ArgumentNullException value is a null reference, and startIndex and charCount are not zero.

ArgumentOutOfRangeException charCount is less than zero.

-or-

startIndex is less than zero.

-or-

startIndex + charCount is less than the length of value.

Contracts today

Contract in Spec#

public StringBuilder Append( char[ ] value, int startIndex,

int charCount ); requires 0 <= startIndex; …

Otherwise clauses

public StringBuilder Append( char[ ] value, int startIndex,

int charCount ); requires 0 <= startIndex otherwise ArgumentOutOfRangeException; …

Inheriting contracts

• interface J {void M(int x); requires P;

}• class A {

public abstract void M(int x); requires Q;}

• class B : A, J {public override void M(int x){ … }

}

3. Object invariants

When do object invariants hold?

class C {private int x;private int y;invariant x < y;

public C() { x = 0; y = 1; }

public void M(){

int t = 100 / (y – x);x = x + 1;P(t);y = y + 1;

}…

}

invariant assumed to holdon entry to method

invariant checked to holdon exit from method

invariant checked to holdat end of constructor

invariant may betemporarily broken here

invariant is restored here

what if P calls back into M?

Object states

• Mutable– Object invariant may not hold– Field updates allowed

• Valid– Object invariant holds– Field updates not allowed

Valid vs. mutable objectsclass C {

private int x;private int y;invariant x < y;

public void M()requires this.inv == Valid;

{expose (this) {

x = x + 1;P(…);y = y + 1;

}}…

}

represent explicitlythat invariant holds(without revealing

what the invariant is)

change this.invfrom Valid to Mutable

check invariant;then, change this.invfrom Mutable to Valid

field updates allowedonly on Mutable objects

Summary of object invariants

• invariant …• inv : { Mutable, Valid }• expose• updates of o.f require o.inv =

Mutable

• (o ・ o.inv = Mutable Inv (o))

4. Spec# verifier architecture

V.C. generator

automatictheorem prover

verification condition

Spec#

“correct” or list of errors

Spec# compiler

MSIL (“bytecode”)

translator

Boogie PL

inference engine

Spec# program verifier (aka Boogie)

BoogiePL

• Intermediate language• Semantics of Spec# is encoded in

BoogiePL• Can be used for other program-

verification tasks, like other source languages

Analyzing verification conditions• Automatic theorem prover

– can be hidden from programmer– generates counterexamples

• Interactive theorem prover– requires gurus– not limited by built-in decision

procedures

5. Verification conditions

• Generate verification conditions that the theorem prover can handle quickly

• We use a new linear technique

VC generation: example

B

E

F

C D

(Aok wp(Body_A, Bok Fok ) (Bok wp(Body_B, Cok Dok ) (Cok wp(Body_C, Eok ) (Dok wp(Body_D, Eok ) (Eok wp(Body_E, Fok ) (Fok wp(Body_F, true ) Aok

Linear technique:

A

download Spec#from here

Conclusions• Because of tool support, we’re ready for

programming at the next level of rigor• Some ingredients

– language design, program semantics, specification techniques, inference algorithms, decision procedures, …

• Methodology is underdeveloped– “Can programming theory yet fully explain

why real big programs work?”– programming theory has not kept up with

practicehttp://research.microsoft.com/~leino

http://research.microsoft.com/specsharp

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