SQUAD AMBUSH FM 7-8, p. 3-20 N AA SECURITY LD LD LD NOT DRAWN TO SCALE RALLY POINT OBJECTIVE TL ARR...

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SQUAD AMBUSHFM 7-8, p. 3-20

N

AASECURITYS

EC

UR

ITYS

EC

UR

ITY

SECURITY

LD LD LD

NOT DRAWN TO SCALE

RALLY POINT

OBJECTIVE

TL

AR R

G

SL

TL

AR

R

G

AMBUSH – A surprise attack from a concealed position on a moving or temporarily halted target.

Planning. The key planning considerations include—Covering the entire kill zone by fire.Using existing or reinforcing obstacles (Claymoresand other mines) to keep the enemy in the kill zone.Protecting the assault and support elements with mines,Claymores, or explosives.Using security elements or teams to isolate the kill zone.Assaulting into the kill zone to search dead and wounded,assemble prisoners, and collect equipment. (The assaultelement must be able to move quickly through its ownprotective obstacles.)Timing the actions of all elements of the platoon topreclude loss of surprise.Using only one squad to conduct the entire ambush androtating squads over time from the ORP. This techniqueis useful when the ambush must be manned for a long time.

NOTE: This is a technique and is METT-TC dependent. Guidance anddirection from higher MUST also be considered during execution.

SQUAD AMBUSHFM 7-8, p. 3-20

N

AASECURITYS

EC

UR

ITYS

EC

UR

ITY

SECURITY

LD LD LD

NOT DRAWN TO SCALE

RALLY POINT

OBJECTIVE

TL

AR R

G

SL

TL

AR

R

G

SQUAD AMBUSHFM 7-8, p. 3-20

N

AASECURITYS

EC

UR

ITYS

EC

UR

ITY

SECURITY

LD LD LD

NOT DRAWN TO SCALE

RALLY POINT

OBJECTIVE

TL

AR R

G

SL

TL

AR

R

G

- Squad Column Formation- Traveling Overwatch Mvt. Technique

SQUAD AMBUSHFM 7-8, p. 3-20

N

AASECURITYS

EC

UR

ITYS

EC

UR

ITY

SECURITY

LD LD LD

NOT DRAWN TO SCALE

RALLY POINT

OBJECTIVE

ORP

SECURITYSE

CU

RIT

YSE

CU

RIT

Y

SECURITY

SQUAD AMBUSHFM 7-8, p. 3-20

N

AASECURITYS

EC

UR

ITYS

EC

UR

ITY

SECURITY

LD LD LD

NOT DRAWN TO SCALE

RALLY POINT

OBJECTIVE

ORP

SECURITYSE

CU

RIT

YSE

CU

RIT

Y

SECURITY

R

SL

TL

R

G

TL

AR

ARG

5

GOTWA

SQUAD AMBUSHFM 7-8, p. 3-20

N

AASECURITYS

EC

UR

ITYS

EC

UR

ITY

SECURITY

LD LD LD

NOT DRAWN TO SCALE

RALLY POINT

RP

OBJECTIVE

ORP

SECURITYSE

CU

RIT

YSE

CU

RIT

Y

SECURITY

R

SL

TL

R

G

TL

AR

ARG

Observe/Recon the area to determineThe best location for a KILL ZONEand the desired support and assaultteam locations. Also, note the routes into and out of the area.

Tasks that may be occurring-Security-Prepare for mission exec.-Line up rucks

SQUAD AMBUSHFM 7-8, p. 3-20

N

AASECURITYS

EC

UR

ITYS

EC

UR

ITY

SECURITY

LD LD LD

NOT DRAWN TO SCALE

RALLY POINT

RP

OBJECTIVE

ORP

SECURITYSE

CU

RIT

YSE

CU

RIT

Y

SECURITY

R

SL

TL

R

KILL ZONE

G

TL

AR

ARG

Observe/Recon the area to determineThe best location for a KILL ZONEand the desired support and assaultteam locations. Also, note the routes into and out of the area.

Tasks that may be occurring-Security-Prepare for mission exec.-Line up rucks

SQUAD AMBUSHFM 7-8, p. 3-20

N

AASECURITYS

EC

UR

ITYS

EC

UR

ITY

SECURITY

LD LD LD

NOT DRAWN TO SCALE

RALLY POINT

RP

OBJECTIVE

ORP

SECURITYSE

CU

RIT

YSE

CU

RIT

Y

SECURITY

R

SL

TL

R

KILL ZONE

ASSAULTSUPPORT

G

TL

AR

ARG Tasks that may be occurring

-Security-Prepare for mission exec.-Line up rucks

Identify:-Right limit-Individual fighting positions (get in the prone position to ensure you can see and fire into the kill zone)

SQUAD AMBUSHFM 7-8, p. 3-20

N

AASECURITYS

EC

UR

ITYS

EC

UR

ITY

SECURITY

LD LD LD

NOT DRAWN TO SCALE

RALLY POINT

RP

OBJECTIVE

ORP

SECURITYSE

CU

RIT

YSE

CU

RIT

Y

SECURITY

R

SL

TL

R

KILL ZONE

ASSAULTSUPPORT

G

TL

AR

ARG Tasks that may be occurring

-Security-Prepare for mission exec.-Line up rucks

Identify:-Left limit-Individual fighting positions (get in the prone position to ensure you can see and fire into the kill zone)

SQUAD AMBUSHFM 7-8, p. 3-20

N

AASECURITYS

EC

UR

ITYS

EC

UR

ITY

SECURITY

LD LD LD

NOT DRAWN TO SCALE

RALLY POINT

SQUAD ATTACK

RP

OBJECTIVE

ORP

SECURITYSE

CU

RIT

YSE

CU

RIT

Y

SECURITY

R

SL

TL

R

5

GOTWA

KILL ZONE

G

TL

AR

ARG Tasks that may be occurring

-Security-Prepare for mission exec.-Line up rucks

Ensure you indicate whereyou want the claymore(s)to be set up.

SQUAD AMBUSHFM 7-8, p. 3-20

N

AASECURITYS

EC

UR

ITYS

EC

UR

ITY

SECURITY

LD LD LD

NOT DRAWN TO SCALE

RALLY POINT

SQUAD ATTACK

RP

OBJECTIVE

ORP

SECURITYSE

CU

RIT

YSE

CU

RIT

Y

SECURITY

SL

TL

R

R

5

GOTWA

KILL ZONE

G

TL

AR

ARG Tasks that may be occurring

-Security-Prepare for mission exec.-Line up rucks

Ensure you indicate whereyou want the claymore(s)to be set up.

SQUAD AMBUSHFM 7-8, p. 3-20

N

AASECURITYS

EC

UR

ITYS

EC

UR

ITY

SECURITY

LD LD LD

NOT DRAWN TO SCALE

RALLY POINT

SQUAD ATTACK

RP

OBJECTIVE

ORP

SECURITYSE

CU

RIT

YSE

CU

RIT

Y

SECURITY

R

R

SL

TL

KILL ZONE

G

TL

AR

ARG Tasks that may be occurring

-Security-Prepare for mission exec.-Line up rucks

Tasks that may be occurring-Security-Prepare for mission exec.-Setting up claymore(s)

SQUAD AMBUSHFM 7-8, p. 3-20

N

AASECURITYS

EC

UR

ITYS

EC

UR

ITY

SECURITY

LD LD LD

NOT DRAWN TO SCALE

RALLY POINT

RP

OBJECTIVE

ORP

SECURITYSE

CU

RIT

YSE

CU

RIT

Y

SECURITY

R

R

SL

KILL ZONE

Tasks that may be occurring-Security-SL revealing plan to support TL and other squad members-Prepare for mission exec.

Tasks that may be occurring-Security-Prepare for mission exec.-Setting up claymore(s)

SQUAD AMBUSHFM 7-8, p. 3-20

N

AASECURITYS

EC

UR

ITYS

EC

UR

ITY

SECURITY

LD LD LD

NOT DRAWN TO SCALE

RALLY POINT

RP

OBJECTIVE

ORP

SECURITYSE

CU

RIT

YSE

CU

RIT

Y

SECURITY

R

R

KILL ZONE

SL

G

TL

AR

Tasks that may be occurring-Security-Prepare for mission exec.-Setting up claymore(s)

Support Team needs to be in position to overwatch the aslt.team move into position.Therefore, they depart priorto the aslt. team (I.e., 1 min).

SQUAD AMBUSHFM 7-8, p. 3-20

N

AASECURITYS

EC

UR

ITYS

EC

UR

ITY

SECURITY

LD LD LD

NOT DRAWN TO SCALE

RALLY POINT

RP

OBJECTIVE

ORP

SECURITYSE

CU

RIT

YSE

CU

RIT

Y

SECURITY

R

KILL ZONE

RG

TL AR

SUPPORT

SL

G

TL

AR

Left limit person canlead the support teaminto position. The TL hasto inspect and validatepositions.

SQUAD AMBUSHFM 7-8, p. 3-20

N

AASECURITYS

EC

UR

ITYS

EC

UR

ITY

SECURITY

LD LD LD

NOT DRAWN TO SCALE

RALLY POINT

RP

OBJECTIVE

ORP

SECURITYSE

CU

RIT

YSE

CU

RIT

Y

SECURITY

R

KILL ZONE

SL

G

TL

AR

RG

TL AR

SUPPORT

Left limit person canlead the support teaminto position. The TL/SLhas to inspect and validatepositions.

SQUAD AMBUSHFM 7-8, p. 3-20

N

AASECURITYS

EC

UR

ITYS

EC

UR

ITY

SECURITY

LD LD LD

NOT DRAWN TO SCALE

RALLY POINT

RP

OBJECTIVE

ORP

SECURITYSE

CU

RIT

YSE

CU

RIT

Y

SECURITY

KILL ZONE

RG

TLAR

SL

RG

TL AR

ASSAULTSUPPORT

Once the AMBUSH is set,SL calls and reports to higher.

Right limit person canlead the assault teaminto position. The TL/SLhas to inspect and validatepositions.

SQUAD AMBUSHFM 7-8, p. 3-20

N

AASECURITYS

EC

UR

ITYS

EC

UR

ITY

SECURITY

LD LD LD

NOT DRAWN TO SCALE

RALLY POINT

RP

ORP

SECURITYSE

CU

RIT

YSE

CU

RIT

Y

SECURITY

KILL ZONE

RG

TLAR

SL

RG

TL AR

ASSAULTSUPPORT

TIME TO PLAY THE WAITINGGAME. ENSURE YOURWEAPONS ARE OFF SAFEONCE SET. NOISE AND LIGHTDISCIPLINE ARE KEY. LOOKFOR AND PASS THE SIGNALWHEN THE ENEMY IS/AREDETECTED.

SQUAD AMBUSHFM 7-8, p. 3-20

N

AASECURITYS

EC

UR

ITYS

EC

UR

ITY

SECURITY

LD LD LD

NOT DRAWN TO SCALE

RALLY POINT

RP

ORP

SECURITYSE

CU

RIT

YSE

CU

RIT

Y

SECURITY

KILL ZONE

RG

TLAR

SL

RG

TL AR

ASSAULTSUPPORT

SQUAD AMBUSHFM 7-8, p. 3-20

N

AASECURITYS

EC

UR

ITYS

EC

UR

ITY

SECURITY

LD LD LD

NOT DRAWN TO SCALE

RALLY POINT

RP

ORP

SECURITYSE

CU

RIT

YSE

CU

RIT

Y

SECURITY

KILL ZONE

RG

TLAR

SL

RG

TL AR

ASSAULTSUPPORT

SQUAD AMBUSHFM 7-8, p. 3-20

N

AASECURITYS

EC

UR

ITYS

EC

UR

ITY

SECURITY

LD LD LD

NOT DRAWN TO SCALE

RALLY POINT

RP

ORP

SECURITYSE

CU

RIT

YSE

CU

RIT

Y

SECURITY

KILL ZONE

R

GTLAR

SLRG

TL AR

SUPPORT

SQUAD AMBUSHFM 7-8, p. 3-20

N

AASECURITYS

EC

UR

ITYS

EC

UR

ITY

SECURITY

LD LD LD

NOT DRAWN TO SCALE

RALLY POINT

RP

ORP

SECURITYSE

CU

RIT

YSE

CU

RIT

Y

SECURITY

KILL ZONE

RG

TL AR

SUPPORT

R

GTLAR

SL

SQUAD AMBUSHFM 7-8, p. 3-20

N

AASECURITYS

EC

UR

ITYS

EC

UR

ITY

SECURITY

LD LD LD

NOT DRAWN TO SCALE

RALLY POINT

RP

ORP

SECURITYSE

CU

RIT

YSE

CU

RIT

Y

SECURITY

RG

TL AR

SUPPORT

R

GTL

AR

LOA

SL

Activities (may be occurring simultaneouslyafter SECURITY has been established and EPW team has searched and secured any present enemy.)-ACE-EPW-Aid & Liter-Demo-Priority Information Requirements (PIR)-SALUTE/SITREP

SQUAD AMBUSHFM 7-8, p. 3-20

N

AASECURITYS

EC

UR

ITYS

EC

UR

ITY

SECURITY

LD LD LD

NOT DRAWN TO SCALE

RALLY POINT

RP

ORP

SECURITYSE

CU

RIT

YSE

CU

RIT

Y

SECURITY

RG

TL AR

SUPPORT

R

G

TL

AR

SL

Execute withdrawal plan

-Fire in the hole 1 (Aslt Team leaves)-Fire in the hole 2 (Spt Team and others leave)-Fire in the hole 3 (Demo Team leaves)

SQUAD AMBUSHFM 7-8, p. 3-20

N

AASECURITYS

EC

UR

ITYS

EC

UR

ITY

SECURITY

LD LD LD

NOT DRAWN TO SCALE

RALLY POINT

RP

ORP

SECURITYSE

CU

RIT

YSE

CU

RIT

Y

SECURITY

RG

TL AR

SUPPORT R

G

TL

AR

SL

Execute withdrawal plan

-Fire in the hole 1 (Aslt Team leaves)-Fire in the hole 2 (Spt Team and others leave)-Fire in the hole 3 (Demo Team leaves)

SQUAD AMBUSHFM 7-8, p. 3-20

N

AASECURITYS

EC

UR

ITYS

EC

UR

ITY

SECURITY

LD LD LD

NOT DRAWN TO SCALE

RALLY POINT

RP

ORP

SECURITYSE

CU

RIT

YSE

CU

RIT

Y

SECURITY

RG

TL

AR

R

G

TL

AR

SL

Execute withdrawal plan

-Fire in the hole 1 (Aslt Team leaves)-Fire in the hole 2 (Spt Team and others leave)-Fire in the hole 3 (Demo Team leaves)

SQUAD AMBUSHFM 7-8, p. 3-20

N

AASECURITYS

EC

UR

ITYS

EC

UR

ITY

SECURITY

LD LD LD

NOT DRAWN TO SCALE

RALLY POINT

RP

ORP

SECURITYSE

CU

RIT

YSE

CU

RIT

Y

SECURITY

RG

TL

AR

R

G

TL

AR

SL

Execute withdrawal plan

-Fire in the hole 1 (Aslt Team leaves)-Fire in the hole 2 (Spt Team and others leave)-Fire in the hole 3 (Demo Team leaves)

SQUAD AMBUSHFM 7-8, p. 3-20

N

AASECURITYS

EC

UR

ITYS

EC

UR

ITY

SECURITY

LD LD LD

NOT DRAWN TO SCALE

RALLY POINT

RP

ORP

SECURITYSE

CU

RIT

YSE

CU

RIT

Y

SECURITY

1. Consolidate and reorganize

-ACE-SALUTE-SITREP

2. Report to higher

SQUAD AMBUSHFM 7-8, p. 3-20

N

AASECURITYS

EC

UR

ITYS

EC

UR

ITY

SECURITY

LD LD LD

NOT DRAWN TO SCALE

RALLY POINT

OBJECTIVE

TL

AR R

G

SL

TL

AR

R

G

AMBUSH – A surprise attack from a concealed position on a moving or temporarily halted target.

Planning. The key planning considerations include—Covering the entire kill zone by fire.Using existing or reinforcing obstacles (Claymoresand other mines) to keep the enemy in the kill zone.Protecting the assault and support elements with mines,Claymores, or explosives.Using security elements or teams to isolate the kill zone.Assaulting into the kill zone to search dead and wounded,assemble prisoners, and collect equipment. (The assaultelement must be able to move quickly through its ownprotective obstacles.)Timing the actions of all elements of the platoon topreclude loss of surprise.Using only one squad to conduct the entire ambush androtating squads over time from the ORP. This techniqueis useful when the ambush must be manned for a long time.

NOTE: This is a technique and is METT-TC dependent. Guidance anddirection from higher MUST also be considered during execution.

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