How to investigate Perception & Cognition

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Last Class we ended with. How to investigate Perception & Cognition. Ask your subjects (Introspectionism) Look at S-R patterns (Behaviorism) Infer mental processes (Cognitive Psychology) from S-R patterns (Reaction Time, Accuracy) from neural patterns (cognitive neuroscience) . Response. - PowerPoint PPT Presentation

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How to investigate Perception & Cognition Ask your subjects (Introspectionism)

Look at S-R patterns (Behaviorism)

Infer mental processes (Cognitive Psychology)– from S-R patterns (Reaction Time, Accuracy)– from neural patterns (cognitive neuroscience)

Last Class we ended with

Cognitive Psychology

Study stimulus-response relations to infer the underlying mental processes. The contents of the mind CAN be studied scientifically. How?

Three models: The ‘black box’, the ‘jukebox’, the ‘mind box’

Representations

Stimulus

Response

Information Processing

The black box

Stimulus(input)

Response(output)

1. Observe the Input/output relation

2 create a ‘model’ (abstract representation) to account for the I/O- requires a little bit of background knowledge (e.g., naïve physics, naïve biology), - It is a ‘functional’ model (how the box functions)

The black box: A ‘model’

Stimulus(input)

Response(output)

- Is ‘A’ stick connected to the brown stick? - Can we run an experiment to find out?

Force (push) Pull

A

-vary input & measure output, from that I/O pattern make:- inferences about the internal constructs (i.e. create a functional model)

The jukebox

ABCDEFGHIJKLMN Input (selection)

Output(a particular song)

As with the ‘black box’, we need to infer how it works (a functional model). We do this from the I/O pattern, and a little bit of background knowledge. ANY GUESSES?

AB......

How can we test this model?- Assume that selector always starts from top- Measure how long it takes to start playing

selectorStack of disks

Turntable

Graph data

Move selectorarm to topof stack

Is recordselected one?

Move selectorto nextrecord

no

Put recordon

turntable

yes

Functional Model of the ‘jukebox’

AB......

selectorStack of disks

-A hardware- A ‘functional’ architecture(this is what Cog Psy studies)

The mind box The same approach to study the functional architecture of

the jukebox, can be applied to the study of the functional architecture of the mind.

Create an internal model by looking at the I/O pattern– Input (independent variable)– Output (dependent variable): usually Reaction Time (RT)

Example: Sternberg search (web). – A set of letters will appear briefly on the screen for you to study– The letters will disappear– 3 seconds later one probe item will appear. – Your task is to decide whether the probe item was in the initial list.

Say ‘yes’ if the probe was in the list, ‘no’ if it wasn’t. READY?

P Z T A C H

H

Memory set (t1)

- Set size can vary

Probe (t2):

-Present in set, or-Absent in set

delay

P Z T A C H

X T N B D

Memory system

YY

Create an inputrepresentation

X

Comparethe two representations

Ymatch

respond“yes”no match

last memoryrep?

yesrespond“no”

no

X

Retrieve a representationfrom memory

Sequential Model: Predictions- Larger memory set slower RT -‘yes’ trials faster RT-‘yes’ trials shallower slope

Memory system

YY

Create an inputrepresentation

X T N B D

Y

Compare to all representationssimultaneously

match

respond“yes”

no match respond“no”

Parallel Model: Predictions- Larger memory set same RT -‘yes’ trials same RT

-But caveats exist!

Contrasting the two models

I.V.s (& levels): – ??– ??

D.V.:?

X T

B

N B D

N

X T N B D

T

Sternberg (1967)

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