Globaloria Curriculum & Platform Virtual Tour

Preview:

Citation preview

Platform & Curriculum Virtual Tour

An open-to-the-public portal with program information, live examples, resources, and school application

Play and Explore:• student-made games • video documentaries • photos from classes • Program explanation

Public Platform, Open for ExplorationGlobaloria.org

SIGN-IN: member-only entry into a password-protected School Learning Platform

Digital textbook & workbooks (150- hour game-design curriculum), individual & social learning spaces, tutorials library, live help, class management tools

Hub space where students and educators from all participating schools and clubs share resources and connect

Private space where educators do training, receive year-round PD support, find teaching resources and get platform management tips

Dynamic, custom tools and reports used to track and manage participant data, class progress, and game competition submissions

Restricted access site Workshop team uses to manage and monitor all systems that comprise the member experience

Digital Platforms for Learning, Sharing, Training and Managing

Member-Only Password-Protected, 5 Interconnected Platforms

School Learning Platform a safe and secure, project-

based, learning environment with all

course material, resources and digital textbook

Implementation Model Example: Santa Teresa HS, CA

Game Design I, full year, course spans 40-hours,

25% of 55-min daily classes, Science Integration

Private Password-Protected Platform for Subscription-Paying Members Only

Game Design I (40-60hrs) Game Design II (60-80hrs)Curriculum Overview of Game Design I and Game Design II

Globaloria Curriculum is Aligned with ISTE, CSTA, AP Engineering,Common Core,Next Gen Science Standards

100+ Programming Tutorials and Instructional Resources

Game Design I (40-60hrs) Game Design II (60-80hrs)

Unit 1: Getting Started: Intro to Web 2.0 tools and

Social Networking Skills

Curriculum Overview of Game Design I and Game Design II

Game Design I (40-60hrs) Game Design II (60-80hrs)

Unit 2: Game Making Intro: Individual Design, Coding,

Publication of a Single-Scene, Educational Game

Curriculum Overview of Game Design I and Game Design II

Game Design I (40-60hrs) Game Design II (60-80hrs)

Unit 3: Game Design: Learn to Work in Teams to

Imagine, Design, & Program an Educational Game Demo

Curriculum Overview of Game Design I and Game Design II

Game Design I (40-60hrs) Game Design II (60-80hrs)

Unit 4: Game Development: Team Creation and

Publication of a Multi-Level, Playable Educational Game

Curriculum Overview of Game Design I and Game Design II

Unit 1: Students learn to responsibly participate in a

social learning network

Unit 1: Students master MediaWiki Scripting as they create their own multimedia

Social Learning Profile

Students co-learn, share, and collaborate across a

national network viaSocial Networking Tools

Platform & Curriculum Special Features

Daily Blogging with industry-standard tools advances

reading and writing skills and reflection

Students use their Blogs to reflect on the game-

making process and the educational subject matter

of their games

In Unit 2 of Game Design I, students master game-

design essentials by inventing, programming

and publishing their own Hidden-Object Game

Students are guided on how to conduct effective,

Internet research.

Students gain deep content mastery for their

educational games

Sample Implementation

Tygarts Valley MS, WV

Game Design I & II, full year,

120-hours, daily 45-min classes,

Game Design Elective (Math)

By adding “Game Ingredients”

students learn system thinking and

STEM skills as well as coding and programming

Step-by-step tutorials make design, animation, and programming easy

Students learn to read informational texts and

follow instructions. Students are encouraged

to self-learn.

Students complete Game Design I by learning to publish their first game

product on the platform.

Sample Implementation:

Young Women’s

Leadership School, HS,

NYC:

Game Design I, full year,

60-hours, 55-min classes,

2.5/week,

Language Integration

START

In Unit 3, students advance to Game Design II, they

establish their team pages and learn to work in teams

collaboratively to build a multi-level game

Sample Implementation

Christopher MS, CA

Game Design I, full year, 120-

hours, 55-min daily classes,

Extended Day Elective (Math)

By establishing their game objective, students follow a “iterative design

process” like professional engineers

Students are taught how to research, plan and pitch

their games like professional designers

Students are taught how to sketch and present a

Paper Prototype – their design blue print

Students master how to effectively pitch their

completed Game Demo to a live audience – in the classroom and over the

network

In Unit 4, students advance their coding skills as they collaboratively take

their game demo and transform it into a

multi-level playable game

Sample Implementation:

Manor HS, TX

Trimester, 40-hours, 55-min

daily classes, Game Design

Elective (Science)

Students learn to upload and share all their designs, notes, and files, to create a

vibrant professional portfolio, and ensure others can learn from

them.

Completion of Unit 4, Game Design II comes with

publication of students’ multi-level educational game

on their team page

The course ends with the publication of students’

games in the school’s public Game Gallery for

peer-to-peer learning across the network

…and published on Globaloria.org for the world

Individual Progress Tracker: students can track their

progress through embedded assessments on the student

Project Page

More Student Tools

Team Progress Tracker: Team work is transparent, and recorded in real-time

on the Team Page

Learning Logs: Students learn to record their own

daily progress

A Private Educators Platform provides many resources, tools,

training materials, formative evaluation rubrics, and peer-to-peer coaching and mentoring

Educator’s Platform

Educators have a variety of tools to manage their classes, including the

User Gallery

Educator Tools on School Learning Platform

Educators manage the Class Page by customizing their Course Schedule for their

integration model

Educators have access to Class Stats. These are available for all educators and students

across the network

Educators can easily see and manage the class roster and teams, and

monitor learning progress

An embedded set of management tools makes monitoring and managing

simple and easy

Learning Management Platform

The Learning Management Platform gives Educators and Network Administrators a

set of tools and reports to track and manage participation in their classes

(Special permissions granted specific to various user groups).

A robust Learning Management Platform

ensures easy class assessment, evaluation,

and management

Learning Management Platform

A social hub platform with shared resources and tools

for all Globaloria participants

On-demand Expert Help and Support System for educators, who are supported every step of the way, and can guide their students to knowledge and techniques (including coding) that are beyond educators’ abilities

Globaloria Central Platform

Expert Review System: Students can request

feedback from Professional Game

Designers

Expert Reviewers provide feedback by using text and

a System of Badges

The Help Center provides a library of 100+ tutorials, FAQs, and live help from

experts.

Live Help Desk: Students get real-time support from experts

A Game Design Competition System motivates students to go deeper in their learning, with Distinguished Judges (Leaders from Industry,

Business, Policy & Media)

Globey Competitions and Awards Management System

Students can win Laptops, Software & Other Prizes

Network Administration Platform

Restricted-Access Platform for Workshop team to manage and

monitor all systems that comprise a high-quality, safe and secure

member experience

Digital textbook & workbooks (150- hour game-design curriculum), individual & social learning spaces, tutorials library, live help, class management tools

Hub space where students and educators from all participating schools and clubs share resources and connect

Private space where educators do training, receive year-round PD support, find teaching resources and get platform management tips

Dynamic, custom tools and reports used to track and manage participant data, class progress, and game competition submissions

Restricted access site Workshop team uses to manage and monitor all systems that comprise the member experience

Empower your students with STEM and Computing Literacy, Digital Knowledge and Global Citizenship Skills

Through Blended Learning with the Globaloria Platforms

Digital Platforms for Learning, Sharing, Training and Managing

04/08/2023 CONFIDENTIAL

PRODUCT CATEGORY SERVICE DESCRIPTION1. Digital Platforms and Digital Curriculum• Access to Five Interconnected Platforms

(1.School; 2.Professional Development; 3. Central; 4.Learning Management; 5.Network Admin)• Digital Curriculum and Digital Workbooks (project spaces) for individual students and for teams;

year-long and aligned with state standards and common core standards, grade levels, and school subjects

• Digital Curriculum for Educators & Administrators• Customized Blended-Learning Environment and Tools• Student Assessment and Evaluation Rubrics and assessment methodology• On the Cloud, fully hosted and entirely maintained• Network is safe and secure, monitored with passwords and ongoing supervision, and capable of

scaling• Students’ progress and teachers activities are tracked• Dynamic, continuous upgrades

Annual Subscription Fee by School Building

Unlimited Use

Globaloria-Hosted

Discounts for Multi-year

Discounts for Volume

2. Professional Development• Comprehensive Blended (online and onsite) Teacher Training System for educators, schools

leaders, administrators, interns, and educator mentors• Research-proven, Multi-Year Training Globaloria Academies, and complementary Year-Long

Support• Step-by-Step Training System tailored for continual learning and to foster long-term, personal

growth and system-wide change• Mentor Training System to empower educators to be Coaches and Mentors• Dynamic Digital Curriculum for Professional Development designed for self-learning,

collaboration and networked peer-mentoring and peer-training

Annual Fee for Educators & Leaders

In Person Training: 4-day Academy for New Educators; 2-day Academy for 2nd-year educators; ½-day Academy for New Education Leaders; ½-day Academy for 2nd-year Education Leaders; ½-day Academy for New Educator Mentors

Virtual: Monthly virtual webinars, and full access to webinar and tutorial archives for all educators

1-Year Virtual Mentoring & Coaching Curriculum

3. Virtual Expert Support and Blended Learning Motivation • On-demand support and online tutoring of educators and students• Live Help Desk for troubleshooting & problem-solving• Expert Feedback System (ongoing and on demand) for Student Game Prototypes, Demos, &

Final Game Presentations• Game design Competition System for students• Leadership Inspiration Awards program for school leaders and educators

Annual Subscription Fee for Educators & Students

Unlimited Use

Products and Services Delivered via the 5 Platforms

Thank youfor taking our Platform & Curriculum Virtual Tour

To dig deeper, please contact: info@worldwideworkshop.orgTo Apply: http://www.globaloria.org/apply

Recommended