Escape room - Girlguiding · 2018-07-17 · escape rooms at the second. Before you start Try an...

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What you’ll need •Lockablebagsandcontainers

likebriefcases,suitcasesorcoinboxes

•Variouslocks(padlocks,luggageorbikelocksor

What you’ll get out of it •Makedecisions.•Solveproblems.•Planasequence

ofevents.•Workasateam.

Innovate

Skill

s bu

ilder

Escape room60+ mins

Stage

6

©Girlguiding2018Registeredcharitynumber306016.

laptoplockcables)•Maps,atlasesandbooks

thatcanbecutup;photocopiesmightbebest

•Photos•Jigsaws•Costumes•Propstosetthescene,like

oldbooksoralamp•Pens•Pencils•Paper•Ananalogueclock•Akey

Look under here

Other useful items are:•Crosswordpuzzles•Sudokupuzzles•Acopyofthemorse

codealphabet•Acopyofthebraille

alphabet•Acopyofthebinary

alphabet

Aim of activity Canyoucreatetheultimateescaperoom?Thinkcarefullyandplanasateamtomakesureyourescaperoomisnoeasyfeat!

Innovations Escape room.indd 1 21/03/2018 11:40

Note to leader Ifyoudon’thavesomeitems,improviseoraskgirlstobringthem.Youcansplittheactivityovertwomeetings,withgirlsplanninginthefirstandrunningtheirescaperoomsatthesecond.

Before you startTryanonlineorrealescaperoomifyoucan.Talkabouthowitworkedandthepuzzlesyouencountered.Ifyoucan’t,makesureeveryoneknowswhatanescaperoomis.

What to doTrythisquickquiztogetinapuzzle-planningmood!

You’relockedin!Solvetwocluestogetthekeytoescape.Firstclue:WhenItakefiveandaddsix,Iget11,butwhenItakesixandaddseven,Igetone.WhatamI?

Insmallgroups,createyourescaperoom.Chooseasettingandstory.For

example,‘you’restuckinthefutureandneedtofindthecodetoopenyourtimemachine’.Thinkaboutthepropsandspaceyouhave.

Createatitleandintroduction,suchas:Escape tent: yourleader’saterrible

campcook!Tonight,she’scookingchilliwithheryuckyingredientX.Theothercampershavetrappedyouinthestoretent.You’llonlybeallowedoutifyoucanfindingredientX!

2

3

Planyourpuzzles–eachoneleadingtothenext.Thinkabout:

•Theinputforeachpuzzle–whatyouneedtosolveit,likeacode,keyorotherinformation.

•Theoutput–whatyougetwhenyousolveit,likediscoveringthelocationofthenextpuzzle.

Planninganescaperoomislikeplanningacomputerprogram.Softwareengineersworkouttheinputsandoutputsforeachpartoftheprogrambeforecreatingit.

Top tipSomepuzzleideas:•Codes:decodealetterfrombraille,

binaryormorsecode.•Hidden clues:numbersorwordshidden

inphotosormaps.MaybeabookmarkedpageaboutFrancecouldleadyoutotheright‘passport’?Youcanalsohideitemsindrawersorundermats.

•Challenges:solveacrosswordorsudokuwithcircledlettersornumbers.

Createreusablepuzzlesormakebackupsifyou’regoingtorepeatyourgame.

Testyourgameandwritedownanyrules.Isthereatimelimit?

Now,taketurnstryingeachother’sgames.Telleachotherthetitle,

introductionandrules.Then,talktogetheraboutwhatmakesagreatescaperoom.

6

4

5

Innovate

1

Topsecret:Beforethegirlsarrive,hideanotebehindtheclocksaying‘CusedtobeA...Nqqmkpaqwtngcfgt’urqemgv!’Puttheclocksomewheresubtle(it’stheanswertoclueone).Putthekeyinyourpocket.

Innovations Escape room.indd 2 21/03/2018 11:40

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