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Course Ideas as Representations
How Students Learn
How
Students
Learn
Cognitive Artifacts
Reflective
Experiential
Learning Communities
Skills Transfer
Learning Communities
Skills Transfer
Effect of refers to the cognitive spin off or residue
the student will take with them after using the
technology.Ex: After using the abacus
the student structures a new way to mentally process the
math problem
Occurs when during the task a person is working with a
technology to complete a task. Ex: Using the abacus to work out
math problems. During the process the student may be able to work through math problems
faster and with increase accuracy.
Students being able to transfer skills "taught" in school and applying them to everyday
challanges.Lauren Resnick's article "Learning
in School and out" puts a perspective on the importance of
helping students transfer concepts from in school to out . And the role
in which schools can take in addressing these issues.
Skill Transfer
Effects with
Effects of
Cognitive Artifacts
Symbols of Learning
Every Good Boy Does Fine
Sin = Opp./HypCos = Adj./HypTan = Opp./Adj.
A Rat In Tom's House May Eat
Tom's Ice Cream
Cognition/ Thinking
Physical
Mental
Creating Reresentations
Mnemonic Techniques
EGBDF
SOHCAHTOA
ARITHMETIC
Experiential Cognition
• Starts with a base knowledge of information that grows
• The Accretion part of learning
• More time is typically spent here
• Automatized do not have to think to do the task
Examples of Experiential Cognition
• Teaching content after several years• Performing an activity you are skilled at/
have had practice with• Driving• Putting an object together several times, or
putting several of the same object together• Spelling, especially commonly used words• Basic skills in content areas arithmetic
skills, spelling, etc.
Reflective Cognition
• Analyzing and thinking about a task
• The Restructuring part of learning
• Less time is typically spent here
• Must use thinking skills to complete the task
Examples of Reflective Cognition
• Teaching
• Learning a new activity
• Following instructions while driving
• Following instructions to put something together
• Spelling (spelling bee competitions)
• Content concepts
Technology in Education
Technology
Effects of Technology
Effects with Technology
Affordances
Constraints
Technology Mediums
Technology Mediums
www.imaginationatwork.com/Imagine?_nolivecache
Effects of Technology
• Cognitive Residue
• More analytical
Effects with Technology
Affordances
C0nstraints
Too Many Choices
&
Too Many
Research
Research
Copyright
Search EnginesCitations
Ethical Research
Ethical Research
• Ethical Considerations:– Do not physically harm your subjects.– Do get consent of your subjects.– Check your individual school districts
policy.– Check your universities policy.
Copyright
• Most pictures and objects on the internet have copyright protection.
• Always look for copyright policy on the site you want to copy from.
• Most writings used in classes have copyright. • Remember when copying:
– Can not affect the financial profitability of the author.– Can copy for educational purposes only.– Can not copy so that you make a profit from the copy.– Be careful of the amount you copy.
Search Engines
• Not everything on the internet is reliable.
• Anyone can post on the internet!
• Use college internet libraries if you have access.
• Look for professional journals when possible.
Citations
• Always give credit to the original author!
• Plagiarism is easy given the technology of the internet.
• Check students work if in doubt by Google searching text in quotations.
• A useful aide for typing citations is www.citationmachine.net
Credits
Andy Evans
Lisa Essenberg
Tom Gallagher
Kimberly Dean
Kelly Dean
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