Clicked introduction Englishplan.medone.co.kr/130_kcontent/32_Clicked.pdf · Clicked Introduction...

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Clicked A company profileClicked Introduction 2018

introduce the clickedClicked is a company created to create various chemical reactions when technology and art meet together.

Clicked is a content company and a technology company.

It has world-class VR source technology called onAirVR, while also has excellent content planning and development capabilities that integrate with technology.

We are also working with many famous writers to discover and develop new technologies, apply them, and enhance them.

Art TechnologyContents

01 Tech side of Clicked Wireless VR streaming solutionsIntroducing the world's first S/W based wireless VR technology developed by Clicked

Wireless VR Technology Wifi based wireless technology for VR.

Clicked's development of onAirVR wireless VR technology Introduce the relevant product lines

onAirVR wireless VR technology

Powerful performance 100% S/W base Too easy to develop

No additional hardware other than Wifi sharing device.100% software-based technology

at a reaction speed of 20 ms It works perfectly

Plugin for Unity3D and Unreal3D. Easy and quick development experience

Multiple access support

VR contents with two mobile VR devices can be created on one PC

Technology to connect PCs and MobileVR devices on a local Wifi network by using Wifi.VR contents of Unity3D and Unreal3D can be delivered directly to mobile via Wifi. Supports major mobile VR devices such as GearVR, OculusGo, and Daydream, etc

For indie, Personal

01010 00110 11101

onCloudVR wireless VR technology

Large access support Works on LTE, 5G Provide a simple and comfortable environment

VR contents radio transmission solution via Local network, Internet, 5G, etc.

Affordable gaming PC enables large server configurations.  Two people per unit. Superior price/performance ratio

Plugin provision for Unity3D and Unreal3D.  Providing an easy and fast development environment

Fault tolerance

Failure of content execution process, or failure of H/W, includes automatic response.

For serious VR developers

VR contents developers and Cloud VR service providers looking to provide content to theme parks, museums, various VR art installations and VR theme parks that require access by tens of people

o n C l o u d V R

엄청 많은 이들의 접속

Wireless technology for VR

OnAirVR Cloud :VR contents can be transmitted over the Internet, Wifi, LTE, and 5G and experienced users can experience VR game contents with the performance of MTP Latency of 20ms.

MTP Latency guaranteed in 20ms. Various platform support (such as Google Daydream, Oculus Go, Gear VR, etc.)

CircleVR World's First Wireless Multi-Access 

VR Experience Platform

1 2 3 4

CircleVR platform

Wireless environment

Reduce operational costs by delivering the most automated operations without the need for complex operating technologies.

Dozens+ Simultaneous and Individual Experiences

The only platform in the world that enables tens of people to talk VR wirelessly.Individual experience content can be executed or experienced at the same time.

Signature facility

Display of the experience points or specific areas of the virtual space through the Circle Display or the exterior wall display to attract viewers' attention

an inspirational facility for artists

Inspiring as a VR Art Platform

The picture shows Circle VR facilities that are standing at Hongik University's Hongmun Hall.

World's First Wireless Multi-Access VR Experience Platform

02 Patents of Clicked

When sending VR contents by wireless Wifi MTP Latency: Server side patent. It is considered to be the most critical technology for the development of CloudVR in the future Currently, PCT applications in the United States, Japan, China, Taiwan, Europe and India

When sending VR contents by wireless Wifi MTP Latency: Client side patent. It is considered to be the most critical technology for the development of CloudVR in the future Currently, PCT applications in the United States, Japan, China, Taiwan, Europe and India

Patents on how to resolve issues where UI screens are shaky when sending VR content

Currently, PCT applications in the United States, Japan, China, Taiwan, Europe and India

03 References of Clicked

Lee Jung Sub VR Museum For CircleVR

This is the contents of the reinterpretation of the paintings of the famous Korean writer Lee Jung-seop with VR. Walking VR experience is possible with eight people simultaneously. Currently on display at Hongik University

Youtube Link

National Treasure of Korea

Backjae-kumdongdaehynagro

VR Museum For CircleVR

The content is dedicated to CircleVR, which is comprised of Baekje's largest relics and Baekje's Geumdong Expressway.Walking VR experience is possible with four people simultaneously.Currently on display at Hongik University

Youtube Link

Lee Yi Nam VR art For CircleVR

Han gyeryun “Kkotcho” VR art For CircleVR

Walking in Korean ancient painting

For CircleVR

Suntory VR event in Shinjuku station, Japan

Client : Suntory, Dentsu, Birdman

Youtube Link

Blind Perspective. Japan Mito Art Museum Main Exhibition

It is the world's first Walking VR artwork to be implemented as a Mixed Media Art displayed at the Japanese Museum of Art. When you walk 30 meters down the corridor using VR HMD, you will experience walking along the path in the forest.

Youtube Link

과천과학관 SF2015 “가상과 현실사이” 석굴암VR 산책 체험

Real-world experience of VR rock walking with ultrasonic location tracking technology and click content technology.Visitors put HMD on their head and experience them in a dome of the actual size of Seokguram.It consists of exploring the interior of Seokguram on foot.

Youtube Link

Passage of Vergillius world 1st VR art installation Jung Yeondoo. Samsung Plato art museum.

Client : Jung Yeondoo, Samsung Plato art museum.

Our Clients

Thank you www.clicked.co.kr www.onairvr.io contact@clicked.co.kr

Clicked Youtube Channel https://goo.gl/dSPD99

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