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An investigation into utilising a Therapeutic Exergame to improve the Rehabilitation Process. Sarah O'Neill M.Sc. – sloneill@wit.ie Dr. Patrick Felicia – pfelicia@wit.ie. Outline. Limitations Games Applicability to Physiotherapy Game Development Technologies Game Design Approach - PowerPoint PPT Presentation
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AN INVESTIGATION INTO UTILISING A THERAPEUTIC
EXERGAME TO IMPROVE THE REHABILITATION PROCESS
Sarah O'Neill M.Sc. – sloneill@wit.ieDr. Patrick Felicia – pfelicia@wit.ie
Outline1. Limitations
2. Games Applicability to Physiotherapy
3. Game Development Technologies
4. Game Design Approach
5. The Game Developed
6. Preliminary Study & Results2
BackgroundSerious need to improve rehabilitation
process for physiotherapyChallenges impacting negatively on success
rates and recovery times
Low Adherence Detected – Modify Programme Success – Dependent upon adherence Adherence falters – Recovery could take longer or
be unsuccessful
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BackgroundMonitoring
Exercise Sheets Common practice Essential Intervention Difficult to understand
Exercise Technique Crucial exercise is accurate Further Injury = Prolonged recovery time
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Games Applicability to PhysiotherapyGesture-based games
Natural InteractionNew realm – players are not sedentaryFeedback is more appropriate
Gaming is ubiquitous!Gesture based consolesGenerational AcceptanceOpportunities for Serious Games
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Games Applicability to PhysiotherapyLearning is more engaging
Innovative and playful Increase motivationMulti-sensory environments Learning styles
Multimedia ElementsExercise demonstrationsCorrect technique
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Games Applicability to PhysiotherapyDistraction
Pain managementRemove the idea of exercise or treatment
Drill and PracticeSkill and competence through repetitionAchieved easily through game elements
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Game Development - TechnologiesUnity3D OpenNi
3D & fast code execution
C++, C# & JavaScript
Open Source
Graphical User Interface
ZigFu
Open- Source Software Development Kit (SDK)
Integration with Unity3D
Platform Independence
Tracking System
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Game Design ApproachUser Centered Design
Analysis PhaseExercises to be incorporatedExercise Repetitions
Design, Evaluation and Implementation PhasesGame ContentStoryboardingPrototyping
Deployment
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The Game Developed
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Preliminary StudySingle Session Study
Physiotherapy clinic in WaterfordTen Participants20 – 55yrs old
Self-Determination Theory (SDT)Study of human motivation and personalityDifferent types of motivation inspire human
behaviour & exist on a continuum
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Preliminary StudySelf-Determination Theory (SDT)
Intrinsic Motivation Performing an activity for its own sake
Extrinsic Motivation External Regulation
Positive incentives/Avoid negative consequences Identified Regulation
Valuable / Chosen by oneself
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Preliminary StudySelf-Determination Theory (SDT)
Amotivation Lack of intention to act
Situational MotivationMotivation at a given point in time
SItuational Motivation Scale (SIMS)16 Item adaptable self report questionnaire
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Overall Motivation - SDI ScoresSDI formula: (2 * IM + 1 * IR) – (1 * ER + 2 * A)
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Different Types of Motivation
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Exercise Technique8 Participants – Accurate2 Participants – Inaccurate
2 Participants had used the Microsoft Kinect before
Game Scores - Successfully completed games with high scores
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Thank you for listening
I will be happy to answer any questions you may have
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