Algorithmic sketchbook brittweidemann

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ALGORITHMIC SKETCHBOOKBRITTANY WEIDEMANN 607579SEMESTER 2 2014TUTOR BRADLEY ELIAS

index

- Lofting Curves (4)

- Breps and Meshes (6)

- Gridshell (8)

- Gridshell Exploration (10)

- BanQ Restaurant (12)

- Technique Development (18)

- Biothing (22)

- Ladybug (24)

These images are sketches created in Rhino using the Grasshopper plug in. They are basic lofts built on multiple curves. I found this algorithm very simple although found that it can both result in interesting objects but also result in messy outcomes

FIG.1

CURVE

CURVE

CURVE

LOFT

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A6. lofting curves

FIG.2 FIG.3

FIG.4 FIG.5

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CURVE LOFT BREP MESH

This was a basic algorithm I worked with by creating meshes. I think

it has an effective outcome due to the composition of curves in

Rhino, creating a muchroom or flower type object. This algorithm

is very flexible and can result in a lot of different outcomes. I

cloud improve this a lot by creating a closed loft (which I only

learned about in later video tutorials). Although this is a very basic

algorithm I really like the effect it has, especially as a wireframe.

A6. breps and meshes

INTRODUCTION 7ALGORITHMIC SKETCHBOOK 7

I based this algorithm on the video tutorial about creating a gridshell. The grasshopper def inition became a bit messy and I was a bit confused about how the object was being created. However af ter working around with the lists I came to this result. I like the ef fect that the gridshell creates, it could easily be applied as a pavillion space.

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A6. gridshell

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A6. gridshell exploration

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I considered using this algorithm for Case Study 1 and geometry as much material system. How-ever I felt that it might become limiting and instead I chose to explore other material systems before settling on a case study.

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A6. banq restaurant

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This is the algorithm for the BanQ Restaurant. I will be using it for my Case Study 1.0. I think this algorithm has a lot of potential and may result in very dif ferent outcomes to the linework images shown to the bottom lef t.

Simple things like changing the image samples changes the outcome drastically. Altering the line inputs, adjusting sliders and extruding in various directions generates completely contrasting outcomes, making this algorithm very dynamic.

Using it as a plat form to understand how sectioning work has been helpful and developing skills concurrently with iteration with this algorithm has been benef icial.

A6. banq restaurant

sliders surfaces arches

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line inputs extrude X/Y image sampler

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A6. banq restaurant

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This is the sectioning algorithm I was working with. I developed my own image samples to input and inf luence the curves of the surfaces. I also experimented with extrusions and multiple intersecting line components. In place of line I also substituted arches which had some interesting ef fects as well. I found that I preferred the outcomes with singular lines inputs rather than intersecting as in most cases the intersecting lines began to look like waf f le forms which I didn’t want.

sliders line inputs image sampler

A6. technique development

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image samplerarches intersecting arches

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sliders image samplersliders

A6. technique development

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image samplerintersecting archesintersecting lines

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A6. biothing

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This creates points on a circle in order to generate f ield lines

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The Graph Mapper allows for manipulation of the curves. This tool is easily controlled.

A6. ladybug

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Input weather data for Copenhagen

Allows to alter date of sunlight analysis - ie an average summer day or winter day.

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Influence of site topography, surrounding buildings and design on site.

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A6. ladybug

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