The On Killing argument: Participation + Reward = Conditioning Military Parallels Glorification of...

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Social Impact & The Future

Violence and Games:Behavioral Conditioning?

The On Killing argument:• Participation + Reward = Conditioning • Military Parallels • Glorification of Sociopaths?

Games as Free Expression• The Security/Freedom balance• Games get special

protection as art?• Games as political

activism: PETA

Violence and Games:The Number’s Game

University of Chicago “Playing by the rules” 2001

Department of JusticeCrime Statistics

1972-2004

Are the numbers the basis for belief, or the justification?

Women and Gaming Negative

• The Jiggle Effect• Damsel or

Vindictive Sexpot• Anime Influence

Infantilization Cartoonish Proportions

Positive• Frag Dolls?• Developed female leads

Mirror’s Edge Half Life 2

Gaming Culture Nerd is the new Jock

• Consequences of a technology economy

• Geek Chic• Legitimization of Gaming

Cultural Development• Internet connectivity• Artistic output

Modding 8 Bit / Nerdcore

• Political Activism

Economics The new money

• WoW gold farming• On-Line Credits

Xbox points Commerce Models

• Downloadable Content (DLC) Pay for victory?

• Console Marketplace / Valve The death of retail?

The New Content Game Builders and Engines

• Torque• Source• Havok

Modding• Hardware modding• Level Maps / Gameplay?

Open Platforms• Flash• Mobile

iPhone/iPod touch Google Android

• Independent Consoles?

The New Experiance Retinal Projection

• Old-school VR is dead Head Tracking

• Eye Tracking Holosonic sound

Games Changing Society The Expectation of Interactivity?

• Decline of static interaction Educational Models

• Behavioral training from a young age?

• Better citizens / criminals? Lifestyle integration

• Game / Life line blurred• Extended real-world

gameplay

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