PERICLES workshop (London 15 October 2015) - Art & Media Domain Ontologies

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GRANT AGREEMENT: 601138 | SCHEME FP7 ICT 2011.4.3 Promoting and Enhancing Reuse of Information throughout the Content Lifecycle taking account of Evolving Semantics [Digital Preservation]

Modelling Game introductionAnna Eggers UGOE

Modelling Game - Why?

● For model planning: The

game can be translated

into source code

● Enable you to model with

one of our ontologies,

without writing source

code

● The ontology - The Digital

Ecosystem Model - will be

presented afterwards

Modelling Game - What?● We printed the ontology entities on game cards

● Further relations can be looked up a the overview diagram

Modelling Game - How?

1. Arrange the entities on a blank sheet of paper

2. Draw the relations between the entities

3. Add notes and attributes

4. Extend the ontology

1. [optional] Glue the cards on the paper

2. [optional] Map the cards to real ontology source code

Arrange entities and create relations

Use one of the common relations to connect the entities

Extend the ontology

Or create missing relations (or missing entities) on your own.

Ontologies give you the freedom of extendability!

Attach specialised entities

Hand written adaptions

● Add hand written notes to

complete your ideas, and to add

entity attributes

● Cancel the corner notes, if you

need the corner for other

relations

Next step

● We will provide a short modelling example during

the ontology presentation

● You can use the model game to evaluate the

ontology after the presentation of the Digital

Ecosystem Model

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