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Digital photography storyboard Watched

Storyboard 'Watched

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Page 1: Storyboard 'Watched

Digital photography storyboard

Watched

Page 2: Storyboard 'Watched

Sound. Track 1 (dialogue) silence. Shot description (including camerawork, character movement and action):

A medium- close up of Graciet sleeping until the Alarm starts to ring. She slowly opens her eyes and looks towards the camera. The camera stays still and then quickly cuts to the next shot.

Sound. Track 2 (diegetic sound effects) A loud pattern of the alarm ringing also we can hear a soft noise of Graciet breathing.

Sound. Track 3 (non diegetic sound effects) silence. Shot duration: 3 seconds

Editing transition to next shot: a fast cut.

Page 3: Storyboard 'Watched

Sound. Track 1 (dialogue) Shot description (including camerawork, character movement and action) The close up shot catches Graciets left hand slamming and turning off the alarm. After the alarm switches off, her hand slowly moves away from the alarm and disappears from the shot. The music starts playing and as soon as her hand disappears the shot cuts to the next shot.

Sound. Track 2 (diegetic sound effects) The Alarm continues to play until Graciet slams her hand on the alarm and turns it off making a bang noise. After she tunes it off the diegetic sound effect begins to play.

Sound. Track 3 (non diegetic sound effects)

After the alarm is switched off, a fast paste guitar and bass starts to play. It gives the feeling that her day will be a good day.

Shot duration: 3 seconds

Editing transition to next shot: cut

Page 4: Storyboard 'Watched

Sound. Track 1 (dialogue) Graciet yawns. Shot description (including camerawork, character movement and action)

The camera catches Graciet waking up and slowly getting out of bed. When she starts to Yawn the camera focuses on Graciets arm creating a low depth of field. The camera is hand held to create the feeling of realism.

Sound. Track 2 (diegetic sound effects) silence.

Sound. Track 3 (non diegetic sound effects)

The fast paste guitar and bass continues to play.

Shot duration: 6 seconds.

Editing transition to next shot: cut

Page 5: Storyboard 'Watched

Sound. Track 1 (dialogue) silence. Shot description (including camerawork, character movement and action)

The medium shot camera movement tracks up capturing Graciets feet then her legs and finally Graciet buttoning her blouse.

Sound. Track 2 (diegetic sound effects) silence.

Sound. Track 3 (non diegetic sound effects) The fast paste guitar and bass still continue to play.

Shot Duration : 5 seconds

Editing transition to next shot: cut

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Page 6: Storyboard 'Watched

Sound. Track 1 (dialogue) Graciet shouts ‘Bye Mum’.

Shot description (including camerawork, character movement and action) Graciet runs down the stairs entering the scene from the top right corner she then walks out the door after she shouts goodbye to her mum. The camera stays a medium shot and still throughout the scene.

Sound. Track 2 (diegetic sound effects) She runs down the stairs making loud banging noises.

When she opens the door the diegetic sounds of cars driving and birds singing get loader and when she slams the door the doors make a loud slamming noise.

Sound. Track 3 (non diegetic sound effects) The fast paste guitar and bass still continue to play until the doors slam and the music quickly stops.

Shot duration: 4 seconds.

Editing transition to next shot: a fast fade into the next shot

Page 7: Storyboard 'Watched

Sound. Track 1 (dialogue) silence. Shot description (including camerawork, character movement and action)

The Medium- long shot shows Graciet walking and appearing from the bush. The camera stays still as Graciet walks to the left side of the shot and quickly disappears.

Sound. Track 2 (diegetic sound effects) Sound of cars driving and birds singing in the background.

Sound. Track 3 (non diegetic sound effects) a slow harp and violins slowly start to play creating a calm feeling.

Shot duration:6 seconds Editing transition to next shot: cut

Page 8: Storyboard 'Watched

Sound. Track 1 (dialogue) silence. Shot description (including camerawork, character movement and action)

A Long shot capturing Graciet walking from left to right. The camera also slightly tracks Graciets movements as she walks. The camera is hand held to create the feeling of realism.

Sound. Track 2 (diegetic sound effects) The sound of cars driving and birds singing continues.

Sound. Track 3 (non diegetic sound effects) a slow harp and violins slowly playing continues.

Shot duration:6 seconds.

Editing transition to next shot: cut

2a 2b

Page 9: Storyboard 'Watched

Sound. Track 1 (dialogue) silence. Shot description (including camerawork, character movement and action)

The medium close up of Graciets face captures Graciet putting an earphone in her ear. As her arm moves the camera also slightly zooms into a close up shot so that the audience can clearly see she is listening to music.

Sound. Track 2 (diegetic sound effects) The sound of cars driving and birds singing continues also when Graciet puts her earphone in her ear, we can slightly hear the music playing of a fast paste tune suggesting that the music is played very loudly.

Sound. Track 3 (non diegetic sound effects)

a slow harp and violins slowly playing continues.

Shot duration:

4 seconds.

Editing transition to next shot: cut

2a 2b

Page 10: Storyboard 'Watched

Sound. Track 1 (dialogue) silence. Shot description (including camerawork, character movement and action)

The Medium- long shot shows Graciet entering the path, the camera then tracks Graciets movements by moving to the left and also slightly zooming out to show more of the area she is in. The camera is hand held to create the feeling of realism.

Sound. Track 2 (diegetic sound effects) The sound of cars driving and birds singing continues.

Sound. Track 3 (non diegetic sound effects)

A slow harp and violins slowly playing continues, but as Graciet enters the path a low tone of bass plays conveying danger in the area.

Shot duration:

5 seconds.

Editing transition to next shot: cut

2a 2b

Page 11: Storyboard 'Watched

Sound. Track 1 (dialogue) silence. Shot description (including camerawork, character movement and action)

The close up shot of the barbed wire focusing on Graciets movements creating a high depth of field of the background. As Graciet slowly disappears from the shot the camera focuses on the barbed wire creating a low depth of field, also highlighting the danger within the path.

Sound. Track 2 (diegetic sound effects) The sound of the cars get quieter but the sound of the birds singing gets louder because she is around trees more.

Sound. Track 3 (non diegetic sound effects)

A slow harp, violins and the low tone bass continues to play but getting louder as the camera focuses on the barbed wire.

Shot duration:

5 seconds.

Editing transition to next shot: cut.

2a 2b

Page 12: Storyboard 'Watched

Sound. Track 1 (dialogue) silence. Shot description (including camerawork, character movement and action)

This is a Long shot of an Establishing shot showing what is in front of Graciet. The camera is hand held to create the feeling of realism.

Sound. Track 2 (diegetic sound effects) The noises of the cars now fully stop. And you can hear the birds singing well, also you can hear Graciets footsteps getting louder.

Sound. Track 3 (non diegetic sound effects)

A slow harp, violins and the low tone bass continues to play.

Shot duration: 3 seconds.

Editing transition to next shot:

Page 13: Storyboard 'Watched

Sound. Track 1 (dialogue) silence. Shot description (including camerawork, character movement and action)

This is a long shot showing Graciet walking under the tunnel.

Sound. Track 2 (diegetic sound effects) The sound of birds singing and Graciets footsteps continue.

Sound. Track 3 (non diegetic sound effects) A slow harp, violins and the low tone bass continues to play.

Shot duration: 7 seconds.

Editing transition to next shot: cut.

Page 14: Storyboard 'Watched

Sound. Track 1 (dialogue)silence. Shot description (including camerawork, character movement and action)

The medium- close up catches the mysterious stranger watching Graciet in the bushes. The camera then tracks Graciet’s movements and when she finally disappears from the shot the camera moves into a low angle shot focusing on the man conveying his power and mystery.

Sound. Track 2 (diegetic sound effects) the diegetic sounds of birds singing and Graciets footsteps get quieter concentrating more on the non diegetic sound effects.

Sound. Track 3 (non diegetic sound effects) A long, low note of the bass starts to play also getting louder when the camera focuses on the mysterious man.

Shot duration: 8 seconds.

Editing transition to next shot: cut.

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Page 15: Storyboard 'Watched

Sound. Track 1 (dialogue) silence. Shot description (including camerawork, character movement and action)

The camera is handheld to enhance the action in the scene. The medium shot tracks the movement of the man walking, slowly moves up capturing his upper body then zooms in creating an over the shoulder shot of him looking directly at Graciet.

Sound. Track 2 (diegetic sound effects)

Birds singing gets silent and the dominant diegetic sound in this scene is the footsteps of the mysterious man.

Sound. Track 3 (non diegetic sound effects)

The long, low bass note continues but it is quieter then the previous shot so that the audience would concentrate more on the footsteps of the man.

Shot duration: 7 seconds.

Editing transition to next shot: cut

3a 3b 3c

Page 16: Storyboard 'Watched

Sound. Track 1 (dialogue) Shot description (including camerawork, character movement and action)

Sound. Track 2 (diegetic sound effects)

footsteps of the man get clearer also you can slightly hear Graciets music.

Sound. Track 3 (non diegetic sound effects) The long, low bass note continues but gets a little bit quieter concentrating on Graciets loud music.

Shot duration: 4 seconds

Editing transition to next shot: cut

Page 17: Storyboard 'Watched

Sound. Track 1 (dialogue) Shot description (including camerawork, character movement and action)

Sound. Track 2 (diegetic sound effects)

Sound. Track 3 (non diegetic sound effects) Shot duration: Editing transition to next shot:

Page 18: Storyboard 'Watched

Sound. Track 1 (dialogue) Shot description (including camerawork, character movement and action)

Sound. Track 2 (diegetic sound effects)

Sound. Track 3 (non diegetic sound effects) Shot duration: Editing transition to next shot:

Page 19: Storyboard 'Watched

Sound. Track 1 (dialogue) Shot description (including camerawork, character movement and action)

Sound. Track 2 (diegetic sound effects)

Sound. Track 3 (non diegetic sound effects) Shot duration: Editing transition to next shot:

Page 20: Storyboard 'Watched

Sound. Track 1 (dialogue) Shot description (including camerawork, character movement and action)

Sound. Track 2 (diegetic sound effects)

Sound. Track 3 (non diegetic sound effects) Shot duration: Editing transition to next shot:

2a 2b

Page 21: Storyboard 'Watched

Sound. Track 1 (dialogue) Shot description (including camerawork, character movement and action)

Sound. Track 2 (diegetic sound effects)

Sound. Track 3 (non diegetic sound effects) Shot duration: Editing transition to next shot:

Page 22: Storyboard 'Watched

Sound. Track 1 (dialogue) Shot description (including camerawork, character movement and action)

Sound. Track 2 (diegetic sound effects)

Sound. Track 3 (non diegetic sound effects) Shot duration: Editing transition to next shot:

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Page 23: Storyboard 'Watched

Sound. Track 1 (dialogue) Shot description (including camerawork, character movement and action)

Sound. Track 2 (diegetic sound effects)

Sound. Track 3 (non diegetic sound effects) Shot duration: Editing transition to next shot:

3a 3b 3c

Page 24: Storyboard 'Watched

Sound. Track 1 (dialogue) Shot description (including camerawork, character movement and action)

Sound. Track 2 (diegetic sound effects)

Sound. Track 3 (non diegetic sound effects) Shot duration: Editing transition to next shot:

Page 25: Storyboard 'Watched

Sound. Track 1 (dialogue) Shot description (including camerawork, character movement and action)

Sound. Track 2 (diegetic sound effects)

Sound. Track 3 (non diegetic sound effects) Shot duration: Editing transition to next shot:

Page 26: Storyboard 'Watched

Sound. Track 1 (dialogue) Shot description (including camerawork, character movement and action)

Sound. Track 2 (diegetic sound effects)

Sound. Track 3 (non diegetic sound effects) Shot duration: Editing transition to next shot: