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Smart Toys Market - Halfway from video game to toys

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Smart toys' or 'app toys' consist of three interconnected elements: a video game (or application interface), one or more connected objects and a distribution platform with a display. Smart toys now constitute a new market segment, halfway between the video game and toy industries. This report analyses the current state of development of this phenomenon, including the operating principles, creative potential, summary of current offerings, business models and challenges facing the industry.

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Page 1: Smart Toys Market - Halfway from video game to toys

Extracts from IDATE, Market Insight "smart toys", jully 2014

video gameand toy

World MarketsBillions €

Billions €

smart toyWorld Market

by 2018 smart toy should represent 10%

of both video game and toy markets

10%

www.gamesummit.proMore information available on our website: www.idate.org

November 17-21, 2014MONTPELLIER ::: FRANCE

Smart toy =

September, 2014

+ +Video game software Connected object(s) any screen

SMART TOYS #1Market Trends

November 17-21, 2014MONTPELLIER ::: FRANCE