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Simulation-Assisted Elicitation & Validation of Behavioral Specifications for Multiple Stakeholders 3rd IEEE Track on Collaborative Modeling & Simulation – CoMetS’12 Toulouse, France, 26-27 June 2012 Gregor Gabrysiak, Regina Hebig and Holger Giese System Analysis and Modeling Group Hasso Plattner Institute University of Potsdam, Germany

Simulation assisted elicitation and validation of behavioral specifications for multiple stakeholders

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Presentation delivered at the 3rd IEEE Track on Collaborative Modeling & Simulation - CoMetS'12. Please see http://www.sel.uniroma2.it/comets12/ for further details.

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Page 1: Simulation assisted elicitation and validation of behavioral specifications for multiple stakeholders

Simulation-Assisted Elicitation & Validationof Behavioral Specifications for MultipleStakeholders

3rd IEEE Track on Collaborative Modeling & Simulation – CoMetS’12Toulouse, France, 26-27 June 2012

Gregor Gabrysiak, Regina Hebig and Holger GieseSystem Analysis and Modeling Group

Hasso Plattner InstituteUniversity of Potsdam, Germany

Page 2: Simulation assisted elicitation and validation of behavioral specifications for multiple stakeholders

Capturing Collaborative Scenarios

1

StH

RE

... Task

Requirements

Engineer

Stakeholder

RE

RE

RE

StH

StH

StH Elicitation/

Validation

RE

Analysis:

- consisteny/ compatibility,

- identify missing scenarios

Basic tasks• Elicitation, Validation• Analysis

Regina Hebig, CoMetS’12, 26-27 June 2012 Motivation: Capturing Collaborative Scenarios 2

Page 3: Simulation assisted elicitation and validation of behavioral specifications for multiple stakeholders

Capturing Collaborative Scenarios

1

StH

RE

IR

FM

...

Intuitive

Representation

Formal Model

Task

Requirements

Engineer

Stakeholder Elicitation/

Validation

RE

?

?

RE

RE

RE

StH

StH

StH

IR

IR

FM

FM

Analysis:

- consisteny/ compatibility,

- identify missing scenarios

Language gap• Different language needs

Regina Hebig, CoMetS’12, 26-27 June 2012 Motivation: Capturing Collaborative Scenarios 3

Page 4: Simulation assisted elicitation and validation of behavioral specifications for multiple stakeholders

Capturing Collaborative Scenarios

1

StH

RE

IR

FM

...

Intuitive

Representation

Formal Model

Task

Requirements

Engineer

Stakeholder

RE

RE

RE

StH

StH

StH Elicitation/

Validation

RE

Translation/

Integration

Translation

of ResultsAnalysis:

- consisteny/ compatibility,

- identify missing scenarios

IR

IR

FM

FM

Consequence: manual translation

• Correctness of translation?• Very long feedback loop

Regina Hebig, CoMetS’12, 26-27 June 2012 Motivation: Capturing Collaborative Scenarios 4

Page 5: Simulation assisted elicitation and validation of behavioral specifications for multiple stakeholders

Capturing Collaborative Scenarios

1

StH

RE

IR

FM

...

Intuitive

Representation

Formal Model

Task

Requirements

Engineer

Stakeholder

RE

RE

RE

StH

StH

StH Elicitation/

Validation

RE

Translation/

Integration

Translation

of ResultsAnalysis:

- consisteny/ compatibility,

- identify missing scenarios

IR

IR

FM

FM

Consequence: manual translation• Correctness of translation?• Very long feedback loop

Regina Hebig, CoMetS’12, 26-27 June 2012 Motivation: Capturing Collaborative Scenarios 4

Page 6: Simulation assisted elicitation and validation of behavioral specifications for multiple stakeholders

Capturing Collaborative Scenarios

1

StH

RE

IR

FM

...

Intuitive

Representation

Formal Model

Task

Simulator

Requirements

Engineer

Stakeholder

Elicitation/

Validation

RE

Translation/

Integration

Translation

of Results

StHStH

StH

RE

Configure

Domain Model

Analysis:

- consisteny/ compatibility,

- identify missing scenarios

IR

IR

FM

FM

Attempt: automated translation

• All collaborating stakeholders required at the same time• Still long feedback loop

[GGS09] Gregor Gabrysiak, Holger Giese, and Andreas Seibel.Interactive Visualization for Elicitation and Validation of Requirements with Scenario-Based Prototyping.In Proc. of the 4th International Workshop on Requirements Engineering Visualization, RE’09, pages 41–45, Los Alamitos, CA, USA, 2009. IEEE Computer Society.

Regina Hebig, CoMetS’12, 26-27 June 2012 Motivation: Capturing Collaborative Scenarios 5

Page 7: Simulation assisted elicitation and validation of behavioral specifications for multiple stakeholders

Capturing Collaborative Scenarios

1

StH

RE

IR

FM

...

Intuitive

Representation

Formal Model

Task

Simulator

Requirements

Engineer

Stakeholder

Elicitation/

Validation

RE

Translation/

Integration

Translation

of Results

StHStH

StH

RE

Configure

Domain Model

Analysis:

- consisteny/ compatibility,

- identify missing scenarios

IR

IR

FM

FM

Attempt: automated translation• All collaborating stakeholders required at the same time• Still long feedback loop

[GGS09] Gregor Gabrysiak, Holger Giese, and Andreas Seibel.Interactive Visualization for Elicitation and Validation of Requirements with Scenario-Based Prototyping.In Proc. of the 4th International Workshop on Requirements Engineering Visualization, RE’09, pages 41–45, Los Alamitos, CA, USA, 2009. IEEE Computer Society.

Regina Hebig, CoMetS’12, 26-27 June 2012 Motivation: Capturing Collaborative Scenarios 5

Page 8: Simulation assisted elicitation and validation of behavioral specifications for multiple stakeholders

Capturing Collaborative Scenarios

1

StH

RE

IR

FM

...

Intuitive

Representation

Formal Model

Task

Simulator

Requirements

Engineer

Stakeholder

Elicitation/

Validation

RE

Translation/

Integration

Translation

of Results

Story

Patterns

Story

Pattners

Configure

Domain ModelStH

StH

StH

Analysis:

- consisteny/ compatibility,

- identify missing scenarios

IR

IR

Solution: Simulation

• Independence and flexibility for collaborating stakeholders• Already elicted behavior is simulated for other stakeholders• Short feedback loop & relief for requirements engineer

Regina Hebig, CoMetS’12, 26-27 June 2012 Motivation: Capturing Collaborative Scenarios 6

Page 9: Simulation assisted elicitation and validation of behavioral specifications for multiple stakeholders

Capturing Collaborative Scenarios

1

StH

RE

IR

FM

...

Intuitive

Representation

Formal Model

Task

Simulator

Requirements

Engineer

Stakeholder

Elicitation/

Validation

RE

Translation/

Integration

Translation

of Results

Story

Patterns

Story

Pattners

Configure

Domain ModelStH

StH

StH

Analysis:

- consisteny/ compatibility,

- identify missing scenarios

IR

IR

Solution: Simulation• Independence and flexibility for collaborating stakeholders

• Already elicted behavior is simulated for other stakeholders• Short feedback loop & relief for requirements engineer

Regina Hebig, CoMetS’12, 26-27 June 2012 Motivation: Capturing Collaborative Scenarios 6

Page 10: Simulation assisted elicitation and validation of behavioral specifications for multiple stakeholders

Capturing Collaborative Scenarios

1

StH

RE

IR

FM

...

Intuitive

Representation

Formal Model

Task

Simulator

Requirements

Engineer

Stakeholder

Elicitation/

Validation

RE

Translation/

Integration

Translation

of Results

Story

Patterns

Story

Pattners

Configure

Domain ModelStH

StH

StH

Analysis:

- consisteny/ compatibility,

- identify missing scenarios

IR

IR

Solution: Simulation• Independence and flexibility for collaborating stakeholders• Already elicted behavior is simulated for other stakeholders

• Short feedback loop & relief for requirements engineer

Regina Hebig, CoMetS’12, 26-27 June 2012 Motivation: Capturing Collaborative Scenarios 6

Page 11: Simulation assisted elicitation and validation of behavioral specifications for multiple stakeholders

Capturing Collaborative Scenarios

1

StH

RE

IR

FM

...

Intuitive

Representation

Formal Model

Task

Simulator

Requirements

Engineer

Stakeholder

Elicitation/

Validation

RE

Translation/

Integration

Translation

of Results

Story

Patterns

Story

Pattners

Configure

Domain ModelStH

StH

StH

Analysis:

- consisteny/ compatibility,

- identify missing scenarios

IR

IR

Solution: Simulation• Independence and flexibility for collaborating stakeholders• Already elicted behavior is simulated for other stakeholders• Short feedback loop & relief for requirements engineer

Regina Hebig, CoMetS’12, 26-27 June 2012 Motivation: Capturing Collaborative Scenarios 6

Page 12: Simulation assisted elicitation and validation of behavioral specifications for multiple stakeholders

Outline

1 Motivation: Capturing Collaborative Scenarios

2 Stakeholders’ Domain D

3 Simulating Actions of Stakeholders

4 Simulation Loops

Elicitation/

Validation

RE

Translation/

Integration

Translation

of Results

Story

Patterns

Story

Pattners

Configure

Domain Model

Analysis:

- consisteny/ compatibility,

- identify missing scenarios

IR

IR

StH

StH

StH

Regina Hebig, CoMetS’12, 26-27 June 2012 Motivation: Capturing Collaborative Scenarios 7

Page 13: Simulation assisted elicitation and validation of behavioral specifications for multiple stakeholders

Modeling the Stakeholders’ Domain

• Domain model D as metamodel for simulator language• D provides a set of basic concepts to construct generic

sentences, e.g.a:Role knows f:Fact

e:Email from a:Role to b:Role

RoleArtifact

InteractionOntologyWorld

OntologyElement

Call

Visit

Email

Facthas knows

exchanges

from

to

Figure: Basic domain model D

Regina Hebig, CoMetS’12, 26-27 June 2012 Stakeholders’ Domain D 8

Page 14: Simulation assisted elicitation and validation of behavioral specifications for multiple stakeholders

Modeling the Stakeholders’ Domain

• D has to be extended to reflect the domain, e.g. ticket saless:Seller knows t:TimeSlot

v:Visit from m:Moviegoer to s:Seller

RoleArtifact

InteractionOntologyWorld

OntologyElement

Call

Visit

Email

Facthas knows

exchanges

MovieTitle

ReservationNumberTimeSlot

Moviegoer

Seller

Money

PromotionalMaterial Ticket

from

to

Figure: Extended domain model for ticket sales

Regina Hebig, CoMetS’12, 26-27 June 2012 Stakeholders’ Domain D 9

Page 15: Simulation assisted elicitation and validation of behavioral specifications for multiple stakeholders

Using D to Describe Situations

<<instanceOf>>

:PromotionalMaterial

john:Moviegoer jane:Seller

goodFather:MovieTitle

knows

evening:TimeSlot

knows

has

ticketprice:Money

has

sinitticketprice:Money

john:Moviegoer jane:Seller

goodFather:MovieTitle

knows

evening:TimeSlot

knows

has

seat12:Ticket

has

knowsknows

has

:PromotionalMaterial

sterm

RoleArtifact

InteractionOntologyWorld

OntologyElement

Call

Visit

Email

Facthas knows

exchanges

MovieTitle

ReservationNumberTimeSlot

Moviegoer

Seller

Money

PromotionalMaterial Ticket

from

to

Figure: Domain model allows specification of states

Regina Hebig, CoMetS’12, 26-27 June 2012 Stakeholders’ Domain D 10

Page 16: Simulation assisted elicitation and validation of behavioral specifications for multiple stakeholders

Outline

1 Motivation: Capturing Collaborative Scenarios

2 Stakeholders’ Domain D

3 Simulating Actions of Stakeholders

4 Simulation Loops

StH

StH

StH

RE

Elicitation/

Validation Translation/

Integration

Translation

of Results

Story

Patterns

Configure

Domain Model

Analysis:

- consisteny/ compatibility,

- identify missing scenarios

IR

IR

Story

Pattners

Regina Hebig, CoMetS’12, 26-27 June 2012 Stakeholders’ Domain D 11

Page 17: Simulation assisted elicitation and validation of behavioral specifications for multiple stakeholders

Simulating Actions of Stakeholders• Story pattern describe rules for state transitions

snjohn

:MoviegoergoodFather:MovieTitle

jane:Seller

knows

evening:TimeSlot

knows

knows

:Visit

:Ticket

this:Seller

++has

:MovieTitle knows

:TimeSlot knowsSPc

:Moviegoer

knows

knows

:Visit?

Figure: Can Jane already create the ticket for John?

:Ticket

this:Seller

++has

:MovieTitle knows

:TimeSlot knowsSPc

:Moviegoer

knows

knows

:Visit

snjohn

:MoviegoergoodFather:MovieTitle

jane:Seller

knows

evening:TimeSlot

knows

knows

:Visit X

Figure: Not without knowing when he wants to see the movie

Regina Hebig, CoMetS’12, 26-27 June 2012 Simulating Actions of Stakeholders 12

Page 18: Simulation assisted elicitation and validation of behavioral specifications for multiple stakeholders

Simulating Actions of Stakeholders• Story pattern describe rules for state transitions

snjohn

:MoviegoergoodFather:MovieTitle

jane:Seller

knows

evening:TimeSlot

knows

knows

:Visit

:Ticket

this:Seller

++has

:MovieTitle knows

:TimeSlot knowsSPc

:Moviegoer

knows

knows

:Visit?

Figure: Can Jane already create the ticket for John?

:Ticket

this:Seller

++has

:MovieTitle knows

:TimeSlot knowsSPc

:Moviegoer

knows

knows

:Visit

snjohn

:MoviegoergoodFather:MovieTitle

jane:Seller

knows

evening:TimeSlot

knows

knows

:Visit X

Figure: Not without knowing when he wants to see the movie

Regina Hebig, CoMetS’12, 26-27 June 2012 Simulating Actions of Stakeholders 12

Page 19: Simulation assisted elicitation and validation of behavioral specifications for multiple stakeholders

Simulating Actions of Stakeholders

snjohn

:MoviegoergoodFather:MovieTitle

jane:Seller

knows

evening:TimeSlot

knows

knows

:Visit

:TimeSlot

++knowsknows

:Visit

this:Moviegoer :Seller

SPb

?

Figure: Can John tell Jane the timeslot?

sn+1john

:MoviegoergoodFather:MovieTitle

jane:Seller knows

knows

evening:TimeSlot

knows

knows

:Visit

:TimeSlot

++knowsknows

:Visit

this:Moviegoer :Seller

SPb

Figure: Yes, he can share that information

Regina Hebig, CoMetS’12, 26-27 June 2012 Simulating Actions of Stakeholders 13

Page 20: Simulation assisted elicitation and validation of behavioral specifications for multiple stakeholders

Simulating Actions of Stakeholders

snjohn

:MoviegoergoodFather:MovieTitle

jane:Seller

knows

evening:TimeSlot

knows

knows

:Visit

:TimeSlot

++knowsknows

:Visit

this:Moviegoer :Seller

SPb

?

Figure: Can John tell Jane the timeslot?

sn+1john

:MoviegoergoodFather:MovieTitle

jane:Seller knows

knows

evening:TimeSlot

knows

knows

:Visit

:TimeSlot

++knowsknows

:Visit

this:Moviegoer :Seller

SPb

Figure: Yes, he can share that information

Regina Hebig, CoMetS’12, 26-27 June 2012 Simulating Actions of Stakeholders 13

Page 21: Simulation assisted elicitation and validation of behavioral specifications for multiple stakeholders

Outline

1 Motivation: Capturing Collaborative Scenarios

2 Stakeholders’ Domain D

3 Simulating Actions of Stakeholders

4 Simulation Loops

Elicitation/

Validation

RE

Translation/

Integration

Translation

of Results

Story

Patterns

Story

Pattners

Configure

Domain ModelStH

StH

StH

Analysis:

- consisteny/ compatibility,

- identify missing scenarios

IR

IR

Regina Hebig, CoMetS’12, 26-27 June 2012 Simulating Actions of Stakeholders 14

Page 22: Simulation assisted elicitation and validation of behavioral specifications for multiple stakeholders

Simulation Loops: Play-Out I

InteractiveVisualization

for MoviegoerMoviegoer

Simulator

(simulated) Seller

BehavioralModels of

Seller

BehavioralModels

Regina Hebig, CoMetS’12, 26-27 June 2012 Simulation Loops 15

Page 23: Simulation assisted elicitation and validation of behavioral specifications for multiple stakeholders

Simulation Loops: Play-Out I

InteractiveVisualization

for MoviegoerMoviegoer

Simulator

(simulated) Seller

BehavioralModels of

Seller

BehavioralModels

[no SP belonging to participant available]

[at least one SP available]

[final state

observed]

[else]

start

end

load initial process statea)

wait for participantsb) check for

available SPc)simulator

chooses SP to execute

g)

execute chosen SPh)

notify participantsn)

• Step g is a random or strategy based choice

Regina Hebig, CoMetS’12, 26-27 June 2012 Simulation Loops 16

Page 24: Simulation assisted elicitation and validation of behavioral specifications for multiple stakeholders

Simulation Loops: Play-Out IInteractive

Visualization for

MoviegoerMoviegoer

Simulator

(simulated) Seller

BehavioralModels of

Seller

BehavioralModels

[no SP belonging to participant available]

[at least one SP available]

[final state

observed]

[else]

start

end

load initial process statea)

wait for participantsb) check for

available SPc)simulator

chooses SP to execute

g)

execute chosen SPh)

notify participantsn)

• Simulation of seller:

sn+1john

:MoviegoergoodFather:MovieTitle

jane:Seller knows

knows

evening:TimeSlot

knows

knows

:Visit

:Ticket

has

:Ticket

this:Seller

++has

:MovieTitle knows

:TimeSlot knowsSPc

:Moviegoer

knows

knows

:Visit

:Ticket++has --has

SPd

:Moviegoer this:Seller

:Visitsn+2john

:MoviegoergoodFather:MovieTitle

jane:Seller knows

knows

evening:TimeSlot

knows

knows

:Visit

:Ticket

has

Regina Hebig, CoMetS’12, 26-27 June 2012 Simulation Loops 17

Page 25: Simulation assisted elicitation and validation of behavioral specifications for multiple stakeholders

Simulation Loops: Play-Out II

InteractiveVisualization

for SellerSeller

BehavioralModels of

Seller

Simulator

(simulated)Moviegoer

BehavioralModels of Moviegoer

BehavioralModels

Regina Hebig, CoMetS’12, 26-27 June 2012 Simulation Loops 18

Page 26: Simulation assisted elicitation and validation of behavioral specifications for multiple stakeholders

Simulation Loops: Play-Out II

InteractiveVisualization

for SellerSeller

BehavioralModels of

Seller

Simulator

(simulated)Moviegoer

BehavioralModels of Moviegoer

BehavioralModels

[no SP belonging to participant available][at least one SP available]

[final state observed]

[else]

start

end

[participant wants simulator to continue]

[participant chooses SP]

[else]

load initial process statea)

wait for participantsb) check for

available SPc)simulator

chooses SP to execute

g)

execute chosen SPh)

notify participantsn)

k)highlight SPs

already observed in identical sequence

[at least one SP belonging to participant available]

j) propose participant's available SPs in GUI

• Available options proposed to user in natural language

Regina Hebig, CoMetS’12, 26-27 June 2012 Simulation Loops 19

Page 27: Simulation assisted elicitation and validation of behavioral specifications for multiple stakeholders

Simulation Loops: Play-Out II

InteractiveVisualization

for SellerSeller

BehavioralModels of

Seller

Simulator

(simulated)Moviegoer

BehavioralModels of Moviegoer

BehavioralModels

[no SP belonging to participant available][at least one SP available]

[final state observed]

[else]

start

end

[participant wants simulator to continue]

[participant chooses SP]

[else]

load initial process statea)

wait for participantsb) check for

available SPc)simulator

chooses SP to execute

g)

execute chosen SPh)

notify participantsn)

k)highlight SPs

already observed in identical sequence

[at least one SP belonging to participant available]

j) propose participant's available SPs in GUI

• Proposed (previously observed) action for seller:

Regina Hebig, CoMetS’12, 26-27 June 2012 Simulation Loops 20

Page 28: Simulation assisted elicitation and validation of behavioral specifications for multiple stakeholders

Simulation Loops: Play-In

InteractiveVisualization

for SellerSeller

BehavioralModels of

Seller

Simulator

(simulated)Moviegoer

BehavioralModels of Moviegoer

BehavioralModels

Derive fromSession

Regina Hebig, CoMetS’12, 26-27 June 2012 Simulation Loops 21

Page 29: Simulation assisted elicitation and validation of behavioral specifications for multiple stakeholders

Simulation Loops: Play-In

InteractiveVisualization

for SellerSeller

BehavioralModels of

Seller

Simulator

(simulated)Moviegoer

BehavioralModels of Moviegoer

BehavioralModels

Derive fromSession

[no SP belonging to participant available]

[no SP available]

[at least one SP available]

[final state observed]

[else]

start

end

[participant wants simulator to continue]

[participant chooses SP]

[else]

load initial process statea)

wait for participantsb) check for

available SPc)

synchronize state with GUI actione)

simulator chooses SP to execute

g)

execute chosen SPh)

notify participantsn)

m) synchronize GUIs of affected participants

derive SP based on changesf)

d) observe GUI action of participant

k)highlight SPs

already observed in identical sequence

[at least one SP belonging to participant available]

j) propose participant's available SPs in GUI

• Deriving story patterns from succeeding states

Regina Hebig, CoMetS’12, 26-27 June 2012 Simulation Loops 22

Page 30: Simulation assisted elicitation and validation of behavioral specifications for multiple stakeholders

Simulation Loops: Play-In

InteractiveVisualization

for SellerSeller

BehavioralModels of

Seller

Simulator

(simulated)Moviegoer

BehavioralModels of Moviegoer

BehavioralModels

Derive fromSession

[no SP belonging to participant available]

[no SP available]

[at least one SP available]

[final state observed]

[else]

start

end

[participant wants simulator to continue]

[participant chooses SP]

[else]

load initial process statea)

wait for participantsb) check for

available SPc)

synchronize state with GUI actione)

simulator chooses SP to execute

g)

execute chosen SPh)

notify participantsn)

m) synchronize GUIs of affected participants

derive SP based on changesf)

d) observe GUI action of participant

k)highlight SPs

already observed in identical sequence

[at least one SP belonging to participant available]

j) propose participant's available SPs in GUI

• Observation of seller’s behavior:

snjohn

:MoviegoergoodFather:MovieTitle

jane:Seller knows

knows

evening:TimeSlot

knows

knows

:Visit

sn+1john

:MoviegoergoodFather:MovieTitle

jane:Seller knows

knows

evening:TimeSlot

knows

knows

:Visit

:Ticket

has

Which artifact do you want to create?

Ticket

Money

Promotional Material

SPc :Ticket

this:Seller

++has

:MovieTitle knows

:TimeSlotknows

:Moviegoer

knows

knows

:Visit

Precondition

Postcondition

Regina Hebig, CoMetS’12, 26-27 June 2012 Simulation Loops 23

Page 31: Simulation assisted elicitation and validation of behavioral specifications for multiple stakeholders

Simulation Loops: Play-In

InteractiveVisualization

for SellerSeller

BehavioralModels of

Seller

Simulator

(simulated)Moviegoer

BehavioralModels of Moviegoer

BehavioralModels

Derive fromSession

[no SP belonging to participant available]

[no SP available]

[at least one SP available]

[final state observed]

[else]

start

end

[participant wants simulator to continue]

[participant chooses SP]

[else]

load initial process statea)

wait for participantsb) check for

available SPc)

synchronize state with GUI actione)

simulator chooses SP to execute

g)

execute chosen SPh)

notify participantsn)

m) synchronize GUIs of affected participants

derive SP based on changesf)

d) observe GUI action of participant

k)highlight SPs

already observed in identical sequence

[at least one SP belonging to participant available]

j) propose participant's available SPs in GUI

• Observation of seller’s behavior:

snjohn

:MoviegoergoodFather:MovieTitle

jane:Seller knows

knows

evening:TimeSlot

knows

knows

:Visit

sn+1john

:MoviegoergoodFather:MovieTitle

jane:Seller knows

knows

evening:TimeSlot

knows

knows

:Visit

:Ticket

has

Which artifact do you want to create?

Ticket

Money

Promotional Material

SPc :Ticket

this:Seller

++has

:MovieTitle knows

:TimeSlotknows

:Moviegoer

knows

knows

:Visit

Precondition

Postcondition

Regina Hebig, CoMetS’12, 26-27 June 2012 Simulation Loops 23

Page 32: Simulation assisted elicitation and validation of behavioral specifications for multiple stakeholders

Conclusions

REConfigure

Domain Model

Elicitation/

Validation Translation/

Integration

Translation

of Results

Story

Patterns

Story

Pattners

StH

StH

StH

Analysis:

- consisteny/ compatibility,

- identify missing scenarios

IR

IR

⇒ Reduced elicitation/validation loop for collaborative scenariosRegina Hebig, CoMetS’12, 26-27 June 2012 Simulation Loops 24