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Agile in Day SDEC – Oct 19, 2011 Take a seat: < 6 months agile experience on the left >= 6 months agile experience on the right Do not sit at a table with someone from your company Look at the “What do you want to learn” questions posted on the wall: Initial your top 5 questions Write down: 3 things you have heard from other people on why agile won't work 3 things that make it hard to adopt agile in your org Discuss w/ your table

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Agile in a Day Workshop

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Page 1: Sdec11.agile ina day

Agile in Day

SDEC – Oct 19, 2011

Take a seat:

• < 6 months agile experience on the left

• >= 6 months agile experience on the right

• Do not sit at a table with someone from your company

Look at the “What do you want to learn” questions posted on the

wall:

• Initial your top 5 questions

Write down:

• 3 things you have heard from other people on why agile won't

work

• 3 things that make it hard to adopt agile in your org

• Discuss w/ your table

Page 2: Sdec11.agile ina day

What you want to learn • How to get started.

• A better understanding of the PM role in an Agile project.

• Managing the life cycle with agile methodologies.

• How to plan an Agile project (estimating project milestones, duration, implementation date) when it is done in pieces.

• Feeding the beast…how to get information up to management (dashboards, progress, etc.)?

• What are some agile methods/practices that can be introduced in a traditionally waterfall organization for employee buy-in?

• How to sell clients on the idea of Short Planning Horizons?

• How to get Management buy-in?

• How to improve team efficiency

• Creating user stories. What level of detail?

• How to clearly identify customer needs

• Turning stories into tasks

• Techniques to drive out the requirements from users

• How to capture a user story that has lots of complex business rules

• How Agile methodology is going to help in creating better and clear Requirements and Use Cases

• How to add value to business quickly?

• How to get a handle on unpredictable requirements

• What to avoid, what to ensure that you do, how do you do it? How can you have the best chance for success?

• Applying Agile in a sustainment/support team (in concert - versus contrasting - with ITIL)

• Applying Agile within a team that has many POs

• Agile Estimating

• How do I use Agile in a legacy environment where design is somewhat restrictive and limited capabilities of the system.

• Testing in Agile (including Unit Tests)

• How to best tie requirements to test plans/test cases

Page 3: Sdec11.agile ina day

Learning Outcomes

• Plan and execute an agile project.

• Explain the benefits of agile.

• List and teach someone else the major agile practices and their benefits.

• Describe and list some agile anti-patterns.

Page 4: Sdec11.agile ina day

Schedule - AM

Page 5: Sdec11.agile ina day

Schedule - PM

Page 6: Sdec11.agile ina day

@srogalsky

winnipegagilist.blogspot.com/

@tbunio

www.agilist.ca

Page 7: Sdec11.agile ina day

Pennies!

Page 8: Sdec11.agile ina day

Team Formation

• Mix of new and experienced

• Choose one customer (product owner)

– Responsible for accepting the product

• Choose one scrum master

– Responsible for encouraging process, facilitating, removing obstacles. Employs a ‘take it to team’ attitude.

Page 9: Sdec11.agile ina day

Your assignment

• A web site for:

– Manitoba Agile User Group

• Membership

• Events

• Newsletters

• Agile 101 concepts and information

• Sponsor information

• Board information

• Agile FAQ

• Pick a site name (5 minutes)

Page 10: Sdec11.agile ina day

Core Planning/Discovery Concepts • Vision (Choose 1)

– Project Vision

– Elevator Statement

– Design The Box

• Scope (Mandatory)

– User Stories

– User Story Mapping

– Planning Poker

• Requirements I (Mandatory)

– Personas

– User Scenarios

• Planning (Optional)

– Release Planning

– Definition of Ready

– Silent Grouping Technique

• Requirements II (Optional)

– Paper Prototyping

– UX Design Studio

– User Interface Prototypes

– Inclusive Modelling

(Minimum 6 concepts)

Page 11: Sdec11.agile ina day

Core Planning/Discovery Concepts

• For each, answer these questions:

– What is it?

– Who does it?

– Why do it?

– How do you do it?

– Map it to one agile or lean principle

• 25 Minutes

– Research in pairs

– Each topic should be researched by > 1 pair

Page 12: Sdec11.agile ina day

Time to Teach

• For each concept, teach us:

– What is it?

– Who does it?

– Why do it?

– How do you do it?

– Map it to one agile or lean principle

• 4 Minutes per concept

(strict time box)

Page 13: Sdec11.agile ina day

Vision

• Perform your chosen vision exercise for your project.

• 10 minutes

Page 14: Sdec11.agile ina day

Vision

• Show and Tell

• Discussion

Page 15: Sdec11.agile ina day

User Story Map

• Create Activities (walking skeleton) and Tasks (backbone)

Page 16: Sdec11.agile ina day

Requirements Elicitation

• Each pair create:

– 1 Persona and it’s accompanying User Scenario • Keep technical detail out

• Minimize the steps

• Solve their problem completely

• Remember the user’s GOAL (Why?)

– (15 minutes)

• Review with your team

– (5 minutes)

Page 17: Sdec11.agile ina day

Requirements Elicitation

• Show and Tell

• Discuss

Page 18: Sdec11.agile ina day

Review

• User Stories

– As a [user] I want to [action] so that [goal]

– Who/What/Why or Why/Who/What

– Title; Sentence; Acceptance Tests

– Try to keep solution-ing out of it

• User Story Slicing

– Keep them as stories

• Iterative vs. Incremental

– Build your map horizontally

Page 19: Sdec11.agile ina day

Silent Brainstorming

• Using silent brainstorming, generate a list of user stories.

• Remember: – I : Independent

– N : Negotiable (a single priority)

– V : Valuable (to a user)

– E : Estimable

– S : Small

– T : Testable

Page 20: Sdec11.agile ina day

Finish Your Map

• Based on your vision, personas, user scenarios, and user stories, put your stories on your map.

Page 21: Sdec11.agile ina day

Prioritize your stories

• Top to bottom

– Create a lane in your map that is 2 stories high.

– Taking turns, each person either:

• Takes a story from the pile and puts in the map based on the priority they think is important

• Re-prioritizes a story in the map

– Until all stories are prioritized and the team is in agreement

(5 minutes)

Page 22: Sdec11.agile ina day

Estimating

• Simplified Planning Poker

(I don’t have enough cards for everyone)

• Rules:

– Read the story

– Brief discussion (cap at 30 sec per story)

– Estimate on 3

– Move into piles (1,2,3,4,5)

(10 minutes)

Page 23: Sdec11.agile ina day

Inclusive Modelling

Page 24: Sdec11.agile ina day

What not to do

• Large stories

– Not splitting *

• Incremental development

• Estimate in hours

• Estimate alone or w/o customers and team

• System stories as part of your velocity & planning measurements

• Cheat

Page 25: Sdec11.agile ina day

WordPress sign-up

Each individual

• Wordpress.com - signup

• Create site & follow prompts

As a group:

• Pick one site

• Owner of that site, go to Users and invite users as "Administrators"

• Everyone go to yourgroupsite.wordpress.com and login

• You should all be able to blog here now and make changes.

Page 26: Sdec11.agile ina day

Core Delivery Concepts

• Kanban

• Specification by Example

• Velocity

• Stand-ups

• Agile testing

• Definition of Done

Page 27: Sdec11.agile ina day

Core Planning Concepts

• For each, answer these questions:

– What is it?

– Who does it?

– Why do it?

– How do you do it?

– Map it to one agile or lean principle

• 25 Minutes

– Research in pairs

– Each topic should be researched by > 1 pair

Page 28: Sdec11.agile ina day

Time to Teach

• For each concept, teach us:

– What is it?

– Who does it?

– Why do it?

– How do you do it?

– Map it to one agile or lean principle

• 4 Minutes per concept

(strict time box)

Page 29: Sdec11.agile ina day

VPM Setup

• Setup your:

– Kanban board (like in the example)

– Burn Down Chart

– Velocity Chart

(10 Minutes)

Page 30: Sdec11.agile ina day

Other Delivery Concepts

• 3 Vital behaviours to successful projects

– Frequent delivery

– Customer Accessibility

– Co-located team dedicated to one project

• Minimizing WIP

– emphasizing kanban principles

• Continuous Integration & Deployment

– Build, Test, Deploy continuously

Page 31: Sdec11.agile ina day

Iteration 1 – 30 minutes

• Is your site picked?

• Planning

– Define your definition of Done

– Choose and discuss as a team your first 3 stories

– If needed, create some quick diagrams

– Don’t forget testing

• Start

– Keep your board up to date ALWAYS

Page 32: Sdec11.agile ina day

Iteration 1 – Standup

• Have your stand-up.

• Stay within the rules

• Limited/no discussion of issues.

Page 33: Sdec11.agile ina day

End of Iteration 1

• Demo

• Update VPM boards:

– Velocity

– Burn Down/Up

Page 34: Sdec11.agile ina day

Retrospective

• Norm Kerth’s Prime Directive: – “Regardless of what we discover, we understand

and truly believe that everyone did the best job they could, given what they knew at the time, their skills and abilities, the resources available, and the situation at hand.”

• I know you were on project [X], how was that? – “It was great because…”

• “Next iteration I would do this differently…” – Vote on these

• Decide on an action for the top ‘one’ and commit to the change

Page 35: Sdec11.agile ina day

What not to do

• not done

• testing phase

• working too far ahead on requirements

• incremental development

• working with large stories

• working on more than one project at a time

Page 36: Sdec11.agile ina day

Conclusions

• Review questions the group wanted to have answered.

– Were your questions answered?

– Any new questions?

Page 37: Sdec11.agile ina day

Conclusions

• I know you attended the #AgileInADay workshop, how was that?

– “It was great because…”

• “Next workshop I would like this to be done differently…”

• “An insight I gained was…”

Page 38: Sdec11.agile ina day

Thanks!

Open Q&A

[email protected]

@tbunio

www.agilist.ca

[email protected]

@srogalsky

winnipegagilist.blogspot.com/