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The EGOS User Desktop is defined as a part of the EGOS (ESA Ground Operation Software) project and provides the building blocks and the framework to support the user with front-end for monitoring and controlling of applications. The main systems of ground segment infrastructure (e.g. SCOS-2000, SIMSAT, Station Computer, Ground Station Systems, etc.) include a variety of applications that support the user while monitoring and controlling the status of the system. Currently, each individual product has adopted its own specialised approach and tools for the monitoring and control aspects.
Citation preview
EGOS User Desktop
The Desktop for the ESOC Ground Data SystemsM. di Giulio, Y.Doat (OPS-GI)ESOC, 02 November 2007
M. Di Giulio – OPS-G Forum 02 November 2007 Slide 2@ Copyright European Space Agency, 2007
Presentation Overview
• Introduction• Purpose of EGOS and the EGOS applications • Objectives of the EGOS User Desktop • EUD features and EUD Architecture• EUD deployment scenarios• EUD technology • Eclipse features• The EUD Launcher• Project Status• Future outlook: the Mimic capability
M. Di Giulio – OPS-G Forum 02 November 2007 Slide 3@ Copyright European Space Agency, 2007
Introduction
• The main systems of the ground segment infrastructure (e.g. SCOS-2000, SIMSAT, Station Computer, Ground Station’s Systems, etc) include a variety of Man-Machine interfaces.
• Currently, each individual product has its own specialised approach.
• Different technologies, different look-and-feel.
M. Di Giulio – OPS-G Forum 02 November 2007 Slide 4@ Copyright European Space Agency, 2007
EGOS Purpose
Some background information. What is EGOS ?• common approach to data systems infrastructure
development.• common set of services used by all ESA Ground Segment
applications.• distributed development of a suite of commonly usable
new / adaptive middleware software tools• Reduction of development costs on infrastructure and
mission specific developments.• Enables interoperability across systems.• Enables common software maintenance policy and a long-
term maintainability of the Ground Data Systems.• Reduces the familiarization efforts
M. Di Giulio – OPS-G Forum 02 November 2007 Slide 5@ Copyright European Space Agency, 2007
EGOS elements and the EUD role
M. Di Giulio – OPS-G Forum 02 November 2007 Slide 6@ Copyright European Space Agency, 2007
EGOS User Desktop OBJECTIVES
• To provide the EGOS applications with a standard interface to the operator, that is decoupled from the base “underlying” system’s processing layer
• Achieving a harmonised implementation of the MMI capabilities (display of data, user’s inputs etc).
• To standardise the look & feel of all EGOS applications.
• To provide the standard interface for interaction with the EGOS framework.
M. Di Giulio – OPS-G Forum 02 November 2007 Slide 7@ Copyright European Space Agency, 2007
EUD Features
• The EUD provides the Presentation layer to the EGOS applications.
• The initial EUD implementation foresees communication with the EGOS System via CORBA messages: this allows the presentation layer to be present locally or remotely with seamless interfacing.
• The EUD architecture allows also different communications technologies (e.g. http-based protocols)
• The data contents of the displays is done via text configuration files (XML).
M. Di Giulio – OPS-G Forum 02 November 2007 Slide 8@ Copyright European Space Agency, 2007
EUD Software Architecture
EUD consists of:
• EUD Framework : provides generic runtime environment for EUD displays, and the means to interface the any EGOS system
• Displays library: a set of display plug-ins which provide the specific GUIs (e.g. ANDs, messages displays etc).
M. Di Giulio – OPS-G Forum 02 November 2007 Slide 9@ Copyright European Space Agency, 2007
EGOS UD Top-level architecture
CORE COMPONENTSEGOS SYSTEM
VIEWS EDITORS
BINDER EGOS LIBRARY
SERVICE PROXY HOME
ECLIPSEPLATFORM
EGOSUD CORE
EGOS USER DESKTOP
Pre
sent
atio
n la
yer
Pro
cess
ing
laye
r
EUD LIBRARY
Framework
M. Di Giulio – OPS-G Forum 02 November 2007 Slide 10@ Copyright European Space Agency, 2007
Service Proxy Home
Within the Framework, the communications with the underlying system are managed via the Service Proxy Home.
• The Service Proxy Home abstracts the communication with the processing layer.
• It provides the EUD Displays with the necessary logic for accessing the EGOS services.
M. Di Giulio – OPS-G Forum 02 November 2007 Slide 11@ Copyright European Space Agency, 2007
ServiceProxys and EGOS services
EGOSUD CORE
Ser
vice
Pro
xies
Pro
cess
ing
laye
r
Event DistributorService Proxy
EGOS Event Distributor
API (Client)
EGOS Config.Access
API(Client)
EGOS Session Manager
API(Client)
EGOS ParameterDistributorAPI(Client)
EGOS MessagesDistributorAPI(Client)
EGOS System Control
API(Client)
Configuration Access
Service Proxy
Session ManagerService Proxy
Parameter Distributor
Service Proxy
Messages Distributor
Service Proxy
System ControlService Proxy
EG
OS
S
ervi
ceP
roxi
es A
PI
EGOS Event Distributor
Service
EGOS Config.AccessService
EGOS Session ManagerService
EGOS ParameterDistributor
Service
EGOS MessagesDistributor
Service
EGOS System Control Service
EU
DC
ore
M. Di Giulio – OPS-G Forum 02 November 2007 Slide 12@ Copyright European Space Agency, 2007
EUD deployment scenarios
Diverse deployment scenarios:
• Communication via CORBA messages: the EUD can run either locally or remotely with respect to the busyness logic of the EGOS system
• Communications via http protocol: the EGOS system is remotely distributed
M. Di Giulio – OPS-G Forum 02 November 2007 Slide 13@ Copyright European Space Agency, 2007
EUD deployment scenarios
EGOS SYSTEM
Processing LayerEUD Application
CORBA EGOS System in a standalone environment
EGOS System in a distributed environment
EGOS SYSTEM CLIENT “A”
EUD ApplicationProcessing Layer
(SERVER)
EGOS SYSTEM SERVER “A”
CORBA
M. Di Giulio – OPS-G Forum 02 November 2007 Slide 14@ Copyright European Space Agency, 2007
EUD deployment scenarios
EGOS System remote distributed environment
EGOS SYSTEM CLIENT “A”
EUD ApplicationProcessing Layer
(SERVER)
EGOS SYSTEM SERVER “A”
CORBA
EGOS SYSTEMREMOTE CLIENT
JAVA WEB
START
Web Server
HTTP DOWNLOAD
DEPLOYMENT
EGOS SYSTEM CLIENT “A”
EUD ApplicationProcessing Layer
(SERVER)
EGOS SYSTEM SERVER “A”
HTTP
EGOS SYSTEMREMOTE CLIENT
JAVA WEB
START
Web Server
HTTP DOWNLOAD
DEPLOYMENT
M. Di Giulio – OPS-G Forum 02 November 2007 Slide 15@ Copyright European Space Agency, 2007
TECHNOLOGY
• The EUD is based on the Eclipse platform
• Java technology for platform-independent applications
M. Di Giulio – OPS-G Forum 02 November 2007 Slide 16@ Copyright European Space Agency, 2007
EUD Technology
Eclipse features:
• open-source, platform-independent, written in Java, for building "rich-client” applications.
• It runs on multiple operating systems, so it is adaptable to different operational requirements within the ESOC ground segment.
• native look and feel on major platforms (e.g. Linux, Solaris and Windows) thanks to the SWT graphic library, standardized component model, extensibility and integrated update mechanism.
• Allows easy tailoring and extension of the basic platform, by means of plug-in (e.g. in the EUD the Displays and the Service Proxy, according to the operational requirements).
M. Di Giulio – OPS-G Forum 02 November 2007 Slide 17@ Copyright European Space Agency, 2007
Eclipse Plug-in Architecture
• Eclipse has an open architecture based on plug-ins which are built on a platform runtime
• The plug-ins are layered through extensions to lower-level plug-ins providing new functionalities for the underlying plug-ins.
• The plug-in is the mechanism of extensibility in the Eclipse platform. New plug-ins can add new functionalities to existing plug-ins.
• The plug-in is the smallest unit of the Eclipse platform function that can be developed and delivered separately.
• The platform runtime core implements the runtime engine that starts the platform base and dynamically discovers and runs the plug-ins.
The following figure illustrates the different plug-ins layers
M. Di Giulio – OPS-G Forum 02 November 2007 Slide 18@ Copyright European Space Agency, 2007
Eclipse Plug-ins interactions
P1
P2
P3
P4
Exten
sion
Poin
t
ExtensionsHost
extensionP1
P2
P3
P4
Exten
sion
Poin
t
ExtensionsHost
extension
Platform (org.eclipse.core.runtime)
P1P2 P3 P4
Platform (org.eclipse.core.runtime)
P1P2 P3 P4
P1
P2
P3
P4
M. Di Giulio – OPS-G Forum 02 November 2007 Slide 19@ Copyright European Space Agency, 2007
Eclipse’s Workbench, Perspectives and Views
• Workbench – it is a plug-in which implements the user interface and defines a number of extension points that supports other plug-ins contributions
• Perspectives – A perspective is a set of views or editors disposed in the workbench window. It defines the initial visibility, the layout and the action visibility
• Views and Editors – are the draggable parts that make up the bulk of a workbench window’s contents, through the perspectives. They are visual elements that work as containers of widgets (buttons, tables, etc)
M. Di Giulio – OPS-G Forum 02 November 2007 Slide 20@ Copyright European Space Agency, 2007
EUD Displays
• The initial EUD design foresees a basic set of Displays (Views): ANDs, Message Display, Navigation Tree, Task Display etc).
• In the next project phase, more sophisticated or system-specific displays will be developed (scroll display, history display, mimic capability) etc.
• The new Displays will be plugged-in
M. Di Giulio – OPS-G Forum 02 November 2007 Slide 21@ Copyright European Space Agency, 2007
Examples of EUD applications structure
SCOS SIMSAT
V1 V4V2 V3 V1
Workbenches
Views or Editors
User Management
Commanding ChainPerspectives User Management Other
Host
Extension
MonitoringChain
V5
M. Di Giulio – OPS-G Forum 02 November 2007 Slide 22@ Copyright European Space Agency, 2007
EUD preliminary look and feel
M. Di Giulio – OPS-G Forum 02 November 2007 Slide 23@ Copyright European Space Agency, 2007
The EUD Launcher
• The EUD Launcher: specific tailoring of the EUD framework, for controlling and monitoring multiple EGOS systems from a centralised position;
• Start-up and Shut-down EGOS systems;
• Monitor and Control EGOS systems, via a set of dedicated displays.
M. Di Giulio – OPS-G Forum 02 November 2007 Slide 24@ Copyright European Space Agency, 2007
The EUD Launcher
M. Di Giulio – OPS-G Forum 02 November 2007 Slide 25@ Copyright European Space Agency, 2007
Project Status
EUD Phase 1 (in 2006) :– SW Requirements Specification- SW Req. Review;– SW Design Document – PDR;– Prototype.
EUD Phase 2 (in 2007-2008):– Consolidation of Phase 1 results;– Delta -SW Design Document – Delta PDR;– SW Detailed Design and Coding;– FAT and first SW delivery by June 2008;– Integration into SIMSAT for validation.
M. Di Giulio – OPS-G Forum 02 November 2007 Slide 26@ Copyright European Space Agency, 2007
Functionality in Preparation
• A comprehensive Mimic capability is under definition, and will be added to the basic EUD
• It will be developed based on Eclipse native tools (e.g. GEF)
• It will be plugged-in to the basic EUD project as any other component
M. Di Giulio – OPS-G Forum 02 November 2007 Slide 27@ Copyright European Space Agency, 2007
Examples of mimic needs (from the ESA Ground Station)
M. Di Giulio – OPS-G Forum 02 November 2007 Slide 28@ Copyright European Space Agency, 2007
Examples of mimic needs (from the ESA Ground Station)
FEC Console screen
M. Di Giulio – OPS-G Forum 02 November 2007 Slide 29@ Copyright European Space Agency, 2007
EGOS User Desktop
Thank you for your attention !
Questions ?