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LESSONS FROM A CAVEMAN

Ignite Cavemen

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Page 1: Ignite Cavemen

LESSONS FROM A CAVEMAN

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1 A couple of weeks ago, my cousin came over to Berlin and we thought... let‘s have a guy‘s night out! Let‘s go to the museum of natural history, where we met this guy and wondered about the evolution of mankind. Physically, our ancestors and us are basically the same, but
Page 2: Ignite Cavemen

SOMETHING CHANGED...

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2 something changed over the last millennia. For instance, the products we used to have in the past could be intuitively understood because, well, they were simple, right? Well that‘s what I assumed. How hard could it be to create a stone knife?
Page 3: Ignite Cavemen

IT‘S CLOBBERIN‘TIME!

(YAY!)

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3 Child‘s play, right? I‘m a curious guy, I got two pieces of stone, started banging them together... nothing happened. All right, I hit stronger... and stronger... until it started looking like I was performing on stage...
Page 4: Ignite Cavemen

FAIL # 1

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4 ...on a rock concert. But still I failed... for the first time. I assumed that I needed the right materials and the technique to proceed, so I cheated. Went to google, found some instructions and bought the right stones, which are flint and obsidian by the way.
Page 5: Ignite Cavemen

FAIL # 2

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5 And... Turns out, if you hit two stones together, they dont know which one of them is supposed to break. So, after I pulled a sharp fragment of flint out of my leg, I continued failing over and over again even WITH the right instructions.
Page 6: Ignite Cavemen

FAIL # 3 - 16

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6 but then this primordial activity started triggering something and suddenly, out of nowhere, I GOT it. My lessons from a caveman. You ready for this?
Page 7: Ignite Cavemen

THINK WITH YOUR HANDS!

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7 I never completely got this phrase until I had this very recent cavemen experience. I heard this from David Kelley from IDEO who got it from Perry Kleban (ceo, timbuk2). I think its important to build something or try something,
Page 8: Ignite Cavemen

THINK

TELL

DO

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8 then reflect upon it and talk about it, NOT the reverse. I think we need to let our hands do the thinking and the talking.
Page 9: Ignite Cavemen

DONT LOOK HERE

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9 Sure, if you dont plan enough, you will cut yourself like i did. But if you plan too much, you will end up buying your stone knife on ebay. I think its really important to experiment and become active.
Page 10: Ignite Cavemen

BOOO!

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10 Most of us generally avoid that. Organizations absolutely hate experimenting with their processes, culture and structure. Its scary enough to mess around with new products or services. Its just scary to fail.
Page 11: Ignite Cavemen

ALL ACCORDING TO PLAN?

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11 Thats why we build models, make simulations and plan and talk before we do anything. That's why we have project planning, gannt Charts, waterfall Models, and lots of productivity tools. All to minimize risk and prevent failure, right?
Page 12: Ignite Cavemen

HOW WE CREATE TODAY...

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12 But can you imagine this back then? Bunch of cavemen sitting in a cave, having a meeting about the hunt. One of them goes, gronk you paint protocoll on cavern wall. No, Dont wipe that away. We have enough space and no one will see that. YOU
Page 13: Ignite Cavemen

...HOW WE CREATED IN THE PAST

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13 are right now sitting in a cave, watching my images on a cavern wall. But when we visualize what we have in mind, when we make our ideas tangible, only then do they become reality.
Page 14: Ignite Cavemen

IMMEDIATE FEEDBACK!

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14 Prototyping is a way to that - visualize ideas without putting ourselves at risk. Feedback to ideas was more immediate back then, but no one wants to go back to that and try ideas in the real world, right?
Page 15: Ignite Cavemen

WAY TO DEVELOP...

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15 I have been using various prototyping methods on projects during the last 7 years, but like most people only saw it as a way to develop a product incrementally. Yet, increasingly, we at ingosu use prototyping as a way to think about something.
Page 16: Ignite Cavemen

...OR WAY TO THINK

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16. For instance, we built prototypes because we wanted to create low-cost alternatives to whiteboards. But doing the research, trying out different materials and building got us thinking about the spatial arrangement of information. We werent simply looking at reusable cavern walls anymore.
Page 17: Ignite Cavemen

OUR CAVERN

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17. We were thinking of how results are formed in our process and how layers of information actually can be conveyed as layers on the wall. And that resulted in us actually doing on the walls. Caveman Style!
Page 18: Ignite Cavemen

ACHIEVEMENT

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18. So while we were working on a product, we ended up thinking about a process. Prototyping to me is now a way to think with my hands and get new ideas, not just a way to get feedback. It also gives me a sense of achievement that just planning or talking about stuff wont.
Page 19: Ignite Cavemen

DO

DO

DODO

DODO

YABA DABA

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19. Of course, its still important to reflect and then tell others about it. But we really need to stress the doing bit, or as the king said: “a little less conversation, a little more action please” Even cavemen knew that. This is what I am stressing nowaday because I really want to get from this to
Page 20: Ignite Cavemen

„THIS PARTY IS OVER.“

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20. to that – I mean who doesn’t want a lightsaber? And if YOU want to give it a try with the stones or want to hear more insights from a caveman, just talk to me on the break.Thank you all and enjoy the show.