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Mastery - Key design aspect for good Gamification Juan Lopez

Gamification - Mastery Pecha Kucha style

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Topic: Mastery as a key design aspect for good Gamification Style: Pecha Kucha Presented in: - Agile Meetup (Brisbane, Australia - 2013) - UX Meetup (Brisbane, Australia - 2013)

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Page 1: Gamification - Mastery Pecha Kucha style

Mastery - Key design aspect for good GamificationJuan Lopez

Page 2: Gamification - Mastery Pecha Kucha style

Path to Mastery

The G word

How To?

Motivation / 3

Mastery

Page 3: Gamification - Mastery Pecha Kucha style

What is Gamification

“The use of game elements & game design techniques in non-

game contexts…”Kevin Werbach, Gamification Coursera 2013..

The G word How To? Motivation / 3 Mastery

Page 4: Gamification - Mastery Pecha Kucha style

Examples

The G word How To? Motivation / 3 Mastery

Page 5: Gamification - Mastery Pecha Kucha style

Gamification Done Right

The G word How To? Motivation / 3 Mastery

Page 6: Gamification - Mastery Pecha Kucha style

Some Frameworks (1)

6D for the Win

Business Practice

The G word How To? Motivation / 3 Mastery

Page 7: Gamification - Mastery Pecha Kucha style

Octalysis

Human DesignRight Brain

Left Brain

Some Frameworks (2)

The G word How To? Motivation / 3 Mastery

Page 8: Gamification - Mastery Pecha Kucha style

Design Sprint

Agile Practice

Some Frameworks (3)

The G word How To? Motivation / 3 Mastery

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1 Framework to rule them All

The G word How To? Motivation / 3 Mastery

Page 10: Gamification - Mastery Pecha Kucha style

3 Key Ingredients

• Meaning

• Autonomy• Mastery

The G word How To? Motivation / 3 Mastery

Page 11: Gamification - Mastery Pecha Kucha style

Meaning

The G word How To? Motivation / 3 Mastery

Page 12: Gamification - Mastery Pecha Kucha style

Autonomy

The G word How To? Motivation / 3 Mastery

Page 13: Gamification - Mastery Pecha Kucha style

Mastery

The G word How To? Motivation / 3 Mastery

Page 14: Gamification - Mastery Pecha Kucha style

Mastery Importance Game/Gamified systems

“Fun in games arises out of Mastery”

The G word How To? Motivation / 3 Mastery

Page 15: Gamification - Mastery Pecha Kucha style

Mastery & progressive learning

If (Optimal Conditions == True)Fun in Games = progressive Learning

(Mastery);

• Well designed rules

• Clear Goals

• Juicy feedback• Flow Like progression

The G word How To? Motivation / 3 Mastery

Page 16: Gamification - Mastery Pecha Kucha style

Mastery & Progression

The G word How To? Motivation / 3 Mastery

Page 17: Gamification - Mastery Pecha Kucha style

Mastery – emergent Behaviour

The G word How To? Motivation / 3 Mastery

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Mastery (Black hat Gamification)

• Extrinsic reward focused (?) • Same design (?)• Fun == Learning (?)

The G word How To? Motivation / 3 Mastery

Page 19: Gamification - Mastery Pecha Kucha style

Mastery – Design considerations Recap

• Meaningful challenges (learning)

• Clear Goals & Juicy feedback• Flow Like progression• Beware:

• Gamming the system• Black-hat Gamification

The G word How To? Motivation / 3 Mastery

Page 20: Gamification - Mastery Pecha Kucha style

Path to Mastery (check – Out)

The G word

How-To?

Motivation / 3

Mastery

Thanks

The G word How To? Motivation / 3 Mastery