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Getting started with 3D Web
Stephen Preston
The time has come …
It really is that simple
Choose your weapon
If you love JavaScript …
If you love pain …
Category Viewer
Ease of use Integration
Model import File format support
Materials import Customizability
Documentation API/Automation
Annotations Pricing Free/$10+
Category Modeling, Animation & Rendering Engine
Ease of use Integration
Model import File format support
Materials import Customizability
Documentation API/Automation
Annotations Pricing Free/$10+
Category Material Editor and Rendering Engine
Ease of use Integration
Model import File format support
Materials import Customizability
Documentation API/Automation
Annotations Pricing Trial/$129
Category Presentation Engine
Ease of use Integration
Model import File format support
Materials import Customizability
Documentation API/Automation
Annotations Pricing Trial/$50+
Category Games Engine
Ease of use Integration
Model import File format support
Materials import Customizability
Documentation API/AutomationAnnotations Pricing Free/$15+
Category Games Engine
Ease of use Integration
Model import File format support
Materials import Customizability
Documentation API/AutomationAnnotations Pricing Free/$50+
Category Games Engine
Ease of use Integration
Model import File format support
Materials import Customizability
Documentation API/AutomationAnnotations Pricing Free/$75+
Category Viewer
Ease of use Integration
Model import File format support
Materials import Customizability
Documentation API/Automation
Annotations Pricing Free/$10/TBD
Which should I use?
• For ease of use:• For customizability:• For file format support:
• For integration:
• For API:
Quick tips
• Performance – Size matters• Branding – ‘Go Pro’ to remove logos• Formats – FBX is best for most viewers• Models– Create – Clara.io, 123D*, Fusion 360, PlayCanvas,
Goo, etc– Download – TurboSquid, SketchFab,
Manufacturer’s website
Thank you