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Augmented Reality and Virtual Reality Market - Global
Forecast to 2022
by Device Type (HMD, HUD, Handheld Device, Gesture Tracking,
Projector and Display Wall), Component (Sensor, Display, Camera,
and Software), Vertical, and Geography
ASDR-274091
Market growth forecast
• The global augmented reality market was valued at USD 2.35 billion in 2015 and
is estimated to reach USD 117.40 billion by 2022, at a CAGR of 75.72% between
2016 and 2022. The market for virtual reality technology was valued at USD 1.37
billion in 2015 and is projected to reach USD 33.90 million by 2022, at a CAGR of
57.84% between 2016 and 2022. The virtual reality technology comprises 3D
artificial environment, in which a user can interact with the virtual world. This
technology is used in various applications such as gaming, entertainment, and for
simulation and training purposes in aerospace & defense, medical, industrial,
commercial, and consumer verticals. The estimated growth rate of AR technology
is higher than VR technology due to the interest shown by many established
players.
The major key players offering various products in the augmented reality and virtual reality market include
• Google, Inc. (U.S.), Oculus VR LLC (U.S.), Microsoft Corporation (U.S.), Samsung
Electronics Co. Ltd. (South Korea), Qualcomm Inc. (U.S.), Infinity Augmented
Reality Inc. (Israel), Blippar.Com Limited (U.K.), DAQRI LLC (U.K.), Osterhaut
Design Group (U.S.), Magic Leap Inc. (U.S.), and Metaio GmbH (U.S.), Meta
Company (U.S.), Vuzix Corporation (U.S.), CyberGlove Systems Inc. (U.S.), and
Eon Reality Inc. (U.S.).
Reasons To Buy the Report
• This report includes the market statistics pertaining to technology, component,
device type, vertical, and geography, along with their respective revenue.
• The Porter’s five forces framework has been utilized along with the value chain
analysis to provide an in-depth insight into the augmented reality and virtual
reality market.
• Major drivers, restraints, challenges, and opportunities for the augmented reality
and virtual reality market have been detailed in this report.
• Illustrative segmentation, analysis, and forecast for markets based on
technology, component, device type, vertical, and geography have been
conducted to give an overall view of the augmented reality and virtual reality
market.
• A detailed competitive landscape includes key players, in-depth analysis, and
revenue of key players.
More information
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ASDR-274091
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About ASDReports
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