83
Where D’ya Get Ya Money From – The Tennysons - Storyboard By Tom Stafford

Storyboard for final production media

Embed Size (px)

DESCRIPTION

i

Citation preview

Page 1: Storyboard for final production media

Where D’ya Get Ya Money From – The Tennysons

- Storyboard

By Tom Stafford

Page 2: Storyboard for final production media

1

• Our production will start with a black screen.

• The screen will last 2 seconds.

Page 3: Storyboard for final production media

2

• The black screen will remain but a white simple font will fade into the screen in the centre.

• The screen with the writing on will last for 4 seconds before fading out as a whole into the first shot.

Page 4: Storyboard for final production media

3

• First actual shot

• Will have the bass guitar player in shot

• Medium shot

• Duration of 3 seconds

Page 5: Storyboard for final production media

4

• Shot of drummer

• Close up shot

• Duration of 3 seconds

Page 6: Storyboard for final production media

5

• Shot of singer

• Medium shot

• Duration of 3 seconds

Page 7: Storyboard for final production media

6

• Shot of Bass guitar player

• Close up shot

• Duration 3 seconds

Page 8: Storyboard for final production media

7

• Shot of drummer

• Medium shot

• Duration of 3 seconds

Page 9: Storyboard for final production media

8

• Shot of singer

• Close up shot

• Duration 3 seconds

Page 10: Storyboard for final production media

Intro: summary

• All of the above shots will set the scene for the video which we will produce.

• The shots will show all band members in the introduction stage of the production.

• The above sequence will last a total of 24 seconds, which is the length of the intro for the soundtrack.

• The main body of the production will continue after this as the first line is sang here.

• The use of alternation between close ups and medium shots will be effective if timed correctly with the beat of the soundtrack.

Page 11: Storyboard for final production media

9

• First shot of the narrative sequence

• Long shot of protagonist

• Protagonist placed in left third of frame, allowing audience to see the rest of the surroundings

• Protagonist looking suspicious

• Duration 6 seconds

• Black and white effect

Page 12: Storyboard for final production media

10

• Another shot of protagonist

• Medium shot from different angle

• Still behaving in the same manor

• Duration 5 seconds

• Black and white effect

Page 13: Storyboard for final production media

11

• 3rd angle of protagonist

• Long shot revealing whole of street

• Visibly see the antagonist approaching him down the street

• Duration 3.5 seconds, shorter take to build the sense of tension between the two characters

• Black and white effect

Page 14: Storyboard for final production media

12

• This shot will show the transaction actually taking place

• Over the shoulder shot from the protagonists perspective, showing him hand over money to the antagonist (the dealer)

• Duration 3 second

• Black and white effect

Page 15: Storyboard for final production media

13

• Reaction shot showing the face of the antagonist (dealer)

• Close up shot

• He shows a face of disgust as he looks at the note, then he sharply stares at the protagonist

• Duration 3.5 seconds

• Black and white effect

Page 16: Storyboard for final production media

14

• Second reaction shot showing protagonists fear and the beginning of his escape

• Over the shoulder shot of antagonist (dealer)

• See the protagonist run away and the antagonist goes to chase him which blocks the view of the camera

• Duration 5 seconds

• Pleasantville effect used on protagonists shirt (contrasting red)

Page 17: Storyboard for final production media

End of narrative sequence: part 1

• 51 seconds into the production at this point

• This is when the chorus starts in the soundtrack

• From this point on the shots will be of band members until the end of the chorus

• Previous shots all filmed in black and white with the last shot being filmed in the Pleasantville effect where the protagonist is wearing a bright red shirt, this shows the sense of danger for him.

Page 18: Storyboard for final production media

15

• Start of chorus

• Band shot

• Long shot

• Static camera

• Whole band in frame

• 2 second duration

Page 19: Storyboard for final production media

16

• Close up of singer as he sings the line

• Lip syncing

• Duration 4 seconds

• Slight pan to the right (very slow speed)

Page 20: Storyboard for final production media

17

• Medium shot of drummer

• Duration 1 second

• Shaky camera

Page 21: Storyboard for final production media

18

• Medium shot of bass player

• Duration 1 second

• Shaky camera

Page 22: Storyboard for final production media

19

• Medium shot of guitarist/singer

• Duration 1 second

• Shaky camera

Page 23: Storyboard for final production media

20

• 3 way split screen shot

• All members of the band present

• Close up/medium shots of the band members

• Following the 3 previous shots this should be quite effective

• Duration 1 second

Page 24: Storyboard for final production media

21

• Last chorus shot

• High angle shot

• Pan across to show band

• 1 second duration

• Possible use of fisheye/wide angle lens

Page 25: Storyboard for final production media

22

• Continuing of narrative sequence: Part 2

• At 1:02 mins into the production at this point

• Shot of runner running down path/road

• Camera follows with a steady pan

• Slight camera movements to bring an edgy feel

• Duration of 1 second

Page 26: Storyboard for final production media

23

• Quick glimpse of chaser to show that he is still present

• Long shot

• Static camera shows running

• Duration of ½ second

Page 27: Storyboard for final production media

24

• This shot will show the runners realisation of a possible escape route

• Shot 1, stops running and looks into distance

• Medium shot

• Duration of 1 second

Page 28: Storyboard for final production media

25

• Shot 2, shot of fence and alleyway in distance

• Perspective shot

• Duration ½ second

Page 29: Storyboard for final production media

26

• Shot 3, reaction shot on his face

• Close up shot

• Duration ½ second

Page 30: Storyboard for final production media

27

• Shot 4, shows him run to the fence

• Low angle shot (camera at ground level)

• Shows fence in distant frame, possible focus pull into foreground focus showing the two run past close to camera toward the fence

• Duration 2 seconds

Page 31: Storyboard for final production media

28

• Shot of chaser

• Reaction shot to his plan

• Close up

• Shows anger in his facial expression

• Duration 2 second

Page 32: Storyboard for final production media

29

• Both close to fence

• Shot from behind the two runners

• Long shot

• Duration 2 second

Page 33: Storyboard for final production media

30

• Second shot of runners

• Shot from in front of them

• Long/medium shot

• Duration ½ second

Page 34: Storyboard for final production media

31

• Start of a 4 shot sequence of the runner jumping the fence

• Shot 1, • Shot from behind

• Medium shot

• Duration ½ second

Page 35: Storyboard for final production media

32

• Shot 2,• Low angle shot from in front of him

• Could reveal that he may fall/stumble (comedic element)

• Duration ½ second

Page 36: Storyboard for final production media

33

• Shot 3,• Low angle shot (possible use of fisheye / wide angle lens)

• From the side of the fence

• Duration ½ second

Page 37: Storyboard for final production media

34

• Shot 4,• Long shot from in the alleyway

• Showing a whole image of the fence jump

• Duration ½ second

• Also reveals the chaser behind him

Page 38: Storyboard for final production media

35

• Chaser jumps fence with runner also in left of frame

• Showing him start the leap

• Duration 1 second

• Cuts to next shot before he jumps

Page 39: Storyboard for final production media

36

• Same angle shot as previous shot but zoomed in on camera lens to seem like a medium shot, showing just the fence and the chaser in frame at this point

• Slow motion shot

• Duration 2 ½ seconds

Page 40: Storyboard for final production media

37

• High angle shot of the two running down the alley

• From behind the runners

• Duration 1 second

• Shaky camera movement

Page 41: Storyboard for final production media

38

• Long shot of runner taking a corner from behind

• Duration ½ second

• (links to next shot with match on action)

Page 42: Storyboard for final production media

39

• Camera placed round corner at this point

• Runner comes round corner

• Cut perfectly with previous shot to end up with continuity editing

• Long shot

• Lower angle

• Duration 2 ½ seconds

• Chaser comes into shot also once the runner has disappeared out of shot to confirm he is present

Page 43: Storyboard for final production media

40

• Side angle shot of the runners

• Long shot

• Slow pan matching their pace

• Camera quick movement in direction of runners on a pivot to make them go out of shot

• Duration 3.5 seconds

• This then will cut back into a chorus

Page 44: Storyboard for final production media

End of narrative sequence: part 2

• 1:25 mins into the production at this point

• Narrative sequence now leading up to the climax of the chase

• All previous shots are filmed in either black and white or the Pleasantville effect to match Part 1 of the narrative sequence

• Starting of 2nd chorus from this point

• During the chorus all shots will be band shots until the narrative comes back in at the end

Page 45: Storyboard for final production media

41

• Start of 2nd chorus

• Band shot

• Long shot

• Panning to right

• Duration 4 seconds

Page 46: Storyboard for final production media

42

• Band shot the same angle as previous shot

• Panning from right to left instead

• Long shot

• Duration 4 seconds

Page 47: Storyboard for final production media

43

• Medium shot of drummer

• Duration 2 seconds

Page 48: Storyboard for final production media

44

• Medium shot of bass player

• Duration 2 seconds

Page 49: Storyboard for final production media

45

• Medium shot of singer / guitarist

• Duration 3 seconds

Page 50: Storyboard for final production media

46

• Whole band shot

• Low angle moving camera

• Possible use of fisheye / wide angle lens

• Duration 1 ½ seconds

Page 51: Storyboard for final production media

47

• Whole band shot

• Static camera from left of studio

• Long shot

• Duration 2 ½ seconds

Page 52: Storyboard for final production media

48

• Perspective / over the shoulder shot of drummer

• Showing drum kit

• Duration 3 seconds

Page 53: Storyboard for final production media

49

• Close up of bass drum skin

• Seeing vibrations

• Timing with backing track crucial

• Duration 3 seconds

Page 54: Storyboard for final production media

50

• Close up of bass guitar

• Showing player strumming

• Timing with backing track also crucial

• Duration 1 seconds

Page 55: Storyboard for final production media

51

• Close up on microphone

• Showing singers hand holding mic and some of his face when singing

• Timing crucial to lip sync

• Duration 2 seconds

Page 56: Storyboard for final production media

52

• Close up on guitar

• Showing him strumming

• Timing not so crucial

• Duration 2 seconds

Page 57: Storyboard for final production media

53

• From guitar follow amplifier cable down to the amp

• Film slow but speed up sequence

• Close up moving camera

• Once at the amp camera stops

• Duration 5 seconds

Page 58: Storyboard for final production media

54

• Whole band shot

• High angle static shot looking down on band

• Possible use of fisheye / wide angle lens

• Duration 3 seconds

Page 59: Storyboard for final production media

End of band sequence

• 2.05 mins into the production at this point

• From this point on there will be narrative sequence mixed up with cuts to the band shots playing in the studio

Page 60: Storyboard for final production media

55

• There is a pause at this point, where the drummer hits the symbol 3 times with a 1 second pause in between them

• I will use this effectively as the video will cut into the narrative scene on the first hit

• Then it will cut out back to the band for a long shot for the second hit

• Then it will be a shot of the drummer hitting the symbol for the last of the three shots.

• Total duration of 3 seconds

Page 61: Storyboard for final production media

56

• Back to narrative sequence

• Runner starting to be caught

• Long shot showing chaser catching him

• Duration 3 seconds

Page 62: Storyboard for final production media

57

• Cuts to a shot of someone standing on a street corner with a bike

• Long shot

• Looking around them waiting for someone

• Duration 4 seconds

Page 63: Storyboard for final production media

58

• Medium shot of the person with a bike

• Duration 2 seconds

Page 64: Storyboard for final production media

59

• Cuts back to the chase

• The runners come around the corner where the cyclist is revealed into the shot

• Medium / long shot

• Camera following runners slightly behind

• Duration 4 seconds

Page 65: Storyboard for final production media

60

• Reaction shot of the cyclist

• Close of face

• Showing fear

• Duration 1 second

Page 66: Storyboard for final production media

61

• Medium shot of cyclist trying to get onto the bike

• Looking distressed and struggling

• Duration 2 seconds

Page 67: Storyboard for final production media

62

• Cut out to a band shot

• Breaks up the sequence

• Whole band in frame

• Static camera

• Long shot

• Duration 1 second

Page 68: Storyboard for final production media

63

• Long shot of band from other angle

• Slightly lower angle on the other side of room

• Duration 1 second

Page 69: Storyboard for final production media

64

• Close up of singer singing the main line of the song

• Lip syncing and shot timing is crucial

• Duration 2 seconds

Page 70: Storyboard for final production media

65

• Cut back into chase scene

• Long shot showing cyclist on the left with chase approaching from the right

• Duration 2 seconds

Page 71: Storyboard for final production media

66

• Close up of the runner pushing the cyclist off his bike

• Duration ½ second

Page 72: Storyboard for final production media

67

• Medium shot of the fall

• From the other side of the push

• Use of match on action

• Duration 1 second

Page 73: Storyboard for final production media

68

• Close up of the bike as the runner throws himself onto it

• Duration ½ second

Page 74: Storyboard for final production media

69

• Medium shot of him pedalling away looking back to the chaser

• Chaser panicking

• Duration 2 seconds

Page 75: Storyboard for final production media

70

• Cut back to band shot

• Close up on drum being hit

• Timing with soundtrack is crucial

• Duration ½ second

Page 76: Storyboard for final production media

71

• Shot of band showing great energy

• Long shot

• Duration 1 ½ seconds

Page 77: Storyboard for final production media

72

• Cut back to chase scene

• Long shot of runner riding away

• Chaser runs in front of camera

• Camera moves to an over the shoulder shot of the chaser

• See the runner riding off into the distance

• Duration 6 seconds

Page 78: Storyboard for final production media

73

• Shot of chaser

• Medium shot

• Struggling for breath and kneeling over

• Duration 3 seconds

Page 79: Storyboard for final production media

74

• Long shot of the cyclist and chaser

• Cyclist approaches the chaser

• Duration 3 seconds

Page 80: Storyboard for final production media

75

• Cut back to band playing

• Medium shot (panned)

• Will show all members but at separate times in the shot

• Duration 4 seconds

Page 81: Storyboard for final production media

76

• Low angle shot of chaser and cyclist

• Both looking into distance past camera

• Camera at ground level making them look very big

• Both turn to walk away

• Duration 3 seconds

Page 82: Storyboard for final production media

77

• Final shot

• Slow motion of the two characters (chaser & cyclist) walking away down the street together

• Duration 5 seconds

• Fade out at the end to black screen

Page 83: Storyboard for final production media

End.

• All of the band shots are filmed and editwd in full colour and the use of some effects will be crucial to give the product the edgy feel in which it needs.

• Also, all shots of the chase scene will be filmed in colour but then edited to be either black and white or to use the Pleasantville effect. (dependant on which shot)