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Video Gaming in Libraries 101 Presented by Justin Hoenke Teen Librarian Portland Public Library 8BitLibrary.com

Video Gaming in Libraries 101

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Video games are a new thing to libraries, but they've been well established in our culture for over 30 years. In order to reach out to all of our unique patron groups, video games in libraries should be embraced by librarians as a way to connect with our community. This presentation will focus on educating librarians on how to start a video gaming program at their public library. Taking a simple, cost effective approach, the aim of this presentation is to remove any worries about gaming in libraries and instead replace them with positive, forward thinking ideas. For more information on this topic, please refer to my blog post at the following link: http://blog.8bitlibrary.com/2010/03/09/video-game-collection-development-101/

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Page 1: Video Gaming in Libraries 101

Video Gaming in Libraries 101

Presented by Justin HoenkeTeen Librarian

Portland Public Library8BitLibrary.com

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HELLO!  MY NAME IS JUSTIN!

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*well, I better be since I got our darn logo tattooed on me.

I AM A LIBRARIAN!*

(roar!)

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8BITLIBRARY.COM

A bunch of librarians who love video games getting together to EDUCATE

the library world about the MANY positive benefits to gaming in

librarians.

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LET'S DESTROY SOME STEREOTYPES!

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GAMING IS A SOLITARY THING.  

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ONLY KIDS AND TEENS PLAY

GAMES.  

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VIDEO GAMESDON'T TEACH 

YOU ANYTHING.

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Let's talk about...

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START SIMPLE...

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Gamers are social people.  

The recent rise in online gaming  shows that we all want to be connected to one

another.  

Why not give this audience a place to play video games in public?

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START PROGRAMMING 

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$500

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Wii console, $200

Wii Play (+”free” remote), $50

Wii Sports Resort (+”free” Wii Motion Plus attachment), $50

Mario Kart Wii, $50

2 extra Wii remotes, $80

3 extra Wii Motion Plus attachments, $60

8 pack of rechargeable AA batteries, $10

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START A COLLECTION 

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Cost.  

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Gaming isn't cheap, that’s for sure. 

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Use the same principles when developing video game collections

that we do to other material collections 

via @LibrarianJP

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PLAN AHEAD

• Understand the cost of video games

• Provide those that fund the collection with specifics on cost

•  BUY USED! (allows more bang for your buck)

• Start small

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My recommendation?

Invest $7,500 to $10,000 to start.

After that, plan on making 3-4 purchases per year.

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Emphasize how your library will be reaching out to a new population of users and how through this program those users will be more likely to attend other library

events and use the library for their media needs. 

GIVE YOUR COMMUNITY WHAT THEY WANT!

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HOW DO I LEARN ABOUT GAMING?

PLAY

TALK

READ

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ELECTRONIC GAMING MONTHLYhttp://www.egmnow.com

GAME INFORMERhttp://gameinformer.com

NINTENDO POWERhttp://www.nintendopower.com

XBOX MAGAZINEhttp://www.oxmonline.com/

8BITLIBRARYhttp://www.8bitlibrary.com

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DON'T

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STOP

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BELIEVIN'

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LET'S BE [email protected]

TWITTER!@justinlibrarian

BLOG!justinthelibrarian.wordpress.com

FACEBOOK!www.facebook.com/justinhoenke

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CREDITS  

I used a bunch of stuff that you can easily find on the internet.  Thanks to the people who put

it there.

Please feel free to use this presentation as you wish to spread the love about libraries and

video games.

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THE BOOK

COMING IN 2010