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SEVEN PRINCIPLES OF SOFTWARE TESTING- Mamunur Rashid (CSE 10,IUT)
Software testing procedures are modernized day by day. Some basic principles of testing have also been set. These principles can be said as a basic guideline for both, testing and coding based on theoretical ideas and practical experience.
7 principles Testing shows presence of errors Exhaustive testing is not possible Early testing Defect clustering Fading effectiveness Testing depends on context False conclusion: no errors equals usable
system
Testing shows presence of errors
Testing proves the presence of errors It is important to design test cases which
find defects as many as possible.
Exhaustive testing is not possible
It is impossible to test all possible combinations of input cases, data and sceneries.
Risk and priorities are used to concentrated on the most important aspects of testing.
Early testing Prepare testing for each level of
development cycle i.e. it’s important to test early and regularly.
When defects are found earlier in the lifecycle, they are much easier and cheaper to fix these.
Defect clustering
There is no equal distribution of errors within one test object.
The place where one error occurs, it’s likely to find some more.
It’s more like 80-20 Pareto Principle.i.e.20 percent of the defects causing 80 percent of the problems.
Fading effectiveness
Same test won’t work for long time (Pesticide Paradox).
When any modification is done, the regression testing is necessary.
Testing depends on context
Different methods, techniques, types of testing is related to the type and nature of application.
False conclusion: no errors equals usable system
Absence of error fallacy. Just because testing didn’t find any
defect in the software doesn’t mean the software is ready to be shipped.
User requirements should be matched.