2. HOW IS LEARNING STRUCTURED?Learning is centered around the interestsof the learnerThis learning is immersive learning bydoingThe computer connects the student to therest of the world
3. providing sustainable value tostudents, not only during the course,but also after its finishing stimulating them to contribute theirknowledge, insights and experienceson a continuous basis
5. In connectivism, learning involvescreating connections and developing anetwork. It is a theory for the digital agedrawing upon chaos, emergentproperties, and self organised learning.(Its not what you know but who you know)
6. We are familyhttp://pro.corbis.com
7. We can get an idea of what the PLE looks likeby drilling down into the piecesModel- conceptual frameworks- wiki (wiki API, RSS)- concept maps (SVG, mapping format)- gliffy (SVG?)- reference frameworks- Wikipedia- video / 2L 3D representation embeddedspacesThe question is how totransport and representmodels that are actuallyused?
8. Demonstrate- reference examples- code library- image samples- thought processes- show experts at work (Chaos Manor)- application- case studies- storiesThe question is, howcan we connect thelearner with thecommunity at work?
9. Practice- scaffolded practice- game interfaces- sandboxes- job aids- flash cards- cheat sheets- games and simulations- mod kits- mmorpgsThe question is, how canwe enable access tomultiple environmentsthat support variousactivities?
10. Reflection- guided reflection- forms-based input- presentations and seminars- journaling- blogs, wikis- communities- discussion, sharingThe question is, how can weassist people to seethemselves, their practice, ina mirror?
11. Choice Identity - Creativity- simulated or actual environmentsthat present tasks or problems- OpenID, authentication, feature orprofile development- Portfolios & creative librariesPeople talk about motivation but the real issue here isownership
12. Choice Identity Creativity
13. PLEs are systems that help learners takecontrol of and manage their ownlearning. This includes providingsupport for learners to set their ownlearning goals, manage their learning;managing both content and process;communicate with others in the processof learning and thereby achieve learninggoals.
14. learning is an ongoing process andtools to support this learning areneeded the role of the individual in self-organizing learning is important learning can take place in differentcontexts and situations and cannot beprovided by a single learningprovider.
15. PersonalLearningEnvironmentPersonalLearningNetworkPersonalWeb ToolsSource: http://steve-wheeler.blogspot.com/2010/07/anatomy-of-PLEs are not onlypersonal web tools andpersonal learningnetworks. PLEs aremuch wider than this,taking in experiencesand realia, as well aslearning through TV,music, paper basedmaterials, radio & moreformal contexts.Learning content is notas important now aswhere (or who) toconnect to, to find it.PWTs are any webtools, (usually Web 2.0)chosen by learners tosupport their lifelonglearning.
16. Human activitiesare mediated byculturallyestablishedinstruments suchas tools andlanguage.Vygotsky, L. S. (1978) Mind inSociety: The development of higherpsychological processes. Cambridge,MA: Harvard University Presshttp://www.phillwebb.net
17. We can usecomputers toextend thecapabilities of ourown minds. Theycan become therepositories of ourknowledge.http://www.phillwebb.netComputers as mind tools
18. New Environments Multimedia explosionpodcasts, vodcasts, YouTube, Slideshare, more Mobile computingmobile phones, PDAs, etc. The 3D webSecond Life is a start, we will see more of this
19. Social Media useSource: http://econsultancy.com2 Billion views/day24 hours/minute
20. The transition from PLE to PLN is animportant step that supportsstudents to become self-organizedand life-long learners
21. Downes, S. (2007, April 19). The Future of OnlineLearning and Personal Learning Environments. Retrievedmarch 13, 2013, from http://slideshare.net/Downes Ivanova, M. (2009, April 10). From Personal LearningEnvironment Building to Professional Learning NetworkForming. Retrieved march 13, 2013, fromhttp://slideshare.net/malinkaiva Wheeler, S. (2009, October 11). Its Personal: LearningSpaces, Learning Webs. Retrieved march 13, 2013, fromhttp://www.slideshare.net/timbuckteeh Wheeler, S. (2011, February 04). The Future of Learning.Retrieved march 13, 2013, fromhttp://www.slideshare.net/timbuckteeth