This presentation introduces PLE & PLNs and suggests that these ideas can be developed in Higher Ed as an alternate means to support student learning.
1. Personal Learning Environments& NetworksTechnology trends that enhance student success By Derek Moore
2. You could Google me to see what Im up to 3. Or you could see the kind of people Im hanging out with 4. PLEPersonal Learning Environments (PLE) aresystems that help learners take control of andmanage their own learning. This includesproviding support for learners to: set their own learning goals manage their learning, both content and process communicate with others in the process oflearningWikipedia 5. PLN A personal learning network is an informallearning network that consists of the people alearner interacts with and derives knowledgefrom in a personal learning environment 6. Technology Trends Pull Personalisation Participation 7. Personal | Social | Open | Emergent | Push 8. Purchase | Rent | Fuse | Adapt | Network | Perform 9. PushMass ProductionPassive Recipient 10. If I can have a mass production car builtto my specification, why can my childnot have a mass production educationbuilt to his? John West-Burnham 11. Were not in Kansas anymore Transmissive Transactional In order Social Hierarchical Together Structured Spontaneous Restricted Share and spreadknowledge Among equals Top down In real time Gradual Services Products 12. Changeclassroom1. Acquisitionpractices2. Participation3. Knowledge Creation 13. Does tech enable student success? Learning Management Systems ePortfolios Personal Learning Environments 14. Somebody I used to knowWally De Backer (Gotye) Disseminate Participate Create 15. @weblearning &E 16. References Chatti, M. A., Jarke, M., & Specht, M. (2010). The 3P Learning Model. EducationalTechnology & Society, 13 (4), 7485. Chatti, Mohamed Amine, et al. (2010) "Toward a personal learning environmentframework." International Journal of Virtual and Personal Learning Environments(IJVPLE) 1.4 : 66-85. Couros, A. Developing Personal Learning Networks for Open and Social Learning inEmerging technologie s in distance education Ito, Mizuko,. ... [et al.]. (2013). Connected Learning: An Agenda for Research andDesign. Irvine, CA: Digital Media and Learning Research Hub Mizuko Ito ... [et al.]. (2009) Living and learning with new media : summary offindings from the digital youth project / Sfard, A. (1998). On two metaphors for learning and the dangers of choosing justone. Educational researcher, 27(2), 4-13. 17. Videos Gotye - Somebody That I Used To Know Walk off the Earth - Somebody That I Used toKnow Toonladder Galecop Lipdub of Gotye Somebody that I used to know A YouTube Orchestra - Somebodies Old School Computer Remix - Somebody ThatI Used to Know