Multiplication Board Game - Say Cheese. 14 times more math practice

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  • Teacher guide for using Ocean Raiders in classrooms

  • 2 TheGameBookCopyrightLogicRoots

    Introduction

    WelcometotheworldofLogicRootsMathGameswherestudentspracticewhileplaying.Thegamesaredesignedsothatineachsession,studentsgettopracticeupto20timesmoreMathproblemsthaninclassandthattoowithalotmorefunandengagement.

    ThisGameBookwillhelpyou,theteachers,getmostMathpracticeoutofLogicRootsMathGames.Ithasbeendividedintothefollowing5sections.

    Sessionname Details When1. Beforethe

    gameplayThissectiondescribesalltheactivitiesthattheteacherhastodobeforeyougetthestudentstoplaythegame

    1. Groupformation2. Arrangingthegameroom3. Getacquaintedwiththegame4. Purposeofthegamesession

    Onceayear

    2. Settingupthegamesession

    Thissectionisaboutintroducingthestudentstoplaythegameinafunandorganizedmanner.Itincludesgamerulestoo

    1. Takingkidstothegameroom2. Teachingthemthegamerules

    Onceforeachgame

    3. Duringthegameplay

    Here,weexplainallthethingsyouneedtotakecareof,whilethegameisinprogress

    1. Gettingthemintodesiredgroups2. Gettingthegameopeninfrontofeachgroup3. Initiateplay4. Observingandmanagingissues

    Everytime

    4. Windingupthegamesession

    Correctlywindingupthegameisasimportantasstartingthegame.

    1. Findingwinners2. Announcingtheendofgamesession3. Wrappingupthegame4. Takingfeedbackfromkids5. Gettingbacktotheclass

    Everytime

    5. Afterthegameplay

    Yourobservationsafterthegameplaywillhelpmakethenextsessionsbetter

    1. Reviewingnotes2. Discussingwithotherteachers3. Recordingchangesforthenextgamesession

    Everytime

  • 3 TheGameBookCopyrightLogicRoots

    1. SayCheeseTheideaisthateachchildislearningbyobserving.Sowearenotgoingtogiveoutthegamerulesyet.Wewillmakethemplayandleteveryonelearnaswegoalong.

    1.1 BeforethegameplayBelowarethestepsyouneedtotakebeforeplayingSayCheese.Oftenthishastobedone1weekpriortothegamesession.

    1) GroupFormationSayCheeseisagroupgamewhere4studentsplayoneacharena.Hereyouwillfigureouthowmanygroupswillbemadeforyourclass.Youwilldeterminewhowillsitinwhichgroupandwherewilleachgroupsitandwhatwilleachgroupbecalled.

    a) Findouthowmanygroupswillbeformed.Sincethisisa4playergameandsupposeyouhave30studentsintheclassthenyouwillhave8groupswith2groupsof3membersandtheother6groupsof4memberseach.

    b) SkillbasedgroupingisagoodideaforSayCheese.Thismeansthatforeachgroup,youhaveonechildwhoisgoodinMathandalreadytakesaninterestinwhatyouareteaching.Theother3studentscanbechosenatrandom.

    Choose8leaderstudents Allocaterestoftheclasstothese8groups Givecreativeandyeteasytoremembernamestoeachofthesegroups.

    InsteadofsimplycallingthemA,B,C,D,E,F,G,HyoucouldcallthemAustralia,Belgium,China,Denmark,England,Finland,Germany,andHungaryetc.Thiswillmakeitfunandbuildacompetitivespirit.

    Preparethislistinyourdiaryandsaveitforfuturereference Announcethisgroupingandgroupnamestostudentsinclassandtellthem

    thattheyhavetoremembertheircountrymatesfortherestoftheyearbecauseweareallgoingtousethisformationtoplayagame.

    c) Visitthegameroomandmakeamentalmapofwherewilleachgroupsit.YoucanstartwithFirstblockforAustraliaseatingBelgiumbehindthemandsoon.

    d) Thisisonceinayearactivity

    2) ArrangingthegameroomBeforeyouconductthegamesession,youmustgetthelogisticsinplace.Beforeeachgamesession,teachersmustmakesurethat

    a) GameroomhasdesirednumberofgameboxesArethe8SayCheeseboardgamesthere?Aretheyingoodconditionanddotheyhaveallthecomponents?Youcantakethehelpof2studentstodothistask.

  • 4 TheGameBookCopyrightLogicRoots

    b) Gameroomhasaplacewherestudentscansitingroups,preferablyontheground.Soithasamatbutnotablesandchairs.

    c) EnsureavailabilityofthegameroomCheckwiththeheadmistress/principalthatthegameroomisavailablethatdayi.e.nootherteacherisplanningtouseitonthesameday.

    d) EnsureyouhavedoubleperiodPlayingthegamewithyoungkidstakestimetoexplainandhavethemtopracticeitagain.Sohavingadoubleperiod(2periodsbacktoback)helpsinbetterconductingthegamesession.

    3) GetacquaintedwiththegameBeforeyouactuallyplaythegamewiththestudents,itisimperativethatyouarefullyaquatintedwiththegame.a) Checkallthegamecomponentstoknowwhatallisthereinthebox.b) Readthegamerulebookthoroughly.Youshouldbeabletoexplaintherulestoallthe

    studentswithouttheneedofthisrulebook.Beawareoftheskillsthatthisgamewillrequireandgetthemtopracticeanditwillrevealhowthepracticewillbegenerated.Theskillsthatwillbepractisedthroughthisgameareo Multiplicationtablesupto10o Useofdivisibilityruleso Identifyingfactorsandmultipleso Speedycalculation

    c) Youmustknowhowtheboxlooks,howitisopenedandclosedandwhereeachcomponentgoes.

    d) Youmustanticipatethekindofdifficultiesthestudentsmayfacewhileplaying.

    4) PurposeofthegamesessionForSayCheese,youwillhave3suchsessions.Butyoumustplanatwhatstageinthecourseyouplantousethegameandwhy.Aclearunderstandingoftheobjectiveofthegamewillgiveyoumorebenefit.Wesuggestthefollowing3stagesa) TobuildinterestWhenyouhaveexposedstudentstobasicmultiplicationtablesbut

    theydonothaveanyproficiencyyet.b) TobuildaccuracyWhenyouhavenearlycompletedthechapteronmultiplication,now

    usethisgametobuildaccuracy.c) TobuildspeedWhenyouhavemovedtoothertopicsbutyouwanttousethisgame

    forrevisionandtobuildspeed.

    1.2 SettingupthegamesessionThissectionisaboutintroducingstudentstoplaythegameinafunandorganizedmanneritalsoincludesfamiliarisingthemwiththegamerules.

    1) TakingthekidstothegameroomThismeansgettingthemintothegroups,formingaqueueandtakingtothegamerooma) CometotheclassandgetthestudentstoassembleintheirgroupsofAustralia,Belgium,

    Chinaandsoon.b) Letthemnowformaqueueandtakethemtothegameroom.c) Asktherespectivegroupstoreachtheirpre-assignedplacesandstandthere.

  • 5 TheGameBookCopyrightLogicRoots

    d) Takeaquickhead-counte) Redistributethegroupsifrequired.Ifanygrouphas2orlessstudentsthenmergethat

    groupintoothergroups.Forexample,ifAustraliahasjust2peoplewhileChinaandHungaryhave3peopleeach,thenallocate1memberofAustraliatoChinaand1toHungary.

    f) Nowaskthemtositdownattheirrespectiveplacesinacircle.Asofnow,theydonothaveanygameboxwiththem.

    2) GettingthemindemogroupsThereareseveralwaystoteachthemtoplaythegame,wewillusethe1sessionobservationmethod.a) Formationofdemogroups

    Choose8studentssuchthatyouhave1personfromeachgroup.MakesuretheseareNOTthegroupleaders.Choosestudentswhoareverysincereandwillfollowyourinstructionswordforword.

    Askthese8tocometothecentreoftheroomandform2groupsof4.Wearegettingthemreadytoplaythegame.Soonegroupsitsontherightsideoftheteacherandtheothergroupsitsontheleftsidewithsomeplaceinthemiddlefortheteachertostandandcoordinateeasily.Wewillcallthese8studentsasthedemo-group.

    b) Gettingeveryoneinobserverposition Nowtelleveryoneelsetostandattheirplaces.Groupbygroup,askthemtocome

    andstandneareitherofthese2demogroupssuchthattheyareableseethegameplay.

    Makesurethatthedemogroupsareseatedonthefloor,theteacherisinthemiddleandeveryoneissurroundingthemwithoutpushing.

    c) Gettingthegamebox Pointout1childineachdemogroup(lethimbethedemogroupleader)tostand

    up.Askdemogroup-1leadertogetdesiredgameboxwithamarkof1onthebox.Askdemogroup-2leadertogettheboxwithamarkof2onit.

    Theybothmustgoandgetthebox,putitinthecentreofthegroupwithoutopeningitandsitdownattheirpreviousplaces.Nowaskthedemogroupleaderstoopentheirrespectiveboxes.Nooneelsemusttouchanything.Everyone,includingthedemogroupplayersarejustobserving.

    Itisimportanttomaintaindecorumanddisciplineatthispointforsmoothfunctionofthegamelater.

    d) Settingupthegame Askthe2demogroupleaderstotakeoutoneitematatimesothateveryonecan

    seethem. Theymusttakeoutoneitematatime,openitandplaceitneatlyonthefloorsuch

    thatitisinthemiddleofallthe4players.Youmustaskeveryonewhatthisisandtheentireclasscanrespondthatthisisagameboardorsketchpensetc.

    Leavetherule-bookinthebox,closetheboxlidandputitasidesothatitisneartheteacherandawayfromtheotherstudents,elsetheywillloseattentionandfocuswhileyouareexplainingthegameplay.Nowtheleaderwoulddistribute1sketch

  • 6 TheGameBookCopyrightLogicRoots

    pen,1slatetoeachplayerandtheteachermustallocatethecheesecakestotheplayers.

    1.3 Gamerules

    1) Narratethegamestory Askeveryonetopayattentiontoyouasyouaregoingtonarrateastoryforthis

    game. Narratethislittlestory-Therewasasmalltownfulloflittlemice.Theylovedeating

    cheese.Everyyear,thesemicehaveICCtournament.ItistheInternationalCheeseClashtournamentwherethetopmicefromallovertheworldfighttowinmostcheesecakes.Areyoureadytowin?Allyouneedtodotowinisknowyourtableswell.Ok.Sowewillwatchthedemoboards.AndeveryplayeronthedemoboardMUSTwaitfortheteacherscommandbeforeproceedingahead.

    2) Openthebox Herewehave4pouchesand50greenand50orangecheesecakes.Askthegroup

    leadertomixallthegreenandorangecheesecakes.Nowdistributetheminto4nearlyequalpiles.Nowputeachpileinapouchandgiveonepouchtoeachplayer.

    Puttheplayarenainthemiddleofthe4students. Decidethetableforwhichyouaregoingtoplay.Letssayyouareplayingforthe

    tableof7.Announcethistoalltheplayers.

    3) Makethefirstmove Wewillmoveclockwise.Thefirstturnwillbeofthegroupleader.Theteachersmust

    focustheirattentiononlyonthedemogroups. Nowaskthefirstplayertopickoutonecheesecakewithoutlooking.Readthe

    numberonthecheesecakeoutloudforallthe4playerstohear.Andnowthrowitintheplayarena.

    Nowitistheturnofthesecondplayerandthen3rdandthen4th

    4) Multipleof7 Ifaplayerpicksoutanumberfromhisbagthatisinthetableof7thenhemustsay

    CHEESEandthensaythemultiplicationfactclearlyforalltohear.Thenhecancollectallthecheesecakesfromtheplayarenaandputtheminhisbag.

    Forexample,saythenumberpulledoutwas56.Thentheplayerwhodrawsout56mustfirstcalloutthenumberhehas,inthiscase56thenheshouldsayCHEESEandthensay7X8=56.Hemustthenshowthischeesecaketoallotherplayersandthenhecancollectallthecheesecakesfromtheplayarena.Hewillthenputthesecheesecakesinhisbagandshuffle.Nowitisnextplayersturn.

    IftheplayerdoesnotrememberthemultiplicationfactorsimplythrowsthecoininthearenawithoutsayinganythingorgivesincorrectfactthenthenextplayercansayCHEESEgiveoutthecorrectmultiplicationfactandcollectallcoinsinthearena.

  • 7 TheGameBookCopyrightLogicRoots

    5) Thesecondmove Nowtheteachermustobserveandguidethestudentsfornext2turnsjusttomake

    surethattheyallhaveunderstoodtherules.

    6) Useofslatesandsketchpens Tellthestudentsthattheycanusetheslatesandsketchpenstowritethetableof7. Whenevertheyforget,theycanlookhereandmakesuretheyaregivingthecorrect

    answer.

    7) Thedisciplinerules Bynow,theplayersaregettingcomfortablewiththegameplay.Letthemplay1

    moveontheirownunderyoursupervision.Inthemeantime,keepbuildingexcitementforthegameamongtheobservers.

    Oncetheyarecomfortablewiththeplayandrules,tellthemthe2disciplinerules.TellthemthattohelptheICCrunsmoothly,themicehaveformed2ruleswhichareveryimportantandmustbefollowedatalltimes.Ifanyoneiscaughtbreakingthem,thentheteachermustimmediatelybecalledtotheboard.Therulesare-o Ifanyplayergivesincorrectanswer,hemustgiveout3cheesecakesaspenaltyandputtheminthearena.

    o Ifanyplayerspeaksinsomeoneelsesturn,hewillmissaturn. Letthemplay2morerounds.Duringthistime,ifpossible,demonstratethese2rules

    andfollowthemwithutmostrigidityandstrictness,nomatterwhat.

    8) WindingupthegameNowitistimetodemonstratethewindingupofthegamewhichistobedonebytheleader

    Askeveryonetostopthegameplayandputcheesebagsinthemiddleoftheplayarena.

    Havethemcounttheircheesecakes,theplayerwiththemostcheesecakeswinsthegame.Whoeverhasthemaximumnumberofcheesecakesattheendofthegameshouldbedeclaredthewinner.

    Nowasktheleadertogetallthecheesecakesout.Allotherplayersmustmoveslightlyawayfromtheboard.

    Asktheleadertomakepilesof10cheesecakessuchthatthereare10pilesof10cheesecakes.Askthemtocountthemoutaloud.Ifyoudonothave10pileswitheachpilehaving10cheesecakesthencalltheteacher.

    Nowput5pilesofcheesecakesin1bagandanother5inotherbag.Nowputallthe4bagsintheplayarena.Nowlifttheplayarenaandputinthegamebox.

    Asktheleadertocollecttheslates.Countthemandmakesurethereare4ofthem.Ifyouhavedonothave4slatesthencalltheteacher.

    Asktheleadertocollectsketchpens,makesuretheyhavetheircapsonandnowcount.Ifyoudonothave4sketchpenswiththeircapson,calltheteacher.

    Nowputtheslatesintheboxinthefirstslot.Putthesketchpenontop.

  • 8 TheGameBookCopyrightLogicRoots

    Theteachermustasknowiftheleaderhasputthesketchpens,slates,cheesecoins,4pouchesandplayarenainthebox.Nowaskthemiftherule-bookisalreadythereinthebox.

    Nowputthisboardbackintheboxontopandclosethelidofthebox. Nowtheleadermustgetupfromhisplace,taketheboxandputitbackintherack

    whereitwas.Oncethisisdone,makesureeveryoneclapsfortheleaderandthegroup.Hemustthencomebackandsitinhisoriginalpositionwiththegroup.

    Theteachermusttellthemthatitisthejobofthegroupleadertomakesureallthecomponentsgointheboxandtheboxhastobekeptbackproperly.

    1.4 DuringthegameplayYoualreadyhavesetthemupingroups,eachgrouphasagroupleader,theyhaveallseenthegameplayonceandtheynowhavethegameinfrontofthem.Nowletuscometothepartabouthowtogettheentireclasstoplaythegame.

    1) InitiateplayThesectionisaboutgettingthegrouptostartplaying.Thestudentswilltakesometimetogetfamiliarwiththecomponentsofthegameandwillneedsomehelpwiththegamerules.Sothisshouldbeastepbystepprocess.

    o Justasyouworkedwiththedemogroupleaderearlier,asktheleaderofallthegroupstogettheboards.Openthegameboxstepbystepandthensetupthegametoplay.

    o Askthegroupleadertostartthegame.Randomlyask2-3groupstoannouncetheirfirstmovesandcheckiftheyaremovingcorrectly.

    o Thenthenextplayersturncomes.Againdothesamethingwith2-3groupsandsoontillall4playershavehadonechancetoplay.

    o Nowitsthefirstplayersturnagain.Againleadthemthroughthenextturnexactlylikeyouleadthegroupleadersatthedemostage.

    o Letthegroupsstarttoplayontheirowno Announcethatifanygrouphasanyproblem,theyshouldcalltheteacher.Also

    announcethatitisthegroupleadersroletokeeptheboardsafeandgameplaygoingsmoothly.

    1.5 ObservingandmanagingissuesAsthegamemoveson,theteachermustkeepeyesandearsopenfortheissues.Thekindofissuesthatmaycomeupare-

    o Specificplayersinaboardhavenotunderstoodhowtoplaythegameinsuchacase,spend2-3minutesontheboardtohelpouttheplayer.Ifthegroupleaderandothershaveunderstoodthegameplayperfectly,thendelegatetheroleofhelpingtheplayertothem.

    o AnentiregroupishavingissueswithplayingYoumayhavetoidentifyallsuchgroups,getthemtogetherandrepeattheprocessthatyoudidwiththedemogroups.Itmighttakeupto10minutesofyourtime.

  • 9 TheGameBookCopyrightLogicRoots

    o ThestudentsarenotfollowingtherulesMakethestudentleavetheboard.Hemaynotplaywhilerestoftheclassisplaying.Pleasebestrictwiththisruleandifrequired,youmaydisqualifyanentiregroup.

    o ThestudentscannotdotheMathsForthetimebeing,askthemtofollowthedisciplinerulei.e.gobacktostartpositionormissaturnetc.ButthisisalsoafeedbacktotheteacherthatthestudentsarenotyetreadywiththeMathandareunabletoapplyitinreallife.Theywillbeexcitedbythisgamesession.Sointheimmediatenextclass,usethisexcitementtoyouradvantageandrevisethetopicinawaythattheycanprepareforthenextclass.

    1.6 WindingupthegameplayWhenitisabout10minutestotheendoftheperiod,startpreparingforwrappingupthegame.

    1) Oncompletingorwinningthegameo Gotothatgroupandverifyifeverythingwascorrect.Youcandosobycheckingwith

    otherplayersandbasingitonyourknowledgeoftheclasstoo.o Announcethewinnerandmaketheclasstoclapforhim.o Askthewinnertonowobservetheprogressoftheboardwhiletheremaining3

    playerscontinueplaying.Hemustensurethatthe2disciplinerulesarebeingfollowed.

    2) Whenjust10m...

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