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MULTIMEDIA LEARNING DESIGN AND
THEIR EFFECTS ON LEARNER PERCEPTIONS AND
EXPERIENCES
Main speaker : RAJABALEE Yousra
2nd Speaker : SANTALLY M Issack
3rd Speaker : COOSHNA-NAIK Dorothy
Virtual Centre for Innovative Learning TechnologiesUniversity of Mauritius
Problem Statement
Split-attention elements in Multimedia Learning Environments can hinder the learning experience of the learner
(Richard Mayer 2005)
Increase in cognitive load
Reduction in Performance in transfer tests and mental representations
Poor Learning Experience (mainly related to usability)
Multimedia Learning
When words and pictures are presented together as in a narrated animation, students perform well both on retention and transfer tests.
(Mayer & Anderson, 1991, 1992)
(Mayer, 2005)
Multimedia learning as response strengthening
Multimedia learning as information acquisition
Multimedia learning as knowledge construction
Split Attention Effects
......effect that is perceived to have a negative impact on learners due to poor design approaches for multimedia instructional materials.
.....states that when designing instruction, including multimedia instruction, it is important to avoid formats
• that require learners to split their attention between, and
• that require learners to mentally integrate multiple sources of information that are separate in temporal or physical dimensions/locations
(Mayer 2001)
Mousavi et al (1995) postulate that when learners are required to mentally integrate multiple sources of information, whether simultaneously or successively, very often such task, increases their cognitive load.
Aims of this research
Investigate the effects of MLEs that divide attention of learners compared to MLEs that cater for such phenomenon on the learning experiences of the learner
What are the students’ perceptions with respect to the pedagogical usefulness and usability of the learning environments?
What are the observed effects on the learning experience in terms of excess effort and cognitive load imposed on the learner when good principles of multimedia learning design are not followed?
Methodology
What are the students’ perceptions with respect to the pedagogical usefulness and usability of the learning environments?
Learners will have to do a concept map of the unit to enable subject matter expert to judge the depth of understanding
Methodology
What are the observed effects on the learning experience in terms of excess effort and cognitive load imposed on the learner when good principles of multimedia learning design are not followed?
Expert Observation has been used (Psychophisiological Measures)
Unit Completion Time has been recorded (Analytic and Performance Measures)
Focus group discussion to get learner’s own perceptions (Subjective Measures)
Methodology
Cohort of 32 students
Non-split attention environment
Group B(16 students)
Split attention environment
Group A(16 students)
Data Gathering Methods
Expert Observation by Researcher
List of criteria
C1 Ease of locating and accessing relevant information
C2 Ease of connection between auditory and visual information
C3 Extent of user distraction and engagement of student attention
C4 Frequency of going back and forth between screens
Data Gathering Methods
Focus Group Discussion
The focus group discussion was conducted using open ended questions and students’ views and opinions were recorded. The questions were enumerated in such a way to expect answers that can fall within the following areas namely:
• Design of Environment, usability aspects and information flow (extraneous load)
• Difficulty level (intrinsic load)• Pedagogical use of animation and other media elements and
learner control (germane load)
Principles of Design: Split-attention Environment
Design rationale 1Non-synchronised on-screen text followed by audio
Design rationale 2 Texts are displayed from two opposite extremities of the screen
Design rationale 3 Multimedia material includes animation and on-screen text that are displayed simultaneously but on two opposite extremities of the screen
Design rationale 4 Increasing visual displays to create cognitive overload
Design rationale 5 Overloading visual working memory
Design rationale 6 Limited user-control on the learning material
Principles of Design: Non-split Attention Environment
Design improvement 1On-screen text is synchronised with the audio
Design improvement 2 Information is centrally provided, rather than on two extremities of the screen.
Design improvement 3 Limiting the use of multiple visual modalities that distract the learner from the main focus.
Design improvement 4 Allow learner control over the timing, pace and sequence of the presentation of the learning material
Findings: Effects on Cognitive Load
Split-attention Environment
Non-split AttentionEnvironment
Average time taken by students 49 54.3
It appears that split-attention element had an effect on cognitive load
However, a t-test (t=-1.48) with a 95% confidence interval reveals that there is no significant difference between the mean time taken to complete the learning units by the two groups.
In the focus group discussion, learners claimed that they had to shift slides a number of times
Findings: Effects on Cognitive Load
Split-attention Environment
Non-split AttentionEnvironment
Average amount of back and forth clicks
2.25 4.42
Standard deviation 1.9 5
Learners claimed that they had to shift slides a number of times
A t-test (t=1.08) with 95% confidence interval again reveals no significant difference between the average number of back and forth clicks to a particular screen with respect to the learning environments.
During the focus group discussions most students who were exposed to the split-attention environment revealed that they felt subjected to high cognitive load when going through the unit.
Findings: Effects on Understanding
During the Focus Group Discussion, Split-attention Environment students highlighted that:
they had to go back several times to read and re-read the contents
had to view and review the animation
they did not have the choice of muting the sound and sometimes it distracts attention to listen to the voice when their main priority is to watch an animation visually
they had to switch back and forth the screens to view the contents disturbed them as they mentioned they could forget what they just saw
Findings: Effects on Understanding
During the Focus Group Discussion, Non-split Attention Environment students highlighted that:
the use of audio helped a lot in understanding
they did not really use the audio transcript to view the information as the audio was enough
the on-screen displays were explicit, especially the animation
Summary of Findings
This leads to a reflection on the role that extraneous loads that relate to interaction design and usability aspects have in the design of multimedia learning environments.
Besides the technology and the pedagogy, usability forms part of the triad that constitute a learning design framework for such environments.
The theory that the combination of text, sound, images including animations can be beneficial for the learner, can be reinforced.
In a learner-centred context each student needs to be treated on an individual basis with personal characteristic, learning style and preferences.
In such self-learning environments, it is not perceived to be good educational practice if the one-size-fits-all concept is applied to cohorts of students.
Conclusion
There are a panoply of important elements to design sound educational multimedia materials. They can be summarised as below:
• Pedagogical Approaches (instructional design, assessment methods)
• Learner preferences (pace of presentation, multiple or single modalities, holistic or sequential processing etc)
• Adherence to Multimedia Learning Principles (cognitive load theory, metaphors of multimedia learning, usability elements, user-centred design etc)
THANK YOU
Main speaker : RAJABALEE Yousra
2nd Speaker : SANTALLY M Issack
3rd Speaker : COOSHNA-NAIK Dorothy
Virtual Centre for Innovative Learning TechnologiesUniversity of Mauritius