Inventing merit badge

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Cover about half of the requirements for the Boise Scouts of America's Inventing Merit Badge - all of the "knowledge" requirements. Still need to do the activity requirements. Also good primer on inventing and intellectual property. Presented at Desert Code Camp 2011. Here is a download link for the Keynote (original) http://dl.dropbox.com/u/2847329/Inventing%20Merit%20Badge.key and the PowerPoint (converted) http://dl.dropbox.com/u/2847329/Inventing%20Merit%20Badge.ppt - since the PowerPoint is converted from the Keynote it may not be exactly right. Be sure to review it first.

Text of Inventing merit badge

  • 1.INVENTING1

2. INVENTION MERIT BADGE Very new merit badge in 2010 Replaces Invention merit badge Available from 1911 - 1915 Requiredpatenting a new invention Onlyearned by 10 boys Still requires inventing, but no patenting Closelyrelated to a lot of other merit badges 2 3. RESOURCES MeritBadge.org - Inventing Workbook Read This! and resources Scouting.org - Ofcial requirements and resources Google.com/Patents, FreePatentsOnline.com Makezine.com, InventorsDigest.com 3 4. REQUIREMENTS (COVERED)1. In your own words, dene inventing. Then do3.b. Explain the components of a patent andthe following:the different types of patents available.a. Explain to your merit badge counselor the3.d. Explain to your counselor the term patentrole of inventors and their inventions in the infringement.economic development of the United States.4. Discuss with your counselor the types ofb. List three inventions and state how they inventions that are appropriate to share withhave helped humankind.others, and explain why. Tell your counselorabout one non-patented or non-copyrighted2.b. Read about three inventors. Select the one invention and its impact on society.you nd most interesting and tell your counselorwhat you learned. 9. Discuss with your counselor the diverseskills, education, training, and experience it takes3.a. Dene the term intellectual property.to be an inventor. Discuss how you can prepareExplain which government agencies oversee the yourself to be creative and inventive to solveprotection of intellectual property, the types of problems at home, in school, and in yourintellectual property that can be protected, howcommunity. Discuss three career elds thatsuch property is protected, and why protectionmight utilize the skills of an inventor.is necessary.4 5. REQUIREMENTS (LATER)3.c. Examine your Scouting gear and nd a patent number onc. Share the idea and the model with your counselor anda camping item you have used. With your parents permission,potential users of your invention. Record their feedback inuse the Internet to nd out more about that patent. Compare your notebook.the nished item with the claims and drawings in the patent.Report what you learned to your counselor. 7. Build a working prototype of the item you invented for requirement 6*. Test and evaluate the invention. Among the5. Choose a commercially available product that you have aspects to consider in your evaluation are cost, usefulness,used on an overnight camping trip with your troop. Makemarketability, appearance, and function. Describe how yourrecommendations for improving the product, and make aoriginal vision and expectations for your invention are similarsketch that shows your recommendations. Discuss your or dissimilar to the prototype you built. Have your counselorrecommendations with your counselor. evaluate and critique your prototype.6. Think of an item you would like to invent that would solveBefore you begin building the prototype, you must have youra problem for your family, troop, chartered organization,counselors approval, based on the design and building plans youcommunity, or a special-interest group. Then do EACH of thehave already shared.following, while keeping a notebook to record your progress: 8. Do ONE of the following: a. Talk to potential users of your invention and determine their needs. Then, based on what you have learned, write a a. Participate with a club or team (robotics team, science statement describing the invention and how it would help club, or engineering club) that builds a useful item. Share solve a problem. This statement should include detailedyour experience with your counselor. sketch of the invention.b. Visit a museum or exhibit dedicated to an inventor or b. Create a model of the invention using clay, cardboard,invention, and create a presentation of your visit to share or any other readily available material. List the materialswith a group such as your troop or patrol. necessary to build a prototype of the invention. 5 6. WHAT IS INVENTING? To create something new or improvedthat is useful or helpful.61 7. HOW TO BE AN INVENTOR Ask Why, How & What if? Not be satised with the way things are. See problems as opportunities. Keep a written record of problems, ideas, research, etc. Always keep learning!7 8. SPECTRUM OFPROBLEM SOLVINGCreative andRoutine and UniquePredictable Inventions 8 9. INVENTION PROCESSProblem Idea Investigate UserTest Input Conceptualize Build 9 10. BUILD PROCESS1. Conceptualize2. Design +((%,-./& !"#$%&!"#$%&()*+#*#%3. Model4. Prototype()*&5. Build 10 11. INNOVATIONInventingEntrepreneurship Engineering11 12. HOW DOES INNOVATIONHELP THE U.S. ECONOMY? Createnew products to sell More efcient ways to do things Extendand improve life of citizens Provide more leisure time for recreation Macroinventions lead to new industries and Microinventions 121.a 13. FAMOUS INVENTIONS Mechanical Reaper - Cyrus McCormick (1809 - 1884) Integrated Circuit - Microchip - Jack Kilby (1923 - 2005) Air Plane - powered ight - Wright Brothers (1867 - 1948) Moving Assembly Line - Henry Ford (1863-1947) Electronic Television - Philo T. Farnsworth (1906 - 1971) World Wide Web - Hyper Text - Tim Berners-Lee (1955 - ) Bright Blue LED - Shuji Nakamura (1954 - ) Wheel- Ancient Mesopotamians - 5000 B.C. 13 1.b 14. FAMOUS INVENTIONSHow have they helped humankind?141.b 15. THOMAS ALVA EDISON 3rd most U.S. utility patents ever 1,093U.S. patents and 2,332 total patents world wide Electric power, electric lighting, batteries, phonograph, cement, telegraphy, mining Lived 18471931 Genius is one percent inspiration, ninety-nine percent perspiration. 15 2.b 16. THOMAS ALVA EDISON American inventor, scientist, andbusinessman. Onlyhad three months of ofcialschooling. Home-schooled by mother forrest of education. IfI nd 10,000 ways something wontwork, I havent failed. I am notdiscouraged, because every wrongattempt discarded is another stepforward.16 2.b 17. THOMAS ALVA EDISON Didntbelieve in wasting time on inventions people didnt want to buy. Favoriteinvention was gramophone. Was very hard of hearing and would press jaw bone against it to hear music. Everything comes to him who hustles while he waits. 172.b 18. THOMAS ALVA EDISON Nonviolence was key to Edisons moralviews, and when asked to serve as a navalconsultant for World War I, he specied hewould work only on defensive weapons. Success came from ability to maximizeprots through establishment of mass-production systems and intellectual propertyrights. Opportunity is missed by most peoplebecause it is dressed in overalls and lookslike work.18 2.b 19. THOMAS ALVA EDISON What did you learn about Thomas Edison? What did he invent? How was he successful? What motivated him? Can you quote him? 19 2.b 20. INTELLECTUAL PROPERTY Legalrecognition of property (as an idea, invention, or process) that derives from the work of the mind or intellectA work or invention that is the result of creativity, such as a manuscript or a design, to which one has rights and for which one may apply for a patent, copyright, trademark, etc. Gives owners limited exclusive rights in exchange. Usually requires full disclosure.203.a 21. COPYRIGHT Applies to musical, literary, and artistic works xed in tangible form Automaticin the United States, but requires registration to litigate Individual works: 70 years after the death of the creator Worksfor hire: 120 years after creation or 95 years after publication (whichever is shorter) 213.a 22. TRADEMARK Applies to distinctive words, phrases, symbols, and designs Usedby an individual or business organization to identify that the products or services originate from a unique source. - Unregistered Trademark (free) - Registered Trademark (requires registration and fee) Must register to litigate Perpetual rights if maintained - used and defended 223.a 23. PATENT Appliesto discoveries, inventions and improvements, not ideas Must be novel, useful and non-obvious Requiresfull disclosure and registration (enough to enable reproduction) Lengthyand expensive registration process Goodfor 40 years, subject to limited renewals Protectsagainst others independently discovering233.a 24. TRADE SECRETS Similarto patents, but kept a total secret instead of fully disclosed. Onlyprotected as long as kept a secret. Musthave economic value and be used commercially. Illegalto disclose trade secrets protected under non-disclosure agreement. Lost if discovered independently by someone else 24 3.a 25. U.S. PATENT AND TRADEMARK OFFICE uspto.gov Partof Department of Commerce Nointernational or global jurisdiction.25 3.a 26. U.S. COPYRIGHT OFFICE copyright.gov Part of Library of Commerce Nointernational or global jurisdiction.26 3.a 27. REVIEW IP Which government agencies oversee the protection of intellectual property? What How Why types of intellectual property that can be protected?is such property is protected?is protection necessary? ? 273.a 28. 28 3.b 29. 29 3.b 30. TYPES OF PATENTS Utility Patents - Useful process, machine, device, or improvement thereof (includes software patents, etc.) DesignPatents - Ornamental design of a functional item Plant Patent - For discovery or creation of new variety of plant Business method patent - New way of doing business30 3.b 31. PATENT INFRINGEMENT Manufacturing, usingor selling a patented invention without license (permission) to do so Does not require knowledge of patent Specic to territorial jurisdiction of patent Specic claims are listed for each patent313.d 32. SHARING vs. PROTECTING Open source - Linux, Open Ofce, etc. (Copyleft) Creative Commons - Wikipedia, Academic Earth, Contributedfor general good - non-patented inventions Public domain - Project Gutenberg, Shakespeare Standard information - Lists, calendars, measures, etc.324 33. WHEN AND WHY TO SHARE? When would you not get a patent? What are the advantages of not getting? a patent? Howcan you share a creative work that is subject to copyright?