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joel-crowley
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▸ Using one small group of students we identify their classmates as the user and design a lesson with their needs and interests in mind.
WHO IS THE USER?
▸ What resources do I need to use?
▸ Common Core Measure Up Review Materials
▸ Time limits?
▸ When is the lesson being taught?
▸ One week to create a prototype…
WHAT ARE THE DETAILS?
▸ Brain Storming possible solutions
▸ Drawing on our understanding of the USER…
▸ Develop a plan…
HOW MIGHT WE…
THE FIRST 4 STEPS TAKE PLACE ON MONDAY DAY DURING ONE PERIOD
ENTER STEM
BUILT IT! ▸ Refine the plan, determine what resource we will need,
and map out how we will use our time
▸ Develop and test first prototype
▸ Refine and improve the design
PUBLISH
REFINE & IMPROVE▸ Beta Test with Users, Seek Feedback, listen and improve
▸ Improve the prototype and revisit other steps as necessary
▸ Reflect
STEAM ALIGNMENT
▸ Science: Asking questions, constructing explanations, engaging in argument from evidence.
▸ Technology: Creative thinking, developing innovative products processes using technology, using digital tools
▸ Engineering: Defining problems and creating solutions
▸ Arts: Develop and practice empathy, generate and conceptualize artistic ideas
▸ Math: Reasoning abstractly and quantitatively, construct viable arguments and critique the reasoning of others, make sense of problems.