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These slides support the Immersive Learning Workshop given in Hong Kong in Dec 2013
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Disruptive PadagogyDisruptive Padagogy
Disruptive Padagogy Presentation by Allan Carrington is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.Based on a work at http://tinyurl.com/padwheelstory.
Stirring the Status Quo
“Disruptive innovation is not a tactic. It’s a mindset.”
Luke Williams: Disrupt
Immersive Learning.. the
Core of the Padagogy Wheel
Hong Kong Dec 2013 Online Resources
Hong Kong Dec 2013 Online Resources
http://tinyurl.com/allanspresentations
You only need this one “tinyurl” webpage link
Develop an Excellent Graduate Profile
“Getting the best use out of the Padagogy Wheel Model”
Developing a profile of excellence with student commitment
Disruptive Padagogy Presentation by Allan Carrington is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
Based on a work at http://tinyurl.com/padwheelstory.
Establish Learning Contracts
Recruit Student Participation
Request Feedback on Profile
Some Suggested Tactics ... this could change everything?
Attributes and MotivationAttributes and Motivation
Designing OutcomesEmail: [email protected]
Sieve every teaching idea, activity and assessment through the grid of Autonomy, Mastery and Purpose.
•Improves engagement
•Tests & models attributes & capabilities
•Challenges, choice & consequences
•The big picture
Bullseye!
Disruptive Padagogy Presentation by Allan Carrington is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
Based on a work at http://tinyurl.com/padwheelstory.
Designing OutcomesEmail: [email protected]
At the Padagogy Wheel CoreAt the Padagogy Wheel CoreImmersive
Learning Targets Engagement
Podcast Ken Spero: “At the Padagogy Wheel Core: Immersive Learning Targets Engagement”
Benefits of Immersive Learning Micro SimsBenefits of Immersive Learning Micro Sims
•Engage our emotions
•Enable “failing forward”
•Promote critical thinking
•Accelerate time
•Provide shared context
•Trigger memories
Ken SperoScenario-Based E-Learning Book
Learning From and Building on
Experience
Learning From and Building on
Experience
•Articulate Rapid eLearning Blog http://www.articulate.com/rapid-elearning
•3 Simple Steps: Challenge, Choices and Consequences
•7 Tips: for Better eLearning Scenarios
Getting Started
Step 1: Identify the specific problem or issue that needs to be fixed.
Step 2: Envision the desired experience. What is the outcome you are looking for?
Step 3: Determine the timeline in which this experience takes place. e.g. A week-in-the-life?
Authoring Immersive Learning Micro
Simulations ILMS
Authoring Immersive Learning Micro
Simulations ILMS
Disruptive Padagogy Presentation by Allan Carrington is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
Based on a work at http://tinyurl.com/padwheelstory.
Designing OutcomesEmail: [email protected]
Getting Started
Step 4: Define success. How is success going to be measured in the experience? What are the learning objectives?
Step 5: Add conflict.
Step 6: Finish the story. After you finish the core narrative then add branches later.
Disruptive Padagogy Presentation by Allan Carrington is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.Based on a work at http://tinyurl.com/padwheelstory.
Authoring Immersive Learning Micro Simulations ILMS
Authoring Immersive Learning Micro Simulations ILMS
Podcast Ken Spero: “At the Padagogy Wheel Core: Immersive Learning Targets Engagement”
• Four page questionnaire
• For Designers and SMEs
• Two approaches
• Analytical
• Story Telling
• Help break the blank paper barrier
Ken SperoPhiladelphia USA
Simulation Authoring Job Aid
Simulation Authoring Job Aid
Practice Makes PerfectPractice Makes Perfect
“Sometimes you can do everything right and still not get a good outcome. The scorecard provides the vehicle through which students can make sense of everything, to see what they did right in the situation and where the wrong came from. That allows us to truly encourage "failing forward" in a most constructive manner”.
Ken SperoPhiladelphia USA
ASTD Article TD 081213
Important: Please note this allows for a single
view if you give your email, it may be a problem to
revisit
ASTD Podcast Episode9.25 mins
Workshop ActivityWorkshop Activity•Break into teams of 4 or 6 (even numbers)
•Share your planned simulation project
•Have team members contribute to help you: specify the problem, define the experience and the intended outcome
•Also build the timeline, define success and how it will be measured. Define the learning outcomes and add conflict (about 10 minutes)
•Break into pairs and for the rest of the time finish the story concentrating on the core by completing the Scenario-Based eLearning Job Aid http://www.unity.net.au/padwheel/jobaid.pdf
Getting StartedGetting StartedStep 1: Identify the specific problem or issue that needs to be fixed.
Step 2: Envision the desired experience. What is the outcome you are looking for?
Step 3: Determine the timeline in which this experience takes place. e.g. A week-in-the-life?
Step 4: Define success. How is success going to be measured in the experience? What are the learning objectives?
Step 5: Add conflict.
Step 6: Finish the story. After you finish the core narrative then add branches later.