How Web2 Is Revolutionising Education

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Presentation for Teacher-Librarian forum (27/8/09) Title of presentation borrowed from Curt Bonk's new book.

Text of How Web2 Is Revolutionising Education


2. The Sage is Still on the Stage! 3. Personal Learning Network (PLN) 4. 5. eLearning 2.0/Web 2.0 (Stephen Downes)

  • Elearning 1.0:
  • static packaged content
  • little true interactivity and learner input and
  • very little contact with a teacher/facilitator
  • represented by Learner Management Systems. (eg WebCT, Blackboard, etc)
  • Elearning 2.0:
  • more student-centred
  • centred around a Personal Learning Environment using social software.
  • students generate and share content.
  • theyinteractnot only with teachers and their peers, butwith anyone in the world they can learn from .

(this description courtesy of Sean Fitzgerald) 6. The Read/Write Web (Tim Berners Lee) Original photo byHummanna . 7. PARTICIPATORY MEDIA/CULTURE SOCIAL MEDIASOCIAL NETWORKING SOCIAL SOFTWARE YouTube Flickr MySpace Facebook Ning, etc 8. WHAT HAS CHANGED? (thelocus of controlis shifting)

  • Decline of the Gatekeepers
  • Publish then evaluate
  • Content Creators; Content Rankers
  • Everyone has access to everything
  • The World is Flat(Thomas Friedman)
  • People just dont subscribe to magazines anymore; they also subscribe to people.

9. Agency has shifted from teacher to learner; from teaching to learning 10. Networked Learning 11. 12. CONNECTIVISM:A Learning Theory for the Digital Age (George Siemens, University of Manitoba, Canada)

  • Principles of Connectivism:
  • Nurturing and maintaining connections is needed to facilitatecontinual learning .
  • Currency(accurate, up-to-date knowledge) is the intent of all connectivist learning activities.
  • Choosing what to learn and the meaning of incoming information is seen through the lens of a shifting reality. While there is a right answer now, it may be wrong tomorrow due to alterations in the information climate affecting the decision.


  • 9000 hrs of extra content each day (approx 20 hrs/minute)
  • In 6 months generates as much content as major broadcasters in US did in 60 years
  • Superb video from Michael Wesch:An Anthropological Introduction to YouTube

16. Rewriting or Killing our Cultures? 17. THE CROWD: Collective wisdom? Stupidity of the masses? Is our culture being re-written? Is the Internet killing our Culture?(Andrew Keen: the cult of the amateur) 18. MySpace/Facebook

  • September 2 nd , 2008
  • POLICE are trawling social networking sites and tracking text messages to find the organisers of a wild party shut down by the riot squad in Sydney.
  • About 1500 people crammed into a Camperdown warehouse in Sydney's inner west for the partywhich was publicised through Facebookand other online forums.
  • (,25642,24273455-5014108,00.html )
  • September 2 nd , 2008
  • A wild teenage partypromoted on MySpacehas been condemned by Geelong police who were pelted with glass bottles when they tried to close it down.
  • ( police-with-bottles-20080902-47hg.html )

fear 19. 20. Indian Initiative: NY Times, Oct 30 th, 2007 21.

  • Are we sociologically ready?
  • What are ourethical responsibilities
  • as adults/educators :
    • to our children/students?
    • to ourselves?(teacher sacked for
  • posting photo on MySpace)

22. Open Content 23. Creative Commons Licensing from Jeffrey Beall at 24.

  • TIME: end user innovation(,8599,1902604,00.html)
  • 'mid-career professionals are predominant users
  • Exemplifies power of networks (PLNs)
  • Is revolutionising the way we communicate
  • Powerful real time search tool


  • Now possible to delineate characteristics of 4 different generations Veterans, Boomers, X, and Y
  • Danger of stereotyping

27. Digital Natives (Marc Prensky) 28. Not all Digital Natives are Generation Y 29. Digital Natives are:

  • Communicating(Instant Messaging, SMS)
  • Sharing and collaborating(blogs, wikis, MySpace, Facebook)
  • Buying and selling(eBay)
  • Exchanging(peer to peer technology; phone to phone file transfer)
  • Meeting(3D worlds)
  • Reporting and documenting(camera phones)
  • Evaluating(comments on blogs, photo and video sites)
  • Searching(Google)
  • Many have an online presence. Andthey dont use email!

30. Generation Y

  • Highly reliant on technology
  • Have been doing almost all written work on keyboards since primary school
  • Facebook is a must if you want to be in the social loop (and even if you dont have your own FB account parts of your life are documented by others)
  • Most are unconcerned about issues of privacy and their digital footprint
  • They dont use Twitter (seen as something only used by those who are too involved with the Internet), but do use FB status updates!
  • Electronic/video/multi-user games

31. GenYaretech savvy but manyBoomersare much better at using the Net productively. 32. DIGITAL IMMIGRANTS ISSUE: are teaching DIGITALNATIVES BOOMERS are teaching GEN Y 33. Whither the Learning Management System (LMS)?

  • WebCT has gone; Bb decreasing market share
  • Moodle is the rising star why?
  • Open Source

34. Proprietary v Open Source

  • Proprietary
  • Expensive
  • Sophisticated appearance by default
  • Locked in to fixed product for extended periods
  • Open Source
  • Free or very cheap
  • Host can modify product as often as desired
  • Philosophy of collaboration and sharing
  • May not look as sophisticated but level of functionality matches proprietary products


  • Microsoft working on integration with Moodle(that's all you need to know!)
  • New version 2 will allow embedded media in discussion forums(cf Google Wave)
  • Should be available mid 2010

36. ePortfolios

  • Personal Learning Plan
  • (schools)
  • Integration of Moodle and Mahara (OS)
  • Mahara (or other eportfolio tool) should be optional
  • Too much time and effort spent on interoperability and standards

37. 38. 39. 40. Time-to-Adoption Horizon: One Year or Less

    • Virtual Worlds/Immersive Environments
    • Cloud-Based Applications
  • Time-to-Adoption Horizon: Two to Three Years
    • Geolocation
    • Alternative Input Devices
  • Time-to-Adoption Horizon: Four to Five Years
    • Deep Tagging
    • Next-Generation Mobile

41. Time-to-Adoption Horizon: One Year or Less

    • Virtual Worlds/ ImmersiveEnvironments
    • Cloud-Based Applications

42. Second Life SeeSecondLife inEducation 43. Google Docs Google Apps Zoho Office Flickr YouTube Blogger etc Microsoft Live (Skydrive) 44. Time-to-Adoption Horizon: Two to Three Years

    • Geolocation
    • Alternative Input Devices

45. GEOTAGGING 46. Time-to-Adoption Horizon: Four to Five Years

    • Deep Tagging
    • Next-Generation Mobile

47. IMPACT FOR EDUCATORS? Image courtesy of law_keven 48. Learning in the 21 stCentury

  • I have seen predictions that a student doing a 3 year course by 2012 will experience the situation where most of the knowledge they have gained in year one will be completely out of date by the time they finish year 3.
  • the only sustainable approachwill be to find the learning and teaching strategies which will ensure that people embrace attitudes and behaviours anchored in lifelong learning.
  • It is becoming an imperative for industry to have staff who are lifelong learners and highly ICT literate.
  • Greg Black, CEO, (Campus Review 16/10/07)