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Akili Case StudyGamification in Healthcare
Prepared By Manu Melwin Joy
Assistant ProfessorSCMS School of Technology and Management
Kerala, India.Phone – 9744551114
Mail – [email protected]
Kindly restrict the use of slides for personal purpose. Please seek permission to reproduce the same in public forms and presentations.
Akili Case Study• Akili has designed an
assessment game called
Evo. It’s objective is
somewhat similar to Cog
Cubed’s Groundskeeper.
Akili Case Study• Evo is mainly targeted for
the purpose of detecting
Alzheimer’s disease.
Diagnosing this condition
normally requires an
expensive PET scan to find
amyloid plaques in the brain.
Akili Case Study• But, Evo may be a more
cost effective way to tell if someone has Alzheimers. Like Cog Cubed, researchers created standardized sets of game performance data. With Evo, this includes normal populations versus individuals with Alzheimers.
Akili Case Study• The game design for Evo
tests players on how well they cope with cognitive interference (distractions) which is important for functioning in real life, especially when it comes to self care and safety.
Akili Case Study• During the game, the player
tilts the ipad or iphone
device in order to steer an
alien down a river.
Distractions appear in the
form of a fish or a bird.
Akili Case Study• And players need to tap the
screen every time this
happens . This performance
data is then collected,
assessed, and measured
against the predetermined
standards.