Transcript

ALGORITHMS AND ARCHITECTURES FOR

DISCRETE WAVELET TRANSFORM BASED

VIDEO ENCODER

Thesis Submitted in partial fulfillment for the

Award of Degree

DOCTOR OF PHILOSOPHY

in

Electrical and Electronics Engineering

by

SHRIRAM PARAMESHWAR HEGDE

VINAYAKA MISSIONS UNIVERSITY SALEM, TAMILNADU, INDIA

DECEMBER 2015

VINAYAKA MISSIONS UNIVERSITY

Declaration

I, Shriram Parameshwar Hegdedeclare that the thesis entitled

“Algorithms and Architectures for Discrete Wavelet Transform Based

Video Encoder’’ submitted by me for the Degree of Doctor of Philosophy

is the record of work carried out by me during the period

from January 2008 to December 2015 under the guidance of

Dr S. Ramachandran and has not formed the basis for the award of any

degree, diploma, associate ship, fellowship, titles in this or any other

University or other similar institutions of higher learning.

(SHRIRAM PARAMESHWAR HEGDE)

Place: Bangalore

Date: 21-06-2016

VINAYAKA MISSIONS UNIVERSITY

Certificate by the Guide

I, Dr S. Ramachandran certify that the thesis entitled

“Algorithms and Architectures for Discrete Wavelet

Transform based Video Encoder” submitted for the Degree

Doctor of Philosophy by Mr. Shriram Parameshwar Hegde. The

record of research work carried out by him during the period from

January 2008 to December 2015 under my guidance and supervision

and this work has not formed the basis for the award of any degree,

diploma, associate-ship, fellowship or other titles in this University

or any other university or Institution of higher learning.

(Dr. S. Ramachandran)

Place: Bangalore

Date:21-06-2016

i

ACKNOWLEDGEMENTS

I would like to express my heartfelt thanks to the Chancellor

and Dean (Research) of Vinayaka Missions University, Salem for

their constant support and encouragement.

I would like to express my heartfelt thanks to my Guide

Dr S. Ramachandran for continuous and efficient mentoring. I would

like to thank him for encouraging my research and for allowing me to

grow as a researcher. His advice on both research as well as on my

career has been priceless.

A special thanks to Almighty and my family members. Words

cannot express how grateful I am to all for their sacrifices made on my

behalf. I would also like to thank all my friends and well-wishers who

supported me and motivated me to strive towards my goal.

I thank the Management, Principal, and my fellow colleagues at

SDMIT, UJIRE and I feel fortunate to have used the R&D facilities of

SJBIT, Bangalore and executing this work in such a rich intellectual

climate comprising many brilliant Professionals. My special thanks are

due to Mr Shailesh who had been a great source of Inspiration and

Technical help, without whom this work could not have been completed

to perfection.

Shriram Parameshwar Hegde

ii

ABSTRACT

Image compression is of incredible significance in multimedia

frameworks and applications on the grounds that it radically decreases

bandwidth necessities for transmission and memory prerequisites for

capacity. Albeit prior gauges for image compression were taking into

account the Discrete Cosine Transform. Of late, Discrete Wavelet

Transform has been observed to be more proficient for image coding than

the DCT.

In spite of enhancements in compression proficiency, wavelet image

coders altogether expand memory utilization and many-sided quality when

contrasted to DCT-based coders. A noteworthy explanation behind the

high memory necessities is that the algorithm to wavelet transform requires

the whole image to be in memory. Albeit a few proposition lessen the

memory utilization, they show issues that thwart their implementation.

Moreover, some wavelet image coders as SPIHT (which has turned into a

benchmark for wavelet coding), constantly need to hold the whole image in

memory. SPIHT can be considered very perplexing on the grounds that it

performs bit-plane coding with different image checks.

iii

In this work, we intend to diminish memory use and unpredictability

in wavelet-based image and feature coding, while protecting pressure

effectiveness. To this end, a 5/3 2D-DWT technique for the implementation

has been realized to pack digital image for lessening the equipment

prerequisite. Likewise, a novel SPIHT algorithm alongside DWT has also

been realized for the image compression to lessen the space necessity

and postponement time. At long last, a construction modeling for the

feature compression utilizing DWT is introduced, which is perfect for the

ongoing execution.

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LIST OF ABBREVIATIONS

MPEG Moving Picture Experts Group JPEG Joint Photographic Experts Group

SPIHT Set Partitioning in Hierarchical Trees ISPIHT Inverse Set Partitioning in Hierarchical Trees ROI Region of Interest DCT Discrete Cosine Transform DWT Discrete Wavelet Transform IDWT Inverse Discrete Wavelet Transform WT Wavelet Transform CWT Continuous Wavelet Transform LIS List of Insignificant Sets LIP List of Insignificant Pixels LSP List of Significant Pixels PSNR Peak Signal to Noise Ratio MSE Mean SquaredError CR Compression Ratio FPGA Field Programmable Gate Array CODEC Compression/Decompression MATLAB Matrix Laboratory PNG Portable Network Graphics CALIC Context Based Adaptive Loss Less Image Codec

GIF Graphic Interchange Format STFT Short Time Fourier Transform CDF Cohen-Daubechies-Feauveau EZT Embedded Zero Tree WCQT Wavelet Coded Quantization Transform VM Verification Model EBCOT Embedded Block Coding With Optimal Truncation

RCT Reversible Colour Transform SIPO Serial In Parallel Out

PISO Parallel In Serial Out

VLSI Very Large Scale Integration

BP Bit Parallel

OBMC Over Lapping Block Motion Compensation

v

EEWITA Energy Efficient Wavelet Image TransformAlgorithm

SDVC Scalable Distributed Video Coding

AVC Advanced Video Coding

JSVM Joint Scalable Video Model

BMA British Medical Association

BMME Block Matching Motion Estimation

TSS Three Step Search

FSS Four Step Search

NTSS New Three Step Search

BBGDS Block Based GradientDescent Search

DS Diamond Search

CDS Cross Diamond Search

VCL Video Coding Layer

ITU International Telecommunication Union

VCEG Video Coding Expert Group

ISO/IEC International Organisation for Standardization/International Electro -Technical Commission

SOM Self Organizing Map

BPC Bit Plane Coder

EDP Exchange DeliveryPoint

APT Automatic Picture Transmission

SAR Storage Aspect Ratio

ETS Error Tolerance Scheme

KLT Karhunen - Loeve Transform

BWFBs Bi orthogonal Wavelet Filter Banks

FIFO First In First Out

EZW Embedded Zero Wavelet

PIT Progressive Image Transmission

VHDL Very high speed integrated circuit hardware description language

HDTV High Definition Television

NTSC National Television Sytem(s) Committee

PAL Phase Alternation Line

SECAM Sequential Colour And Memory

FIR First Information Report

ASCII American Standard Code for Information Interchange

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LIST OF FIGURES

Figure

No

Figure Name Page

No

1.1

1.2

1.

Basic flow of Image Compression Technique

Example of Mother Wavelet

2

1.2 Example of Mother Wavelet 11

1.3 Example of Scaled Baby Wavelet 11

1.4 Example of Translated Baby Wavelet

12

1.5 Dyadic Sampling

16

1.6 Subband Decomposition without Scaling Function

16

1.7 Subband Decomposition with Scaling Function 17

1.8 Haar Family Wavelet 17

1.9 DWT Analysis of Signal using Two-Channel Subband

Coding

17

1.10

Multiple Level DWT Analysis of Signal using Two-Channel subband coding

18

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Figure

No

Figure Name Page

No

1.11 DWT Synthesis of Signal using Two-Channel Subband

Coding

18

1.12 CDF 5/3 analysis Wavelet 20

1.13 CDF 5/3 Synthesis Wavelet 21

1.14 CDF 7/9 analysis Wavelet 22

1.15 CDF 7/9Synthesis Wavelet 22

1.16 JPEG2000 block diagram

25

3.1 Result of Three Level 2D Wavelet Transform Operation on an Image

76

3.2 DWT Analysis and Synthesis Coding

79

3.3 The 2D-DWT analysis filter bank 80

3.4 Proposed 1D-DWT Architecture 84

3.5 Proposed 2D-DWT Architecture 85

3.6 Image Output of 1D-DWT Block 87

3.7 Image Output of 2D-DWT Block 88

3.8 RTL View of 1D-DWT Block 89

3.9 RTL View of 2D-DWT Block 90

3.10 Comparison of No. of Slice Registers in 1D-DWT

Architecture

91

3.11 Comparison of No. of Flip Flops in 1D-DWT Architecture 92

3.12 Comparison of No. of Multipliers in 1D-DWT Architecture 92

viii

Figure

No

Figure Name Page

No

3.13 Comparison of Frequency (MHz) in 1D-DWT Architecture 93

3.14 Comparison of No. of Slice Registers in 2D-DWT

Architecture

94

3.15 Comparison of No. of Flip Flops in 2D-DWT Architecture 95

3.16 Comparison of Frequency in 2D-DWT Architecture 95

3.17 Comparison of Components used in 2D-DWT

Architectures

96

4.1 Block Diagram of an Image Codec as Realized 101

4.2 Wavelet Coder 106

4.3 Wavelet Decoder 106

4.4 Frequency distribution of DWT 107

4.5 Process flow of SPIHT algorithm 110

4.6 Image Quality Variation using SPIHT 110

4.7 Optimized Embedded Coding 119

4.8(a) Flow Diagram of SPIHT Algorithm 122

4.8(b) Flow Chart of SPIHT Algorithm 123

4.9 Tree Structure of SPIHT 123

4.10 Sorting Pass 125

4.11 SPIHT Refinement PASS 126

4.12 Original Image for Wavelet Transform 133

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Figure

No

Figure Name Page

No

4.13 Pyramid tree generated by two way Decomposition 133

4.14 Recovered images after encoding and Decoding 134

4.15 Comparison of MSE(Graphical analysis) 134

4.16 Comparison of Execution Time( Graphical analysis) 135

4.17 Reconstruction of Lena image 136

5.1 Video coding and decoding process 141

5.2 Decomposition of image frame from level 1 to 3 143

5.3 Discrete-Wavelet Transform 150

5.4 Inverse Discrete-Wavelet Transform 151

5.5 Block diagram of a wavelet based video Encoder 152

5.6 Schemetic 2D wavelet transform function 153

5.7 Wavelet transformed image 154

5.8 Schematic of the Encoder 159

5.9 Decimation Filter Output 160

5.10 Wavelet Filter Output 161

5.11 Real Numbers to Binary Conversion 161

5.12 Arithmetic Coder Output 162

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LIST OF TABLES

Table No Title Page No

3.1 Filter Coefficients of 5/3 DWT 83

3.2 Comparisons of Various 1D-DWT Architecture 91

3.3 Comparison of Various 2D-DWT Architecture 94

3.4 Comparison of Components Used in 2D-DWT Architectures

96

4.1 Bit-plane Ordering and Transmission Scheme 116

4.2 Describing the Encoding time, Compression Ratio and PSNR for Different Wavelets by using SPIHT algorithm

132

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TABLE OF CONTENTS

ACKNOWLEDGEMENTS

iA

BSTRACT ii

LIST OF ABBREVIATIONS iv

LIST OF FIGURES vi

LIST OF TABLESx

TABLE OF CONTENTS xi

CHAPTER1: INTRODUCTION 1

1.1 MAGE PROCESSING 1

1.1.1 TYPES OF IMAGE COMPRESSION 2

1.1.2 ENTROPY CODING 6

1.1.3 ARITHMETIC CODING 7

1.2 WAVELET TRANSFORM 7

1.2.1 CONTINUOUS WAVELET TRANSFORM(CWT) 8

1.2.2 DISCRETE WAVELET TRANSFORM 12

1.3 BIORTHOGONAL WAVELETS 19

1.3.1 CDF 5/3 20

1.3.2 CDF 9/3 21

1.4 JPEG2000 STANDARD FOR STILL IMAGE COMPRESSION 23

1.5 NEED FOR THE STUDY 29

1.6 OBJECTIVES 29

1.7 ORGANIZATION OF THE THESIS 31

CHAPTER 2: LITERATURE SURVEY 32

2.1 GENERAL 32

2.2 REVIEW LITERATURE 34

CHAPTER 3: AN EFFIECIENT VLSI ARCHITECTURE FOR LIFT BASED 5/3 DWT 73

3.1 INTRODUCTION 73

3.2 DISCRETE WAVELET TRANSFORM 75

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3.3 PROPOSED METHODOLOGY 78

3.3.1 MATHEMATICAL FORMULATION OF DWT 81 3.3.2 ARCHITECTURE OF DWT 83

3.3.2.1 1D-DWT ARCHITECTURE 84

3.3.2.2 2D-DWT ARCHITECTURE 85

3.4 IMPLEMENTATION RESULTS AND DISCUSSIONS 86

3.4.1 PLACE & ROUTE RESULTS 89

3.4.2 PERFORMANCE COMPARISON 90

CHAPTER 4:DEVELOPMENT OF ALGORITHM FOR DWT-SPIHT AND THEIR INVERSES FOR IMAGE COMPRESSION 98

4.1 INTRODUCTION 98

4.2 WAVELET IMAGE COMPRESSION 102

4.3 SPIHT ALGORITHM 108

4.4 PROPOSED DWT-SPIHT ALGORITHM 112

4.5 IMPLEMENTATION RESULTS AND DISCUSSIONS 130

CHAPTER 5:WAVELET BASED VIDEO ENCODER 138

5.1 INTRODUCTION 139

5.2 PROPOSED WAVELET BASED VIDEO COMPRESSION 144

5.2.1 2-D DISCRETE WAVELET TRANSFORM 149

5.3 ARITHMETIC CODING 155

5.4 IMPLEMETANTATION RESULTS AND DISCUSSION 158

5.4.1 SIMULATION RESUTS 160

CHAPTER 6:CONCLUSIONS AND SCOPE FOR FUTURE WORK 164

6.1 CONCLUSIONS: CONTRIBUTIONS 164

6.1.1 5/3 2D-DWT BASED IMAGE COMPRESSION 165

6.1.2 SPIHT BASED IMAGE COMPRESSION WITH DWT 165

6.1.3 DWT BASED VIDEO COMPRESSION 166

6.2 FUTURE DIRECTION 167

REFERENCES 169

LIST OF PUBLICATIONS 185

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CHAPTER 1

INTRODUCTION

1.1 IMAGE PROCESSING

Image Processing is truly an approach to expand the standard of

crude images gained by cameras put on satellites, living space tests;

furthermore air ships or images utilized in a normal everyday existence

concerning an assortment of uses. Image Processing is utilized in different

projects including: Remote Sensing, Medical Imaging, Non-destructive

Evaluation, Forensic Studies, Textiles, Material Science, Military, Film

Industry,Document Processing, Graphic Expressions and Printing Industry.

Image compression is an important aspect of image processing. It is

concerned with minimizing the number of bits required to represent an

image. Applications of digital image compressions are primarily in

transmission and storage of image data. Digital transmission and storage of

still images with high resolution for multimedia applications requires a huge

bandwidths and memory capabilities. Compression of images are,

therefore, essential to create an effective increase in channel capacities of

existing networks and brings down the storage demands to manageable

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levels. The essential stream of image compression technique is shown in

Fig. 1.1.

It represents the compression and decompression of an image. The original

image is converted into bit streams by encoder and finally the bit streams

are decoded to get the image.

0110100110 DECODERENCODER

Bit Stream

Deco

ded

Im

ag

e

Ori

gin

al

Imag

e

Figure 1.1: Basic Flow of Image Compression technique

1.1.1 TYPES OF IMAGE COMPRESSION

The actual image compression techniques are typically

comprehensively isolated in taking after a couple of primary classes.

Lossless image compression: This image technique is used for encoding

each bit of data through the introductory documents, while this image will be

decompressed will likely be unequivocally equal to the initial image.

Illustrations of lossless [1] impression compression are generally PNG

furthermore GIF.

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Lossy image compression: The genuine mark demonstrates and brings

about loss of some data. This compacted image is much the same as the

fundamental uncompressed image along the way in regards to data

compression.Here some data with respect to the image keeps on being lost.

They are ordinarily suited to images. The most ordinary example with

respect to lossy data compression is typically JPEG. One of the lossy datas

compression technology is typically Fractal image Compression and is

characterized in the underneath section.

In lossless image compression, the decoded examples ( 'P ) are

precisely the same as those that were encoded ( P ). Consequently, we

consider that there is no loss of data. On the other hand, a compression

algorithm can marginally transform a source image so as to accomplish

higher compression proportions, yet attempting to keep the apparent quality

unaltered as indicated by the human visual system (HVS). This is the

situation of lossy image compression, in which the fairness is not for the

most part met.

Lossless Compression, Run Length Encoding, Entropy encoding,

Huffman Encoding are the existing methods used for image compression[2].

Most lossless image coders are in view of entropy coding with different

connections and previous techniques. Prescient coding schemes attempt to

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foresee every example from the specimens that have been already

encoded, which are accessible to both encoder and decoder. In image

compression, forecast is typically performed from adjacent pixels. When an

expectation has been figured, the remaining pixel is encoded as the slip

conferred by this forecast. Thus, the better expectation is, the lower will be

the entropy of the remaining pixels. The CALIC scheme [3] takes after this

technique, turning into a standout amongst the most productive lossless

image coders as far as compression execution. A disentanglement of CALIC

was embraced as the JPEG-LS standard. This disentangled adaptation of

CALIC is called LOCO-I [4], and its execution is near to CALIC with lower

multifaceted nature. Different lossless image encoders are PNG (proposed

as an eminence free distinct option for GIF) and JBIG (expected to bi-level

image coding and utilized as a part of fax transmission).

Medical imaging is a sample of utilization in which lossless

compression is needed, since all the image points of interest must be

protected so that medicinal investigation is not impeded. Another use of

lossless coding is image altering. In this sort of utilization, if lossy

compression is utilized, collective slips from progressive versions might

genuinely harm the last image quality. Perhaps, the lossless compression

yields poorer compression proportions when contrasted.Subsequently the

previous is not as often as possible utilized as the recent.

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Different ways to deal with lossy coding have been taken in the

writing. The vector quantization [5], allows the modeling of probability

density function by distribution of prototype vectors. The better detailed

examples are put away in a codebook, which is shared by both encoder and

decoder. A comparative scheme is fractal coding [6], in which images use

themselves as their codebook. Unfortunately, both techniques are time

escalated, because of the quest for the codebook, and may deliver blocking

ancient rarities, i.e., the edges plunging two bordering pieces could be

distinguishable. A more fruitful way to deal with lossy compression has been

accomplished by transform techniques.

Image compression methods fall into two categories. The first

category is called predictive coding [4] and exploits redundancy in the image

data. Redundancy is a characteristic related to factors such as predictability,

randomness, and smoothness in the image. Techniques such as Delta

Modulation (DM) and Differential Pulse Code Modulation (DPCM) fall in this

category. In the second category, called transform coding, compression is

achieved by transforming the given image into another array such that a

large amount of information is packed into a small number of samples.

Techniques such as Karhunen-Loeve (K-L) decomposition, Discrete Cosine

Transform (DCT), and Discrete Wavelet Transform (DWT) fall in this

category.

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1.1.2 ENTROPY CODING

A Morse code concept is utilized as a part of more cutting edge

techniques in case of entropy coding. In this connection, when we discuss

coding, we allude to allotting bits to speak to an image or a gathering of

images. All in all, if X is a discrete variable representing to any conceivable

image from an alphabet A , a symbol As , an image can be encoded

utilizing a coding capacity XC that maps s with a threshold and requested

sequence of binary symbols (bits). This sequence of bits is called code

word, and the table that maps every image into its code word is called

codebook. Obviously, genuine applications for the most part encode more

than an image from A , and consequently, when an sequence of L symbol

AssssssSLL ,,:,,

2121is encoded, the principle objective of data

compression is to accomplish the briefest length for the last bit stream, i.e.,

to minimize SC' , where s

LXXXC ,,,

21

' is the coding capacity for the

entire succession of symbol. A conceivable non- optimal solution for code

the sequence S is to pick a codebook that minimizes

L

XCXCXCSC 21

' for all conceivable coding assignments. Be

that as it may, better sequences can be accomplished in the event that we

don't concentrate on individual symbols yet in gatherings of them. Other

than minimized representation, the coding procedure must be reversible,

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guaranteeing that an unraveling procedure can reproduce precisely the

starting symbol in the same request as they were encoded.

1.1.3 ARITHMETIC CODING

A more proficient entropy coding algorithm for low-entropy sources is

arithmetic coding. In this technique, the entire source succession

AssssssSLL ,,,:,,,

2121 is mapped into one and only code word, which

is related to the likelihood of the sequence L

SPSPSPSP 21

. The

thought in arithmetic coding is that, for every one of the sequences S of

length L , the more prominent SP , the shorter the code word. This code task

was produced by Pasco [8] and Rissanen [9] [10] in view of the early work of

Shannon [7]. A full clarification of arithmetic coding can be found in later

literature [11] [12].

1.2 WAVELET TRANSFORM

One of the sidelong impacts of block processing in the DCT is that

blocking ancient rarities show up in moderate to high compression

proportions. As per the HVS model, block edges are effortlessly recognized

and thus, the visual image quality is extremely degraded. In addition, excess

of image structural information is not optimally expelled from an image on

the grounds that every block is encoded freely, and just the DC part is

decorrelated by utilizing differential coding. The wavelet transform has the

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capacity to defeat these downsides given that it might be connected to a

complete image, and thus it accomplishes better repetition evacuation

without blocking ancient rarity. Consequently, if the DWT is utilized for image

coding, better visual quality and compression execution is accomplished.

Thus, the JPEG 2000 standard [13] replaced the utilization of the DCT by

the DWT. Furthermore, lossless coding can be performed in JPEG 2000 by

applying a reversible integer to-integer wavelet transform [14] with precisely

the same compression algorithm as in the lossy case.

1.2.1 CONTINUOUS WAVELET TRANSFORM (CWT)

The Continuous Wavelet Transform (CWT) is the most recent solution

to overcome the shortcomings of the FT and STFT providing perfect

resolution in both the time domain and frequencydomain. The term wavelet

literally means small wave. A wavelet is a function of finite length (small) and

which is oscillatory (wave) having an average value, integral, of zero. These

are themost important properties of a wavelet as they satisfy the

admissibility and regularity conditions required for decomposition (analysis)

and reconstruction (synthesis) of a signal without loss of information. Further

information is provided in [15] regarding the details of the admissibility and

regularity conditions. Whereas basis functions for the FT, and hence the

STFT, are sinusoids (the FT composes a signal/function into a series of

sinusoids), the basis functions for the CWT are known as baby wavelets..

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More specifically, the CWT decomposes a signal or function into a series of

baby wavelet functions. These baby wavelets are derived from a single

prototype wavelet via dilations or contractions (scaling) and translations

(shifts). This prototype wavelet is aptly named the "mother wavelet". An

example of a mother wavelet and derived wavelets are shown in Fig. 1.2,

1.3, and 1.4.

A baby wavelet𝜳𝒔, 𝒕 is derived from the mother wavelet𝜳(𝒕) by

varying scaling andtranslation parameters s and respectively as shown in

equation1.1.The 1

𝑠 is for energy normalization across the different scales.

𝜳𝒔, 𝒕 =𝟏

𝒔𝜳

𝒕−

𝒔 (1.1)

The CWT is performed by multiplying the signal to be analyzed by all the

baby wavelets having the same scale (s) but different translations (). In

doing so, the scale information for every value in time is obtained. Scale

information is considered to be inversely related to the frequency information

as a larger scale value refers to lower frequency and vice-versa. The

process is then repeated using dilated or contracted baby wavelets at every

scale (s) until all scale-translation (, s) combinations of baby wavelets are

applied to the signal thus resulting in a time-scale MRA of the signal. Note

that the wavelet Multi Resolution Analysis (MRA) is in time-scale resolution

whereas the discussion earlier referred to a time-frequency resolution. The

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sand parameters represent the new scale and translation scales

respectively.

𝒔, = 𝒇 𝒕 𝜳∗𝒔, 𝒕 𝒅𝒕 (1.2)

For completeness the inverse CWT transform is defined in equation

𝒇 𝒕 = 𝒔, 𝜳𝒔, 𝒕 𝒅 𝒅𝒔 (1.3)

The CWT addresses the limited time and frequency resolution

shortcoming of the STFT by providing frequency (scale) information of a

signal at many different resolutions hence providing a MRA of a signal.

Since computers perform almost all calculations and processing of signals in

the real world, there is a concern about how practical the CWT is to

implement. There are various properties of the CWT that make it difficult to

use. First, the CWT is performed by continuously shifting a continuously

scalable function over a signal and performing calculations between the two.

The other problem is that there are an infinite number of wavelets in the

CWTand for most functions the wavelet transforms have no analytical

solutions and can be calculated only numerically or by an optical analog

computer. The Discretized Continuous Wavelet Transform can be used to

perform the CWT using computers and thus provide the wavelet series of a

signal; however, this is only a sampled version of the CWT and is still highly

redundant and therefore inefficient. As a result the Discrete Wavelet

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Transform was developed to address these issues and make wavelet

processing more practical[15].

Figure 1.2: Example of a Mother Wavelet

```

Figure 1.3: Example of Scaled Baby Wavelet

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Figure 1.4: Example of Translated Baby Wavelet

1.2.2 DISCRETE WAVELET TRANSFORM (DWT)

The Discrete Wavelet Transform (DWT) requires a discrete mother

wavelet since the computation complexity of performing analysis of a signal

with a continuous wavelet as in the CWT is not efficient. Discrete wavelets

can only be scaled and translated in discrete steps as they are not

continuously scalable or translatable. The representation for the new

discretized wavelet is shown in equation 1.4, j and k are integers and so>1 is

a fixed dilation step. The translation factor 0 is dependent upon soj

The outcome of discretizing the wavelet is that the time-scale space is

now sampled at discrete intervals. A value of s0 = 2 and r0 = 1 are usually

chosen so that the sampling of the frequency and time axes relate to dyadic

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sampling which is illustrated in Fig 1.5. One reason forthe choice of dyadic

sampling is that it is a very natural choice for computers [15].

Ψj,k(t) = 1

𝑆0𝑗Ψ

1−𝑘𝑜𝑆0𝑗

𝑆0𝑗 (1.4)

Even with a discrete wavelet the wavelet transform requires an infinite

number of searing‟s and translations of the mother wavelet, however, this is

not possible with a discrete algorithm such as the DWT.

In order to provide good coverage of the signal spectrum using a finite

number of wavelets the scaling factor of 2 is used and by doing so each

wavelet will touch each other as shown in Fig.1.5.

It is impossible to cover the spectrum all the way down to zero as the

spectrum is continually halved and never reaches zero. In such case, a

scaling function helpswhich effectively corks the remaining spectrum, thus

requiring only a finite number of wavelets. As shown in Fig. 1.7, this cork fills

the void with a low-pass spectrum commonly referred to as the scaling filter

[15]. Similarly the translation factor is chosen to be 2 to provide complete

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coverage of the time range of the signal. Examples of a Haar family wavelet

and scaling functions are shown in Fig. 1.8 a and b respectively.

The Quadrature Mirror Filter (QMF) bank performsan analysis of

speech signals and named their analysis scheme as subband coding. A

technique very similar to pyramidal coding[16] and is also known as MRA

mentioned earlier. The wavelet transform is computed by changing the scale

of an analysis window (mother wavelet) and shifting this window in time

across the signal to obtain the time-scale(10)representation of the signal.

Similarly in subband coding a time-scale representation of a digital signal is

obtained using digital filtering techniques. The signal is passed through a

series of high-pass filters and low-pass filters with different cut-off

frequencies to analyze the high frequency and low-frequency components of

a signal respectively at different scales. Their solution of the signal is

changed by the filtering operations and the scale is changed by up-sampling

and down-sampling operations. The techniques used in subband coding can

be applied to the DWT. Two digital filter banks are used to perform low-pass

and high-pass filtering on the original signal, effectively splitting it into two

frequency spectrums, or subband. Each subband is down-sampled by a

factor of two to keep the total number of samples the same as the original

signal. The samples in the low-pass subband are referred to as the

scale(scaling) coefficients with the low-pass filter being the scaling filter. The

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scale coefficients are also commonly referred to as average, approximation,

or smooth coefficients as the low pass filtering serves to smooth the original

signal. The samples in the high-pass subband are referred to as the wavelet

coefficients with the high-pass filter being the wavelet filter. The wavelet

coefficients are also referred to as detail or difference coefficients as the

high-pass filtering serves to highlight regions of larger variance. These

wavelet coefficients contain the smallest details of interest; however, more

detail information is present in the new low-pass subband of the signal. The

procedure described above can be applied recursively to each resulting low-

pass subband for multiple levels of decomposition, or analysis, of the signal

as shown in Fig. 1.10. In doing so, an iterated filter bank has been

developed requiring only two filters, however, only providing fixed coverage

of the signal spectrum.

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Figure 1.5: Dyadic Sampling

Figure 1.6: Subband Decomposition without Scaling Function

M

ag

ni

tu

d

e

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Figure 1.7: Subband Decomposition with Scaling Function

Figure 1.8: Haar Family Wavelet (a) and Scaling Function (b)

Figure 1.9: DWT Analysis of Signal using Two-Channel Subband

Coding

M

ag

ni

tu

d

e

Ψ(t) Ψ(t)

1

-1

1

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Figure 1.10: Multiple Level DWT Analysisof Signal using Two-Channel

Subband Coding

Figure 1.11: DWT Synthesis of Signal using Two-Channel Subband

Coding

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Reconstruction of the signal, or synthesis, is performed in the opposite

manner by using synthesis filters and upsampling as demonstrated in Fig.

1.11.

1.3 BIORTHOGONAL WAVELETS

A transform is described as being orthonormal if both its forward and inverse

transforms are identical; therefore an orthonormal wavelet is one that is

used in both analysis and synthesis of signal. A filter having linear phase is

one whose impulse response is either symmetric or anti-symmetric. Linear

phase is important for a variety of reasons in applications where the signal is

of finite duration, such as image compression. As mentioned earlier, two-

channel subband transforms are used to perform the DWT on a signal.

Unfortunately, there are no two-channel linear-phase subband filters with

finite support that are also orthonormal. The solution is to use two symmetric

wavelets for analysis and synthesis that are orthogonal to each other, or

biorthogonal. These biorthogonal wavelets exhibit linear phase and therefore

are now useful [17].A compression rate of 1:300 is achievable using

wavelets [18 ]. A family of biorthogonal wavelets that has proved useful in

applications such as image compression is the Cohen-Daubechies-

Feauveau (CDF) wavelet family. The CDF 5/3 and CDF 9/7 are two specific

wavelets that will be used as continuing examples throughout this thesis as

they provide an interesting comparison.

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1.3.1 CDF 5/3

The Cohen-Daubechies-Feauveau (CDF) 5/3 biorthogonal wavelet is

a simple wavelet that has two sets of scaling and wavelet functions for

analysis and synthesis, hence biorthogonality. The CDF 5/3 wavelet has a 5-

tap low-pass analysis filter h (z) and 3-tap high-pass analysis filter g (z),

hence 5/3. The CDF 5/3 also has a 3-tap low-pass synthesis filter h (z) and

5-tap high-pass synthesis filter g (z). The CDF 5/3 analysis and synthesis

wavelets are shown in Fig. 1.12 and 1.13 respectively.

Figure 1.12: CDF 5/3 Analysis Wavelet

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Figure 1.13: CDF 5/3 Synthesis Wavelet

1.3.2 CDF 9/7

The Cohen-Daubechies-Feauveau (CDF) 9/7 biorthogonal wavelet is

a more complex wavelet than the CDF 5/3 wavelet. It also has two sets of

scaling and wavelet functions for analysis and synthesis, however, they are

nearly identical and therefore more orthonormal than the CDF 5/3.The CDF

9/7 wavelet has a 9-tap low-pass analysis filter h (z) and 7-tap high-pass

analysis filter (z). The CDF 9/7 also has a 7-tap low-pass synthesis filterh (z)

and 9-tap high-pass synthesis filterg (z). The CDF 9/7 analysis and

synthesis wavelets are shown in Fig. 1.14 and 1.15respectively.

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Figure 1.14: CDF 9/7 Analysis Wavelet

Figure 1.15: CDF 9/7 Synthesis Wavelet

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1.4 JPEG2000 STANDARD FOR STILL IMAGE COMPRESSION

In early 1990s, a number of new image compression algorithms such as

CREW (compression with reversible embedded wavelets) and EZT

(embedded zero tree)were developed to provide not only superior

compression performance, but also a new set of features which were not

seen earlier. Based on industrial demand, JPEG2000 project was

proposed by JPEG (Joint Photographic Expert Group) committee in

1996. At the first evaluation, 24 algorithms were submitted and

evaluated. Based on this assessment, it was decided to create a

JPEG2000 “Verification Model” (VM) which lead to a reference

implementation for the following standard process. The first verification

model VM0 is based on Wavelet Coded Quantization (WCQT) algorithm

[19]. In 1998, EBCOT (Embedded Block Coding with Optimal Truncation)

algorithm was adopted into VM3. The document describing the basic

JPEG2000 decoder (part I) became Committee Draft (CD) in 1999.The

JPEG2000 finally became an international standard in December 2000.

The JPEG2000 standard provides a set of features that are of

vital importance to performance and provides capabilities to markets that

currently do not use compression. The markets and applications better

served by the JPEG2000 standard are internet, colour facsimile,

scanning, digital photography, remote sensing, mobile and medical

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imagery. Each application area imposes some requirements that the

standard should fulfill. The main features that this standard possesses

are: superior low bit rate performance, continuous-tone and bi-level

compression, lossless and lossy compression, progressive transmission

by pixel accuracy and resolution, random code stream access and

processing, many high-end etc., by taking advantage of new

technologies. It addresses areas where current standards fail to produce

the best quality or robustness to bit-errors.

The block diagram of JPEG2000 encoder is shown in fig.1.16.

Before proceeding with the details of each block, it should be mentioned

that the standard works on image tiles or blocks. The term tiling refers to

the partition of the original (source) image into rectangular blocks (tiles),

which are compressed independently, as though they were entirely

distinct images. This is the strongest form of spatial partitioning, in that all

operations, including component mixing, wavelet transform, quantization

and entropy coding are performed independently on the different blocks

of the image. All blocks have exactly the same dimensions. Arbitrary

block sizes are allowed. Tiling reduces memory requirements and

constitutes one of the methods for the efficient extraction of a region of

the image.

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Figure 1.16: JPEG2000 block diagram

Architecture of the JPEG2000 Standard

The first module is component and tile separation, whose function

is to cut the image in to convenient chunks and to de-correlate the colour

components. Huge images are detached into spatially non-overlapping

tiles of equal size. In JPEG 2000, it is proposed a reversible color

transform (RCT) that is schemed to an integer to-integer transform for

lossless compression. For colour images, a component transform is

performed to de-correlate the components. For example, a colour image

with RGB (red, green and blue) component can be transformed to the

YCrCb (luminance, chrominance red and chrominance blue) or RCT

(reversible component transform) component space. Each tile of

component is then processed separately. The data are first transformed

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into the wavelet domain, and then quantized. Later, the quantized

coefficients are rearranged to facilitate localized spatial and resolution

access. Each subband of quantized coefficients is separated into non-

overlapping rectangular blocks. Three spatially co-locate rectangles (one

from each subband at a given resolution level) form a packet partition.

Each packet partition is further divided into code blocks, each of which is

compressed into an embedded bit stream with a recorded rate-distortion

curve. The embedded bitstreams of code blocks are collected into

packets, each of which represents a quality increment of one resolution

at one spatial location. Collection of packets from all packet partitions of

all resolution levels of all tiles and all components, we form a layer that is

one quality increment of entire image at full resolution. The JPEG2000

bitstream may consist of numerous layers.

The Wavelet Transform

Blocks are processed to get different decomposition levels using

wavelet transform. These disintegration levels contain a number of

subbands populated with coefficients that describe the horizontal and

vertical spatial frequency characteristics of the novel block. The

coefficients provide local frequency information. To perform DWT, the

standard uses a 1D subband decomposition of a 1D set of samples into

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low-pass samples, signifying a downsampled low-resolution version of

the original set, and high-pass samples, representing a down-sampled

residual form of the original set, needed for the perfect reconstruction of

the original set from the low-pass set. In general, any user supplied

wavelet filter bank may be used. The DWT can be irreversible or

reversible. The default irreversible transform is realized by means of the

Daubechies 9-tap/7-tap filter bank [20]. The default reversible

transformation is implemented by means of the 5-tap/3-tap filter bank.

The standard supports two filtering modes: convolution-based and lifting-

based. Convolution-based filtering consists in performing a series of dot

products between two filter masks and the signal. Lifting-based filtering

consists of a sequence of very simple filtering operations for which

alternate odd sample values of the signal are updated with a weighted

sum of even sample values, and even sample values are restructured

with a weighted sum of odd sample values.

Quantization

Quantization is the process by which the transform coefficients

are reduced in precision. This operation is lossy, unless the quantization

step is one and the coefficients are integers, as produced by the

reversible integer 5/3 wavelet. One quantization step per subband is

allowed. All quantized transform coefficients are signed values even

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when the original components are unsigned. These coefficients are

expressed in a sign-magnitude representation prior to coding.

Entropy Coding

Each subband of the wavelet decomposition is divided into

rectangular blocks, called code-blocks, which are coded independently

using arithmetic coding. This method is known as embedded block

coding with optimized truncation (EBCOT). Such a partitioning reduces

memory requirements in both hardware and software implementations

and provides a certain degree of spatial random access to the bitstream.

Bitstream Assembly

The bit streams of the code-blocks are assembled by the bitstream

assembler module to form the compressed bitstream of the image. This

block determines how much bit-stream of each code-block is put to the final

bit stream. The final bit stream consists of the image data with all the

signaling required to decompress it. It is composed of the header and tile

data that specify coding parameters in a hierarchical manner and the

encoded data for each tile.

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1.5 NEED FOR THE STUDY

The goal of a good video compression algorithm is to represent a

video sequence with minimal bit-rate, while preserving an appropriate level

of picture quality for the given application. Compression is achieved by

identifying and removing redundancies. Most video compression

applications demand high quality video encoding and transmission.

However, high quality raw video requires enormous amount of storage

space and communication bandwidth. Video security systems require

sufficient image detail to make positive identifications.

The single most important element in delivering extremely high quality

video lies in the selection of a superior Encoding /Decoding (CODEC)

Algorithm. The wavelet offers a scalable video solution with features for the

control of resolution, frame rate, bit depth, subjective quality, bandwidth and

option to deliver lossy or lossless compression. These criteria have been

adopted in the proposed work.

1.6 OBJECTIVES

The main objective is to develop new algorithms and design

architecture for discrete wavelet transform based video encoder. Special

emphasis has been laid in achieving high compression, improved coding

efficiency; high quality of reconstructed image compared to DCT based

MPEG standards. The objectives are as follows:

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1. To design an efficient VLSI Architecture for Lifting Based 5/3 DWT

that uses less hardware in terms of dedicated multipliers compared

to existing architectures. The proposed architecture was targeted

on VIRTEX-IV FPGA. Architecture has been realized using

hardware description language, VHDL.

2. To develop DWT and SPIHT Algorithms and their inverse for

image compression in MATLAB in order to ascertain the

methodology adopted in the design. MATLAB results will also

serve to validate the hardware results.

3. Simulate and Synthesize the above hardware implementation by

Design Suite 14.5 software of Xilinx.

4. In this work the, the DWT Convolution method utilising 9/7 channel

with arithmetic coding, which gives great compression quality, yet

is especially difficult to actualize with high effectiveness because of

the unreasonable way of the channel coefficients have been

proposed.

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1.7 ORGANIZATION OF THE THESIS

In this work, we schemed to generate techniques for the image

compression utilizing DWT technique. In Chapter 1 a brief introduction to

the concept of image compression is given followed by basics in wavelet

transform and JPEG2000 standard for still image compression. In Chapter2

review of literature and related work is discussed. In Chapter 3 a 2D DWT

based image compression technique is introduced, which is suitable for the

constant application. Chapter 4 gives an image compression technique in

light of SPIHT algorithm with DWTimplemented. In Chapter 5 a novel

technique for the compression of video data utilizing DWT for on-going

usage is exhibited, which is checked utilizing FPGA. In the consequent part

the general conclusion for this proposal and future bearing is given.

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CHAPTER 2

LITERATURE REVIEW

2.1 GENERAL

The discrete wavelet transform (DWT) stands out amongst the most

utilized methods for signal analysis and image handling applications. The

DWT performs a multi-resolution signal investigation which has move ability

in both time and frequency domains. Hence it is a standout amongst the

most critical uses for DWT for image compression as in the JPEG 2000. The

accessible DWT architecture can be isolated comprehensively into two

schemes named as convolution scheme and lifting scheme. Typically

convolution scheme is utilized to implement DWT filters. Be that as it may,

this scheme utilizes large number of multipliers which is extremely hard to

execute and takes a lot of hardware resources. To dispense with those

issues, lifting scheme is used. This scheme utilizes the essential convolution

comparisons wherein the number of multipliers are definitely decreased.

Because of this reason lifting schemes is generally used to design an

integrated chip than the convolution scheme. A percentage of the initial

papers on wavelet image compression [21] present an astounding

performance, and bolster the utilization of the wavelet transform in image

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compression. Wavelets are being utilized as a part of mixed bag of

utilizations like Image compression, edge detection, interpolation of finite

signals [22-26]. So far the system of Estimate Wavelet Transform is utilized

as a part of approximating the single dimensional signals [27-30]. This is the

first run through when it is connected to approximate the broken two

dimensional images. The target is to rough the misfortune happened in the

time. Three methods are applied, namely, (1) Coiflet wavelet utilizing EWT,

(2) Daubechies wavelet utilizing EWT, and (3) Gaussian Low pass filter. The

third one is a conventional strategy for oversampling the image by taking

appropriate size of Gaussian window and the initial two are the novel

systems to handle the issue. On utilizing initial two procedures, the span of

the original image gets multiplied and the resultant image gets to be smooth.

Eventually these double size images would create noise, with the goal that

they can be separated utilizing image compression procedure of discrete

wavelet transform. The extent of the compressed image will be the same as

the first image and that too without irregularity in the image. Numerous lifting

based architecture design have been proposed for productive equipment

usage of both 1D and 2D-DWT architectures. The extensive literature

collected related to the performance improvement of video compression

system using scalable, block based and motion edge based techniques is

critically reviewed and presented in this chapter. Also, comprehensive

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review of literature on evolution of various Codec to achieve good

compression and quality for video compression systems is presented.

2.2 REVIEW LITERATURE

Mallat [31] has Proposed adjusted calculation for lifting processing

where the basic way postpone for the lifting mathematical statements is 5Tm

+ 8Ta, where Tm and Ta mean the multiplier and snake defer individually.

The essential purpose for this expansive postponement is stacking of

multipliers from the inputs to yields. This limits the processing speed of the

system. To restrain the impact, the system of flipping has been presented in

which scales the deferral is down to 3Tm + 4Ta. As a productive result, the

preparing rate increments altogether when the flipped comparisons are

mapped into equipment.

Durgasowjanya et al. [32] proposed altered point 1-D DWT utilizing

Lifting Scheme, which work utilizes just 3% of aggregate cut register of

Virtex-II FPGA.

Nagabushanam M and S. Ramachandran [33] proposed lifting based

1D/2D/3D DWT-IDWT structural planning, which utilizes just 5% of

aggregate cut register of Virtex-IV FPGA.

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K. Andra et al. [34] sums up the lifting based structural planning,

which comprises of two line processors, two segment processors and two

memory modules. In any case, the memory control rationale of the structural

engineering is mind boggling.

Chang et al. [35] proposed a few advancement procedures that give

the designer more control over the range to blunder ex-transform off amid

information way accuracy enhancement that would not be accessible with

straightforward truncation. A mistake model is created for viper and

multiplier circuits. On the other hand, one of the issues confronted is the

vulnerability in genuine mistake of the framework which relies upon the real

estimation of the information. The upper bound on mistake skews toward

bigger positive values as we diminish the bit distributed per pixel. In this

work, we make utilization of a progressively reconfigurable structural

planning to alter the asset distribution for the framework in light of the image

quality needed by the application. The method reduced the memory access

for minimizing the overall power consumption at the cost of a few local

registers.

Benkrid et al. [36] examine that the general execution and region

depends essentially on the exactness of middle of the road bits utilized as a

part of the outline. This persuades us to further take a gander at bit

distribution as another part of polymorphism in our Poly-DWT structure.

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K.Yamuna et al. [37] has demonstrated DWT architecture based on

lifting scheme algorithm. The design is interfaced with SIPO and PISO to

reduce the number of I/O lines on the FPGA. The design is implemented on

Spartan III device and is compared with lifting scheme logic. The design

operates at frequency of 520 MHz and consumes power less than 0.1 W.

The design is suitable for real time data processing and is modeled using

HDL and is implemented on FPGA.

P. Rajesh et al. [38] has proposed an efficient VLSI based

architecture for implementing Discrete Wavelet Transform (DWT) of 5/3

filter. The architecture includes transforms modules, a RAM and bus

interfaces. This construction works in non separable fashion using a serial-

parallel filter with distributed control to calculate all the DWT (1D-DWT and

2D-DWT) resolution levels. The block has a high computation task and

architecture gives the computation time of 2.36 ms at the operating

frequency of 100 MHz.

Rekha et al. [39] has proposed precision-aware approaches and

associated hardware implementations for performing the DWT. It presents

Bit Parallel (BP) architecture and Digital Serial (DS) design methodologies.

These methods enable use of an optimal amount of hardware resources in

the DWT computation. Experimental measurements of design performance

in terms of area, speed, and power for 90-nm complementary metal–oxide

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semiconductor implementation are presented. The codes were written in

Verilog. The same has been simulated using the Modelsim 6.2. The results

in terms of numbers and waveforms are analyzed to get accurate results.

H. Chen et al. [40] demonstrated folded architecture and is simple in

terms of hardware complexity.

C. C. Liu et al. [41] showed novel technique and control complexity of

the architecture is very simple. All other architectures have comparable

hardware complexity and primarily differ in the number of registers and

multiplexer circuitry.

H. Liao et al. [42] designed an architecture in which the number of

switches, multiplexers and control signals used in the architectures are quite

large.

Jerome Shapiro [43] proposed a new technique for image coding that

produces a fully embedded bit stream. Furthermore, the compression

performance of the algorithm is competitive with virtually all known

techniques. The remarkable performance is attributed to the use of the

following four features. DWT de-correlates most sources fairly well, and

allows the more significant bits of precision of most coefficients to be

efficiently encoded as part of exponentially growing zerotree. Zerotree

coding, which by predicting insignificance across scales using an image

model that is easy for most images to satisfy, provides substantial coding

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gain over the first order entropy for significant maps. Successive

approximation, which allows the coding of multiple significance map

zerotrees, and allows the encoding or decoding to stop at any point.

Adaptive arithmetic coding allows the entropy coder to incorporate learning

into the bit stream itself. The precise rate control achieved with this algorithm

is a distinct advantage. The user chooses a bitrate and encodes the image

to exactly the desired bitrate. Furthermore, since no training is required, the

algorithm is fairly general and performs remarkably well with most type of

images.

Kim and Pearlman [44] introduced 3D SPIHT video coding scheme

which is based on the subset partitioning algorithm in 3D hierarchical tree. It

is simple and performs well for still images, even without motion

compensation in its extension from 2D SPIHT to 3D. Although there is no

motion estimation or compensation in this method, it performs measurably

and visually better. Finally, the fact that the bit stream is the output of the

fully embedded wavelet coder, it is capable of delivering progressive buildup

of fidelity and scalability in frame size and rate.

Karlekar and Desai [45] analyzed the performance of DWT based

video coding scheme. It delivers a better way to address scalability

functionalities, than MPEG-2. To code wavelet coefficients resourcefully, set

partitioning in hierarchical trees (SPIHT) and adaptive arithmetic coding

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algorithms were introduced. Motion compensation (MC) is done in spatial

domain to remove temporal redundancy present between frames. To avoid

blocking artifacts caused by block motion compensation, overlapping block

motion compensation (OBMC) is done. The video encoder was improved

upon by incorporating B (bidirectional prediction) frames and with better rate

control scheme.

Beong-Jo Kim et al. [46] highlighted low bit rate, scalable video coding

with 3D SPIHT algorithm. 3D spatio-temporal orientation trees coupled with

powerful SPIHT sorting and refinement reduces 3D SPIHT vocoder is so

efficient that it provides analogous performance. In addition to rate scalable,

this systemallows multi resolution scalability in encoding and decoding in

both time and space from one bit-stream. This added functionality along with

many desirable attributes, such as fully embedded-ness for progressive

transmission, precise rate control for constant bit-rate traffic, and low-

complexity for possible software-only video applications, made this video

coder an attractive candidate for multimedia applications.

Danyali and Mertins [75] proposed a modified 3D SPIHT algorithm

called 3D virtual SPIHT for very low bit-rate wavelet based video coding. In

this work, it decomposes the coarsest level of the wavelet coefficients to

reduce the number of three-dimensional (spatio-temporal) sets in the 3D

SPIHT algorithm. The simulation results show that the proposed Codec has

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better performance than the original 3D SPIHT algorithm, especially for very

low bit-rate video coding. Also using arithmetic coding output bit stream,

PSNR is improved. The low complexity of the Codec and the embeddedness

property of the output bitstream make it a convenient coding technique for

Internet video streaming applications. Moreover, it has good potential to

carry spatial and temporal scalability, which are especially important for the

new multimedia applications.

Ekram Khan and Mohammed Ghanbari [48] proposed an efficient

extension of virtual set partitioning in hierarchical trees (VSPIHT) for color

image coding. This new scheme, Color-Virtual-SPIHT (CVSPIHT) generates

fully embedded bit stream similar to SPIHT. It combines the zerotrees of

three color planes in two steps. First, zerotrees within the same color planes

are joined together by VSPIHT, then resulting longer zerotrees of three

planes are combined through a novel composite tree. The simulation results

show the improved performance of the proposed method compared to

SPIHT based color coding scheme. The advantage of CVSPIHT is the lower

initialization cost as compared to CSPIHT. Since dependency between the

luminance and chrominance motion is greater, it is expected to achieve even

larger improvement for video.

Xun Guo et al. [49] realized ed a Wyner-ziv video coding scheme

based on SPIHT which utilizes not only the spatial and temporal

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correlations, but also the higher-order statistical correlations. Wyner-Ziv

theory on source coding with side information is employed as the basic

coding principle, which makes the independent encoding and joint decoding

become possible. In this scheme, wavelet transform is first used to de-

correlate the spatial dependencyof a Wyner-Ziv surround. Then, the

quantized transform coefficients are organized by using magnitude with a

set partitioning sorting algorithm. The ordered planes are coded using

Wyner-Ziv coding based on turbo codes. At the decoder side, the

information generated by motion compensated interpolation is used to

conditionally decode the Wyner-Ziv frame. Overall, without increasing

encoder complexity too much, the proposed scheme achieves promising

performance compared to the results without or with little entropy coding.

Anhong Wang et al. [50] proposed a novel scheme for scalable

distributed video coding (SDVC), which deals with quality scalabilities. More

specifically, efficient H.264/AVC intra-frame coding is used to obtain a base

quality layer, the residual between the base layer and the original video is

encoded by distributed video coding (DVC) with SW-SPIHT (Slepian-Wolf)

to generate the enhancement layer. The side information is generated by the

residual between the base layer and the frame interpolated by motion

estimation. Since the residual coding exploits the similarity between the

base layer and enhancement layer, experimental results show this SDVC

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approach is more efficient than the referenced, but with similar encoding

computation.

Liang Zhang et al. [51] introduced a novel data structure for

magnitude - ordering 3D wavelet transform coefficients. The proposed 3D

data structure, which consists of temporal 1D orientation trees followed by

spatial 2D orientation trees, exploits self-similarity not only across spatial

sub bands, but also across temporal sub bands. With the decoupled feature

of the proposed data structure, embedded color bitstream algorithm

achieves a better bit allocation among the three components of color video

sequences. In terms of PSNRs, the proposed embedded color bitstream

algorithm outperforms the coding algorithm based on asymmetric 3D

orientation trees. One advantage of video compression with wavelet-based

approaches is, its scalability with regard to different temporal, spatial, and

quality-level resolutions. Although this work focused only on the issue of

efficiency in 3D wavelet coefficient coding, the proposed decoupled 3D zero

tree data structure can be applied to build a new scalable wavelet video

coder.

Li Wern Chew et al. [52] proposed a new reduced Memory SPIHT

Coding with Wavelet Transform.Traditional wavelet-based image coding

applies the discrete wavelet transform (DWT) on an image using filter banks

over rings of characteristic zero. If the level of the DWT decomposition

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increases, the number of bits needed to represent the wavelet coefficients

also increases. A significant amount of memory is required to store these

wavelet coefficients especially when the level of DWT decomposition is high.

Here, a post-processing method is proposed to fix the amplitude of the

wavelet coefficients to pre-defined N-bits. The SPIHT coding is then

performed to encode these coefficients to realize compression. The main

advantage of this proposed work is the significant reduction in memory

requirements for wavelet coefficients storage during bit-plane coding.

Simulation results show that the proposed SPIHT coding using wavelet

transform with post-processing gives an equally good compression

performance when M-3 N M-1 where M and N are the number of bits

needed to represent the largest wavelet coefficient without and with post

processing respectively.

Shang-Hsiu Tseng and Aldo Morales [53] proposed a 3D SPIHT with

low-memory usage (3D SPIHT-LM) concept. In this method, unnecessary

lists are discarded and the process length of the sorting phase is shortened

to reduce coding time and memory usage. Memory usage is a weakness

when transmitting video in a limited bandwidth or hardware environment

such as cellular phones or portable devices. Traditional methods for video

encoding and compression take time to compute, which can affect video

transmission quality. Additionally, video transmission data necessitate large

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memory space. In this work, the authors successfully extended and

implemented a 3D SPIHT-LM algorithm on MATLAB and, provided

experimental results show that the proposed method reduces memory

usage, run time and improves PSNR over the original 3D SPIHT.

Andreas Burg et al. [54] introduced the first VLSI implementation of a

real-time color video compression/decompression system, based on the

three dimensional discrete cosine transform (3D-DCT). Compared to motion-

estimation/compensation based algorithms, the 3D-DCT approach has three

major advantages: No motion estimation is required, greatly reducing the

number of en/decoding operations per pixel. Encoder and Decoder are

symmetric with almost identical structure and complexity, which facilitates

their joint implementation. The complexity of the implementation is

independent of the compression ratio. These factors are key issues for the

realization of mobile video compression systems. The system architecture

and implementation is described. Trade offs that facilitate the very large

scale integration (VLSI) implementation are emphasized and performance

results are presented.

Andrea Molino et al. [55] proposed a Low complexity Video Codec for

Mobile Video Conferencing. Current video coding techniques provide very

good performance both in terms of compression ratio as well as image

quality. In practice, the required computational complexity tends to be

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significant. Environments that have significant power or computational

performance restrictions would benefit from improved coding and decoding,

especially if complexity is kept manageably low. Low complexity algorithms

and approaches are employed, and results obtained with a software model

are provided both in terms of complexity as far as visual quality is

concerned.

Vatis et al. [56] proposed a 2D non-separable adaptive interpolation

filter for motion and aliasing compensated prediction. The motion

compensated filter is based on coefficients that are adapted once per frame

to the non-stationary statistical features of the image signal. The coefficient

estimation is carried out analytically by minimizing the prediction error

energy of the current frame. The aliasing, quantization and displacement

estimation errors are considered. As a result, a coding gain of up to 1, 2 dB

for HDTV sequences and up to 0, 5 dB for common intermediate format

(CIF) sequences compared to the H.264/AVC standard is obtained.

Regarding both, bitrate and complexity, the proposed approach with 1

reference frame is more efficient than the standard H.264/AVC with 5

reference frames. This disclosure describes upsampling techniques useful in

coding enhancement layer video blocks in a scalable video coding (SVC)

scheme proposed by Segall and Lei (2005). In SVC scheme that support

spatial scalability, base layer video data may be up-sampled to higher

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resolution, and the higher resolution data may be used to code the

enhancement layer video data. In particular, the up-sampled data is used as

reference data in the coding of enhancement layer video data relative to the

base layer. Then the base layer video data is up-sampled to the spatial

resolution of the enhancement layer video data, and the resulting up-

sampled data is used to code the enhancement layered video data.

IlHong Shin and Hyun Wook Park [57] proposed an adaptive up-

sampling method for performance improvement of spatial scalability in the

H.264 SVC with a dyadic way. The up-sampling method was developed

using a type-II DCT with a phase shift for correspondence with the current

H.264 SVC standard. In addition, a fast algorithm was proposed for up-

sampling using symmetries of the DCT kernel. By transmitting the adaptive

weighting parameters of the type-II DCT-based up-sampling kernel, it led to

improved results for the proposed adaptive up-sampling method in

comparison with the JSVM up-sampling method. Experimental results

section proves that the proposed method provides benefits of rate-PSNR

performance with the good quality of base layer and low quality of

enhancement layer. When SVC 24 coding scenario meets these

circumstances, the proposed method should be useful.

Eric J. Blaster et al. [58] get the credit of offering a number based

Cohen–Daubechies–Feauvea (CDF) 9/7 wavelet transform together with a

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whole number quantization system utilized in a lossy JPEG2000

compression motor. The mix of the whole number transform and

quantization step encouraged a flat out whole number figuring of lossy

JPEG2000 compression. The lossy strategy of compression utilizes the CDF

9/7 wavelet channel, which adjusts number info pixel values into coasting

point wavelet coefficients which is then quantized once more into whole

numbers and over the long haul compacted by the installed piece coding

with ideal truncation level 1 encoder. Number figuring of JPEG2000 results

in a significant reduction in the computational difficulty of the wavelet

transform and effortlessness of execution in inserted frameworks for

prevalent computational magnificence. The whole number count displays an

equivalent rate/bending bend to the Jasper JPEG2000 compression motor,

notwithstanding accomplishing a 30% abatement in computation time of the

wavelet transform and an incredible 56% decrease in figuring time of the

quantization handling on a nor.

Jie-Bin Xu, Lai- Man Po and Chok-Kwan Cheung [59] introduced a

new adaptive motion tracking search algorithm to improve the accuracy of

the fast BMAs. In the new adaptive motion tracking search algorithm based

on the spatial correlation of motion blocks, a predicted starting search point,

which reflects the motion trend of the current block, is adaptively chosen.

This predicted search center is found closer to the global minimum, and thus

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the center-biased BMAs can be used to find the motion vector more

efficiently. Experimental results show that the proposed algorithm enhances

the accuracy of the fast center-biased BMAs, such as the new three-step

search, the four-step search, and the 25 block-based gradient descent

search, as well as reducing their computational requirements. Based on the

study of motion vector distribution from several generally used test image

sequences, a new diamond search (DS) algorithm for fast block-matching

motion estimation (BMME) is proposed by Shan Zhu and Kai-Kuang Ma.

Simulation results prove that the proposed DS algorithm greatly outperforms

the well-known three-step search (TSS) algorithm. Matched with the new

three-step search (NTSS) algorithm, the DS algorithm achieves close

performance but requires less computation by up to 22% on average.

Experimental results also show that the DS algorithm is improved than the

recently proposed four-step search (FSS) and block-based gradient descent

search (BBGDS) algorithms, in standings of mean-square error performance

and the required number of search points.

Chun-Ho Cheung and Lai-Man Po [60] proposed a novel algorithm

using a cross search pattern as the initial step and large/small diamond

search (DS) patterns as the subsequent steps for fast block motion

estimation. The initial cross search pattern is designed to fit the cross-

center-biased motion vector distribution characteristics of the real-world

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sequences by evaluating the nine relatively higher probable candidates

located horizontally and vertically at the center of the search grid. The

proposed cross-diamond search (CDS) algorithm employs the halfway-stop

technique and finds small motion vectors with fewer search points than the

DS algorithm while maintaining similar or even better search quality. The

improvement of CDS over DS can be up to a 40% gain on speedup.

Experimental results show that the CDS is much more robust, and provides

faster searching speed and smaller distortions than other popular fast block-

matching algorithms.

Thomas Wiegand et al. [61] depicted the emerging H.264/AVC video

coding standard which has been developed and standardized collaboratively

by both the ITU-T VCEG and ISO/IEC MPEG organizations. H.264/AVC

represents a number of advances in standard video coding technology in

terms of both coding efficiency enhancement and flexibility for effective use

over a broad variety of network types and application domains. Its video

coding layer (VCL) design is based on conventional block-based motion-

compensated hybrid video coding concepts, but with some important

differences relative to prior standards. Those important differences are

enhanced motion-prediction capability; use of a small block-size exact-

match transform; adaptive in-loop deblocking filter and enhanced entropy

coding methods. The features of the new design provide approximately a

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50% bit ratesavings for equivalent perceptual quality relative to the

performance of prior standards (especially for higher-latency applications

which allow some use of reverse temporal prediction).

Aroh Barjatya [62] proposed review of the block matching algorithms

used for motion estimation in video compression. It implements and

compares 7 different types of block matching algorithms that range from the

very basic Exhaustive Search to the recent fast adaptive algorithms like

Adaptive Rood Pattern Search. Of the various algorithms studied or

simulated during the review ARPS, turns out to be the best block matching

algorithm. The algorithms are widely accepted by the video compressing

community and have been used in implementing various standards, ranging

from MPEG1 / H.261 to MPEG4 /H.263.

Sarp Erturk [63] presented a new perspective to block motion

estimation for video compression referred to as high-frequency component

matching. Taking into consideration the features of the transform encoder

used to encode the prediction error in the motion-compensated predictive

coding system, motion estimation is carried out such as to compensate for

high-frequency components, leaving the compensation task of low-

frequency components to the transform encoder. It is shown that this

approach can outperform standard motion estimation that does not take

transform encoder features into account and has the potential of changing

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the way of motion estimation and is being performed in video compression

standards. Future work comprises the investigation of more effective

quantization and particularly entropy encoding approaches that are tailored

for encoding the prediction errors obtained with high-frequency component

matching-based motion estimation. Implementation using the standard AVC

codec and thereby facilitating performance analysis for larger frame sizes is

also considered.

Lucas Brocki [64] introduced a Kohonen Self-Organizing Map for the

Traveling Salesperson Problem. This work shows how a modified Kohonen

Self-Organizing Map with one dimensional neighborhood is used to

approach the symmetrical Traveling Salesperson Problem. Solution

generated by the Kohonen network is improved by the 2opt algorithm. The

paper describes briefly self-organization in neural networks, 2opt algorithm

and modifications applied to Self-Organizing Map. Finally, the algorithm is

compared with Lin-Kerninghan algorithm and evolutionary algorithm with

enhanced edge recombination operator and self-adapting mutation rate.

Meiqing Wang et al. [65] have sublimely proposed a half and half

compression algorithm which joins the benefits of a block based fractal

compression strategy and a casing based fractal compression approach and

a versatile parcel set up of settled size partition. This procedure was utilized

to oversee arrangement of movement images more often than not from a

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video or a motion image. Factual examinations were led for a

videoconference and mined from a motion image by method for a few fractal

video compression algorithms. The versatile parcel and the half and half

compression algorithm showed nearly prevalent compression proportions for

the arrangement of movement images from a videoconference. The

algorithm had shown an inconsequential shortcoming when adapting to a

brisk movement of certain background together with a relatively slower body

movement. The measurable examinations had additionally exhibited no

visual disparity to the group of onlookers of the decompressed arrangement

in connection to the essential arrangement. It ought to be noticed that fractal

video compression procedures experienced compelling computational

intricacy. Around two hours were obliged to pack the motion image

arrangement in the tests clarified in the former area. This had the impact of

making the algorithms confused for being utilized in media industry. In any

case, data self-governance was seen in the coordinating investigation

process for extent 3D squares. Thus, the algorithms could be parallelized

smoothly and be executed in comparable or scattered processing settings.

The algorithms relying upon versatile detachment may accomplish further

better compression proportion in connection than algorithms established on

altered parcel while protecting the fabulousness of decompressed images.

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Suphakant Phimoltares and Atchara Mahaweerawat [66] projected an

Image Edge Detection Using Weight Interconnection in Self- Organizing

Map. General image edge detection methods are based on window sliding

convolution technique in which time complexity is O(n2 ), where n is image

row or column length. The tenacity of this proposal is to reduce the time

complexity by using a technique in neural network, namely, Self-Organizing

Maps (SOM). The algorithm and some parameters of the SOM technique

(such as learning rate and the way to choose input data) are modified to

detect edge in low complexity. The time complexity after applying the SOM

technique is O(p2), where p is a number of weight vectors that is less than n.

Consequently, time complexity of the method is lower than other is

traditional edge detection algorithms. The results perform better than other

edge detectors in terms of time complexity.

Armando Manduca [67] have developed software modules (both

stand-alone and in the biomedical image analysis and display package

analyze) that could perform wavelet-based compression on both 2D and 3D

gray scale images. He presented examples of such compression on a

variety of medical images and comparisons with JPEG and other

compression schemes.

Chang-Hoon Son et al. [68] have exhibited another and low-many-

sided quality implanted compression (EC) algorithm for the JPEG2000

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encoder framework is proposed to effectively decrease memory necessities.

The proposed EC algorithm is utilized to accomplish an altered compression

proportion of half under the close lossless compression limitation. Through

the EC method, the memory prerequisite for middle of the road low-

recurrence coefficients amid different DWT stages can be lessened by an

element of 2 contrasted and direct usage of the JPEG2000 encoder. By

together considering the coding stream of both square based 2D-DWT and

bit-plane coders, the EC plan consolidates a productive quantization and

straightforward entropy coder to decrease memory extransform transfer

speed in the middle of DWT and Bit-Plane coder (BPC) to half. Moreover,

this EC diminishes the measure of code-square memory from DWT to BPC.

Examination results in view of standard test image benchmarks demonstrate

that our proposed EC algorithm shows just PSNR debasement of 1.05 dB by

and large when the objective compression proportion is settled at half. Our

EC can be pertinent to the JPEG2000 encoding framework to spare memory

size and data transfer capacity prerequisites with minor image quality

debasement. The proposed EC algorithm is likewise computationally

straightforward, diminishing inactivity time and making adequate availability.

Mislav GrgiC et al. [69] discussed the features of wavelet filters in

compression of still images and characteristic that they showed for various

image content and size. The aim of this work was to create a palette of

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functions (filters) for implementation of wavelet in still image processing and

to emphasize the advantage of this transformation relating to today's

methods. Filters taken in the test are some of the most used: Haar filter (as

the basis), orthogonal and Biorthogonal filter. All these filters gave various

performances for images of different content. Objective and subjective

picture quality characteristics of images coded using wavelet transform with

different filters were given. The comparison between JPEG coded picture

and the same picture coded with wavelet transform was given. For higher

compression ratios it was shown that wavelet transform had better S/N.

Nader Karimi et al. [70] have recommended a lossless compression

strategy that is exclusively intended for the RNAi images. Therefore, they

have examined the MED indicator and its shortcomings and qualities. At that

point, an indicator taking into account MED was proposed to handle the

shortcoming with its advantages. This indicator has spent the attributes of

the RNAi images to improve the accuracy of expectation. Besides, through

the assessment of RNAi images, a connection demonstrating was produced

that is more fitting for those images. The utilized setting displaying was

subject to the estimations of the local power variances of the neighbours of

the pixel that is to be anticipated. The execution results uncover the strength

of this indicator over LJPG, MED and EDP. Applying the system to RNAi

images show enhanced execution than the best in class lossless

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compression gauges like lossless JPEG2000, JBIG, and JPEG-LS

furthermore with the three well known universally useful lossless image

coders called SPIHT, EDP and APT. The after effects of JPEG-XR were

likewise fused, which shapes the latest image coding standard from the

JPEG board of trustees.

Francesc Aràndiga et al. [71] have given a multi-scale data

compression algorithm inside of Harten's interpolator system for multi-

determination, which gives a predetermined appraisal of the exact slip

between the first and the decoded sign, when measured in discrete

standards. This algorithm didn't rely on upon a tensor-item methodology to

pack the two dimensional signs. Be that as it may, it offers priori limits of the

Peak Absolute Error (PAE), the Root Mean Square Error (RMSE) and the

Peak Signal to Noise Ratio (PSNR) of the decoded image that rely on upon

the quantization parameters. Besides, in the wake of accomplishing data

compression through the use of non-distinguishable multi-scale transform,

the client had the exact estimation of PAE, RMSE and PSNR before

performing the deciphering procedure. They have represented the way that

the system bolsters in getting lossless and close lossless image

compression algorithms.

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Karthik Krishnan et al. [72 ] studied that the goals of telemedicine was

to enable remote visualization and browsing of medical volumes. There was

a need to employ scalable compression schemes and efficient client-server

models to obtain interactivity and an enhanced viewing experience. They

presented a scheme that used JPEG2000 and JPIP (JPEG2000 Interactive

Protocol) to transmit data in a multi-resolution and progressive fashion;

JPEG2000 for remote volume visualization and volume browsing

applications. The resulting system was ideally suited for client-server

applications with the server maintaining the compressed volume data, to be

browsed by a client with a low bandwidth constraint.

Charalampos Doukas et al. [73] studied that Medical imaging had a

great impact on medicine, especially in the fields of diagnosis and surgical

planning. However, imaging devices continue to generate large amounts of

data per patient, which require long-term storage and efficient transmission.

Current compression schemes produce high compression rates if loss of

quality is affordable. However, in most cases physicians may not afford any

deficiency in diagnostically important regions of images; called regions of

interest (ROI). An approach that brings a high compression rate with good

quality in the ROI was thus necessary. The general theme was to preserve

quality in diagnostically critical regions while allowing lossy encoding of the

other regions. The aim of the research focused on ROI coding is to allow the

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use of multiple and arbitrarily shaped ROIs within images, with arbitrary

weights describing the degree of importance for each ROI including the

background (i.e., image regions not belonging to ROI) so that the latter

regions may be represented by different quality levels. In this context, this

article provided an overview of state-of the- art ROI coding techniques

applied on medical images. These techniques are classified according to the

image type they apply to; thus the first class included ROI coding schemes

developed for two-dimensional (2 D) still medical images whereas the

second class consists of ROI coding in the case of volumetric images. In the

third class, a prototype ROI encoder for compression of angiogram video

sequences is presented. In 2008 Ultrasound, Computed Tomography (CT),

magnetic resonance imaging (MRI) medical imaging produce human body

pictures in digital form. These medical applications have already been

integrated into mobile devices and are being used by medical personnel in

treatment centers, for retrieving and examining patient data and medical

images. Storage and transmission are key issues in such platforms, due to

the significant image file sizes. Wavelet transform has been considered to

be a highly efficient technique of image compression resulting in both

lossless and lossy compression of images with great accuracy, enabling its

use on medical images. On the other hand, in some areas in medicine, it

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may be sufficient to maintain high image quality only in the region of interest,

i.e., in diagnostically important regions.

Yumnam Kirani Singh [74] Proposed a new sub band coding scheme

entitled ISPIHT(Improved SPIHT). It is simpler in its coding approach, yet it

is more efficient in time and memory keeping the performance of SPIHT

preserved. It requires less number of compression operations during the

coding. The memory requirement for ISPIHT is about two times less than

SPIHT.

Yin-hua Wu, Long-xu Jin [75] studied the current stringent need to the

real-time compression algorithm of the high-speed and high-resolution

image, such as remote sensing or medical image and so on. In this work, No

List SPIHT (NLS) algorithm has been improved, and a fast parallel SPIHT

algorithm is proposed, which is suitable to implement with FPGA. The

improved algorithm keeps the high SNR unchanged, increases the speed

greatly and reduces the size of the needed storage space. It can implement

lossless or lossy compression, and the compression ratio can be controlled.

It could be widely used in the field of the high-speed and high-resolution

image compression.

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XingsongHou et al. [76] have proposed a SAR complex image data

compression algorithm taking into account quadtree coding (QC) in Discrete

Wavelet Transform (DWT) space (QC-DWT). We demonstrate that QC-DWT

accomplishes the best execution for SAR complex image compression.

Other than this, in this work, we watched a novel marvel that QC-DWT beats

the zerotree based wavelet coding algorithms, e.g., Consultative Committee

for Space Data Systems-Image Data Compression (CCSDS-IDC) and Set

Partitioning in Hierarchical Trees algorithm (SPIHT) for SAR complex image

data, and there exists inadequacy of CCSDS-IDC for SAR complex image

data compression. This is on the grounds that the DWT coefficients of SAR

complex image data dependably have intrascale grouping trademark and no

interscale lessening trademark, which is unique in relation to that of SAR

adequacy images and other optical images.

Bing-Fei Wu et al. [77] have exhibited JPEG2000 is another global

standard for still image compression. It gives different capacities in one

single coding stream and the preferred compression quality over the

customary JPEG, particularly in the high compression proportion. On the

other hand, the overwhelming reckoning and huge inside memory necessity

still confine the shopper hardware applications. In this work, we propose a

QCB (quad code square) - based DWT strategy to accomplish the higher

parallelism than the customary DWT methodology of JPEG2000 coding

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procedure. Taking into account the QCB-based DWT motor, three code

squares can be totally produced after every altered time cut recursively. In

this way, the DWT and EBCOT processors can transform at the same time

and the high computational EBCOT has the higher parallelism of the

JPEG2000 encoding framework. By changing the yield timing of the DWT

process and parallelizing with EBCOT, the interior tile memory size can be

lessened by a variable of 4. The memory access cycles between the inner

tile memory and the code square memory likewise diminish with the smooth

encoding stream.

Chenwei Deng et al. [78] have displayed the current image coding

routines can't bolster substance based spatial versatility with high

compression. In portable sight and sound correspondences, image

retargeting is for the most part needed at the client end. Be that as it may,

substance based image retargeting (e.g., crease cutting) is with high

computational many-sided quality and is not suitable for cell phones with

restricted processing force. The work displayed in this paper addresses the

expanding interest of visual sign conveyance to terminals with subjective

resolutions, without overwhelming computational weight to the less than

desirable end. In this work, the rule of crease cutting is joined into a wavelet

codec, i.e., SPIHT.

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Zhijun Fang et al. [79] have exhibited Image compression, as one of

the key-empowering advances in sight and sound correspondences, has

been given careful consideration in the previous decades, where the two key

strategies discrete wavelet transform (DWT) and set-partitioning in

hierarchical trees (SPIHT) have awesome impact on its last execution.

Because of the decencies of quick processing, low memory necessity, DWT

has been embraced as another specialized standard for still image

compression. Be that as it may, it didn't make much utilization of the locale

data. Albeit a few enhanced strategies have been recommended that

receive course versatile wavelet for utilizing the geometric and spatial data,

despite everything they didn't consider the composition data. Moreover, the

customary SPIHT algorithm has the downsides of long bits yield and drawn

out. In this work, we first propose a method named interjection based course

versatile lifting DWT. It can adaptively pick the best lifting heading and utilize

the Lagrange insertion strategy to make forecast as indicated by its nearby

attributes. This technique makes great utilization of the image composition

highlights. At that point a transformed SPIHT coding algorithm is exhibited. It

enhances the examining process and can viably decrease the coding bits

length and running time. Test results exhibit that the proposed system can

yield preferable results over the conventional procedures.

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XingsongHou et al. [80] have introduced two manufactured gap radar

(SAR) complex image compression plans in the light of DLWT-IQ and

DLWT-FFT. DLWT-IQ encodes the genuine parts and non-existent parts of

the images utilizing directional lifting wavelet transform (DLWT) and bit plane

encoder (BPE), while DLWT-FFT encodes the genuine images transformed

over by quick Fourier transform (FFT). Contrasted and discrete wavelet

transform IQ (DWT-IQ), DLWT_IQ enhance the crest sign to-clamor

proportion (PSNR) up to 1.28 dB and decreases the mean stage lapse

(MPE) up to 21.7%; and contrasted and DWT-FFT, DLWT-FFT enhances

the PSNR up to 1.22 dB and lessens the MPE up to 20.3%. Also, the

proposed plans expand the PSNR up to 3.3 dB and reduction the MPE up to

50.4% as contrasted and the set-partitioning in hierarchical trees (SPIHT)

algorithm. Notwithstanding this, we watch a novel marvel, that is, DLWT with

heading expectation accomplishes a higher grouping ability for complex

SAR images than DWT. At that point, coding algorithm in the light of DLWT

obliges less coding bits than DWT for the same number of coding

coefficients, and DLWT beats DWT regarding rate-twisting execution

regardless of the possibility that the K-term nonlinear estimate of DWT is

superior to anything that of DLWT.

Chun-Lung Hsu et al. [81] have displayed the JPEG2000 image

compression standard is intended for an expansive scope of data

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compression applications. The discrete wavelet transform (DWT), integral to

the sign examination and essential in the JPEG 2000, is very vulnerable to

PC prompted lapses. The blunders can be spread to numerous yield

transform coefficients if the DWT is executed by utilizing lifting plan. This

paper proposes a proficient error tolerance scheme (ETS) to recognize

blunders happening in DWT. A pipeline-based DWT structure is additionally

grown in this paper to accelerate the mistake identification process. The

proposed ETS outline uses weighting entireties of the DWT coefficients at

the yield contrasted and a comparable check quality got from the data. With

the proposed ETS outline, the blunders presented at DWT can be

successfully distinguished. Moreover, the after effects of blunder recognition

can be further investigated and assessed to demonstrate the capacity of

mistake resistance. Some standard images are utilized as test examples to

check the possibility of the proposed ETS outline. Trial results and

correlations demonstrate that the proposed ETS has great execution in

blunder recognition time and slip resistance capacity.

P.W.M. Tsang et al. [82] have capably advanced an inventive system

to implant a concealed power image in a double multi-dimensional image all

together that it can be recovered with insignificant corruption. So, the force

image is compacted with the piece truncation coding and the customized

data is transformed into a parallel bit-stream. Next, every data bit in the

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bitstream is utilized to substitute a pixel in the parallel 3D image taking after

a progression of areas which are delivered with an irregular number

generator. A coordinating arrangement of areas utilized in the implanting

stage is utilized to remove the double bitstream of the coded data to recoup

the installed image from the 3D image. From that point, the last is used to

reconstruct the implanted image by method for a square truncation decoder.

The implanted power image is extraordinarily indistinguishable to the first

image and has the capacity recoup with positive quality regardless of the

fact that the paired visualization is polluted with clamour and spoilt in

unmistakable districts.

Sha Wang et al. [83] have exhibited image quality assessment is vital.

In applications including sign transmission, the Reduced-or No Reference

quality measurements are by and large more pragmatic than the Full

Reference measurements. In this work, we propose a quality estimation

technique in the light of a novel semi-delicate and versatile watermarking

plan. The proposed plan utilizes the installed watermark to assess the

corruption of spread image under distinctive mutilations. The watermarking

procedure is actualized in DWT space of the spread image. The associated

DWT coefficients over the DWT subbands are classified into Set Partitioning

in Hierarchical Trees (SPIHT). Those SPHIT trees are further decayed into

an arrangement of bitplanes. The watermark is inserted into the chosen bit

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planes of the chose DWT coefficients of the chosen tree without bringing

about significant fidelity misfortune to the spread image. The exactness of

the quality estimation is made to approach that of Full-Reference

measurements by alluding to a Perfect Mapping Curve computed. The

exploratory results demonstrate that the proposed plan can gauge image

quality as far as PSNR, wPSNR, JND and SSIM with high exactness under

JPEG compression, JPEG2000 compression, Gaussian low-passfiltering

and Gaussian commotion twisting. The outcomes likewise demonstrate that

the proposed scheme has great computational proficiency for viable

applications.

ZhigangGao et al. [84] have exhibited a quality obliged compression

algorithm in view of Discrete Wavelet Transform (DWT). The spatial-

recurrence disintegration property of DWT gives probability to the new

compression algorithm as well as a recurrence space quality evaluation

technique. For encouraging the new algorithm, another quality metric in the

wavelet space called WNMSE is recommended, which surveys the nature of

an image with the weighted whole of standardized mean square mistakes of

the wavelet coefficients. The metric is reliable with the human judgment of

visual quality and in addition ready to appraise the quality amid the

compression process. In light of the relationship between the measurement

highlights, quantization steps, and the weighted standardized mean square

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mistake estimation of the image, we build up a quality obliged quantization

algorithm which can focus the quantization step-sizes for all the wavelet

subbands for compacting the image to a wanted visual quality precisely.

Zhiqiang Lin et al. [85] have exhibited an option image deterioration

technique that endeavours forecast by means of adjacent pixels has been

coordinated on the CMOS image sensor central plane. The proposed central

plane deterioration is contrasted with the 2D discrete wavelet transform

(DWT) decay generally utilized as a part of best in class compression plans,

for example, SPIHT and JPEG2000. The strategy accomplishes practically

identical compression execution with much lower computational multifaceted

nature and permits image compression to be actualized on the sensor

central plane in a totally pixel parallel structure. A CMOS model chip has

been manufactured and tried. The test outcomes approve the pixel outline

and show that lossy expectation based central plane image compression

can be acknowledged inside the sensor pixel cluster to accomplish a high

casing rate with much lower data readout volume. The components of the

proposed deterioration conspire additionally advantage continuous, low rate

and low power applications.

Chih-Hsien Hsia et al. [86] have introduced Memory prerequisites (for

putting away halfway flags) and discriminating way are fundamental issues

for 2D (or multidimensional) transforms. This paper displays new algorithms

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and equipment architectures to address the above issues in 2D double

mode (supporting 5/3 lossless and 9/7 lossy coding) lifting based discrete

wavelet transform (LDWT). The proposed 2D double mode LDWT structural

engineering has the benefits of low transpose memory (TM), low dormancy,

and standard sign stream, making it suitable for extensive scale combination

implementation. The TM prerequisite of the N×N2-D 5/3 mode LDWT and 2-

D 9/7 mode LDWT are 2Nand 4N, individually. Correlation results show that

the proposed equipment construction modelling has a lower lifting-based low

TM size necessity than the past architectures. Therefore, it can be

connected to ongoing visual operations, for example, JPEG2000, movement

JPEG2000, MPEG-4 still surface article disentangling, and wavelet-based

versatile video coding applications.

Yongseok Jin et al. [87] have arrayed Set-parceling in progressive

trees (SPIHT) and is a generally utilized compression algorithm for wavelet-

transformed images. One of its fundamental downsides is a moderate

preparing speed because of its dynamic handling request that relies on upon

the image substance. To defeat this disadvantage, this paper arrays an

adjusted SPIHT algorithm called square based pass-parallel SPIHT (BPS).

BPS decays a wavelet-transformed image into 4×4 pieces and at the same

time encodes every one of the bits in somewhat plane of a 4×4 square. To

adventure parallelism, BPS redesigns the three goes of the first SPIHT

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algorithm and afterward BPS encodes/disentangles the revamped three

goes in a parallel and pipelined way. The pre-algorithm of the stream length

of every pass empowers the parallel and pipelined implementation of these

three goes by an encoder as well as a decoder. The adjustment of the

preparing request marginally corrupts the compression productivity. Trial

results demonstrate that the top sign to-commotion ratio misfortune by BPS

is between more or less 0.23 and 0.59 dB when contrasted with the first

SPIHT algorithm. Both an encoder and a decoder are actualized in the

equipment that can transform 120 million specimens for every second at a

working clock recurrence of 100 MHz. This preparing rate permits a video of

size of 1920×1080 pixels in the 4:2:2 organization to be handled at the rate

of 30 frames/sec.

Kingsbury [88] discussed about the usage of wavelets for multi

resolution for image processing and filter bank implementation of DWT, the

perfect reconstruction conditions, problems with common wavelets like a

shift dependencies, poor directional selectivity etc. Introduction of complex

wavelets and its properties, Dual Tree Complex Wavelet Transform, its filter

design and applications of complex Wavelet Transform like Denoising,

restoration, texture modelling, steerable filtration, registration, object

segmentation image classification, video processing etc. were also

presented in the paper “Image processing with complex wavelets”.

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Lang Shui [89] explained that local wiener filtering is an effective

denoising method in wavelet domain. To estimate the signal variances of

noisy wavelet coefficients doubly, local wiener filtering is used. The

experimental results showed that the algorithm performs good denoising

performance.

Karen Lees [90] explained the importance of wavelets for

compressing the images which does not crate blocking artifacts in the article

“Image compression using wavelets”. It also explains the selection of optimal

thresholding. Changing the decomposition level changes the amount of

detail in the decomposition. At higher decomposition levels, higher

compression rates can be gained. The author also suggested possible

improvements, finding the best threshold and the best wavelet for a

particular image.

Saghri et al. [91] utilized the Karhunen-Loeve transform (KLT) along

the ghostly heading took after by a 2D discrete transform in the spatial

location. At that point, the transformed groups are independently packed

with the JPEG coder.

Epstein et al. [92] received the KLT in the unearthly location. Then

again, they utilized the wavelet transform as a part of the spatial location to

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losslessly encode the quantized coefficients by consolidating the run-length

and Huffman encoding methods.

M. W. Marcellin et al. [93] designed a coder for multicomponent

images, the most straight forward and direct expansion is to encode the

diverse part autonomously as an arrangement of the portioned gray scale

images.

Evgeny Belyaev et al. [94] have arrayed IEEE 802.11p vehicle-to-

vehicle and vehicle-to-infrastructure correspondence innovation and is right

now a developing exploration point in both industry and the educated

community. Individual range portion of 10 MHz directs in the 5.9 GHz band

for USA and Europe permits and considering between vehicle transmission

of a live video data as a premise, which empowers another class of security

and infotainment car applications, for example, street video observation.

This paper, a first of its kind, where such a video transmission framework is

created and tentatively approved. We propose a low-many-sided quality

unequal bundle misfortune security and rate control algorithms for a versatile

video coding in view of the three-dimensional discrete wavelet transform.

We demonstrate that in correlation with an adaptable expansion of the

H.264/AVC standard the new Codec is less delicate to parcel misfortunes,

has less computational many-sided quality and gives equivalent

implementation if there should be an occurrence of unequal bundle

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misfortune insurance. It is extraordinarily intended to adapt to serious filter

blurring run of the mill for element vehicular situations and has a low

intricacy, making it a possible answer for ongoing car observation

applications. Broad estimations got in sensible city movement situations

array that great visual quality and ceaseless playback is conceivable when

the moving vehicle is in the range of 600 meters from the roadside unit.

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CHAPTER 3

AN EFFICIENT VLSI ARCHITECTURE FOR LIFT BASED 5/3 DWT

The wavelet transform has grown as cutting edge innovation in the

field of VLSI realization for image compression. Wavelet based coding offers

best possible reconstructed image quality at high compression levels. In this

chapter, we have proposed an efficient VLSI architecture design for lifting

based 5/3 DWT, right for FPGA implementation. The lifting scheme 5/3

algorithm is used for the realization of 1D-DWT structural architecture. The

2D-DWT lifting scheme construction model is shaped by utilizing 1D-DWT

lifting architectures repeatedly. The proposed architecture consumes less

hardware in terms of dedicated multipliers in contrast with existing

architectures. The proposed architecture is realized on Virtex-IV FPGA using

on-chip resources effectively.

3.1 INTRODUCTION

With the expanding processing capacity of PCs, the security of

established cryptography, including image encryption algorithms, is likely to

encounter increasing breach of security. In order to shield precious data

from pilferage, various image encryption schemes have been developed.

Owing to the key properties of unpredictability, sensitivity etc. to their

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parameters and values, confused-maps has been applied to design image

encryption broadly [95-99]. In addition, some optical transforms have been

created as pixel dispersion instruments for the security of images, such as

fractional Fourier transform [100], Gyrator transform [101], Fresnel transform

[102] and fractional random transform [103]. On the other hand, the

techniques utilized as a part of image encryption have their own shortcoming

and the schemes utilizing basic chaotic map have been discovered shaky

[104-107]. The majority of the aforementioned transforms are linear. It is

understood that, the linear encryption framework is moderately helpless

against picked and known plaintext assaults [108, 109]. Considering their

own quality and shortcoming, consolidating transform operation with chaotic

framework together can further compensate for their individual deformities

[110, 111].

Image compression is effected in order to decrease the quantity of bits

needed for representation of an image and, accordingly, lessens the obliged

bit rate to productively transmit image signals over communication systems.

Incidentally, it decreases the memory needed for different image storage

related applications [112]. Compressed files also exists with extension *.sit,

*.tar, *.zip[113].Numerous image compression systems have been proposed

in the last couple of decades, and the most broadly embraced global image

compression standard is JPEG [112], which was presented in the late

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eighties. JPEG is in view of the Discrete Cosine Transform (DCT) followed

by the entropy coding scheme in the light of either Huffman or Binary

Arithmetic Coding (BAC) [114]. Among the created techniques, those in view

of wavelet transform have demonstrated high compression ratios without

sacrificing on the reconstructed quality.

3.2 DISCRETE WAVELET TRANSFORM

The Discrete Wavelet Transform (DWT) is most useful in the fields of

signal analysis,computer vision ,object recognition,image compression and

video compression standard[115].The productive representation of time-

frequency data by the wavelet transform has grown to its fame for sign

handling applications. DWT gives prevalent rate-mutilation and subjective

image quality execution over existing principles. Applying a 2D DWT to an

image of size M×N brings about four images of dimensions M2×N2 : three

are nifty gritty images along the even (LH), vertical (HL) and corner to corner

(HH), and one is coarse estimate (LL) of the first image. LL refers to the low

frequency part of the image, while LH, HL, and HH pertain to the high

frequency segments. This LL image can be further decomposed by DWT

operation. Three levels of such transforms are connected as indicated in Fig.

3.1. The coarse data is protected in the LL3 image and this operation

shapes the premise of Multi-Resolution Analysis for DWT [116].

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Factorization in the frequency domain and lifting schemes are the two

regular schemes for accomplishing wavelet decay. The otherworldly

factorization strategy first pre-allots various Vanishing Moments on the Bi-

orthogonal Wavelet Filter Banks (BWFBs), then acquires a trigonometric

polynomial (referred to normally as a Lagrange Half-Band Filter or (LHBF)

and afterwards, the filter coefficients are resolved by immaculate remaking

condtions..

Figure 3.1: Result of Three Level 2D Wavelet Transform Operation

on an Image

BWFBs are usually utilized for image preparation. However, they have

inconsistent coefficients. The related DWT obliges a high accuracy

execution, prompting an expanded computational multifaceted nature. In an

equipment usage, judicious parallel coefficients can help in accomplishing a

sans multiplier execution of filter coefficients. These executions include

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image remaking quality ex-transform offs. Numerous scientists have

additionally confronted the issue of lessening DWT multifaceted nature

[117]. The speciality of this proposed work is that we considered applications

that could make utilization of run-time (not one-time) equipment asset

allotment. To satisfy this necessity, we planned another polymorphic

structural engineering that can empower element control over the properties

of the allotted equipment assets.

Much research has been done in the advancement of DWT

architectures for image processing. A decent review on architectures on

DWT coding is given in [118]. This work gives knowledge on hardware

usage for JPEG2000 scheme, and which takes DWT calculations into

account. The computational many-sided quality investigation of JPEG2000

in [119]. clarifies that EBCOT coding and DWT operations together

contribute more than 80% of the general multifaceted nature. More points of

interest of the JPEG 2000 standard are given in [120].

The DWT architectures can be extensively banded into lifting based,

convolution-based and B-spline based designs. The lifting based

architectures were assimilated into the standard on the grounds that they

require less multipliers and adders and have a normal structure.

Correspondingly, B-spline-based architectures have been proposed to

minimize the quantity of multipliers by utilizing B-spline factorization [121].

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Be that as it may, the lifting based structural engineering has a bigger

discriminating way. Convolution-based methodologies have a lower basic

way, yet oblige a bigger number of multipliers.

3.3 PROPOSED METHODOLOGY

A strategy is developed for executing lifting-based DWT that

diminishes the memory requirements and correspondence between the

processors, when the image is separated into parts. A design is built to

perform lifting based DWT with (5, 3) filter that uses interleaving. For a

framework that comprises the lifting-based DWT transform taken after an

inserted zero-tree calculation, another interleaving scheme is introduced that

decreases the requirement of memory. At long last, a lifting-based DWT

structural planning is devised that fit for performing filters with one lifting

step, i.e., one anticipate and one overhaul step. The yields are produced in

an interleaved manner. The information way is, however, not pipelined.

Interestingly, the four processor building designs proposed here can

perform transforms with a couple of lifting steps, one level at a time. The

entropy coder of JPEG2000 performs the coding in an intra-sub band

design. That means that coefficients in more elevated amounts are not

needed alongside the first level coefficients. Besides, the information way is

pipelined, and the clock period is dictated by the memory access time.

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The most ideal approach to depict discrete wavelet transform is

through a evolution of fell filters. We first consider the FIR based discrete

transform. The data image X is bolstered into a low-pass filter h and a high-

pass filter g independently. The yield of the two filters is then sub inspected,

bringing about low-pass subbandL

y and high-pass subbandH

y . The first

signal can be reproduced by union filters h and g which take the up

examined L

y andH

y as inputs. To perform the forward DWT, the standard

uses a 1D subband disintegration of a 1D set of tests into low-pass

specimens and high-pass examples. Low pass specimens speak to a down

inspected low-determination variant of the first set. High-pass specimens

speak to a down tested leftover variant of the first set, required for the ideal

recreation of the first set.

Figure 3.2: DWT Analysis and Synthesis System

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hv(-n)

hv(-n)

2

2

hv(-m) 2

2hv(-m)

hv(-m) 2

2hv(-m)

Columns

Columns

Rows

Rows

Rows

Rows

Figure 3.3: The 2D DWT Analysis Filter Bank

The suitability of the 2D Discrete Wavelet Transform as an instrument

in image and feature compression in these days is unquestionable. For the

execution of the multilevel 2D DWT, a few calculation timetables in light of

diverse information traversal examples have been proposed. Among these,

the most generally utilized as a part of functional schemes are: the row–

column, the line-based and the block based. In this work, these calendars

are actualized on FPGA based stages for the forward 2D DWT by utilizing a

lifting-based filter bank usage. Our outlines were realized in VHDL, as per

the standards of both the calendars and the lifting disintegration. The

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executions are completely parameterized as far as the measure of the data

image and the quantity of decay level are concerned.

3.3.1 MATHEMATICAL FORMULATION OF DWT

The fundamental rule of the lifting scheme is to factorize the

polyphase network of a wavelet filter into an arrangement of substituting

upper and lower triangular grids and a corner to corner lattice. This prompts

the wavelet usage by a method for joined grid duplications. The foremost

highlight of the lifting based DWT scheme is to separate the high pass and

low pass filters into a banding of upper and lower triangular grids and deliver

the filter execution into united network duplications. Such a scheme has a

few points of interest, including set up processing of the DWT, integer-to-

integer number wavelet transform (IWT), symmetric forward and converse

transform, and so on.

A wavelet 5/3 lifting transform has 3 and 5 taps in the high and low

pass investigation filters separately. 5/3 lifting transform is otherwise called

Le Gall 5/3 transform. Le Gall 5/3 wavelet is the briefest symmetrical bi-

orthogonal wavelet with two vanishing minutes. It is the least complex

approach to break down the image into one high frequency part and one low

frequency segment. The most limited bi-orthogonal scaling and wavelet

capacity with two normality elements at blend and examination signified (2,

2) is accomplished with Le Gall 5/3 combination capacity.

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The fundamental lifting schemes comparisons for CDF-5/3 [32] are

presented in mathematical statements (3.1) and (3.2);

2

2221212

nxnxnxny (3.1)

121222 nynynxny (3.2)

The low pass & high pass filter coefficients of the conventional 5/3 filter is

given as below:

Low pass filter

ℎ: −1

8,2

8,6

8,2

8,−

1

8

High pass filter

𝑔: −1

2, 1,−

1

2

By using above co-efficient the filter outputs will be as follows

𝑦𝐻𝑃𝐹 = − 1

4𝑥 𝑛 − 1 +

1

2𝑥 𝑛 − 2 −

1

4𝑥 𝑛 − 3 (3.3)

𝑦𝐿𝑃𝐹 = − 1

8𝑥 𝑛 +

1

4𝑥 𝑛 − 1 +

3

4𝑥 𝑛 − 2 +

1

4𝑥 𝑛 − 3 −

1

8𝑥 𝑛 − 4 (3.4)

𝑦𝐿𝑃𝐹 = 1

8 −𝑥 𝑛 + 2𝑥 𝑛 − 1 + 6𝑥 𝑛 − 2 + 2𝑥 𝑛 − 3 − 𝑥 𝑛 − 4 (3.5)

The Left and right shift -register gives multiplication by 2 and division by 2

respectively. Thus, 1D-DWTarchitecture is based on the above said

equations 3.3 & 3.5.

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The above equations (3.1 and 3.2) are streamlined to get high pass

and low pass filter coefficients [32] as given in Table 3.1.

Table 3.1 Filter Coefficients of 5/3 DWT

3.3.2 ARCHITECTURE FOR DWT

The 2D-DWT can be considered as a chain of progressive levels of

deterioration as portrayed in Fig. 3.4. Since the 2D-DWT is a distinct

transform, it can be registered by applying the 1D-DWT along the lines and

segments of the information image of every level amid the flat and vertical

shifting stages. Each time the 1D-DWT is connected on a sign, it breaks

down that flag in two arrangements of coefficients: a low-frequency and a

high-frequency set. The low frequency set is a close estimation of the

information signal at a coarser determination, while the high-frequency set

incorporates the points of interest that will be utilized at a later stage amid

the reproduction stage.. The proposed 1D-DWT and 2D-DWT is depicted in

the next page.

i Filter Coefficients

LPF HPF

0 3

4

1

2

±1 1

4 −

1

4

±2 −1

8 0

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3.3.2.1 1D-DWT Architecture

The fundamental block diagram of proposed 1D-DWT is demonstrated

in Fig. 3.4. The aggregate 1D-DWT block is constructed by six shifters, one

multiplier, two include/shift unit, one FIFO and one clock divider. The clock

divider is principally used to make demolition block. The idleness of 1D-DWT

block is 4-clock cycles. To demonstrate that the gadget is prepared, an

additional signal rst_out is taken as yield port. Here we have utilized one

counter which checks upto four and when it achieves four then it keepsup

consistent four qualities. At the point when this counter achieves four then

rst_out signal will be high which demonstrates that the 1D-DWT block is

prepared to give the yield.

+/-

<<1 * <<1

>>>3

LPF

+/-

>>2>>1>>2

HPF

-- ++++- -

6

xi xi+1 xi+2xi-1xi-2 xi xi+1xi-1

Figure 3.4: Proposed 1D-DWT Architecture

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3.3.2.22D-DWT Architecture

The schematic diagram of 2D-DWT is presented in Fig. 3.5. This

module comprises of three 1D-DWT and one dwt_memory block. The 1D-

DWT DWT0 gives one level compression to information image, which

implies that it transforms 256x256 pixels image into either 128x256 pixels or

256x128 pixels image contingent upon strategy for image information. This

packed image pixel information is put away into dwt_memory. This memory

block is developed to make transpose of the information image pixels which

are compacted. This transpose image is input to DWT1 and DWT2 blocks in

order to create LL, LH, HL and HH bands.

Figure 3. 5: Proposed 2D-DWT Architecture

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3.4 IMPLEMENTATION RESULTS AND DISCUSSIONS

The functional schematic diagram of 2D-DWT was presented in Fig.

3.5. This module comprises three 1D-DWT and one „dwt_memory‟ block as

detailed earlier.

The yield image of 1D-DWT is obtainable in Fig. 3.6, which has a size

of 128x256 of two bands (named as L and H ). The yield image of 2D-DWT

is revealed in Fig. 3.7 which has a size of 128x128 of four bands (named as

LL , LH HL and HH bands).

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(a) L Band

(b) H Band

Figure 3.6: Image Output of 1D-DWT Block

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(a) LL Band (b) LH Band

(c) HL Band (d) HH Band

Figure 3.7: Image Output of 2D-DWT Functional Block

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3.4.1 PLACE & ROUTE RESULTS

The VHDL design has been run using ISE Tool of Xilinx. The RTL

schematic of 1D-DWT described by the tool is presented in Fig. 3.8. Here,

the image information is input to a FIFO (fifo4) and after that the yield of

FIFO is joined with the information of cdf_1d. Additional D-Flip Flop is

utilized for deferral synchronization.

Figure 3.8: RTL View of 1D-DWT Schematic

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Figure 3.9: RTL View of 2D-DWT Functional Block

The RTL schematic for 2D-DWT is presented in Fig. 3.9. Here, DWT0

block is used to pack information image in 1D and dwt_memory is used to

take transpose of the compacted image by DWT0. DWT1 and DWT2 are

created to perform 1D compression on transposed image. Thus, we get four

bands of 2D-DWT.

3.4.2 PERFORMANCE COMPARISON

Comparison of different 1D-DWT structures of literature with the

proposed one is presented in Table 3.2. It may be noted that the operational

frequency of the proposed structure is much higher than existing ones

[117,118]. That means that the throughput achievable by the proposed

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architecture is far better than that of other researchers. The graphical

portrayal of the comparison of various 1D-DWT Architecture is presented in

Fig. 3.10 to Fig. 3.13.

Table 3.2:Comparison of Various Parameters of 1D-DWT Architecture

Parameters

Husain et al.[121]

Sowmya et al.[122]

Durgasowjanya et

al.[32 ]

Ramachandran et al.[33 ]

Proposed

No. of Slice Registers

373 823 158 1152 53

No.of Flip Flops

---- 634 230 --- 85

No.of Multipliers

0 2 4 --- 1

Max.Frequency (MHz)

64 133 120 256 317

Figure 3.10: Comparison of No. of Slice Registers in

1D-DWT Architecture

0

200

400

600

800

1000

1200

1400

Husain et al.[121]

Sowmya et al.[122]

Durgasowjanya et al.[32 ]

Ramachandran et al.[33 ]

Proposed

No. of Slice Registers

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Figure 3.11: Comparison of No. of Flip Flops in 1D-DWT Architecture

Figure 3.12: Comparison of No. of Multipliers in 1D-DWT Architecture

0

100

200

300

400

500

600

700

Husain et al.[121]

Sowmya et al.[122]

Durgasowjanya et al.[32 ]

Ramachandran et al.[33 ]

Proposed

No.of Flip Flops

0

0.5

1

1.5

2

2.5

3

3.5

4

4.5

Husain et al.[121]

Sowmya et al.[122]

Durgasowjanya et al.[32 ]

Ramachandran et al.[33 ]

Proposed

No.of Multipliers

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Figure 3.13: Comparison of Frequency (MHz) in 1D-DWT Architecture

Similarly, different 2D-DWT architectures are compared with the reported

architectures and are presented in Table 3.3 and Table 3.4. The maximum

frequency of operation of the proposed 2D construction modeling is very

high when compared to existing architectures [122]. As in 1D-DWT

Architecture, the graphical comparison of various 2D-DWT Architectures are

presented in Fig. 3.14 to Fig. 3.16.

0

50

100

150

200

250

300

350

Husain et al.[121]

Sowmya et al.[122]

Durgasowjanya et al.[32 ]

Ramachandran et al.[33 ]

Proposed

Max.Frequency (MHz)

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Figure 3.14: Comparison of No. of Slice Registers in 2D-DWT

Architecture

0

200

400

600

800

1000

1200

1400

Naseer and Mustafa [119] Proposed

No of Slices

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Figure 3.15: Comparison of No. of Flip Flops in 2D-DWT Architecture

Figure 3.16: Comparison of Frequency in 2D-DWT Architecture

The utilization of resources such as multipliers, adders and shifters as

reported by the ISE Tool are given in Table 3.4. In the proposed structure,

0

100

200

300

400

500

600

700

800

900

Naseer and Mustafa [119] Proposed

No of Flip Flops

0

20

40

60

80

100

120

140

160

180

200

Naseer and Mustafa [119] Proposed

Frequency (MHz)

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Table: 3.4 Comparison and component used in 2D DWT architectures

Figure 3.17: Comparison of Components Used in 2D-DWT

Architectures

0

2

4

6

8

10

12

14

16

18

20

Multiplier

Shifter

Adder

Implementation Multiplier Shifter Adder

Andra et al., [34] 4 0 8

Milad et al.,[129] 4 0 8

Wu and Chen., [124] 16 0 16

Liao et al.,[42] 4 0 8

Barua et al.,[125] 4 0 8

Zhang et al.,[126] 10 0 16

Darji et al.,[127] 10 0 16

Xin Tian, [128] 8 0 16

Proposed 3 18 16

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The number of multipliers and adders used are less, yet the number of

shifters is more. Since shifters are made by trading with wire numbers, so no

extra hardware is required. The resource utilization of the 2D-DWT

architectures by various researchers are graphically presented in Fig. 3.17.

SUMMARY

An effective VLSI Architecture for lifting based 5/3 DWT has been

projected. The 1D-DWT lift structure has been composed efficiently by using

a minimum of multipliers and adders. The proposed 1D-DWT is also utilized

to outline efficient 2D lift based 5/3 DWT Architecture. It was targeted on

Virtex-IV FPGA in order to assess various parameters like number of Slices,

LUT's, and maximum frequency of operation. It is observed that the

proposed architectural realization is better contrasted with existing models

contributed by other Researchers.

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CHAPTER 4

DEVELOPMENT OF ALGORITHM FOR DWT-SPIHT AND THEIR

INVERSES FOR IMAGE COMPRESSION

In the previous chapter, a novel DWT Architecture was presented and

its implementation was analyzed. Those investigations demonstrated that

the proposed 5/3 DWT method is well suited for image compression in terms

of FPGA resources. In this chapter, we intend to develop an algorithms for

Discrete Wavelet Transform and Set Partitioning in Hierarchical Trees

(SPIHT) and their inverses such that it is conducive for the design of an

image Codec. This chapter also presents MATLAB implementation for DWT-

SPIHT- ISPIHT- IDWT image compression. The developed MATLAB code is

executed on 2D images and the results are evaluated in terms of PSNR and

Compression Ratio achieved.

4.1 INTRODUCTION

As one of the key-empowering advancements in sight and sound

communications, image compression has wide and vital applications in our

everyday lives. The two key strategies: Discrete Wavelet Transform and

SPIHT have awesome impact on its implementation; therefore they have got

more consideration before.

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As a lossy image compression algorithm, Discrete Cosine Transform

was the centre of JPEG global models and was a standout amongst the then

developments. At the point when the compression proportion is under 10:1,

the DCT-based JPEG image compression won't have critical impact on

geometry highlights. Be that as it may, under the state of substantial

compression proportion, it will create the blocking antiques and the blocking

artifacts truly. Wavelet gives a decent answer for this issue of blocking

artifacts and DWT has turned out to be the most outstanding tool for image

compression in the course of the recent two decades [130--137].

With the point of accomplishing rate adaptability, there has beena

developing groupon wavelet based imagecompression. Inreality,Shapiro‟s

Embedded Zero TreeWavelet (EZW)coder inviewofanoteworthinesstree

quantization,abuses the likenesses betweenthesubbands in thewavelet

transform location and the vitality‟s appropriationof images through the

subbands.Once DWT was brought into action, many codec algorithms were

introduced to compress the transform coefficients however much as could

be expected. Among those, Stationary Waveform Transform (SWT) and Set

Partitioning in Hierarchical Trees (SPIHT) are the widespread ones[138]. An

enhanced interpretation of EZW by Said and Pearlman [136], known as Set

Partitioning in Hierarchical Trees (SPIHT), stands out amongst the most

productive wavelet-based image compression algorithms. As opposed to

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EZW-based coding, where a tree is apportioned once it is observed to be

huge, SPIHT expect that the noteworthy test consequence of any tree is

prone to be from its immediate relatives. In this manner, if a set is observed

to be critical, just its immediate relatives are encoded and a noteworthiness

test will be performed on its non-direct relatives. The set is kept non-

parceled until one of its non-direct relatives is observed to be critical [136]. In

this way, the observed SPIHT algorithm is the most capable and the least

complex of all coders, extendable to distinctive sorts of computerized

information and alluring for hardware implementations[137]. Notwithstanding

the prerequisite on the coding implementation, rate versatility is further seen

as a standout amongst the most significant properties to be accomplished in

the configuration of the most recent image compression plans [139].

Image compression assumes a critical part in numerous essential and

differing applications, including tele-video-conferencing, remote detection,

therapeutic imaging, facsimile transmission and control applications. The

interactive media information compression methods, for example, JPEG,

JPEG2000 and MPEG focus on accomplishing high compression without

sacrificing on the quality.

The fundamental premise of the lessening procedure is the

evacuation of excess information. From a scientific perspective, this adds up

to changing a 2D pixel cluster into a measurably uncorrelated information

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set. The transform is connected preceding stockpiling and transmission of

the image. The compacted image is decompressed at some later time, to

recreate the first image or a rough guess to it. The algorithms for image

compression, in view of wavelets, give better implementation in compression

than JPEG, less encoding and processing time without compromising on the

reconstructed image quality. The block diagram of an image Codec as

realized in this work is shown in Fig. 4.1. In the present work, DWT-SPIHT

has been implemented on MATLAB for 2D images for image encoding. Also

the hardware architectural design comprising DWT– SPIHT block was

realized using VHDL. The compressed bit stream is input to the MATLAB

decoder block. Here inverse SPIHT (ISPIHT) and inverse DWT (IDWT)

block performs reverse operations of encoder and thereby gives

reconstructed image.

Figure 4.1. Block Diagram of an Image Codec as Realized in this Work

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4.2 WAVELET IMAGE COMPRESSION

Managing colossal measure of data can regularly show troubles.

Computerized data must be put away and recovered in an efficient way with

the goal of putting it to functional utilization. Wavelet compression is one

approach to manage this issue.

The Fingerprint Binary Image utilizes wavelet compression to help

store and recover its unique mark documents. It has more than 25 million

cards, every card containing 10 unique mark impressions. To store the

greater part of the cards would require more than 250 terabytes of space.

Without some kind of compression, sorting, putting away, and hunting down

information would be unthinkable. Utilizing wavelets, the Fingerprint Binary

Image acquires a compression of around 20. The strides expected to pack

an image are as per the following:

1. Digitize the source image into a sign s, which is a series of numbers.

2. Decompose the sign into a succession of wavelet coefficients w.

3. Use thresholding to alter the wavelet coefficients from w to another

arrangement w'.

4. Use quantization to transform over w' to a grouping q.

5. Apply entropy coding to pack q into a grouping e.

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Digitization:

The initial phase in the wavelet compression procedure is to digitize

the image. The digitized image can be described by its power levels, or

sizes of dimensions which run from 0 (dark) to 255 (white), and its

determination, or what number of pixels per block creep. Each of the bits

comprised in making an image takes up both time and value, so an extra

transform must be made.

Thresholding:

In specific signs, a considerable lot of the wavelet coefficients are

close or equivalent to zero. These coefficients may be transformed through

a technique called thresholding so that the grouping of wavelet coefficients

contains long series of zeros coding. These long strings may be put away

and sent electronically in less space, through a sort of compression known

as entropy. There are distinctive sorts of thresholding, i.e., hard

thresholding, delicate thresholding and quantile thresholding.

Entropy Coding:

Wavelets and thresholding help to handle the sign. However, no

compression has yet happened. One practice to pack the information is

Huffman entropy coding and by this technique, and whole number

succession, q, is transformed into a shorter arrangement, e, with the

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numbers in e being 8 bit numbers. The transform is made by an entropy

coding table. Series of zeros are coded by the numbers 1 through 100, 105,

and 106, while the non-zero whole numbers in q are coded by 101 through

104 and 107 through 254. In Huffman entropy coding, the concept is to

utilize a less number for coding, in which the first being used as a flag

indicating a massive number or a long zero arrangement is progressing.

Quantization:

The fourth stride of the procedure, known as quantization, transforms

over an arrangement of coasting numbers w' to a grouping of whole

numbers q. The least complex structure is to round to the closest whole

number. Another choice is to increase every number in w' by a consistent k,

and after that round to the closest whole number. Quantization is called

lossy in light of the fact that it brings slip in the procedure, since the

transformation of w' to q is not a coordinated capacity.

Daubechies Wavelets:

In order to prepare an image with a specific end goal, symmetric

biorthogonal wavelets are utilized. These have two father and two mother

wavelets, and are needed with a specific end goal to pack a network of

information. The Daubechies wavelet family is the most broadly utilized

wavelet for image compression, with six coefficients and biorthogonality.

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Deslauriers Wavelets:

Deslauriers wavelets are additionally symmetric biorthogonal

wavelets. We utilized this arrangement of wavelets for the transform of our

image.

The initial phase in the wavelet compression procedure is to digitize

the image. The digitized image can be portrayed by its power levels, or sizes

that range from 0 (dark) to 255 (white), and its determination, or what

number of pixels per block creep. The wavelets handle the sign, as has

been mentioned before.

The next step is quantization which converts a sequence of floating

numbers to a sequence of integers. The simplest form is to round to the

nearest integer. Another option is to multiply each number by a constant and

then round to the nearest integer. Quantization is called lossy because it

introduces error into the process, since the conversion is not a one-to-one

function.

The last step is encoding that is in charge of the real compression.

The block diagram for Wavelet Coder and Decoder are presented in Fig. 4.2

and Fig. 4.3 respectively. A regular image compression framework

comprising three firmly associated segments: (i) Source Transformer (ii)

Quantizer and (iii) Entropy Encoder and is presented in Fig. 4.2.

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Compression is refined by applying a direct transform to de associate the

image information, quantizing the subsequent transform coefficients, and

entropy coding the quantized qualities. An entropy encoder further packs the

quantized values losslessly to give better general compression.

The decoding of a chosen image is by selecting a decoder as in Fig.

4.3, which is totally a reverse procedure of encoding and that will generate

an uncompressed information, i.e., reconstructed image.

Source

Image DataDWT Quantizer Entropy Encoder

Compressed

Image Data

Figure 4.2: Wavelet Coder

Reconstructed

Image DataInverse DWTInverse Quantizer Entropy Decoder

Compressed

Image Data

Figure 4.3: Wavelet Decoder

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Original

Image

DWTLL1 HL1

HH1LH1

HL1

HH1LH1

HH2

LL2 HL2

LH2

1 level DWT

2 level DWT

Figure 4.4: Frequency Distribution of DWT

The system for this hardware utilizes 2D Discrete Wavelet

Transformation. DWT transforms over the image from the spatial information

to frequency domain. As per Fig. 4.4, the image is isolated by vertical and

flat lines and speaks to the first-request of DWT, and the image can be

isolated with four sections: LL1, LH1, HL1 and HH1. Those four sections are

transformed to four recurrence regions of the image. The low-recurrence

space LL1 is specially sensitive to human eyes. In the recurrence spaces

LH1, HL1 and HH1 have more detailed data, more than recurrence location

LL1.

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4.3 SPIHT ALGORITHM

Set Partitioning in Hierarchical Trees has turned out to be the best

benchmark in class algorithm for image compression. SPIHT is

computationally very fast and best among the available image compression

algorithms[140].SPIHT algorithm along with lifting concepts was used to

compress the images. Superior low bit rate presentation, bit level

compression, resolution, progressive transmission by pixel and accuracy

were the results of tests conducted [141].

The strategy merits extraordinary consideration on the grounds that it

offers the following salient features:

1. Highest Image Quality.

2. Progressive image transmission.

3. Fully embedded coded file.

4. Simple quantization algorithm.

5. Fast coding/decoding.

6. Completely adaptive.

7. Near lossless compression.

8. Exact bit rate coding and

9. Error protection.

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What makes SPIHT truly remarkable is that, it yields everyone of the above

qualities succinctly. These qualities may be described briefly as follows:

Image Quality:

Extensive exploration has demonstrated that the images acquired with

wavelet-based systems yield great visual quality. At first it was demonstrated

that even straightforward coding strategies delivered great results when

joined with wavelets and is the premise for most of the JPEG2000 standard.

Notwithstanding, SPIHT fits in with the upcoming era of wavelet encoders,

utilizing refined coding.

Numerous analysts now trust that encoders that utilize wavelets are

better than those that utilize DCT or fractals. The SPIHT point of preference

is much more declared in encoding shading images, in light of the fact that

the bits are distributed naturally for neighborhood optimality among the

shading parts, dissimilar to different algorithms that encode the shading

segments independently in view of worldwide insights of the individual

segments. One may be amazed to see that nearly lossless compression is

effected with a few images at compression ratio of 200:1 or more as

portrayed in Fig. 4.6.

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Figure 4.5: Process Flow of SPIHT Algorithm

Original (117KB) 10:1

200:1

100:1 (1181 bytes)

Figure 4.6: Image Quality Variation Using SPIHT

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Progressive Image Transmission:

Progressive image transmission can help reduce the latency when

transmitting raster images over low bandwidth links. Often, a rough estimate

(preview) of an image is sufficient for the user to decide whether or not it

should be transmitted in greater aspect. During image refinement, the

requested greater level of detail can quite often be limited to certain

provinces of the image (regions of interest). We distinguish between the

refinement methods detail on demand, where the user requests greater

detail, and progressive refinement, where the system transmits and displays

more detail automatically. Both methods can be combined, too. In order to

save bandwidth, it is critical that only differential data are transmitted.

Progressive image transmission provides a convenient user interface

when images are transmitted slowly. When persons see an image through a

low speed connection, for example, via a telephone line or via wireless

networks, it will take greater time to transmit the whole image. Transmitting a

losslessly compressed 800x600 pixels 24-bit colour image over a 56 Kbps

connection will require about 60 secs. Even with enlarged bandwidth,

transmitting big images such as pictures captured by digital cameras is still

relatively slow. Experiments have shown that if the delay is too long (>5-

10s), user will feel nervous and even give up. Progressive Image

Transmission (PIT) techniques have been suggested to alleviate this

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problem by first sending a coarse version of the original image and then

refining it progressively. Using PIT, users can preview the image in advance

and therefore decide whether to abort the transferring process or wait for the

image to be refined. PIT is especially useful for tele-browsing, tele-medicine

and mobile applications.

4.4 PROPOSED DWT-SPIHT ALGORITHM

Taking wavelets into account , the most efficient algorithm is Set

Partitioning in Hierarchical Trees (SPIHT) algorithm among new for the

image compression This algorithm bases its proficiency in key ideas like: a)

fractional requesting of wavelet coefficients by extent, with transmission of

request by a subset dividing that is reproduced at the decoder, b) requested

bit-plane transmission of refinement bits and c) abuse of self-likeness of the

image wavelet coefficients crosswise over distinctive scales.

Generally it makes use a subband coder, to carry a pyramid structure

where an image is deteriorated repeatedly by applying force to

corresponding low pass and high pass channels and after that obliterating

the subsequent images. These one-dimensional channels that are

connected in cascade to an image whereby making four-way deterioration:

LL, LH, HL and HH. The subsequent LL form is again four-way decayed.

This procedure is rehashed until the highest point of the pyramid is come to.

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There exists a spatial relationship among the coefficients at distinctive levels

and recurrence sub-groups in the pyramid structure.

On the other extreme, SPIHT is a state-of-the-art process that was

intended for optimal progressive transmission (and still beats most non

progressive methods). It does so by producing a fully embedded coded file

(as can be seen in the following), in a method that at any moment the quality

of the displayed image is the best available for the number of bits received

up to that moment. Thus, SPIHT can be very useful for applications where

the user can speedily inspect the image and decide if it should be really

taken, or is good enough to be saved, or need refinement.

The terms and notations used in SPIHT algorithm is as follows:

• C (i, j): wavelet transformed coefficient at coordinate (i, j).

• O (i, j): set of coordinates of all offspring of node (i, j); children only.

• D (i, j): set of coordinates of all descendants of node (i, j) children,

Grand children etc.

• L (i, j): set of coordinates of all leaves of node (i, j). L(i, j) = D(i, j) - O(i, j)

Grand children etc.

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• H(I, j): set of coordinates of all nodes in the coarsest level of wavelet

coefficient pyramid; parents

• Sn(i, j): significance test of a set of coordinates {(i, j)}

The location ji , in the pyramid representation has four immediate

relatives (off-springs) at locations:

1111

2,2,2,2,2,2,2,2,

jijijiji

jiO (4.1)

Each of them recursively keeps up a spatial likeness to its comparing

four off-spring. This pyramid structure is regularly known as spatial

introduction tree. In the event that a given coefficient at location ji , is

critical in size then some of its relatives will likewise presumably be huge in

size. The SPIHT algorithm exploits the spatial closeness exhibit in the

wavelet space to ideally discover the location of the wavelet coefficient that

is noteworthy by method for a parallel pursuit algorithm.

The SPIHT algorithm propels the top coefficients in the pyramid

structure using a progressive transmission scheme. This system is a method

that allows means to obtain a high quality version of the original image from

the minimal amount of transmitted data.

As shown in Table 4.1, the pyramid wavelet coefficients are requested

by greatness and after that the most critical bits are transmitted initially,

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trailed by the following bit plane and so on,until the least bit plane is reached

at. It has been demonstrated that dynamic transmission can fundamentally

diminish the Mean Block Error (MSE) twisting for each bit-plane sent.

To exploit the spatial relationship among the coefficients at diverse

levels and recurrence groups, the SPIHT coder algorithm arranges the

wavelets coefficient as per the centrality test characterized as:

n

jimcji 2,max

, (4.2)

Where ji

c,

is the wavelet coefficient at the nth bit plane, at location

ji , of the m

subset of pixels, speaking to a guardian hub and its relatives.

On the off chance that the after effect of the hugeness test is yes, an S

banner is set to 1 showing that a specific test is huge. On the off chance that

the answer is no, then the S banner is set to 0, showing that the specific

coefficient is immaterial. This is indicated by mathematical statement (4.3).

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Table 4.1: Bit-plane Ordering and Transmission Scheme

Bit row Sign S S S S S S S S S

MSB 5 1 1 0 0 0 0 0 0 0

4 ---- 1 1 0 0 0 0 0

3 ------------- 1 1 1 0 0

2 ------------------------------ 0

1 -----------------------------------

LSB 0 -----------------------------------

At nth

bit plane

Sn = 1, max i,j T |Ci,j| ≥ 2n

0, Otherwise (4.3)

Wavelet coefficients which are not huge at the nth bit-plane level may

be critical at (n-1)th bit-plane or lower. Since the order in which the subsets

are tested for significance is important in a practical implementation, the

significance information is stored in three ordered lists called List Of

Insignificant Sets (LIS), List Of Insignificant Pixels (LIP) and List Of

Significant Pixels (LSP). In all lists, each entry is identified by a coordinate (i,

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j) which in the LIP and LSP represents individual pixels and in the LIS

represents either to the set D (I, j) or L (I, j). To differentiate between them, it

can be concluded that a LIS entry is of type A if it represents D (i,j) and of

type B if it represents L(I, j). During the sorting pass, the pixels in the LIP,

which were insignificant in the previous pass, are tested and those that

become significant are moved to the LSP. Similarly, sets are sequentially

evaluated following the LIS order, and when a set is found to be significant it

is removed from the list and partitioned. The new subsets with more than

one element are added back to the LIS, while the single coordinate sets are

added.

In the decoder, the SPIHT algorithm imitates the same number of

records. It utilizes the fundamental rule that if the implementation way of any

algorithm is characterized by the outcomes on its expanding focuses, and if

the encoder and decoder have the same sorting algorithm, then the decoder

can recoup the requesting data effortlessly.

Optimized Embedded Coding:

If two brochures created by the encoder have size MxN bits, with M >

N, then the record with size N is indistinguishable with the first N bits of the

record with size M. Let the system has to pack an image for three remote

clients, each client has distinctive needs of image propagation quality and,

those qualities can be acquired with the image compacted to not less than8

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Kb, 30 Kb, and 80 Kb individually. In the event that system can utilize a non-

inserted encoder (like JPEG) to spare transmission expenses (or time), it

must set up one record for every client. On the possibility that system utilizes

an implanted encoder (like SPIHT), it can then pack the image to a solitary

80 Kb document and after that send the initial 8 Kb of the record to the first

client, the initial 30 Kb to the second client, and the entire record to the third

client.

With SPIHT every one of the three clients would get (for the same

record measure) an image quality practically identical or better than the most

modern non-inserted encoders accessible today. SPIHT accomplishes this

deed by upgrading the inserted coding procedure and continually coding the

most vital data first.

A much more essential application is for dynamic image transmission,

where the client can choose and soon thereafter the image quality fulfils his

needs, or prematurely ends the transmission after a snappy investigation,

and so forth. An example of Optimized Embedded Coding is shown in Fig.

4.7.

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Figure 4.7: Optimized Embedded Coding – An Example

Compression Algorithm:

The following is a comparison of image quality and artifacts at high

compression ratios versus JPEG. SPIHT represents a small revolution in

image compression because it broke the trend to more complex (in both

theoretical and computational senses) compression schemes. While

researchers had been trying to develop previous schemes for image coding

using very sophisticated vector quantization, SPIHT achieved superior

results using the simplest method: uniform scalar quantization, and thereby

makes easier to design fast SPIHT code.

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Encoding/Decoding Speed:

The SPIHT process represents a very real form of entropy coding.

This is shown by the demo programs using two forms of coding: binary

uncoded (extremely simple) and context-based adaptive arithmetic coded

(sophisticated). Surprisingly, the difference in compression is small, showing

that it is not necessary to use slow methods (and also pay royalties for

them). A fast version using Huffman codes was also positively tested, but it

is not publicly available.

The SPIHT technique is nearly symmetric, i.e., the time to encode is

nearly equal to the time to decode. (Complex compression algorithms incline

to have encoding times much higher than decoding time. Any compression

system uses one of the encoding techniques to encode the input

information. The encoding operation is very vital for the success of the

compression system. It involves the representation of the input information

in a form suitable for storage and transmission. The time required to perform

this operation is referred to as encoding time. The reverse process to

encoding is decoding and the corresponding time required to decode an

encoded data is decoding time. In general, the information to be

compressed will be represented in time or spatial domain. To compress the

data, it was observed that it is convenient to represent the data in frequency

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domain. Hence the information in time domain needs to be converted into

frequency domain. For that, one of the transforming techniques will be used.

The following describes the algorithm developed in the present work:

Step1: In the sorting pass, the List of Insignificant Pixel (LIP) is scanned to

determine whether an entry is significant at the current threshold. If an entry

is found to be significant, output a bit „1‟ and another bit for the sign of the

coefficient, which is marked by either „1‟ for the positive or „0‟ for the

negative. Now the significant entry is moved to the list of significant pixel

(LSP). If an entry in LIP is insignificant, a bit „0‟ is output.

Step2: Entries in List of Insignificant Set (LIS) are processed. When an entry

is the set of all descendants of a coefficient, named „type A‟, magnitude tests

for all descendants of the current entry are carried out to decide whether

they are significant or not. If the entry is found to be significant, the direct

offspring‟s of the entry undergoes magnitude tests. If direct offspring is

significant, it is moved into LIP; otherwise it is moved into LSP. If the entry is

deemed to be insignificant, this spatial orientation tree rooted by the current

entry was a zero-tree, so a bit „0‟ is output and no further processing is

needed. Finally, this entry is moved to the end of LIS as „type B‟, which is

the set of all descendants except for the immediate offspring of a coefficient.

If the entry in LIS is type B, significance test is performed on the

descendants of its direct offspring. If significance test is true, the spatial

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orientation tree with root of type B entry is split into four sub-trees that are

rooted by the direct offspring and these direct offspring are added at the end

of LIS as type A entries. The important thing in LIS sorting is that entire sets

of insignificant coefficients, zero-trees, are represented with a single zero.

The purpose behind defining spatial parent-children relationship is to

increase the possibility of finding these zero-trees.

Step3: Finally, refinement pass is used to output the refinement bits (nth bit)

of the coefficients in LSP at current threshold. Before the algorithm proceeds

to the next round, the current threshold is halved.

The flow diagram/chart of SPIHT is shown in Fig. 4.8 (a) and Fig. 4.8

(b) respectively and the tree structure of SPIHT is indicated in Fig. 4.9.

Figure 4.8 (a): Flow Diagram of SPIHT Algorithm

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LSP LIP LIS

(i,j) ( i,j)

(i,j) Output 1 or 0 A B

Y N Output 1 or 0

Y N

(k,l)Output 1 or 0 N

Y N Y

Output 1 or 0

Y N

(k,l) (k,l)

Figure 4.8 (b): Flowchart of SPIHT Algorithm

Figure 4.9: Tree Structure of SPIHT

|c(i,j)|

≥ 2n

Max in

L(i,j) ≥ 2n

Max in

D(i,j) ≥ 2n

Type A or B?

(k,l) in O(i,j)to end of LIS as

Type A; Remove (i,j) from LIS

L(i,j) (k,l) in O(i,j)

|c(k,l) |

≥ 2n

L(I,j)=

ɸ?

Remove (i,j)

from LIS

Output sign,

move(i,j)to

LSP

Output

sign,

move(k,l)

to LSP

(k,l) to

end of

LIP

Move (i,j)

to end of

LIS as

Type B

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SPIHT ALGORITHM

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`

Figure 4.10: Sorting Pass

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Figure.4.11: SPIHT Refinement PASS

EXAMPLE OF SPIHT:

INIALIZATION:

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AFTER FIRST SORTING: Threshold = 16

AFTER FIRST REFINMENT:

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AFTER SECOND SORTING: Threshold = 8 , n = 3

AFTER SECOND REFINMENT:

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AFTER THIRD SORTING:

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4.5 IMPLEMENTATION RESULTS AND DISCUSSIONS

The proposed algorithm was simulated using MATLAB on different

color images of 512 X 512 pixels sizes with the following metrics to evaluate

the image quality.

Mean Squared Error (MSE):

It refers to some sort of average or sum (or integral) of squares of the

error between two images as shown in Eq. (4.4).

𝑀𝑆𝐸 =1

𝑀𝑁 | 𝐼 𝑖, 𝑗 − 𝐾 𝑖, 𝑗 |𝑛−1

𝑗=0𝑚−1𝑖=0 (4.4)

Where I (i, j) is the original image data and K(i, j) isthe compressed image

data.

2 Peak Signal to Noise Ratio (PSNR):

This is defined as the ratio between signal variance and

reconstruction error variance. Peak Signal to Noise Ratio is calculated from

the following Eq. (4.5).

𝑃𝑆𝑁𝑅 = 10 log((255)2/𝑀𝑆𝐸) (4.5)

3 Compression Ratio (CR):

Compression ratio is defined as the ratio between the original image

size (n1) and compressed image size (n2) as in Eq. (4.6).

𝐶𝑅 = 𝑛1/𝑛2 (4.6)

4 Coding Time:

It is the total time taken for the image compression and decompression.

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In this segment, the image is transformed utilizing one level 2D

Wavelet Transform. The1D wavelet transform can be stretched out to a two-

dimensional (2D) wavelet transform utilizing detachable wavelet channels.

The 2D transform can be registered by applying a 1D transform and is

applied to every one of the lines of the information, and after that rehashing

is carried out on the majority of the sections. The image is altered into

frequency coefficients as LL (low-pass then another low pass), LH (low pass

then high pass), HL (high and low pass) and finally HH (high pass then

another high pass). The subsequent LL rendition is again deteriorated to

give a decayed image.

The approval of an image utilizing diverse wavelets are measured

values, for example, Encoding time, Decoding time, compression proportion

and the estimation of PSNR for distinctive wavelets. The acceptance is to

get to give out the implementation and the estimation of an image quality

decay.

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Table 4.2 presents the acquired chart for distinctive wavelets utilizing

SPIHT for a sample image Cameraman as shown in Fig. 4.12 and shows

the Encoding time, Compression achieved and PSNR for the reconstructed

image. It demonstrates that the time needed to encoding an image by

utilizing SPIHT is less and the measure of PSNR acquired is great and also

shows that the SPIHT Algorithm for Image compression is quick in

recreation.

Table 4.2: Comparison of Encoding time, Compression Ratio

andReconstructed Image Quality for Different Wavelets by SPIHT Algorithm

Wavelets

Encoding

Time (Secs)

Compression

Ratio

PSNR

(dB)

Haar 0.34 3.2 28.4

Daubechies 0.55 2.74 27.9

Symlets 0.37 2.62 25.6

Biorthogonal 0.35 2.82 28.6

Coiflets 0.40 3.2 25.9

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Figure 4.12: Original Image for Wavelet Transform

Figure 4.13: Pyramid Tree Generated by Two Way Decomposition

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Figure 4.14: Reconstructed Image after Encoding and Decoding

Figure 4.15: Comparison of MSE

DCT SPIHT

Series1 54 6.72

0

10

20

30

40

50

60

MSE

Comparison of MSE

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Figure 4.16: Comparison of Execution Time - Proposed Optimized

SPIHT Algorithm Compared to the Original

Inferences:

The SPIHT offers a better method as it yields low MSE (6.72)

compared to MSE (54) obtained by DCT and is shown in Fig. 4.15.

There is reduction in time of execution using the Proposed, optimized

SPIHT algorithm (8.95 secs using the standard Desktop PC) compared to

the Original SPIHT (10.57 secs) at 0.3 bpp as presented in Fig. 4.16.

Original SPIHT algorithm

Optimized SPIHT algorithm

Series1 10.571767 8.951688

8

8.5

9

9.5

10

10.5

11

Tim

e in

Se

c

Comparison of Execution Time

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The reconstructed images are presented in Fig. 4.17 for Lena as an

example. The proposed DWT-SPIHT and their inverses algorithm achieves

high Peak Signal to Noise Ratio (37 dB), which means that the

reconstructed image is indistinguishable from its original image.

a b c

Figure 4.17: Reconstruction of Lena Image Using the

Proposed DWT-SPIHT Compression System

(a) Original Lena Image, 512 x 512 pixels

(b) Reconstructed Image by MATLAB, PSNR = 37 dB

(c) Reconstructed Image by VHDL, PSNR = 36.5 dB

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SUMMARY

In this chapter, an optimized algorithm has been developed for DWT-

SPIHT and Their Inverses for an Iimage Codec and validated using

MATLAB program. The reconstructed image is close to the original image.

The results demonstrate that the visual quality can be kept up in transmitting

feature arrangements at low bit rate (200 kbps) over the channel of high

information in a transmitting gadget. The proposed image Codec is made

versatile by changing parameters to specific wavelet transform level,

disposal level and quantization level. This recreation uncovered a certainty

that DWT-SPIHT is quite efficient. Using the Proposed SPIHT algorithm, it

can be observed that the Encoding time is small and the reconstructed

quality is better than the original SPIHT Algorithm. The reconstructed image

such as Lena is visually very close to the original image with a quality factor

of 37 dB. The compression effected was 0.3 bits per pixel, which means that

the original image has been compressed by 27 times. Therefore the

proposed system of implementation is practical, adaptable and offers high

processing speed without sacrificing on the image quality.

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CHAPTER 5

WAVELET BASED VIDEO ENCODER

In last two chapters the systems for the image compression utilizing

5/3 DWT and SPIHT based DWT was given. The section three gives the

novel methodology for the FPGA implementation of 2D-DWT image

compression. The section four gives the novel procedure for the image

compression utilizing SPIHT. The outline and usage of adaptable hardware

building design for the DWT based video encoder is displayed in this

section. The encoder is demonstrated utilizing MATLAB and VHDL. The

VHDL model is re-enacted utilizing the Xilinx XST and ISIM Simulator. DWT

core is utilized as a part of conjunction with an exceptionably straightforward

number-crunching coder for quick and productive to show the capacity of the

encoder in the zone of video compression. This section, concentrates on the

DWT utilizing 9/7 filter, which gives great compression quality, yet is

especially difficult to execute with high effectiveness because of the

unreasonable way of the filter coefficients. The structural planning has been

coded in VHDL using Xilinx software and the objective FPGA gadget utilized

is Virtex-IV Pro gang. So this building design is feasible for continuous

handling of DWT reckoning applications.

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5.1 INTRODUCTION

The expanding development of innovation and the passageway into

the advanced age, we need to handle a boundless measure of data each

time which frequently displays challenges. Video compression is the

procedure of encoding data utilizing less bits. Compression is valuable in

light of the fact that it serves to decrease the utilization of extravagant

assets, for example, hard circle space or transmission data transfer

capacity. The video is really a sort of repetitive information i.e. it contains the

same data from certain viewpoint of perspective. It is possible to evacuate a

portion of the repetitive data contained in images. Image compression

minimizes the size in bytes of an illustrations document without corrupting

the nature of the image to an unsuitable level. The diminishment in record

size permits more images to be put away in a certain measure of circle or

memory.

The compression offers intend to decrease the expense of capacity

and expand the velocity of transmission. Video compression is utilized to

minimize the span of a video record without degrading the nature of the

video. In the course of recent years, a mixed bag of capable and modern

wavelet based plans for image and video compression have been produced

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and executed.Wavelet-based coding gives considerable enhancements in

image quality at higher compression.

The discrete wavelet transform (DWT) has increased wide prevalence

because of its great decorrelation property. Numerous advanced image and

video compression frameworks epitomize the DWT as the halfway transform

stage. After DWT was presented, a run length codec algorithm was

proposed to pack the transform coefficients, however much as could be

expected yet, a trade-off must be kept up between the higher compression

ratio and a decent perceptual nature of image.

Fig 5.1 demonstrates the square graph of the actualized video

encoder and decoder. This area quickly depicts every part of the encoder

and decoder. Our coding plan is essentially a transform coder. The

transform coder comprises of the 2D discrete wavelet transform (DWT), and

a lossless run length coding step which compacts the transform coefficients

delivered by the thresholding.

At the encoder, utilizing the DWT, every video edge is deteriorated

into 10 recurrence subbands. At that point, each of the subsequent

subbands is encoded by an ideally planned uniform limit and an ideally

outlined run length encoder. The yield of the encoder is abitstream.

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Input Video

Read frame data2D Wavelet

DecompositionEncoding

C

h

a

n

n

e

l

Recombine video

frame data

2D Wavelet

ReconstructionDecoding

Output Video

Figure 5.1:Video coding and decoding process

comprising of the yield of the run length encoders.The encoding strategy

creates a productive, reduced double representation of the data. The

encoded bit stream can be put away and/or transmitted.

In the decoder, the received bit stream is utilized to disentangle by run

length decoder. A video decoder gets the packed bit stream, translates each

of the punctuation components, by run length decoder and concentrates the

data depicted above (transform coefficients). This data is then used to turn

around the coding process and reproduce a succession of video images. At

that point, the reverse DWT (IDWT) is utilized to reproduce every video

outline. At long last, the recreated edges are recombined to grouping of

frames and yield to video record.

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The video is spoken to as an arrangement of edges and every edge is

dealt with as a two-dimensional array of pixels (pels). The colour of every

pelcomprises of three segments. Discrete Wavelet Transform is done by

disintegrating the image into four sub groups (LL, LH, HL and HH) use

distinct wavelet filters and basically sub groups examining the yield. HH

subband gives the points of interest of inclining, HL subband gives flat subtle

elements and the LH subband gives vertical points of interest. The following

coarser level of coefficients is acquired by decaying the low recurrence

Subband LL as indicated in Fig. 5.2.

Down-sampling and Up sampling are generally utilized as a part of

image presentation, compression, and dynamic transmission. Down

sampling is the lessening in spatial determination while keeping the same

two-dimensional (2D) representation. It is commonly used to diminish the

capacity and/or transmission necessities of images. Up sampling is the

growing of the spatial determination while keeping the 2D representation of

an image.

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Figure 5.2:Decomposition of image frame from level 1 to 3

It is commonly utilized for increasing as a part of, on a little area of an

image, and for dispensing with the pixilation correct that emerges when a

low resolution image is shown on a moderately huge frame. Run length

coding is a demonstrated method for coding wavelet transforms coefficients.

Video compression is a fundamental innovation for applications, for

example, computerized TV, DVD-Video, portable TV, video conferencing

and web video spilling. For quick transmission and quality reservation, video

should be packed. The compression ratio is characterized as the span of the

uncompressed video, contrasted with that of the packed video, if there is an

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occurrence of lossy video Codec. There are such a large number of written

works on the distinctive hardware usage of the DWT and those literary

works gave careful consideration to the accuracy of the DWT reckoning.

5.2 PROPOSED WAVELET BASED VIDEO COMPRESSION

In the course of the last couple of years there has been an incredible

increment in the utilization of video in computerized frame because of the

fame of the Internet. One can see video fragments in website pages, have

DVDs to stockpile video and HDTV will utilize a video group for telecast. To

comprehend the video groups, it is required to recognize the qualities of the

video and how they are utilized as a part of describing the configuration.

Video is a sequence of images which are shown all together. Each of

these images is known as a frame. We can't see little transforms in the

frames like a slight contrast of colour so video compression models don't

encode every one of the points of interest in the video, a percentage of the

subtle elements are lost. This is called lossy compression. It is conceivable

to get high compression ratios when lossy compression is utilized.

Commonly 30 frames are shown on the screen consistently. There will be

heaps of data rehashed in the back to back frames. For example, in the

episode that a tree is shown for one second, then 30 frames contain in it.

This data can be exploited as a part of the compression and the frames can

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be characterized taking into account past edges. So back to back edges can

have data like move this some piece of the tree to this location. Frames can

be compacted utilizing just the data as a part of that frame (intraframe) or

utilizing data as a part of different edges too (interframe). Intraframe coding

permits irregular access operations like quick forward and gives adaptation

to non-critical failure. On the off chance that a piece of an edge is missing,

the following intraframe and the frames after that can be shown in light of the

fact that they just trust upon the intraframe.

Each colour can be pronounced to as a blend of red, green and blue.

Images can likewise be pronounced to utilizing this colour space. However

this colour space called RGB is not suitable, for compression since, it

doesn't consider the view of people. In YUV colour space where Y gives the

grayscale image. Human eye is more delicate to transforms of Y and this is

utilized as a part of compression. YUV is additionally utilized by the NTSC,

PAL, SECAM composite colour TV benchmarks.

Compression ratio is the ratio of the span of the first video to the

extent of the compacted video. To improve compression ratios pixels are

anticipated in view of different pixels. In spatial forecast of a pixel can be

acquired from pixels of the same image, in transient expectation, the

forecast of a pixel is obtained from a formerly transmitted image. Half breed

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coding comprise if a forecast in the transient measurement with a suitable

decorrelation method in the spatial area. Movement remuneration builds up

a correspondence between components of adjacent images in the video

grouping. The fundamental use of movement compensation is giving a

valuable forecast to a given image from a reference image.

DCT (Discrete Cosine Transform) is utilized as a part of the greater

part of the institutionalized video coding algorithms. DCT is regularly done

on each 8x8 piece. 1D DCT requires 64 augmentations and for an 8x8 piece

8 1D DCTs are required. 2D DCT requires 54 increases and 468

augmentations and movements. 2D DCT is utilized as a part of MPEG, there

is additionally equipment accessible to do DCT. At the point when DCT is

performed, the upper left corner has the most noteworthy coefficients and

base right has the least, this makes compression less demanding. The

coefficients are numbered in a crisscross request from the upper left to base

right with the objective that there will be numerous little coefficients toward

the end. The DCT coefficients are then partitioned by the whole number

quantization worth to diminish exactness. After this division, it is conceivable

to free the lower coefficients, on the off chance that they are much littler than

the quantization. The coefficients are reproduced by the quantization esteem

before IDCT (Inverse DCT).

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Wavelet transform systems have been researched for low bit rate

coding. Wavelet-based coding has preferable implementation over

conventional DCT-based coding. Much lower bit-rate and sensible

implementation are accounted for in view of the utilization of these

procedures to still images. A blend of wavelet transform and vector

quantization gives better implementation. Wavelet transform disintegrates

the image into a multifrequency filter representation, every segment of which

has its own particular recurrence qualities and spatial introduction highlights

that can be effectively utilized for coding. Wavelet-based coding has two

primary favorable circumstances: it is exceptionally adaptable and a

completely inserted bit stream may be effortlessly produced. The primary

favorable position over standard strategies, for example, MPEG is that video

development is accomplished in a completely installed style. Encoding and

transforming procedure can stop at a pre-decided bit rate. The encoded

stream can be scaled to deliver the imaginary spatial determination and

frame rate and in addition the obliged bit rate. Vector Quantization makes

utilization of the relationship and the excercise between adjacent pixels or

between recurrence groups. Wavelet transform with vector quantization

misuses the lingering relationship among diverse layers, if the wavelet

transform area utilizing square revision to enhance the coding productivity.

Further enhancements can likewise be made by adding to the versatile edge

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methods for grouping in light of the complexity affectability attributes of the

human visual framework. Joint coding of the WT with trellis coded

quantization as a joint source/filter coding is a region to be considered.

Extra video coding exploration applying the wavelet transform on a

low bit rate correspondence filter is performed.Since the wavelet transform

creates different recurrence groups, multi recurrence movement estimation

is accessible for the transformed edge. It likewise gives a representation of

the worldwide movement structure. Likewise, the movement vectors in

lower-recurrence groups are anticipated with the more particular points of

interest of higher-recurrence groups. This progressive movement estimation

can likewise be executed with the division procedure that uses edge limits

from the zero-intersection focuses in the wavelet transform area. Every

recurrence band can be delegated worldly movement macro blocks or no-

transient action macro blocks. The most minimal band may be coded

utilizing a H.261 like coder which utilizes DCT, and alternate groups may be

coded utilizing vector quantization or trellis coded quantization.

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5.2.1 2D DISCRETE-WAVELET TRANSFORM

Fig.5.3. demonstrates the 2D-DWT piece of the encoder. The 2D-

DWT piece comprises of three levels of decay as represented in Fig. 5.3(a).

Obviously, the particular disintegration utilized here results as a part of 10

subbands. Every level of deterioration, is shown in Fig. 5.3(a), is depicted

further as far as more straightforward operations in Figure 5.3(b). In

particular, A comprises of low-pass and high-pass sifting (H and G) in the

line bearing and subsampling by a variable of two, trailed by the same

method on each of the subsequent yields in the segment heading, bringing

about four subbands.

The H and G filters (Image Coding Using Wavelet Transform) are

limited motivation reaction (FIR) advanced filters. The particular data yield

relationship for one level of DWT deterioration of a 1D succession nX can

be spoken to as in which nX1

and nXh

speak to, separately, the yields of

the low-pass and high-pass filters. The subsequent 2D subbands after the

2D- DWT operation are marked subband1 to subband 10.

k

h

k

kXkngnX

kXknhnX

2

2

1

11

(5.1)

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To remake a reproduction of the image outline, the translate subbands are

then encouraged into the 2D-IDWT piece. Figure 5.4 demonstrates the

subtle elements of the 2D-IDWT operation. The 2D- IDWT piece comprises

of three levels of reproduction as outlined in Figure 5.4(a).

A

A

A

Image Frame

Subband 1

Subband 2

Subband 10

(a)

h 2

g 2

h 2

g 2

h 2

g 2Imag

e C

orr

esp

on

din

g t

o

reso

luti

on

le

vel

Horizontal

Vertical

LL

LH

HL

HH

(b)

Figure 5.3:Discrete-Wavelet Transform

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Every level of recreation, shown in Figure 5.4, is represented as far as

easier operations in Figure 5.4(b). In particular, B encompasses , up

sampling by a variable of two and low-pass and high-pass sifting in the

section heading took after by the same system on the yields of this

procedure in the column course, incorporating four subbands into one more

extensive band. The filters utilized for recreation are FIR advanced filters.

The particular information yield relationship for the reproduction of the

grouping nX is spoken to by,

k

hkXkngkXnkhnX 22

212 (5.2)

B

B

B

Reco

nstru

cted

Imag

e

Subband 1

Subband 2

Subband 10

(a)

(b)

Figure 5.4:Inverse Discrete-Wavelet Transform

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Encoder uses a basic structural engineering which is outlined in

Fig.5.5. At first phase the crude video to the MATLAB script for some pre-

handling and recovery the video pixel coefficients and pass them to the

Xilinx project. These coefficients are gone through various filters to perform

the wavelet transform. The yields of these filters are then quantized to get

negligible parallel levels. The quantized yields are then encoded by utilizing

a math encoder which encodes the images relying upon the probabilities of

event of every image.

Video Input Matlab Analysis

Wavelet Transform

Quantization

Arithmetic CoderEncoded Video

Output

Figure 5.5:Block diagram of a wavelet based video Encoder

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Wavelets have been demonstrated more compelling than piece

transforms for still image compression and are utilized as a part of the

JPEG2000 still image compression standard.The new JPEG2000 still image

standard is based upon the DWT and is indicated to deliver better results

over its past incarnation that does not utilize the DWT. The DWT gives a

multi-determination image representation furthermore enhance compression

proficiency because of good vitality compaction.

Figure.5.6: Schematic of 2D wavelet transform function

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The above block diagram shows schematic of a 2D wavelet transform

function. It consists of six MAC filters, three 7 tap filters and another three 9

tap filters. The 9 tap filter is used as low pass filter and 7 tap filter is used as

high pass filter. These filters are specially designed filters based on the

Cohen-Daubechies-Feauveau 9/7 filter description. The input video is first

passed both through a high pass and low pass filter. The output of the high

pass will be edges of the image and that of low pass will be smooth portions

of the image. The wavelet transformed LENA image is indicated in fig.5.7.

Figure 5.7:Wavelet transformed image

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5.3 ARITHMETIC CODING

Arithmetic coding is one of the more dominant technique used in

statically lossless encoding methods[142]. In traditional entropy encoding

techniques such as Huffman coding, each input symbol in a message is

relieved by a specific code specified by an integer number of bits. Arithmetic

coding deviates from this paradigm. In arithmetic coding a sequence of input

symbols is signified by an interval of real numbers between 0.0 and 1.0. The

longer the message, the smaller the interval to represent the message. More

probable symbols reduce the interval less than the less probable symbols

and hence enhance fewer bits in the encoded message. As a result of

coding, Shannon‟s entropy limit will be reached for a sufficiently large

sequence of input symbols as long as the statistics are accurate. In

arithmetic coding we make use of three registers namely low, high and

range. Cumulative frequency is defined as the cumulative counts of the

symbol i. If current interval is given by (low, high) then the values of range,

low and high are calculated by the formula as given in equation 5.3.

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Where,cum_freq[i] represents the cumulative frequency of the symbol „i‟. For

avoiding the underflowing of registers and to reduce the coding latency a

normalisation procedure is used which is as follows:

In this case a bit_to_follow counter is increased. Then if condition 1 is

satisfied then a „0‟ bit and bit_to_follows ones are written into output bit-

stream. If condition 2 is satisfied then a‟1‟bit and bit_to_follows zeros are

written into output bit-stream.

The arithmetic coder consists of three main parts, upper and lower

bound update, and common bit detector. For speedup, all valid bit-planes

are scanned in parallel. Significant wavelet coefficients are providing as

input to the arithmetic coder. Upper bound and lower bound update units in

arithmetic coder are used for updating the early intervals to 0 and 1.High

and low values are increased with cumulative probabilities and updated high

and low values are given as input to common bit detector unit. Output is then

passed to the code stream output unit in arithmetic coder. Cumulative

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probability part will hold the frequency of happening of wavelet coefficient.

Upper bound and lower bound update units in arithmetic coder are realized

with carry look ahead adder and floating point multiplier.Certain practical

considerations must be taken into account in a practical realization of

arithmetic coding. These are the requirement to use finite precision

arithmetic, the need to ensure that underflows and overflows do not occur in

the arithmetic, and the need to ensure that the decoder terminates at the

correct point.This mechanism has the further advantage that it permits

encoding and decoding to be carried out in real time, whereas any

mechanism that required the entire message to be encoded before

transmission would produce significant delay.It is necessary to provide a

mechanism to signal to the decoder when the message is complete, so as to

circumvent the decoder appending random symbols to the message.

Number juggling coding is a type of entropy encoding utilized as a part

of lossless information compression. Ordinarily, a series of characters, for

example, the word hi is spoken to utilizing a settled number of bits per

character, as in the ASCII code. At the point when a string is transformed

over to number juggling encoding, oftentimes utilized characters will be put

away with less bits and not all that much of the time happening characters

will be put away with more bits, bringing about less bits utilized as a part of

aggregate. Number-crunching coding varies from different types of entropy

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encoding, for example, Huffman coding in that instead of isolating the

information into part images and supplanting each with a code, math coding

encodes the whole message into a solitary number, a portion n where (0.0

≤n<1.0). The bit stream sentence structure is truly not the same as the

traditional MPEG linguistic structure.

5.4 IMPLEMENTATION RESULTS AND DISCUSSION

The proposed framework for the video compression utilizing wavelet

transform is examined as a part of the above segment and the framework

implementation is depicted in this segment. The proposed framework is

planned and examined utilizing Matlab programming and the relating VHDL

code is created. The created VHDL code is further amalgamation utilizing

Xilinx. Along these lines the framework is executed in two stage at first the

product recreation and examination by utilizing Matlab and for make this

proposed framework to peruse time application is transformed over to the

equipment portrayal dialect by utilizing the MATLAB HDL coder. At that point

the transformed over hardware code is blended utilizing Xilinx ISE. The

proposed procedure was broken down by utilizing math coding, the subtle

element clarification on this system is given beneath. A compression of 4:1

is reached in this architecture so the memory occupied by Codeword is

compact by four times when compared to the input with a bit rate of 8bpp.

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As a result smaller storage space is needed to store the encoded bit-stream

and it is easy to transfer encoded bit stream in lesser transmission

bandwidth. The schematic of the encoder by xilinx synthesis is depicted in

fig.5.8.

Figure 5.8: Schematic of the Encoder

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5.4.1 SIMULATION RESULTS

Decimation Filter Output, Wavelet Filter Output, Real Numbers to

Binary Conversion, Arithmetic Coder Output is demonstrated in fig. 5.9,

5.10, 5.11 and 5.12 separately.

Figure 5.9: Decimation Filter Output

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Figure 5.10: Wavelet Filter Output

Figure 5.11: Real Numbers to Binary Conversion

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Figure 5.12: Arithmetic Coder Output.

SUMMARY

The discrete wavelet transform holds the better subtle elements

however the information is generally de-corresponded in a recurrence

delicate way. Littler storage room is expected to stockpile the encoded bit-

stream and it is anything but difficult to transmit encoded bit stream in

reduced transmission data transfer capacity. For a bit rate of 8 bpp with a

determination of 512x512, a throughput of coder is 800Mb/s.

Number juggling coding makes itself a standard procedure for its high

productivity. For development of throughput reason, SPIHT algorithm

without records can be actualized. Later on substantially more exertion must

be risen with a specific end goal to make the coder stronger against bit or

synchronization mistakes. The “convolution” approach, uses a filter bank for

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computing the DWT, and can employ either a non-polyphase or polyphase

structure. The best image compression performance for a hardware

implementation based on the convolution approach was obtained by using a

cascade form for the filters.The convolution approach requires more

computations compared to the DWT Lifting which also operates in

polyphase.

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CHAPTER 6

CONCLUSIONS AND SCOPE FOR FUTURE WORK

6.1 CONCLUSIONS: CONTRIBUTIONS

Since the Wavelet Transform has been fruitful in accomplishing better

image quality at high compression ratios than conventional JPEG image

compression, it is only appropriate to accept that wavelet video compression

systems to have the capacity to beat the square based DCT compression

routines for H.26X and MPEG-X. A few wavelet compression systems have

been focused toward video applications. Later approach utilizes the 2D

wavelet transform for intra-frame coding, and also utilizes the wavelet

transform in the middle of frames for inter-frame coding.

In this sense, this thesis is meant to add to a novel framework for the

constant video compression utilizing discrete wavelet transform procedure.

The point is achieved in three stages, in the first stage we proposed a novel

5/3 2D-image compression system and executed in FPGA. It is understood

that the proposed strategy obliged less hardware space and minimized

postponement. In second stage of this work, we used SPIHT algorithm with

DWT, which enhanced the vitality effectiveness on image compression

alongside high SNR, expands the rate and decreases the measure of the

required storage space. At last in the last phase of work, we have added to a

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productive video compression procedure utilizing DWT, which is suitable for

constant application, henceforth it is confirmed utilizing FPGA execution.

6.1.1 5/3 2D-DWT BASED IMAGE COMPRESSION

A productive VLSI structural planning for lifting based 5/3 DWT was

created, which is suitable for ongoing image compression. The lifting plan

5/3 algorithm was utilized for executing 1D-DWT using structural model. The

2D-DWT lifting based construction modeling was outlined utilizing 1D-DWT

lifting architectures. The proposed construction modeling uses less

hardware of committed multipliers contrasted with existing architectures. The

proposed structural model is actualized on Virtex-IV FPGA and it is watched

that the parameters, for example, LUT's and postponements are productive.

6.1.2 SPIHT BASED IMAGE COMPRESSION WITH DWT

SPIHT is an invaluable method utilized in this work for compacting

information, along with DWT for the image compression. The proposed

strategy focused to minimize processing vitality by considering wavelet-

based transform algorithm EEWITA. The algorithm keeps the high SNR,

expands the rate and decreases the span of the required storage space.

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6.1.3 DWT BASED VIDEO COMPRESSION

Added to an adaptable hardware building design for the DWT based

video encoder, the encoder is realized utilizing MATLAB and VHDL. The

VHDL model is mimicked utilizing the Xilinx XST and ISIM Simulator. DWT

centre is utilized as a part of conjunction with an extremely basic number

juggling coder for quick and effective realization to show the capacity of the

encoder in the region of video compression. This work concentrates on the

DWT utilizing 9/7 channel, which gives great compression quality; however

is especially difficult to execute with high effectiveness because of the

inconsistentchannel coefficients. The building design has been coded in

VHDL on Xilinx stage and the objective FPGA gadget utilized is Virtex-IV

Pro crew. This design is feasible for continuous handling of DWT algorithm

applications. The discrete wavelet transform holds the better points of

interest. However, the information is generally de-associated in arecurrence

delicate way. Smaller storage room is expected to store the encoded bit

stream and it is anything but difficult to transmit encoded bit stream in lesser

transmission data transfer capacity. For a pixel exactness of 8 bits with a

determination of 512 x 512 pixels, the throughput of coder is 800 Mb/s.

Number juggling coding makes itself a standard system for its high

effectiveness. For development of throughput reason, SPIHT algorithm

without records can be executed.

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6.2 FUTURE DIRECTION

The focus of this thesis was on the filter structure and coefficient

quantization aspect of DWT implementation. Considerable amount of work

has been done in the hardware architecture aspect of 2D-DWT

implementation, and it continues to be a field for future research. In spite of

the fact that this work gives some encouraging systems to support the

general execution of video compression utilizing wavelet transform, there

are still numerous issues. Some of the areas for future work are:

1. Further improvements in hardware performance can be obtained by

addressing hardware architecture issues such as pipelining, placement and

routing and memory access.

2. A complete 2D-DWT implementation will need to address issues related

to memory access for reading and writing of DWT coefficients and

intermediate results. A good implementation will require few memory

accesses, and use fast internal cache memory for intermediate results.

3. Multiple levels of DWT computation present the problem of growing signal

bit widths. Starting with 8-bit image data, the input to each successive DWT

level will have wider bit widths, making it impractical to save all bits of

precision in memory till the final decomposition level. Intermediate DWT

coefficients will have to be truncated after every level, so that data read from

and written to memory will have fixed bit widths. For the lifting

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implementation, where bit widths grow after every filter within a single lifting

stage, intermediate signals may have to be truncated within a level.

Truncation of DWT coefficients and other intermediate values during the

computation of the DWT further impacts PSNR performance, and presents

another interesting topic for further study.

.4. To further improve the reconstructed video quality, we would like to

consider integrating error concealment at the decoder side after most of the

missing low frequency coefficients have been recovered. The error

concealment techniques, can be applied, to wavelet coefficient in either low

frequency or high frequency subbands.

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LIST OF PUBLICATIONS

1. Shriram P Hegde and S Ramachandran, "FPGA Implementation of an

Efficient VLSI Architecture for Lift Based 5/3 DWT", IOSR Journal of VLSI and Signal Processing (IOSR-JVSP), 2014, Vol. 4, No. 5, pp. 18-23.

2. Shriram P Hegde and S. Ramachandran, "Implementation of DWT-SPIHT

Algorithm for Image Compression", Progress In Science and Engineering Research Journal, 2014, Vol. 02, No. 4, pp. 161-166.

3. Shriram P Hegde and S. Ramachandran, "Implementation of CDF 5/3 Wavelet Transform", International Journal of Electrical, Electronics and Data Communication, 2014, Vol. 2, No. 11, pp. 36-38.

4. Shriram P Hegde and S Ramachandran, "Implementation of Wavelet Based

Video Encoder", International Journal of Advanced Research in Science, Engineering and Technology, 2015, Vol. 2, No. 6, pp. 680-684.


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