Upload
joshua
View
51
Download
0
Tags:
Embed Size (px)
DESCRIPTION
What stories might staff share? What stories could emerge from the community? How do you make tools & assets available for social storytelling?. 21 st Century Roadmap Social Storytelling = Advocacy Access & Context for Using Storytelling Tools & Ecosystem - PowerPoint PPT Presentation
Citation preview
What stories might staff share?
What stories could emerge from the community?
How do you make tools & assets available for social storytelling?
21st Century Roadmap
Social Storytelling = Advocacy
• Access & Context for Using Storytelling Tools & Ecosystem
• Access to Digital Assets for Storytelling
• Role via Archives / Presentation
• Extracting Context Related to Outcomes
Foresight: The Front End of Innovation
Placed-based Experiences
Social Storytelling
Art & the Learner Era
Era of Institution
Disruptions of Books & Industrial Work
Disruptions of Web & Knowledge Economy
Era of Apprenticeship
Era of Learner
How might data & learner-oriented experience design reshape our relationship with contemporary arts?
Role of Data: Self-Awareness & Behavior Change
I Don’t Understand
?
PredictiveWhat might happen..
PrescriptiveWhat should happen..!
DescriptiveWhat happened..
Outcomes & Value Chain of Data
Data is Center of Experience Design & Engagement
What can we learn about experience design & engagement focused on behavior change?
‘Gaming Mechanics’ Design Principles: •Rules & Rewards•Challenges & Goals•Badges & Recognition (‘Level up’ Stages of Mastery)•Reputation Management•Teamwork & Strategy•Continual Micro-experiences
Goal of Outcomes: Novice to Master Level Skills
Gamification of Museum Experiences?
Ford Hybrid Fusion: Leaderboards, Points, and Status
Is there a micro experience interface for making connections to art? … to themes? …to other people?
Have we designed a path for learning more…? (e.g. Before/After Visits, Across Institutions, Across Houston + World)
Getting involved in early conversations….Monitor parallel efforts…
• Place based on Continual Experiences(Process + Outputs = Outcomes)
• Talent: Staff & Partners(e.g. Behavior Change, UX Designers)
• Culture Shaping
• Communicating Broader Community Goals & Outcomes
21st Century Roadmap:
Members = Learners
Right version of ‘levels’?
I don’t like the future…
Every day I make an effort to go toward what I don't understand.
Yo-Yo Ma
Most uncomfortable = __________Most Inspired = __________
Biggest Opportunity = __________Biggest Risk = __________