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1 DEBORAH WEINSWIG, MANAGING DIRECTOR, FUNG GLOBAL RETAIL & TECHNOLOGY [email protected] US: 917.655.6790 HK: 852.6119.1779 CN: 86.186.1420.3016 Copyright © 2016 The Fung Group. All rights reserved. AUGUST 8, 2016 TRIVVER: THE NEW PLATFORM THAT PUTS ADVERTISING INTO VIRTUAL REALITY We recently had a conference call with Joel LaMontagne, the founder of Trivver. The company is building a technology that allows brands to bid for advertising opportunities and advertise their products on multiple 3D and 2D digital platforms, such as mobile, web, virtual reality (VR) and augmented reality (AR) platforms. In this report, we discuss how brands will advertise in the future and how Trivver’s technology will help them capture the market. MARKET POTENTIAL Juniper Research estimates that the total value of digital advertising revenue will double by 2020, reaching $285 billion, with a growing programmatic channel within digital. Magna Global forecasts that programmatic advertising alone will generate $32 billion in revenue in 2017. While companies are clearly devoting more dollars to digital marketing, they are currently mostly investing in 2D environments through the Google and Facebook platforms. Combined, these two platforms accounted for 75% of all new online ad spending in 2015, according to Mary Meeker’s 2016 Internet Trends report. Yet neither Google nor Facebook has released a solution for adverting in 3D environments, such as VR and AR, and the question for brands is how they can leverage the growth of 3D media. THE CHALLENGE Because 3D environments are immersive, there is a problem with using traditional digital advertising methods, such as pop-up ads, within them: these kinds of ads are too intrusive for the consumer/user. Apple has rejected disruptive ads for precisely this reason. So, 3D advertising will likely evolve into the placement, within VR, of branded objects that become native to the user’s environment. These placed objects will function much like product placements in movies do. The challenge is that this type of advertising is very costly, as ads need to be developed for each individual application. So, 3D advertisers will not be able to enjoy the same cross-platform reach that can currently be achieved through programmatic ads. Company Background Trivver was founded by Joel LaMontagne, CEO, and C. Lawrence Greaves, Co-CEO. The soft launch of the platform is scheduled for the fourth quarter of 2016 and the full launch for the second quarter of 2017. At present, Trivver owns one patent, and five more are pending for the different facets of the company’s 3D interactive advertising; these include predictive analytics and a programmatic ad exchange platform for digital ads. See Trivver.com The Team Joel LaMontagne, Founder and CEO, is an active member of the Interactive Advertising Bureau (IAB) and the Digital Analytics Association (DAA) working on creating new standards for 3D/VR programmatic digital ads that are delivered and measured across all screens without the use of cookie tracking. LaMontagne has multiple software patents pertaining to 3D/VR digital advertising. C. Lawrence Greaves, Co-Founder and Co- CEO is an entrepreneur, investor and board advisor. He has held roles in boutique advisory firms and large national consulting firms. He is also a passionate philanthropist, a shareholder of various high growth tech businesses and an active venture investor.

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Page 1: TRIVVER: THE NEW PLATFORM THAT PUTS ADVERTISING INTO ... by Fung Global... · platforms, such as mobile, web, virtual reality (VR) and augmented reality (AR) platforms. In this report,

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DEBORAHWEINSWIG,MANAGINGDIRECTOR,FUNGGLOBALRETAIL&[email protected]:917.655.6790HK:852.6119.1779CN:86.186.1420.3016Copyright©2016TheFungGroup.Allrightsreserved.

AUGUST8,2016

TRIVVER: THE NEW PLATFORM THAT PUTS ADVERTISING INTO VIRTUAL REALITY

WerecentlyhadaconferencecallwithJoelLaMontagne,thefounderofTrivver.Thecompanyisbuildingatechnologythatallows brands to bid for advertising opportunities andadvertise their products on multiple 3D and 2D digitalplatforms, such as mobile, web, virtual reality (VR) andaugmented reality (AR) platforms. In this report, we discusshow brands will advertise in the future and how Trivver’s

technologywillhelpthemcapturethemarket.

MARKETPOTENTIAL

Juniper Research estimates that the totalvalue of digital advertising revenue willdoubleby2020, reaching$285billion,witha growing programmatic channel withindigital. Magna Global forecasts thatprogrammatic advertising alone willgenerate $32 billion in revenue in 2017.Whilecompaniesareclearlydevotingmoredollars to digital marketing, they arecurrently mostly investing in 2Denvironments through the Google andFacebook platforms. Combined, these twoplatforms accounted for 75% of all newonline ad spending in 2015, according toMaryMeeker’s2016InternetTrendsreport.Yet neither Google nor Facebook hasreleased a solution for adverting in 3Denvironments, such as VR and AR, and thequestion for brands is how they canleveragethegrowthof3Dmedia.

THECHALLENGE

Because 3D environments are immersive,there is a problem with using traditionaldigitaladvertisingmethods,suchaspop-upads,withinthem:thesekindsofadsaretoointrusive for the consumer/user. Apple hasrejected disruptive ads for precisely thisreason. So, 3Dadvertisingwill likely evolveinto the placement, within VR, of brandedobjects that become native to the user’senvironment. These placed objects willfunction much like product placements inmoviesdo.Thechallengeisthatthistypeofadvertisingisverycostly,asadsneedtobedevelopedforeachindividualapplication.So,3Dadvertiserswillnotbeabletoenjoythesamecross-platformreachthatcancurrentlybeachievedthroughprogrammaticads.

CompanyBackground

TrivverwasfoundedbyJoelLaMontagne,CEO,andC.LawrenceGreaves,Co-CEO.Thesoftlaunchoftheplatformisscheduledforthefourthquarterof2016andthefulllaunchforthesecondquarterof2017.Atpresent,Trivverownsonepatent,andfivemorearependingforthedifferentfacetsofthecompany’s3Dinteractiveadvertising;theseincludepredictiveanalyticsandaprogrammaticadexchangeplatformfordigitalads.SeeTrivver.com

TheTeam

JoelLaMontagne,FounderandCEO,isanactivememberoftheInteractiveAdvertisingBureau(IAB)andtheDigitalAnalyticsAssociation(DAA)workingoncreatingnewstandardsfor3D/VRprogrammaticdigitaladsthataredeliveredandmeasuredacrossallscreenswithouttheuseofcookietracking.LaMontagnehasmultiplesoftwarepatentspertainingto3D/VRdigitaladvertising.

C.LawrenceGreaves,Co-FounderandCo-CEOisanentrepreneur,investorandboardadvisor.Hehasheldrolesinboutiqueadvisoryfirmsandlargenationalconsultingfirms.Heisalsoapassionatephilanthropist,ashareholderofvarioushighgrowthtechbusinessesandanactiveventureinvestor.

Page 2: TRIVVER: THE NEW PLATFORM THAT PUTS ADVERTISING INTO ... by Fung Global... · platforms, such as mobile, web, virtual reality (VR) and augmented reality (AR) platforms. In this report,

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DEBORAHWEINSWIG,MANAGINGDIRECTOR,FUNGGLOBALRETAIL&[email protected]:917.655.6790HK:852.6119.1779CN:86.186.1420.3016Copyright©2016TheFungGroup.Allrightsreserved.

AUGUST8,2016

TRIVVER’SSOLUTION

Trivver’s value proposition is to solve the challenges associatedwith 3D advertising bycreatingastandardwayforcompaniestoadvertiseacrossanydigitalenvironment.Thecompany has developed 3D, interactive smart objects that can be placed into onlinegames,VRRealEstate,VRStores,digitalvideos,digitalTVcontentormobileapps.Thesesmart objects can be branded products or engagement items. The company has alsocreated an ad exchange that allows advertisers and developers to trade these smartobjectsandauserapp,theTrivverapp,whichallowstheconsumertostore,navigateandmanageadcontent.

Behindthescenes,Trivver’stechnologypersonalizesappsandgamingenvironmentswithbrandedobjectsthatarerelevanttotheconsumer,whileprovidingreal-timeanalyticsonmetricssuchasengagementandconversiontotheclient.Forcompanies,theexperienceofadvertisingviaTrivverwillbesimilartobuyingandsellingadsonsomeoftheexistingbiddingplatforms.Butfortheconsumers,theexperiencewillbecompletelydifferentasitwill knock down existing silos. Theywill be able to see products of interest to themacrossapplicationsandplatformsandinimmersiveenvironments.

HOWITWORKSFORBRANDS

Below,weoutlinetheprocessforbrandstoleverageTrivver’s3Dadvertisingsolutioninorder to better target the endmarket.

Bidding: Digital publishers list their3D generic content to be replacedby branded items on the adexchange, and brands then bid ontheadvertisingopportunity.

Product placement: The product isdisplayed in the immersiveenvironment and appears in theconsumer’ssmarttab,aninteractivescreen that houses content allbrands have placed in the viewer’senvironment. The smart tab allowstheconsumertolearnmoreaboutabrand, download discount couponsand see shop locations; theinformation is presented in a non-intrusiveway.

Targeting and predictive analytics:Advertisers use analytics to bettertarget their audience, putting theadsthataremostapplicableinfrontthe consumer, based on thatconsumer’s actions, in real time.Advertisers are provided withanalytics reports on viewabilitymetrics, user engagement metrics

Smartobjectplacedinvirtualreality

Smarttabdisplaysinformationonproducts

Source:Trivver

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DEBORAHWEINSWIG,MANAGINGDIRECTOR,FUNGGLOBALRETAIL&[email protected]:917.655.6790HK:852.6119.1779CN:86.186.1420.3016Copyright©2016TheFungGroup.Allrightsreserved.

AUGUST8,2016

and user data (behavioral patterns and psychographic and demographic information).The information can be used to create an evenmore personalized experience for theconsumer.

Trivverprovidesbenefitsforvariousplayersacrossthevaluechain:

• Brands and advertisers: Advertisers are able to target consumers on variouschannelsanddevicesthroughTrivver.AdvertiserswilllikelybenefitfromhigherROIon ad spend, driven by better analytics and personalization and by broader reachwithomni-channeladvertising.

• Users: Consumers can engage with, bookmark, tweet, share, “like” and buy theirfavoritebrands.AsTrivveroperatesunder theprincipleofunobtrusiveadvertising,consumers are not presented with ads that are irrelevant to them, resulting in amorepersonalizedexperience.

• Appandgamedevelopers:Developersbenefitfromhigheradrevenueviamultipletouch points. Through Trivver, smart objects can be placed within numerousenvironments to reachamass, targetedaudience,which is conducive to increasedmonetization. Trivver’s ability to place branded objects in multiple environmentsenablesevensmallgamedeveloperstomonetizetheirofferings.

• Digital advertising industry:Trivver iscreatingnewstandards for3Dadcontent indigitaladvertising,expandingtheindustry’sreachandimpact.

WHATWETHINK

With the increasingpopularityofVR, thedigitaladvertisingspace is set toattractevenmore marketing spend as advertisers look to find ways to reach consumers who areadopting3D.WebelieveTrivver iswell positioned tobenefit from this trendand fromtheneedforanoptimaladvertisingsolutionthatmanagescontentandcampaignsacrossplatforms. Trivver’s suite of product offerings, which include an ad exchange, smartobjectsandtheTrivverapp,willprovidemuch-neededsolutionsforbrands,developersandusers.

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DEBORAHWEINSWIG,MANAGINGDIRECTOR,FUNGGLOBALRETAIL&[email protected]:917.655.6790HK:852.6119.1779CN:86.186.1420.3016Copyright©2016TheFungGroup.Allrightsreserved.

AUGUST8,2016

DeborahWeinswig,CPAManagingDirectorFungGlobalRetail&TechnologyNewYork:917.655.6790HongKong:852.6119.1779China:[email protected] SeniorAnalyst

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