31
The Future of Sound Reinforcement(?) Prof. David G. Meyer School of Electrical & Computer Engineering

The Future of Sound Reinforcement(?)

  • Upload
    chars

  • View
    47

  • Download
    6

Embed Size (px)

DESCRIPTION

The Future of Sound Reinforcement(?). Prof. David G. Meyer School of Electrical & Computer Engineering. Outline. Sound Reinforcement System Design Goals Factors Which Complicate Sound Reinforcement System Design Proven Ways to Design Sound Reinforcement Systems New Developments - PowerPoint PPT Presentation

Citation preview

Page 1: The Future of Sound Reinforcement(?)

The Future of Sound Reinforcement(?)

Prof. David G. Meyer

School of Electrical & Computer Engineering

Page 2: The Future of Sound Reinforcement(?)

Outline• Sound Reinforcement System Design

Goals• Factors Which Complicate Sound

Reinforcement System Design• Proven Ways to Design Sound

Reinforcement Systems• New Developments• Summary / Conclusions

Page 3: The Future of Sound Reinforcement(?)

Sound Reinforcement System Design Goals

• evenness of coverage• intelligibility (articulation loss of consonants)• ratio of direct sound field to reverberant

sound field• gain before feedback• SPL at furthest listening position• frequency range/response• smoothness of frequency response curve• locality of reference• headroom

Page 4: The Future of Sound Reinforcement(?)

Factors Which Complicate Sound System Design

• reverberation / echo• early / late arrivals• room surfaces (absorption) • room geometry• seating characteristics• variable fill• empty room full room

Page 5: The Future of Sound Reinforcement(?)

Proven Ways to Design Sound Reinforcement Systems

• central cluster excellent coverage high intelligibility high gain before feedback smooth frequency response good locality of reference– cluster needs to be large for long, narrow room– potential for interference in driver overlap regions– hard to hide architecturally– “ugly hanging mess”

Page 6: The Future of Sound Reinforcement(?)

Central Vertical Line Array

Page 7: The Future of Sound Reinforcement(?)

Proven Ways to Design Sound Reinforcement Systems

• split source / “point and shoot” best if multi-channel high intelligibility potential solution for challenging room

geometries generally more aesthetically pleasing (but not

always)– potential for creating large interference zone– potential for loss of locality of reference– potential for limited frequency range over which

directional control is possible

Page 8: The Future of Sound Reinforcement(?)

Split Source / “Point and Shoot”

Page 9: The Future of Sound Reinforcement(?)

Proven Ways to Design Sound Reinforcement Systems

• distributed / delayed good solution for large, absorptive rooms with low

ceilings potential solution for challenging room

geometries potential solution for reinforcing “distant” zones– requires digital delays / multiple amplifiers

(expensive)– potential for loss of locality of reference– generally not well suited for rooms with high

ceilings (or that are highly reverberant)

Page 10: The Future of Sound Reinforcement(?)

Distributed / Delayed

Page 11: The Future of Sound Reinforcement(?)

New Developments

• Before its time in ’89…

• Renkus-Heinz Iconyx

• Yamaha YSP-1

• Pioneer PDSP-1

• Sounds Good

• Patent 7130430

Page 12: The Future of Sound Reinforcement(?)

Back to the problematic long, narrow room…

Page 13: The Future of Sound Reinforcement(?)
Page 14: The Future of Sound Reinforcement(?)
Page 15: The Future of Sound Reinforcement(?)
Page 16: The Future of Sound Reinforcement(?)
Page 17: The Future of Sound Reinforcement(?)
Page 18: The Future of Sound Reinforcement(?)

15+ years later…

Page 19: The Future of Sound Reinforcement(?)
Page 20: The Future of Sound Reinforcement(?)
Page 21: The Future of Sound Reinforcement(?)
Page 23: The Future of Sound Reinforcement(?)
Page 24: The Future of Sound Reinforcement(?)

http://www.pioneer.eu/eur/content/press/news_20021010_PDSP1.html

Page 25: The Future of Sound Reinforcement(?)
Page 26: The Future of Sound Reinforcement(?)

ECE 477 Digital Systems Senior Design Project Spring 2007

SOUNDS GOOD / DS3 Digital Steerable Sound System

Digijock(ette)-Strength Digital System DesignTM

PROJECT DESCRIPTION:

-Digitally Steerable Sound System, allows for non-ideal placement of speakers

-Six Preset Equalization Modes

-Wireless Control Interface

Joe Land, Ben Fogle, James O’Carroll, Elizabeth Strehlow

ILLUSTRATION OF CONCEPT:

USER MENUS CONCEPT:

PCB LAYOUT:

LOUDSPEAKER UNIT:

FRONT BACK

Top Copper Bottom Copper

USER INTERFACE UNIT:

SIGNAL PATH:

Page 27: The Future of Sound Reinforcement(?)
Page 28: The Future of Sound Reinforcement(?)
Page 29: The Future of Sound Reinforcement(?)
Page 30: The Future of Sound Reinforcement(?)

2006 1981

Back to the future?

Page 31: The Future of Sound Reinforcement(?)

Summary / Conclusions

• there is no universal, “one size fits all” solution to sound reinforcement system design

• knowledge of physics (sound propagation, room acoustics), electrical engineering (amplifier technology, wireless microphones), and computer engineering (digital signal processing, network technology, system monitoring, automation/control) are all helpful in formulating an optimal solution

• there are some new, exciting possibilities!