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catchy The Business of Apps Richard Hurring The Business of Apps catchy

The Business of Apps

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The Business of Apps. Talk given by Richard Hurring at Swiss Mobicamp on 1st November 2012.

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Page 1: The Business of Apps

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The Business of AppsRichard Hurring

The Business of Apps

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Catchy is a specialist developer marketing agency, based in Bath but working with mobile eco system clients all over the world.

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catchyThe Business of Apps

You are building a business,

not an app

The fun bit App/BusinessThe start

Daily question: Am I moving my business forward?

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There are more than 1 million publishers of apps.

These can no longer all be labelled with the word ‘Developer’

What kind of Developer are you?

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So what kind of Developer are you?

Are you Rovio or Fred?

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Revenue DistributionTail

Core

Premier

The Developer Pyramid

32% of app revenue comes

from the Top 100

apps (Flurry)

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Catchy defines Premier as the developers and publishers at the top of the pyramid.

Rovio and Zynga are prime examples.

With revenues and downloads in the millions the rest of the developer community is trying to push

up to this level.

The Premier

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Catchy defines the Tail as the developers and publishers at the bottom of the pyramid. The

stereotypical developer, Fred in the Shed.

Probably works full time elsewhere and codes as a hobby.

Most likely of all groups to be operating at a revenue level which is below the app poverty line.

The Tail.

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Catchy defines the Core as the developers and publishers in the middle of the range.

Not Rovio or Zynga but not Fred.

Serious about app development, its your sole or primary source of income, you may be alone or in a

team, but Apps is what you do.

The Core.

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The Core.

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Even in the core, many developers are, from a business perspective, too focused on coding and beautifying their

‘great idea’

Core Business

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Publish & Pray

There are well over a thousand apps published every day – on Google Play alone

it’s at least 3 apps every 5 minutes, all day, every day

Just 20% of paid apps are downloaded more than 100 times.

That number reduces to 0.2% when looking at more than 10,000 downloads

Figures from App AnniecatchyThe Business of Apps

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Core Business

Thousands of apps are delivered to the app store DOA

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What is your business?

The purpose of your any business is to deliver great user experiences, outcomes and benefits

for the largest ongoing return of revenue against the investment of time and resource.

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How?

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What do users want?

They don’t want your app.

They don’t care about apps, features,code, or platforms.

Users care about experiences,outcomes and benefits.

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The VC approach

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What problem am I solving?

Who has this problem?

Is this group big enough?

Where are these people?

Devices/platforms?

Do I havea unique or interesting benefit set?

How can I reach the people with

the problem?

Is the cost/benefit

gap big enough for my users

How will it make money?

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Easy 5 Stage process

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Research Extensively

Do your research, is there demand or are you creating demand.

Test your ideas – ask ‘would you use this’

Find great ideas – App Store Monitoring (sometimes it’s easier to copy!)

Be an expert.

Go big, have a purpose

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Tablets, the mobile web, Windows phone, Facebook

Symbian, Java, Brew

The app review loop

BRIC demand for localised apps

And so on

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Example – Developer Economics 2012

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Figure out the money diligently

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Do this before you start developing.There are only two options – get paid by users, or get paid by advertisers.

Consider multiple strategies, particularly on different platforms and in different markets

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Build a great app creatively

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Differentiate by design

Get the name right

Design a great app icon

Think Globally

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Market Relentlessly

You must;Build a great splash page and social sites

Get your title and meta data keywords right (ASO)Choose the right categoryTake great screen shots

Get friendly reviews earlyAnd ask for reviews from users

Give users as many chances to share as possibleInstall in app analytics

Sign up for an App Store analytics service

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You should;Make a promotional video

Write a press release (don’t forget vertical press)Send promo codes to influencers

You could;Employ an app marketing agency

Pay for expedited reviewsRun an in app media campaign (sign up for mobile

app tracking if you do)

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Market Relentlessly

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And repeat

Do it all Quickly

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Repeat

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Don’t just repeat with this app (but do that)

Use your analytics

Repeat the whole process all over again, including idea generation

The chances of having one breakthrough success app are slim

Create a portfolio

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Some friends that helped;

Paul Golding – AlphaPunk [email protected]

Andreas - Vision Mobile [email protected]

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Credits

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Useful places

www.mobileapptracking.com - Track conversion rates

www.bootstrappingdesign.com - DIY design biblewww.developereconomics.com - Industry insight

www.alphapunk.com - Design and all things mobilewww.businessmodelalchemist.com - Business

modelswww.appcod.es - ASO tools

www.mobiledevhq.com - ASO toolswww.guidetotheappgalaxy.com - App business

www.visionmobile.com - Insight catchyThe Business of Apps

Links

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Thank you

The Business of AppsRichard Hurring

[email protected]@richardhurring+447831114131

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